EP2405980A2 - Virtual golf simulation device and method for the same - Google Patents

Virtual golf simulation device and method for the same

Info

Publication number
EP2405980A2
EP2405980A2 EP10751047A EP10751047A EP2405980A2 EP 2405980 A2 EP2405980 A2 EP 2405980A2 EP 10751047 A EP10751047 A EP 10751047A EP 10751047 A EP10751047 A EP 10751047A EP 2405980 A2 EP2405980 A2 EP 2405980A2
Authority
EP
European Patent Office
Prior art keywords
golfer
data
caddy
voice
virtual
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP10751047A
Other languages
German (de)
French (fr)
Other versions
EP2405980A4 (en
Inventor
Jae Yoon Ok
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Golfzon Co Ltd
Original Assignee
Golfzon Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Golfzon Co Ltd filed Critical Golfzon Co Ltd
Publication of EP2405980A2 publication Critical patent/EP2405980A2/en
Publication of EP2405980A4 publication Critical patent/EP2405980A4/en
Withdrawn legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • A63B69/36Training appliances or apparatus for special sports for golf
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B71/0622Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • A63B69/36Training appliances or apparatus for special sports for golf
    • A63B69/3623Training appliances or apparatus for special sports for golf for driving
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • A63B69/36Training appliances or apparatus for special sports for golf
    • A63B69/3658Means associated with the ball for indicating or measuring, e.g. speed, direction
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B19/00Teaching not covered by other main groups of this subclass
    • G09B19/003Repetitive work cycles; Sequence of movements
    • G09B19/0038Sports
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B19/00Teaching not covered by other main groups of this subclass
    • G09B19/24Use of tools
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0021Tracking a path or terminating locations
    • A63B2024/0028Tracking the path of an object, e.g. a ball inside a soccer pitch
    • A63B2024/0031Tracking the path of an object, e.g. a ball inside a soccer pitch at the starting point
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0021Tracking a path or terminating locations
    • A63B2024/0028Tracking the path of an object, e.g. a ball inside a soccer pitch
    • A63B2024/0034Tracking the path of an object, e.g. a ball inside a soccer pitch during flight
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B2071/0675Input for modifying training controls during workout
    • A63B2071/068Input by voice recognition
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/04Games or sports accessories not covered in groups A63B1/00 - A63B69/00 for small-room or indoor sporting games

Definitions

  • the present invention relates to a virtual golf simulation device and a method for the same, and more particularly, to a virtual golf simulation device and a method for the same, which display graphics and create voice when a golfer plays golf, hitting balls with golf clubs, such that the golfer feels a sense of reality as if he were playing golf on an actual golf course.
  • the virtual golf simulator simulates actual golf courses and the flight trajectories of balls hit by the golfer, as virtual reality.
  • a virtual golf simulation device including a sensor for sensing flight of a ball hit by a golfer, an image processor for processing a simulated image of a virtual golf course and a simulated image of a flight trajectory of the ball sensed by the sensor, a caddy voice guide for providing a golfer logged in to a system with customized voice guidance through a virtual caddy selected for the golfer from among a plurality of virtual caddies, and a controller for identifying the logged-in golfer and controlling the caddy voice guide to provide the logged-in golfer with the customized voice guidance through the selected virtual caddy.
  • a virtual golf simulation method for sensing flight of a ball hit by a golfer and simulating the sensed flight of the ball, including logging in for virtual golf simulation by a golfer, extracting data about the golfer from a golfer data storing part and individually identifying the golfer based on the extracted data, selecting a virtual caddy for the golfer from among a plurality of virtual caddies, retrieving data about the selected virtual caddy from a caddy data storing part, and identifying a predefined situation or condition in which the golfer is placed during a game and providing the golfer with customized voice guidance through the selected virtual caddy according to the predefined situation or condition.
  • FIG. 1 is a schematic block diagram illustrating the configuration of a virtual golf simulation device according to an exemplary embodiment of the present invention
  • FIG. 2 is a schematic block diagram illustrating the configuration of a virtual golf simulation device according to another exemplary embodiment of the present invention
  • FIG. 3 is a schematic block diagram illustrating the configuration of a virtual golf simulation device according to another exemplary embodiment of the present invention.
  • FIG. 4 is a schematic block diagram illustrating the configuration of a virtual golf simulation device according to a further exemplary embodiment of the present invention.
  • FIGs. 5 and 6 are flowcharts illustrating a virtual golf simulation method according to an exemplary embodiment of the present invention
  • FIG. 7 is a detailed flowchart illustrating the virtual golf simulation method illustrated in FIG. 6 according to an exemplary embodiment of the present invention.
  • FIG. 8 is a detailed flowchart illustrating the virtual golf simulation method illustrated in FIG. 6 according to another exemplary embodiment of the present invention.
  • a virtual golf simulation device and a method for the same according to exemplary embodiments of the present invention will be described below in detail.
  • the virtual golf simulation device basically includes a sensor for sensing the flight of a ball hit by a golfer and an image processor for processing a simulated image of the flight trajectory of the ball.
  • the virtual golf simulation device further includes a caddy voice guide for identifying a golfer logged in to a system and providing the golfer with customized voice guidance of a virtual caddy.
  • the caddy voice guide may include a DataBase (DB) 50 and a voice processor 60 as illustrated in FIG. 1.
  • the DB 50 includes a source data storing part 52, a golfer data storing part 56, and a caddy data storing part 58.
  • the caddy voice guide may include the DB 50 and a speaker 66.
  • the DB 50 has a voice data storing part 53, the golfer data storing part 56, and the caddy data storing part 58.
  • the caddy voice guide may include the DB 50, a voice converter 62, and the speaker 66.
  • the DB 50 includes a text data storing part 54, the golfer data storing part 56, and the caddy data storing part 58.
  • the caddy voice guide may include the DB 50, a voice modifier 64, and the speaker 66.
  • the DB 50 includes a source voice storing part 55, the golfer data storing part 56, and the caddy data storing part 58.
  • the virtual golf simulation device includes a swing plate unit 10, an image processor 20, a sensor unit 30, an operator 40, a DB 50, and a controller M.
  • the swing plate unit 10 is prepared for a golfer to hit a ball with a golf club.
  • the swing plate unit 10 is inclined at predetermined angles according to the topographical conditions of golf courses.
  • the image processor 20 projects a background image simulating a real golf course, a simulated image of the flight of the ball, and other data onto a screen (as used in a so-called screen golf, for example), so that the golfer views them on the screen.
  • the sensor unit 30 senses the velocity, direction, angle, etc. of the ball hit by the golfer and outputs the sensed velocity, direction, angle, etc. to the controller M.
  • the sensor unit 30 may include an aiming sensor for sensing an angle at which a golf club hits a ball and an impact point of the ball and a swing sensor for capturing an image of the swing of the golfer so that the captured swing image is analyzed.
  • the operator 40 is provided to allow the golfer to log in to the system or manipulate the virtual golf simulation device. With the operator 40, the golfer may control the flight direction of the ball and make other manipulations.
  • the DB 50 includes a system data storing part 51 for storing system data such as image data required for operation of the virtual golf simulation device and playing golf games.
  • the system data storing part 51 may be configured as an independent storage, or configured such that the system data are stored along with other data in a single storage.
  • the controller M extracts necessary system data from the system data storing part 51 according to a user manipulation of the operator 40 and operates the virtual golf simulation device based on the extracted system data.
  • the controller M also extracts necessary image-related data from the system data storing part 51 and displays the extracted image-related data visually on a predetermined screen through the image processor 20.
  • the controller M simulates an image of the flight of a ball based on factors such as the velocity, direction, angle, etc. of the ball sensed by the sensor unit 30 and outputs the simulated image onto the screen through the image processor 20. When needed, the controller M operates the swing plate unit 10.
  • the DB 50 further includes the source data storing part 52 for storing predetermined data for use in providing voice guidance to golfers, the golfer data storing part 56 for storing data about the golfers, and the caddy data storing part 58 for storing data about virtual caddies.
  • the source data storing part 52 stores data for use in voice guidance, specifically data being voice sources that are provided under predefined conditions of predefined situations (hereinafter, referred to “under predefined situations/conditions”).
  • the source data may be stored as completed sentences suitable for the individual predefined situations/conditions.
  • the source data may be stored as words such that certain words are combined into a sentence and output by voice under a predefined situation/condition.
  • the source data storing part 52 may be configured as an independent storage separate from other storing parts or as a physical part of a single storage, for storing source data.
  • the golfer data storing part 56 stores personal data, record data, and data about other playing characteristics of individual golfers.
  • the registered data is stored in the golfer data storing part 56.
  • every data about the golfer such as data about his records in the golf games and data about his playing characteristics is stored in the golfer data storing part 56.
  • the golfer data storing part 56 may be configured as an independent storage for storing golfer data, or configured such that the golfer data are stored along with system data and source data in a single storage.
  • the golfer data storing part 56 may be a separate storage from other storing parts or as a physical part of a single storage, for storing golfer data.
  • the caddy data storing part 58 stores data about virtual caddies, specifically data about the personal characteristics and voice characteristics of the virtual caddies.
  • the data about virtual caddies stored in the caddy data storing part 58 may include data about real golfers such as Tiger Woods, K.J. Choi, Seri Pak, etc. or data about cartoon characters or real entertainers.
  • the caddy data storing part 58 may be configured as an independent storage for storing caddy data, or configured such that the caddy data are stored along with system data, golfer data, and source data in a single storage.
  • the virtual golf simulation device illustrated in FIG. 1 further includes the voice processor 60 for processing the source data stored in the source data storing part 52 to voice.
  • the voice processor 60 outputs the voice data as voice, and if data stored in the source data storing part 52 is text data, the voice processor 60 converts the text data to the voice of a particular caddy and outputs the voice.
  • the controller M identifies the golfer based on golfer data retrieved from the golfer data storing part 56. Also, the controller M identifies a caddy selected by the golfer or for the golfer based on caddy data retrieved from the caddy data storing part 58.
  • the controller M analyzes the personal characteristics, record characteristics, and playing characteristics of the golfer, of which the data are stored in the golfer data storing part 56, extracts source data for the caddy based on the analysis, and outputs the extracted source data to the voice processor 60, so that customized guidance is provided to the golfer by the voice of the caddy.
  • FIG. 2 Another exemplary embodiment of the virtual golf simulation device according to the present invention will be described below with reference to FIG. 2.
  • FIGs. 1 and 2 are basically identical in terms of the configurations and operations of the swing plate unit 10, the image processor 20, the sensor unit 30, the operator 40, the DB 50, and the controller M, whereas they differ in that the source data storing part 52 and the voice processor 60 illustrated in FIG. 1 are more specified in FIG. 2.
  • the voice data storing part 53 and the speaker 66 are adopted as the source data storing part and the voice processor, respectively, by way of example.
  • the voice data storing part 53 stores voice data for use in providing customized voice guidance of an individual caddy in a predefined situation/condition.
  • the voice data may be stored as completed sentences, classified by caddies and by situation/conditions, or words some of which are combined to a sentence and output by voice in a predefined situation/condition in which a golfer is placed.
  • the voice data storing part 53 may be configured as an independent storage for storing voice data, or configured such that the voice data are stored along with system data and golfer data in a single storage.
  • the speaker 66 amplifies the voice data stored in the voice data storing part 53 to voice audible to a golfer. In addition to the simple amplification of voice data, the speaker 66 may further carry out a predetermined audio process.
  • the controller M analyzes the personal characteristics, record characteristics, and play characteristics of the golfer, of which the data are stored in the golfer data storing part 56, extracts voice data for a caddy voice guidance, suitable for the predefined situation/condition, based on the analysis from the voice data storing part 53, and outputs the extracted voice data to the speaker 66, so that the caddy voice guidance provides the golfer with customized voice guidance.
  • FIG. 3 Another exemplary embodiment of the virtual golf simulation device according to the present invention will be described below with reference to FIG. 3.
  • FIGs. 1 and 3 are basically identical in terms of the configurations and operations of the swing plate unit 10, the image processor 20, the sensor unit 30, the operator 40, the DB 50, and the controller M, whereas they differ in that the source data storing part 52 and the voice processor 60 illustrated in FIG. 1 are more specified in FIG. 3.
  • the text data storing part 54 is adopted as the source data storing part, and the voice converter 62 and the speaker 66 are adopted as the voice processor, by way of example.
  • the text data storing part 54 stores text data for use in providing customized voice guidance of an individual caddy in a predefined situation/condition.
  • the text data may be stored as completed sentences, classified by caddies and by situation/conditions, or as words some of which are combined to a sentence and output by voice in a predefined situation/condition in which a golfer is placed.
  • the text data storing part 54 may be configured as an independent storage for storing text data, or configured such that the text data are stored along with system data and golfer data in a single storage.
  • the voice converter 62 converts particular text data stored in the text data storing part 55 to voice.
  • the speaker 66 amplifies the converted voice to be audible to a golfer.
  • the controller M analyzes the personal characteristics, record characteristics, and playing characteristics of the golfer, of which the data are stored in the golfer data storing part 56, extracts text data for a caddy voice guidance based on the analysis from the text data storing part 54, outputs the extracted text data to the voice converter 62 so that the voice converter 62 converts the text data to the voice of the caddy, and outputs the voice of the caddy to the speaker 66.
  • the voice converter 62 converts the text data to the voice of the caddy
  • voice features that is, predetermined timbre, pitch and volume to voice during the text to voice conversion in the voice converter 62 in order to achieve the voice of the caddy selected for the golfer.
  • the text data to source voice data in the voice converter 62 and to process the source voice data to the voice of the caddy selected for the golfer by an operation such as an audio process and output the voice in the speaker 66.
  • FIGs. 1 and 4 are basically identical in terms of the configurations and operations of the swing plate unit 10, the image processor 20, the sensor unit 30, the operator 40, the DB 50, and the controller M, whereas they differ in that the source data storing part 52 and the voice processor 60 illustrated in FIG. 1 are more specified in FIG. 4.
  • the source voice storing part 55 is adopted as the source data storing part, and a voice modifier 64 and the speaker 66 are adopted as the voice processor, by way of example.
  • the source voice storing part 55 stores voice data for use in providing customized voice guidance of an individual caddy in a predefined situation/condition.
  • the voice data may be stored as completed sentences, classified by caddies and by situation/conditions, or as words some of which are combined to a sentence and output by voice in a predefined situation/condition in which a golfer is placed.
  • the voice modifier 64 may process the voice data stored in the source voice storing part 55 so that the voice data takes predetermined voice characteristics, that is, a predetermined timbre, pitch, and volume. In this manner, each caddy may have his or her own voice characteristics.
  • particular voice data extracted from the source voice storing part 55 under a predefined situation/condition identified by the controller M is processed in terms of timbre, tone and volume to take the voice characteristics of a particular caddy and then output to the speaker 66.
  • the speaker 66 amplifies the voice data stored in the voice data storing part 53 to voice audible to a golfer.
  • the controller M analyzes the personal characteristics, record characteristics, and playing characteristics of the golfer, of which the data are stored in the golfer data storing part 56, extracts voice data for a caddy voice guidance, suitable for the predefined situation/condition, based on the analysis from the source voice storing part 55, processes the extracted voice data to the voice of the caddy selected for the golfer in the voice modifier 64, and outputs the voice of the caddy to the speaker 66, so that customized guidance is provided to the golfer by the voice of the caddy.
  • [Table 1] and [Table 2] tabulate predefined situations that may be generated from log-in until the end of a game through the game, predefined conditions that may be set under each situation, and voice messages that a caddy may announce in each situation and condition.
  • - Caddy B ⁇ Nickname>, you were not good with wood drivers. I recommend iron 1. Iron shot (customized advice)In case where the distance to the green is within ⁇ preset range> - Caddy A: ⁇ Nickname>, you can land on the green in one shot. - Caddy B: ⁇ Nickname>, it is not easy to get on the green in one shot. Two shots would be better for safe landing on the green. (customized advice)In case of an upcoming obstacle like lake, etc. - Caddy A: ⁇ Nickname>, there is a big lake ahead. Try for the fairway over the lake. - Caddy B: ⁇ Nickname>, there is a big lake ahead. You're better try for the fairway in two or more shots.
  • a particular caddy may give a voice guide to a golfer under a specific situation, irrespective of conditions, or in a specific condition of a specific situation. If a plurality of conditions are defined for a specific situation, the plurality of conditions are prioritized and thus when the plurality of conditions are generated simultaneously, voice guidance may be provided according to their priority levels.
  • each caddy’s voice message is stored for each situation/condition and a caddy selected by a golfer provides customized voice guidance to the golfer with the voice messages.
  • the controller M analyzes at least one of data retrieved from the golfer data storing part, data about the golfer’s strokes sensed by the sensor, data retrieved from the system data storing part that stores system data in relation to golf courses and rounding environments, data sensed about swings of the golfer, data sensed about the impact state of a ball, and data about an environment changed by a manipulation of the operator, analyzes the characteristics of a caddy selected for the golfer, and provides voice guidance to the golfer by the voice of the caddy according to the predefined situation/condition.
  • FIGs. 5 and 6 A description will first be made of a virtual golf simulation method according to an exemplary embodiment of the present invention with reference to FIGs. 5 and 6.
  • reference character A represents connection between the flowcharts illustrated in FIGs. 5 and 6.
  • the controller determines whether a golfer has logged in to the system in step S10.
  • the controller preferably provides a predetermined voice message to the non-logged-in golfer in step S11.
  • the controller determines whether there exists data about the logged-in golfer, referring to the data stored in the golfer data storing part, in step S20.
  • the controller preferably provides a preset voice guide to the new golfer in step S22.
  • the data about the logged-in golfer is extracted from the golfer data storing part and output to the controller in step S21.
  • the controller identifies the golfer based on the received golfer data.
  • the controller determines whether the golfer has selected a virtual caddy in step S30.
  • the controller may process brief data about all caddies stored in the caddy data storing part through the image processor and display the processed caddy data on the screen, so that the golfer may select a caddy from among them.
  • step S34 Upon selection of a caddy by the golfer, data about the selected virtual caddy is retrieved from the caddy data storing part and the controller identifies the caddy based on the retrieved caddy data in step S34.
  • the controller determines whether there is any previously selected caddy for the golfer in step S31.
  • the controller randomly selects one of the caddies of which the data are stored in the caddy data storing part in step S31a and data about the selected caddy is retrieved from the caddy data storing part in step S34.
  • the controller determines whether there are a plurality of previously selected caddies for the golfer in step S32.
  • the previously selected caddy is selected for the golfer in step S32a and data about the selected caddy is retrieved from the caddy data storing part in step S34.
  • the controller determines whether the golfer has selected one of the previously selected caddies in step S33. More specifically, the controller preferably displays data about the previously selected caddies on the screen through the image processor and guides the golfer to select one of the displayed caddies.
  • step S34 Upon selection of one of the previously selected caddies, data about the selected caddy is retrieved from the caddy data storing part in step S34.
  • step S33a If the golfer selects none of the previously selected caddies, one of the previously selected caddies is randomly selected in step S33a and data about the selected caddy is retrieved from the caddy data storing part in step S34.
  • the controller After identifying the golfer and the caddy selected for the golfer, the controller extracts voice data or text data from the source data storing part in step S35.
  • the extracted voice data is output through the speaker or the extracted text data is converted to voice in the voice converter and then output through the speaker in step S36.
  • a golfer’s log-in is predefined as a situation and three conditions are set for the predefined situation, that is, log-in within 7 days after the last log-in, log-in in 7 to 30 days after the last log-in, and log-in after 30 days after the last log-in. If a golfer satisfies one of the conditions, data corresponding to the condition is extracted from the source data storing part and output by the voice of a caddy selected for the golfer (refer to [Table 1]). In this manner, voice guidance is provided to the golfer by the caddy.
  • predetermined data are extracted or combined for voice guidance and a voice guide is given to the golfer with the extracted or combined data, calling one of a name, a nickname, and an Identifier (ID) of the golfer included in the retrieved golfer data.
  • ID an Identifier
  • the controller determines whether another golfer has logged in to the system in step S40. In the presence of another logged-in golfer, step S21 and its subsequent steps, or step S22 and its subsequent steps are performed.
  • the system Upon completion of the golfer’s log-in and caddy selection, the system is initialized for a golf game. After the initialization, the procedure of FIG. 6 is performed. That is, the golf game runs in step S50.
  • the controller monitors generation of a predefined situation/condition for the golfer in step S60.
  • the controller analyzes the predefined situation/condition in step S60a.
  • Voice data of the caddy is extracted from the voice data storing part (refer to FIG. 2) or the source voice storing part (refer to FIG. 4) according to the result of the analysis, or text data of the caddy is extracted from the text data storing part (refer to FIG. 3) according to the result of the analysis, in step S60c.
  • the extracted voice data is output by the voice of the caddy (refer to FIG. 2) or after being processed to the voice of the caddy (refer to FIG. 4), or the extracted text data is converted to the voice of the caddy and output (refer to FIG. 3), in step S60d.
  • Steps S60a, S60c and S60d may be further specified depending on what is the predefined situation/condition in step S60. Specific examples of steps S60a, S60c and S60d will be described below with reference to FIGs. 7 and 8.
  • Steps S60a, S60c and S60d may precede or follow the golfer’s play of golf, or both, as a caddy gives advice before or after a shot during playing a golf game in a real golf course.
  • the controller stores specifics of the play of the golfer in the golfer data storing part in step S80.
  • the controller monitors generation of another predefined situation/condition for the golfer and generation of a predefined situation/condition for another golfer in step S90.
  • the controller determines whether another predefined situation/condition has occurred to the golfer to which voice guidance is provided currently. If there is no further predefined situation/condition for the golfer, the controller determines whether a predefined situation/condition has occurred to another golfer.
  • steps S60a, S60c and S60d are performed for the golfer.
  • steps S60a, S60c and S60d are performed for the golfer.
  • the controller determines whether another predefined situation/condition has occurred to the same golfer, rather than it determines sequentially for each golfer whether a predefined situation/condition has occurred to the golfer.
  • the controller monitors generation of a predefined situation/condition for every golfer, irrespective of the order of the golfers.
  • step S100 if there is not any more predefined situation/condition generated for any golfer, the controller determines whether the game is over and continues or ends the game accordingly.
  • FIG. 7 Several examples of the predefined situation/condition detected in step S60 and specified examples of steps S60a, S60c and S60d in the exemplary predefined situations/conditions are illustrated in FIG. 7.
  • the procedure of FIG. 7 is carried out before the golfer’s play.
  • the controller monitors generation of a predefined situation/condition for the golfer in step S60.
  • a number of situations and conditions are predefined. These predefined situations/conditions may be categorized largely into situations/conditions to trigger a voice guidance service regarding the play state of the golfer (S61a, S61c and S61d), situations/conditions to trigger a voice guidance service to give customized advice to the golfer (S62a, S62c and S62d), and situations/conditions to trigger a voice guidance service to recommend a golf club suitable for the golfer (S63a, S63b, S63c and S63d).
  • the voice guidance concerning the play state of the golfer includes a voice guide about the characteristics of a hole which the golfer is playing on, a recommended swing, and playing characteristics of the golfer on the hole, identified from a play history of the golfer.
  • a voice guide may be given to the golfer as to whether the golfer should hit a tee shot, an iron shot, a bunker shot, or a rough shot, or the golfer should putt (refer to [Table 1] and [Table 2]).
  • the controller determines to service voice guidance as to the play state of the golfer in step S61, the controller extracts necessary data from the golfer data storing part and the system data storing part and analyzes the play state of the golfer in step S61a.
  • the controller identifies the voice characteristics of the caddy selected for the golfer from the caddy data storing part and extracts or combines voice data or text data of the caddy according to the predefined situation/condition in step S61c.
  • the extracted voice data of the caddy is output audibly, the extracted source voice data is processed to the voice of the caddy and then output audibly, or the extracted text data is converted to the voice of the caddy and then audibly output in step S61d.
  • the voice guidance to give customized advice to the golfer involves giving advice to improve the performance of the golfer by voice.
  • the swing of the golfer is diagnosed and advice is given based on the diagnosis.
  • advice is given on aiming a golf ball based on an analysis of ball aiming of the golfer or on a route to take when a shot is to be hit, while notifying a bunker or rough ahead of the golfer (refer to [Table 1] or [Table 2]).
  • the controller determines to service voice guidance in order to give customized advice to the golfer in step S62, the controller extracts necessary data from the golfer data storing part and the system data storing part and analyzes the record history or current play of the golfer based on the extracted data in step S62a.
  • the controller identifies the voice characteristics of the caddy selected for the golfer from the caddy data storing part and extracts or combines voice data or text data of the caddy according to the predefined situation/condition in step S62c.
  • the extracted voice data of the caddy is output audibly, the extracted source voice data is processed to the voice of the caddy and then output audibly, or the extracted text data is converted to the voice of the caddy and then audibly output in step S62d.
  • the voice guidance to give customized advice as to a golf club to the golfer involves selecting the most suitable golf club for the golfer and recommending the selected golf club to the golfer by voice in order to improve the performance of the golfer.
  • the controller classifies the past records of the golfer by golf club by analyzing all record history of the golfer, selects the best golf club for the current play state of the golfer, and recommends the selected golf club to the golfer by voice guidance(refer to [Table 1] and [Table 2]).
  • the controller determines that although it is typical to use iron club #5, taking into account a driving distance to go, iron club #3 leads to best results according to an analysis of the records of the golfer classified by types of golf clubs from the record history of the golfer, the controller recommends iron club #3 to the golfer by voice guidance.
  • the controller determines to service voice guidance in order to recommend a customized golf club to the golfer in step S63, the controller extracts necessary data from the golfer data storing part and the system data storing part and analyzes the records of the golfer classified by types of golf clubs based on the extracted data in step S63a.
  • the records of a predetermined time period may be selectively analyzed.
  • step S63b the controller extracts data about the best golf club for the current play state of the golfer.
  • the controller identifies the voice characteristics of the caddy selected for the golfer from the caddy data storing part and extracts or combines voice data or text data of the caddy according to the predefined situation/condition in step S63c.
  • the extracted voice data of the caddy is output audibly, the extracted source voice data is processed to the voice of the caddy and then output audibly, or the extracted text data is converted to the voice of the caddy and then audibly output in step S63d.
  • the controller determines whether the caddy voice guidance has been completed for the predefined situation/condition in step S65. If determining that the caddy voice guidance has been completed, the procedure goes to the next step. On the other hand, if determining that the caddy voice guidance is still going on, steps S61a, S61c and S61d, steps S62a, S62c and S62d, or steps S63a, S63b, S63c and S63d are performed.
  • step SP Upon completion of the voice guidance for the golfer, the golfer plays the game in step SP and specifics about the play are stored in the DB in step S80.
  • step S90 the controller determines whether the golfer has been placed in another predefined situation/condition and whether another golfer has been placed in a predefined situation/condition.
  • one or more of the sets of steps S61a, S61c and S61d, steps S62a, S62c and S62d, and steps S63a, S63b, S63c and S63d are performed. If the golfer has not been placed in another predefined situation/condition and rather, another golfer has been placed in a predefined situation/condition, one or more of the sets of steps S61a, S61c and S61d, steps S62a, S62c and S62d, and steps S63a, S63b, S63c and S63d are performed for the another golfer.
  • the controller determines whether the game has been over in step S100 and accordingly, continues or ends the game.
  • Steps S61a, S61c and S61d, steps S62a, S62c and S62d, and steps S63a, S63b, S63c and S63d are mere exemplary applications of situation/condition classifications, which should not be construed as limiting the present invention. Therefore, other steps may be carried out, apart from them.
  • FIG. 8 illustrates an exemplary embodiment of steps performed under predefined situations/conditions that are generated after the golfer plays the game.
  • step S50 the golfer plays the game in step SP.
  • step S70 the controller monitors generation of any predefined situation/condition for the golfer.
  • a number of situations and conditions are predefined. These predefined situations/conditions may be categorized largely into situations/conditions to trigger a voice guidance service regarding the record of the golfer in the play (S71), and situations/conditions to trigger a voice guidance service as to play evaluation and support of the golfer (S72).
  • the voice guidance service concerning the play record of the golfer is to announce records of a game that the golfer has played by voice.
  • the golfer scores the first birdie or eagle in entire golf games that he has played, or in the current game
  • the first birdie or eagle is announced by voice, or his final score is announced by voice (refer to [Table 1]).
  • the controller determines to service voice guidance as to records of the play of the golfer in step S71, the controller analyzes the record history of the golfer and the current play of the golfer based on data extracted from the golfer data storing part and the system data storing part in step S71a.
  • the controller identifies the voice characteristics of the caddy selected for the golfer from the caddy data storing part and extracts or combines voice data or text data of the caddy according to the predefined situation/condition in step S71b.
  • the extracted voice data of the caddy is output audibly, the extracted source voice data is processed to the voice of the caddy and then output audibly, or the extracted text data is converted to the voice of the caddy and then audibly output in step S71c.
  • the voice guidance as to evaluation of the play of the golfer and support of the golfer involves announcing records of the current play of the golfer compared to his past records by voice, or giving a voice complement to the golfer when his play has been improved compared to his past plays, or giving a support voice message to the golfer when his current score is lower than a previous score.
  • a support message is output by voice to encourage the golfer.
  • the controller determines to service voice guidance in order to evaluate records of the play of the golfer or support the golfer in step S72, the controller analyzes the record history of the golfer and the current play specifics and records of the golfer based on data extracted from the golfer data storing part and the system data storing part in step S72a.
  • the controller identifies the voice characteristics of the caddy selected for the golfer from the caddy data storing part and extracts or combines voice data or text data of the caddy according to the predefined situation/condition in step S72b.
  • the extracted voice data of the caddy is output audibly, the extracted source voice data is processed to the voice of the caddy and then output audibly, or the extracted text data is converted to the voice of the caddy and then audibly output in step S72c.
  • the controller determines whether the caddy voice guidance has been completed for the predefined situation/condition in step S75. If determining that the caddy voice guidance has been completed, the procedure goes to the next step. On the other hand, if determining that the caddy voice guidance is still going on, steps S71a, S71b and S71c, or steps S72a, S72b and S72c are performed.
  • step S80 the specifics of the play are stored in the DB in step S80.
  • step S90 the controller determines whether the golfer has been placed in another predefined situation/condition and whether another golfer has been placed in a predefined situation/condition.
  • one or more of the sets of steps S71a, S71b and S71c and steps S72a, S72b and S72c are performed. If the golfer has not been placed in another predefined situation/condition and rather, another golfer has been placed in a predefined situation/condition, one or more of the sets of steps S71a, S71b and S71c and steps S72a, S72b and S72c are performed for the another golfer.
  • the controller determines whether the game has been over in step S100 and accordingly, continues or ends the game.
  • Steps S71a, S71b and S71c and steps S72a, S72b and S72c are mere exemplary applications of situation/condition classifications, which should not be construed as limiting the present invention. Therefore, other steps may be carried out, aside from them.
  • the virtual golf simulation device extracts or combines voice data stored in the source data storing part 52 and visually displays text corresponding to the extracted or combined voice data on the screen through the image processor 20, while outputting the extracted or combined voice data by voice, so that the golfer may view the text of the voice on the screen.
  • the above-described method for controlling a virtual golf simulation device services customized voice guidance to a golfer by a virtual caddy. Therefore, simulated golf games attract much interest from the golfer and improve the performance of the golfer. .
  • the resulting sense of personalized service from the real golfers significantly increases the performance and interest of the golfer.
  • a virtual golf simulation device and a method for the same according to the present invention are industrially applicable to, for example, a so-called screen golf system, so that a golfer can enjoy virtual golf games. Therefore, interest of the golfer is attracted toward golf and more convenience is provided to the golfer.

Abstract

A virtual golf simulation device and a method for the same are disclosed. The virtual golf simulation device includes a sensor for sensing flight of a ball hit by a golfer, an image processor for processing a simulated image of a virtual golf course and a simulated image of a flight trajectory of the ball sensed by the sensor, a caddy voice guide for providing a golfer logged in to a system with customized voice guidance through a virtual caddy selected for the golfer from among a plurality of virtual caddies, and a controller for identifying the logged-in golfer and controlling the caddy voice guide to provide the logged-in golfer with the customized voice guidance through the selected virtual caddy.

Description

    VIRTUAL GOLF SIMULATION DEVICE AND METHOD FOR THE SAME
  • The present invention relates to a virtual golf simulation device and a method for the same, and more particularly, to a virtual golf simulation device and a method for the same, which display graphics and create voice when a golfer plays golf, hitting balls with golf clubs, such that the golfer feels a sense of reality as if he were playing golf on an actual golf course.
  • With recent upsurge in interest in playing golf, a virtual golf simulator called “Screen Golf” has gained popularity, which provides a realistic virtual golf simulation so that an indoor golfer feels as if he were enjoying golf on a real golf course.
  • To offer the same sense of reality that the golfer would feel in a real golf course, the virtual golf simulator simulates actual golf courses and the flight trajectories of balls hit by the golfer, as virtual reality.
  • It is an object of the present invention to provide a virtual golf simulation device and a method for the same, which with the introduction of the concept of a caddy that gives advice in an actual play of golf to a virtual golf simulation environment, identifies an individual golfer logged in to a system, prompts the golfer to select a virtual caddy according to his tastes, and provides the golfer with voice guidance customized for the golfer by the selected virtual caddy, taking his personal characteristics and playing characteristics into full account, to thereby spur his interest in golf, increase golfer convenience, and boost the performance of the golfer.
  • In accordance with an aspect of the present invention, the above and other objects can be accomplished by the provision of a virtual golf simulation device including a sensor for sensing flight of a ball hit by a golfer, an image processor for processing a simulated image of a virtual golf course and a simulated image of a flight trajectory of the ball sensed by the sensor, a caddy voice guide for providing a golfer logged in to a system with customized voice guidance through a virtual caddy selected for the golfer from among a plurality of virtual caddies, and a controller for identifying the logged-in golfer and controlling the caddy voice guide to provide the logged-in golfer with the customized voice guidance through the selected virtual caddy.
  • In accordance with another aspect of the present invention, there is provided a virtual golf simulation method for sensing flight of a ball hit by a golfer and simulating the sensed flight of the ball, including logging in for virtual golf simulation by a golfer, extracting data about the golfer from a golfer data storing part and individually identifying the golfer based on the extracted data, selecting a virtual caddy for the golfer from among a plurality of virtual caddies, retrieving data about the selected virtual caddy from a caddy data storing part, and identifying a predefined situation or condition in which the golfer is placed during a game and providing the golfer with customized voice guidance through the selected virtual caddy according to the predefined situation or condition.
  • As an individual golfer logged in to a system is identified, prompted to select a caddy according to his tastes, and provided with voice guidance customized for the golfer by the selected virtual caddy, with his personal characteristics and playing characteristics taken into full account, his interest in golf is spurred, golfer convenience is increased, and the performance of the golfer is boosted.
  • The above and other objects, characteristics and other advantages of the present invention will be more clearly understood from the following detailed description taken in conjunction with the accompanying drawings, in which:
  • FIG. 1 is a schematic block diagram illustrating the configuration of a virtual golf simulation device according to an exemplary embodiment of the present invention;
  • FIG. 2 is a schematic block diagram illustrating the configuration of a virtual golf simulation device according to another exemplary embodiment of the present invention;
  • FIG. 3 is a schematic block diagram illustrating the configuration of a virtual golf simulation device according to another exemplary embodiment of the present invention;
  • FIG. 4 is a schematic block diagram illustrating the configuration of a virtual golf simulation device according to a further exemplary embodiment of the present invention;
  • FIGs. 5 and 6 are flowcharts illustrating a virtual golf simulation method according to an exemplary embodiment of the present invention;
  • FIG. 7 is a detailed flowchart illustrating the virtual golf simulation method illustrated in FIG. 6 according to an exemplary embodiment of the present invention; and
  • FIG. 8 is a detailed flowchart illustrating the virtual golf simulation method illustrated in FIG. 6 according to another exemplary embodiment of the present invention.
  • The matters defined in the description such as a detailed construction and specific elements, are provided to assist in a comprehensive understanding of the embodiments of the invention. Accordingly, those of ordinary skill in the art will recognize that various changes and modifications of the embodiments described herein can be made without departing from the scope and spirit of the present invention.
  • A virtual golf simulation device and a method for the same according to exemplary embodiments of the present invention will be described below in detail.
  • The virtual golf simulation device according to the present invention basically includes a sensor for sensing the flight of a ball hit by a golfer and an image processor for processing a simulated image of the flight trajectory of the ball. Particularly, the virtual golf simulation device further includes a caddy voice guide for identifying a golfer logged in to a system and providing the golfer with customized voice guidance of a virtual caddy.
  • To be more specific, the caddy voice guide may include a DataBase (DB) 50 and a voice processor 60 as illustrated in FIG. 1. The DB 50 includes a source data storing part 52, a golfer data storing part 56, and a caddy data storing part 58. Referring to FIG. 2, the caddy voice guide may include the DB 50 and a speaker 66. The DB 50 has a voice data storing part 53, the golfer data storing part 56, and the caddy data storing part 58. As illustrated in FIG. 3, the caddy voice guide may include the DB 50, a voice converter 62, and the speaker 66. The DB 50 includes a text data storing part 54, the golfer data storing part 56, and the caddy data storing part 58. Also as illustrated in FIG. 4, the caddy voice guide may include the DB 50, a voice modifier 64, and the speaker 66. The DB 50 includes a source voice storing part 55, the golfer data storing part 56, and the caddy data storing part 58.
  • Regarding the present invention having the above characteristics, a description will be made of the schematic configuration of a virtual golf simulation device according to an exemplary embodiment of the present invention with reference to FIG. 1.
  • Referring to FIG. 1, the virtual golf simulation device according to the exemplary embodiment of the present invention includes a swing plate unit 10, an image processor 20, a sensor unit 30, an operator 40, a DB 50, and a controller M.
  • The swing plate unit 10 is prepared for a golfer to hit a ball with a golf club. Preferably, the swing plate unit 10 is inclined at predetermined angles according to the topographical conditions of golf courses.
  • The image processor 20 projects a background image simulating a real golf course, a simulated image of the flight of the ball, and other data onto a screen (as used in a so-called screen golf, for example), so that the golfer views them on the screen.
  • The sensor unit 30 senses the velocity, direction, angle, etc. of the ball hit by the golfer and outputs the sensed velocity, direction, angle, etc. to the controller M. Preferably, the sensor unit 30 may include an aiming sensor for sensing an angle at which a golf club hits a ball and an impact point of the ball and a swing sensor for capturing an image of the swing of the golfer so that the captured swing image is analyzed.
  • The operator 40 is provided to allow the golfer to log in to the system or manipulate the virtual golf simulation device. With the operator 40, the golfer may control the flight direction of the ball and make other manipulations.
  • The DB 50 includes a system data storing part 51 for storing system data such as image data required for operation of the virtual golf simulation device and playing golf games.
  • The system data storing part 51 may be configured as an independent storage, or configured such that the system data are stored along with other data in a single storage.
  • The controller M extracts necessary system data from the system data storing part 51 according to a user manipulation of the operator 40 and operates the virtual golf simulation device based on the extracted system data. The controller M also extracts necessary image-related data from the system data storing part 51 and displays the extracted image-related data visually on a predetermined screen through the image processor 20.
  • In addition, the controller M simulates an image of the flight of a ball based on factors such as the velocity, direction, angle, etc. of the ball sensed by the sensor unit 30 and outputs the simulated image onto the screen through the image processor 20. When needed, the controller M operates the swing plate unit 10.
  • In the virtual golf simulation device illustrated in FIG. 1, the DB 50 further includes the source data storing part 52 for storing predetermined data for use in providing voice guidance to golfers, the golfer data storing part 56 for storing data about the golfers, and the caddy data storing part 58 for storing data about virtual caddies.
  • The source data storing part 52 stores data for use in voice guidance, specifically data being voice sources that are provided under predefined conditions of predefined situations (hereinafter, referred to “under predefined situations/conditions”).
  • The source data may be stored as completed sentences suitable for the individual predefined situations/conditions. Alternatively or additionally, the source data may be stored as words such that certain words are combined into a sentence and output by voice under a predefined situation/condition.
  • The source data storing part 52 may be configured as an independent storage separate from other storing parts or as a physical part of a single storage, for storing source data.
  • The golfer data storing part 56 stores personal data, record data, and data about other playing characteristics of individual golfers.
  • If a golfer signs up as a member to use the virtual golf simulation device and has his data registered to the system, the registered data is stored in the golfer data storing part 56.
  • Preferably, as the golfer plays golf games, every data about the golfer such as data about his records in the golf games and data about his playing characteristics is stored in the golfer data storing part 56.
  • The golfer data storing part 56 may be configured as an independent storage for storing golfer data, or configured such that the golfer data are stored along with system data and source data in a single storage.
  • In other words, the golfer data storing part 56 may be a separate storage from other storing parts or as a physical part of a single storage, for storing golfer data.
  • The caddy data storing part 58 stores data about virtual caddies, specifically data about the personal characteristics and voice characteristics of the virtual caddies.
  • The data about virtual caddies stored in the caddy data storing part 58 may include data about real golfers such as Tiger Woods, K.J. Choi, Seri Pak, etc. or data about cartoon characters or real entertainers.
  • The caddy data storing part 58 may be configured as an independent storage for storing caddy data, or configured such that the caddy data are stored along with system data, golfer data, and source data in a single storage.
  • The virtual golf simulation device illustrated in FIG. 1 further includes the voice processor 60 for processing the source data stored in the source data storing part 52 to voice.
  • Preferably, if data stored in the source data storing part 52 is voice data, the voice processor 60 outputs the voice data as voice, and if data stored in the source data storing part 52 is text data, the voice processor 60 converts the text data to the voice of a particular caddy and outputs the voice.
  • When a golfer logs in to the system, the controller M identifies the golfer based on golfer data retrieved from the golfer data storing part 56. Also, the controller M identifies a caddy selected by the golfer or for the golfer based on caddy data retrieved from the caddy data storing part 58.
  • If the golfer is placed in a predefined situation/condition during playing golf, the controller M analyzes the personal characteristics, record characteristics, and playing characteristics of the golfer, of which the data are stored in the golfer data storing part 56, extracts source data for the caddy based on the analysis, and outputs the extracted source data to the voice processor 60, so that customized guidance is provided to the golfer by the voice of the caddy.
  • How the customized caddy voice guidance is provided to the golfer will be described later in detail.
  • Another exemplary embodiment of the virtual golf simulation device according to the present invention will be described below with reference to FIG. 2.
  • The exemplary embodiments illustrated in FIGs. 1 and 2 are basically identical in terms of the configurations and operations of the swing plate unit 10, the image processor 20, the sensor unit 30, the operator 40, the DB 50, and the controller M, whereas they differ in that the source data storing part 52 and the voice processor 60 illustrated in FIG. 1 are more specified in FIG. 2.
  • To avoid redundant description of the substantially same components between the virtual golf simulation devices illustrated in FIGs. 1 and 2, characteristics of the source data storing part and the voice processor more specified in FIG. 2 will be focused on in the following description.
  • In this exemplary embodiment, the voice data storing part 53 and the speaker 66 are adopted as the source data storing part and the voice processor, respectively, by way of example.
  • The voice data storing part 53 stores voice data for use in providing customized voice guidance of an individual caddy in a predefined situation/condition.
  • The voice data may be stored as completed sentences, classified by caddies and by situation/conditions, or words some of which are combined to a sentence and output by voice in a predefined situation/condition in which a golfer is placed.
  • The voice data storing part 53 may be configured as an independent storage for storing voice data, or configured such that the voice data are stored along with system data and golfer data in a single storage.
  • The speaker 66 amplifies the voice data stored in the voice data storing part 53 to voice audible to a golfer. In addition to the simple amplification of voice data, the speaker 66 may further carry out a predetermined audio process.
  • Accordingly, if the golfer is placed in a predefined situation/condition during playing golf, the controller M analyzes the personal characteristics, record characteristics, and play characteristics of the golfer, of which the data are stored in the golfer data storing part 56, extracts voice data for a caddy voice guidance, suitable for the predefined situation/condition, based on the analysis from the voice data storing part 53, and outputs the extracted voice data to the speaker 66, so that the caddy voice guidance provides the golfer with customized voice guidance.
  • How the customized caddy voice guidance is provided to the golfer will be described later in detail.
  • Another exemplary embodiment of the virtual golf simulation device according to the present invention will be described below with reference to FIG. 3.
  • The exemplary embodiments illustrated in FIGs. 1 and 3 are basically identical in terms of the configurations and operations of the swing plate unit 10, the image processor 20, the sensor unit 30, the operator 40, the DB 50, and the controller M, whereas they differ in that the source data storing part 52 and the voice processor 60 illustrated in FIG. 1 are more specified in FIG. 3.
  • To avoid redundant description of the substantially same components between the virtual golf simulation devices illustrated in FIGs. 1 and 3, characteristics of the source data storing part and the voice processor more specified in FIG. 3 will be focused on in the following description.
  • In this exemplary embodiment, the text data storing part 54 is adopted as the source data storing part, and the voice converter 62 and the speaker 66 are adopted as the voice processor, by way of example.
  • The text data storing part 54 stores text data for use in providing customized voice guidance of an individual caddy in a predefined situation/condition.
  • The text data may be stored as completed sentences, classified by caddies and by situation/conditions, or as words some of which are combined to a sentence and output by voice in a predefined situation/condition in which a golfer is placed.
  • The text data storing part 54 may be configured as an independent storage for storing text data, or configured such that the text data are stored along with system data and golfer data in a single storage.
  • The voice converter 62 converts particular text data stored in the text data storing part 55 to voice.
  • The speaker 66 amplifies the converted voice to be audible to a golfer.
  • If the golfer is placed in a predefined situation/condition during log-in to the system or during playing golf after the log-in, the controller M analyzes the personal characteristics, record characteristics, and playing characteristics of the golfer, of which the data are stored in the golfer data storing part 56, extracts text data for a caddy voice guidance based on the analysis from the text data storing part 54, outputs the extracted text data to the voice converter 62 so that the voice converter 62 converts the text data to the voice of the caddy, and outputs the voice of the caddy to the speaker 66. Thus customized guidance is provided to the golfer by the voice of the caddy.
  • It is possible to add particular voice features, that is, predetermined timbre, pitch and volume to voice during the text to voice conversion in the voice converter 62 in order to achieve the voice of the caddy selected for the golfer.
  • Alternatively, it is also possible to convert the text data to source voice data in the voice converter 62 and to process the source voice data to the voice of the caddy selected for the golfer by an operation such as an audio process and output the voice in the speaker 66.
  • How the customized caddy voice guidance is provided will be described later in detail.
  • A further exemplary embodiment of the virtual golf simulation device according to the present invention will be described below with reference to FIG. 4.
  • The exemplary embodiments illustrated in FIGs. 1 and 4 are basically identical in terms of the configurations and operations of the swing plate unit 10, the image processor 20, the sensor unit 30, the operator 40, the DB 50, and the controller M, whereas they differ in that the source data storing part 52 and the voice processor 60 illustrated in FIG. 1 are more specified in FIG. 4.
  • To avoid redundant description of the substantially same components between the virtual golf simulation devices illustrated in FIGs. 1 and 4, characteristics of the source data storing part and the voice processor more specified in FIG. 4 will be focused on in the following description.
  • In this exemplary embodiment, the source voice storing part 55 is adopted as the source data storing part, and a voice modifier 64 and the speaker 66 are adopted as the voice processor, by way of example.
  • The source voice storing part 55 stores voice data for use in providing customized voice guidance of an individual caddy in a predefined situation/condition.
  • The voice data may be stored as completed sentences, classified by caddies and by situation/conditions, or as words some of which are combined to a sentence and output by voice in a predefined situation/condition in which a golfer is placed.
  • The voice modifier 64 may process the voice data stored in the source voice storing part 55 so that the voice data takes predetermined voice characteristics, that is, a predetermined timbre, pitch, and volume. In this manner, each caddy may have his or her own voice characteristics.
  • To be more specific, particular voice data extracted from the source voice storing part 55 under a predefined situation/condition identified by the controller M is processed in terms of timbre, tone and volume to take the voice characteristics of a particular caddy and then output to the speaker 66.
  • The speaker 66 amplifies the voice data stored in the voice data storing part 53 to voice audible to a golfer.
  • If the golfer is placed in a predefined situation/condition during playing golf, the controller M analyzes the personal characteristics, record characteristics, and playing characteristics of the golfer, of which the data are stored in the golfer data storing part 56, extracts voice data for a caddy voice guidance, suitable for the predefined situation/condition, based on the analysis from the source voice storing part 55, processes the extracted voice data to the voice of the caddy selected for the golfer in the voice modifier 64, and outputs the voice of the caddy to the speaker 66, so that customized guidance is provided to the golfer by the voice of the caddy.
  • How the customized caddy voice guidance is provided will be described later in detail.
  • Predefined situations/conditions in which a golfer may be placed from log-in to the system through a game play to the end of the game play will be described below in detail.
  • [Table 1] and [Table 2] tabulate predefined situations that may be generated from log-in until the end of a game through the game, predefined conditions that may be set under each situation, and voice messages that a caddy may announce in each situation and condition.
  • Table 1
    situation condition voice announcement
    Log-in Within 7 days - Caddy A: <Nickname>, have a nice rounding!
    - Caddy B: <Nickname>, you scored <the number of points in the last game> last. I bet you will shave three strokes off the score!
    From 7 to 30 days -Caddy A: <Nickname>, I haven't seen you for <the number of days since the last log-in> days. Glad to see you again.
    - Caddy B: <Nickname>, I wish you a hole-in-one!
    After 30 days - Caddy A: <Nickname>, long time no see. I almost forgot your face. Please, come often.
    - Caddy B: <Nickname>, have a nice rounding.
    Birdie First of all games - Caddy A: Wow, congratulations on your first birdie!
    - Caddy B: <Nickname>, you scored your first birdie. Congratulations!
    First in the game - Caddy A: First birdie, today
    - Caddy B: <Nickname>, your first birdie today. Congratulations!
    Hole-in-one First of all games - Caddy A: Wow, congratulations on your first hole-in-one!
    -Caddy B: <Nickname>, you eventually made a hole-in-one. Congratulations!
    Albatross First of all games - Caddy A: Wow, congratulations on your first albatross!
    - Caddy B: <Nickname>, you hit your first albatross. Congratulations!
    Eagle First of all games - Caddy A: Wow, congratulations on your first eagle!
    -Caddy B: <Nickname>, you hit your first eagle. Congratulations!
  • Table 2
    situation condition voice announcement
    starting each hole - Caddy A: This is a <remaining distance> m <the number of shots for par> -par hole.
    - Caddy B: <Nickname>, this hole is <about a bunker or rough>.
    Tee shot (customized advice)In case where the golfer has hit a ball out of bounds in past games - Caddy A: <Nickname>, be careful! Out of bounds often here.
    - Caddy B: <Nickname>, you were out of bounds last time. Be careful!
    (customized club recommendation)In case of recommending a golf club - Caddy A: <Nickname>, tee shot with wood driver 1, please.
    - Caddy B: <Nickname>, you were not good with wood drivers. I recommend iron 1.
    Iron shot (customized advice)In case where the distance to the green is within <preset range> - Caddy A: <Nickname>, you can land on the green in one shot.
    - Caddy B: <Nickname>, it is not easy to get on the green in one shot. Two shots would be better for safe landing on the green.
    (customized advice)In case of an upcoming obstacle like lake, etc. - Caddy A: <Nickname>, there is a big lake ahead. Try for the fairway over the lake.
    - Caddy B: <Nickname>, there is a big lake ahead. You're better try for the fairway in two or more shots.
    (customized advice)In case where the distance to the green is within <preset range> - Caddy A: <Nickname>, iron 1 would be better than iron 3.
    - Caddy B: <Nickname>, iron 5 would be better than iron 3.
    (customized advice)In case of upcoming obstacle like lake, etc. - Caddy A: <Nickname>, iron 1 would be better than iron 3.
    - Caddy B: <Nickname>, iron 5 would be better than iron 3.
    putting In case of 10 or more centimeters in height between the hole cup and the putting position - Caddy A: <Nickname>, it is a downhill. Please relax!
    - Caddy B: <Nickname>, it is an uphill. Hit strong, please!
  • As noted from [Table 1] and [Table 2], a particular caddy may give a voice guide to a golfer under a specific situation, irrespective of conditions, or in a specific condition of a specific situation. If a plurality of conditions are defined for a specific situation, the plurality of conditions are prioritized and thus when the plurality of conditions are generated simultaneously, voice guidance may be provided according to their priority levels.
  • It may be contemplated that each caddy’s voice message is stored for each situation/condition and a caddy selected by a golfer provides customized voice guidance to the golfer with the voice messages.
  • If a golfer is placed in a predefined situation/condition, it is preferable that the controller M analyzes at least one of data retrieved from the golfer data storing part, data about the golfer’s strokes sensed by the sensor, data retrieved from the system data storing part that stores system data in relation to golf courses and rounding environments, data sensed about swings of the golfer, data sensed about the impact state of a ball, and data about an environment changed by a manipulation of the operator, analyzes the characteristics of a caddy selected for the golfer, and provides voice guidance to the golfer by the voice of the caddy according to the predefined situation/condition.
  • With reference to FIGs. 5 to 8, exemplary embodiments of a virtual golf simulation method according to the present invention will be described below.
  • A description will first be made of a virtual golf simulation method according to an exemplary embodiment of the present invention with reference to FIGs. 5 and 6. In FIGs. 5 and 6, reference character A represents connection between the flowcharts illustrated in FIGs. 5 and 6.
  • Referring to FIG. 5, the controller determines whether a golfer has logged in to the system in step S10.
  • If the golfer has not logged in to the system, the controller preferably provides a predetermined voice message to the non-logged-in golfer in step S11.
  • If the golfer has logged in to the system, the controller determines whether there exists data about the logged-in golfer, referring to the data stored in the golfer data storing part, in step S20.
  • In the absence of any data about the logged-in golfer in the golfer data storing part or in case of the golfer’s initial game after registration to the system, the controller preferably provides a preset voice guide to the new golfer in step S22.
  • On the other hand, in the presence of data about the logged-in golfer in the golfer data storing part, the data about the logged-in golfer is extracted from the golfer data storing part and output to the controller in step S21.
  • Thus the controller identifies the golfer based on the received golfer data.
  • Meanwhile, the controller determines whether the golfer has selected a virtual caddy in step S30. In relation to the caddy selection, preferably, the controller may process brief data about all caddies stored in the caddy data storing part through the image processor and display the processed caddy data on the screen, so that the golfer may select a caddy from among them.
  • Upon selection of a caddy by the golfer, data about the selected virtual caddy is retrieved from the caddy data storing part and the controller identifies the caddy based on the retrieved caddy data in step S34.
  • On the other hand, if the golfer has not selected a caddy, the controller determines whether there is any previously selected caddy for the golfer in step S31.
  • In the absence of any previously selected caddy for the golfer, the controller randomly selects one of the caddies of which the data are stored in the caddy data storing part in step S31a and data about the selected caddy is retrieved from the caddy data storing part in step S34.
  • In the presence of any previously selected caddy for the golfer, the controller determines whether there are a plurality of previously selected caddies for the golfer in step S32.
  • If there is only one previously selected caddy for the golfer, the previously selected caddy is selected for the golfer in step S32a and data about the selected caddy is retrieved from the caddy data storing part in step S34.
  • In the presence of a plurality of previously selected caddies, the controller determines whether the golfer has selected one of the previously selected caddies in step S33. More specifically, the controller preferably displays data about the previously selected caddies on the screen through the image processor and guides the golfer to select one of the displayed caddies.
  • Upon selection of one of the previously selected caddies, data about the selected caddy is retrieved from the caddy data storing part in step S34.
  • If the golfer selects none of the previously selected caddies, one of the previously selected caddies is randomly selected in step S33a and data about the selected caddy is retrieved from the caddy data storing part in step S34.
  • After identifying the golfer and the caddy selected for the golfer, the controller extracts voice data or text data from the source data storing part in step S35.
  • The extracted voice data is output through the speaker or the extracted text data is converted to voice in the voice converter and then output through the speaker in step S36.
  • For example, a golfer’s log-in is predefined as a situation and three conditions are set for the predefined situation, that is, log-in within 7 days after the last log-in, log-in in 7 to 30 days after the last log-in, and log-in after 30 days after the last log-in. If a golfer satisfies one of the conditions, data corresponding to the condition is extracted from the source data storing part and output by the voice of a caddy selected for the golfer (refer to [Table 1]). In this manner, voice guidance is provided to the golfer by the caddy.
  • More specifically, predetermined data are extracted or combined for voice guidance and a voice guide is given to the golfer with the extracted or combined data, calling one of a name, a nickname, and an Identifier (ID) of the golfer included in the retrieved golfer data.
  • The controller determines whether another golfer has logged in to the system in step S40. In the presence of another logged-in golfer, step S21 and its subsequent steps, or step S22 and its subsequent steps are performed.
  • Upon completion of the golfer’s log-in and caddy selection, the system is initialized for a golf game. After the initialization, the procedure of FIG. 6 is performed. That is, the golf game runs in step S50.
  • During the game, the controller monitors generation of a predefined situation/condition for the golfer in step S60.
  • If the golfer is placed in a predefined situation/condition, the controller analyzes the predefined situation/condition in step S60a.
  • Voice data of the caddy is extracted from the voice data storing part (refer to FIG. 2) or the source voice storing part (refer to FIG. 4) according to the result of the analysis, or text data of the caddy is extracted from the text data storing part (refer to FIG. 3) according to the result of the analysis, in step S60c.
  • The extracted voice data is output by the voice of the caddy (refer to FIG. 2) or after being processed to the voice of the caddy (refer to FIG. 4), or the extracted text data is converted to the voice of the caddy and output (refer to FIG. 3), in step S60d.
  • Steps S60a, S60c and S60d may be further specified depending on what is the predefined situation/condition in step S60. Specific examples of steps S60a, S60c and S60d will be described below with reference to FIGs. 7 and 8.
  • Steps S60a, S60c and S60d may precede or follow the golfer’s play of golf, or both, as a caddy gives advice before or after a shot during playing a golf game in a real golf course.
  • After the above steps are completed, the controller stores specifics of the play of the golfer in the golfer data storing part in step S80.
  • The controller monitors generation of another predefined situation/condition for the golfer and generation of a predefined situation/condition for another golfer in step S90.
  • That is, the controller determines whether another predefined situation/condition has occurred to the golfer to which voice guidance is provided currently. If there is no further predefined situation/condition for the golfer, the controller determines whether a predefined situation/condition has occurred to another golfer.
  • Upon generation of another predefined situation/condition for the golfer, steps S60a, S60c and S60d are performed for the golfer. Upon generation of a predefined situation/condition for another golfer, steps S60a, S60c and S60d are performed for the golfer.
  • For example, on the assumption that three golfers are playing a golf game, one golfer may have another turn to swing after one swing according to a game rule. Preferably, the controller determines whether another predefined situation/condition has occurred to the same golfer, rather than it determines sequentially for each golfer whether a predefined situation/condition has occurred to the golfer. Hence, the controller monitors generation of a predefined situation/condition for every golfer, irrespective of the order of the golfers.
  • In step S100, if there is not any more predefined situation/condition generated for any golfer, the controller determines whether the game is over and continues or ends the game accordingly.
  • Several examples of the predefined situation/condition detected in step S60 and specified examples of steps S60a, S60c and S60d in the exemplary predefined situations/conditions are illustrated in FIG. 7. The procedure of FIG. 7 is carried out before the golfer’s play.
  • Referring to FIG. 7, during the game in step S50, the controller monitors generation of a predefined situation/condition for the golfer in step S60.
  • A number of situations and conditions are predefined. These predefined situations/conditions may be categorized largely into situations/conditions to trigger a voice guidance service regarding the play state of the golfer (S61a, S61c and S61d), situations/conditions to trigger a voice guidance service to give customized advice to the golfer (S62a, S62c and S62d), and situations/conditions to trigger a voice guidance service to recommend a golf club suitable for the golfer (S63a, S63b, S63c and S63d).
  • Now a description will first be made of a case of servicing voice guidance with regard to the play state of the golfer.
  • The voice guidance concerning the play state of the golfer includes a voice guide about the characteristics of a hole which the golfer is playing on, a recommended swing, and playing characteristics of the golfer on the hole, identified from a play history of the golfer.
  • For example, a voice guide may be given to the golfer as to whether the golfer should hit a tee shot, an iron shot, a bunker shot, or a rough shot, or the golfer should putt (refer to [Table 1] and [Table 2]).
  • Also, it is possible to give precautions by the voice guidance, taking into account whether the golfer had a low score on the hole before.
  • That is, if the controller determines to service voice guidance as to the play state of the golfer in step S61, the controller extracts necessary data from the golfer data storing part and the system data storing part and analyzes the play state of the golfer in step S61a.
  • The controller identifies the voice characteristics of the caddy selected for the golfer from the caddy data storing part and extracts or combines voice data or text data of the caddy according to the predefined situation/condition in step S61c.
  • The extracted voice data of the caddy is output audibly, the extracted source voice data is processed to the voice of the caddy and then output audibly, or the extracted text data is converted to the voice of the caddy and then audibly output in step S61d.
  • Meanwhile, the voice guidance to give customized advice to the golfer involves giving advice to improve the performance of the golfer by voice.
  • For example, the swing of the golfer is diagnosed and advice is given based on the diagnosis. Or advice is given on aiming a golf ball based on an analysis of ball aiming of the golfer or on a route to take when a shot is to be hit, while notifying a bunker or rough ahead of the golfer (refer to [Table 1] or [Table 2]).
  • Specifically, if the controller determines to service voice guidance in order to give customized advice to the golfer in step S62, the controller extracts necessary data from the golfer data storing part and the system data storing part and analyzes the record history or current play of the golfer based on the extracted data in step S62a.
  • The controller identifies the voice characteristics of the caddy selected for the golfer from the caddy data storing part and extracts or combines voice data or text data of the caddy according to the predefined situation/condition in step S62c.
  • The extracted voice data of the caddy is output audibly, the extracted source voice data is processed to the voice of the caddy and then output audibly, or the extracted text data is converted to the voice of the caddy and then audibly output in step S62d.
  • Meanwhile, the voice guidance to give customized advice as to a golf club to the golfer involves selecting the most suitable golf club for the golfer and recommending the selected golf club to the golfer by voice in order to improve the performance of the golfer.
  • For example, if the golfer is currently placed in a situation to make an iron shot, the controller classifies the past records of the golfer by golf club by analyzing all record history of the golfer, selects the best golf club for the current play state of the golfer, and recommends the selected golf club to the golfer by voice guidance(refer to [Table 1] and [Table 2]).
  • If the controller determines that although it is typical to use iron club #5, taking into account a driving distance to go, iron club #3 leads to best results according to an analysis of the records of the golfer classified by types of golf clubs from the record history of the golfer, the controller recommends iron club #3 to the golfer by voice guidance.
  • Specifically, if the controller determines to service voice guidance in order to recommend a customized golf club to the golfer in step S63, the controller extracts necessary data from the golfer data storing part and the system data storing part and analyzes the records of the golfer classified by types of golf clubs based on the extracted data in step S63a.
  • Instead of analyzing all of the record history of the golfer, the records of a predetermined time period may be selectively analyzed.
  • In step S63b, the controller extracts data about the best golf club for the current play state of the golfer.
  • Then the controller identifies the voice characteristics of the caddy selected for the golfer from the caddy data storing part and extracts or combines voice data or text data of the caddy according to the predefined situation/condition in step S63c.
  • The extracted voice data of the caddy is output audibly, the extracted source voice data is processed to the voice of the caddy and then output audibly, or the extracted text data is converted to the voice of the caddy and then audibly output in step S63d.
  • After the above steps, the controller determines whether the caddy voice guidance has been completed for the predefined situation/condition in step S65. If determining that the caddy voice guidance has been completed, the procedure goes to the next step. On the other hand, if determining that the caddy voice guidance is still going on, steps S61a, S61c and S61d, steps S62a, S62c and S62d, or steps S63a, S63b, S63c and S63d are performed.
  • Upon completion of the voice guidance for the golfer, the golfer plays the game in step SP and specifics about the play are stored in the DB in step S80.
  • In step S90, the controller determines whether the golfer has been placed in another predefined situation/condition and whether another golfer has been placed in a predefined situation/condition.
  • If the golfer has been placed in another predefined situation/condition, one or more of the sets of steps S61a, S61c and S61d, steps S62a, S62c and S62d, and steps S63a, S63b, S63c and S63d are performed. If the golfer has not been placed in another predefined situation/condition and rather, another golfer has been placed in a predefined situation/condition, one or more of the sets of steps S61a, S61c and S61d, steps S62a, S62c and S62d, and steps S63a, S63b, S63c and S63d are performed for the another golfer.
  • If no further predefined situation/condition has been generated for any golfer, the controller determines whether the game has been over in step S100 and accordingly, continues or ends the game.
  • Steps S61a, S61c and S61d, steps S62a, S62c and S62d, and steps S63a, S63b, S63c and S63d are mere exemplary applications of situation/condition classifications, which should not be construed as limiting the present invention. Therefore, other steps may be carried out, apart from them.
  • FIG. 8 illustrates an exemplary embodiment of steps performed under predefined situations/conditions that are generated after the golfer plays the game.
  • Referring to FIG. 8, as the game proceeds in step S50, the golfer plays the game in step SP. In step S70, the controller monitors generation of any predefined situation/condition for the golfer.
  • A number of situations and conditions are predefined. These predefined situations/conditions may be categorized largely into situations/conditions to trigger a voice guidance service regarding the record of the golfer in the play (S71), and situations/conditions to trigger a voice guidance service as to play evaluation and support of the golfer (S72).
  • The voice guidance service concerning the play record of the golfer is to announce records of a game that the golfer has played by voice.
  • For example, when the golfer scores the first birdie or eagle in entire golf games that he has played, or in the current game, the first birdie or eagle is announced by voice, or his final score is announced by voice (refer to [Table 1]).
  • That is, if the controller determines to service voice guidance as to records of the play of the golfer in step S71, the controller analyzes the record history of the golfer and the current play of the golfer based on data extracted from the golfer data storing part and the system data storing part in step S71a.
  • The controller identifies the voice characteristics of the caddy selected for the golfer from the caddy data storing part and extracts or combines voice data or text data of the caddy according to the predefined situation/condition in step S71b.
  • The extracted voice data of the caddy is output audibly, the extracted source voice data is processed to the voice of the caddy and then output audibly, or the extracted text data is converted to the voice of the caddy and then audibly output in step S71c.
  • Meanwhile, the voice guidance as to evaluation of the play of the golfer and support of the golfer involves announcing records of the current play of the golfer compared to his past records by voice, or giving a voice complement to the golfer when his play has been improved compared to his past plays, or giving a support voice message to the golfer when his current score is lower than a previous score.
  • For example, if the current record of the golfer is lower than a previous record, or if the current record of the golfer is lower than other golfers, a support message is output by voice to encourage the golfer.
  • Specifically, if the controller determines to service voice guidance in order to evaluate records of the play of the golfer or support the golfer in step S72, the controller analyzes the record history of the golfer and the current play specifics and records of the golfer based on data extracted from the golfer data storing part and the system data storing part in step S72a.
  • The controller identifies the voice characteristics of the caddy selected for the golfer from the caddy data storing part and extracts or combines voice data or text data of the caddy according to the predefined situation/condition in step S72b.
  • The extracted voice data of the caddy is output audibly, the extracted source voice data is processed to the voice of the caddy and then output audibly, or the extracted text data is converted to the voice of the caddy and then audibly output in step S72c.
  • After the above steps, the controller determines whether the caddy voice guidance has been completed for the predefined situation/condition in step S75. If determining that the caddy voice guidance has been completed, the procedure goes to the next step. On the other hand, if determining that the caddy voice guidance is still going on, steps S71a, S71b and S71c, or steps S72a, S72b and S72c are performed.
  • Upon completion of the voice guidance for the golfer, the specifics of the play are stored in the DB in step S80. In step S90, the controller determines whether the golfer has been placed in another predefined situation/condition and whether another golfer has been placed in a predefined situation/condition.
  • If the golfer has been placed in another predefined situation/condition, one or more of the sets of steps S71a, S71b and S71c and steps S72a, S72b and S72c are performed. If the golfer has not been placed in another predefined situation/condition and rather, another golfer has been placed in a predefined situation/condition, one or more of the sets of steps S71a, S71b and S71c and steps S72a, S72b and S72c are performed for the another golfer.
  • If no further predefined situation/condition has been generated for any golfer, the controller determines whether the game has been over in step S100 and accordingly, continues or ends the game.
  • Steps S71a, S71b and S71c and steps S72a, S72b and S72c are mere exemplary applications of situation/condition classifications, which should not be construed as limiting the present invention. Therefore, other steps may be carried out, aside from them.
  • Preferably, the virtual golf simulation device according to the exemplary of the present invention illustrated in FIG. 1 extracts or combines voice data stored in the source data storing part 52 and visually displays text corresponding to the extracted or combined voice data on the screen through the image processor 20, while outputting the extracted or combined voice data by voice, so that the golfer may view the text of the voice on the screen.
  • Specifically in the exemplary embodiments of the present invention illustrated in FIGs. 2 and 4, when voice guidance is provided using voice data stored in the voice data storing part 53 and the source voice storing part 55, text data corresponding to the voice is generated and visually output through the image processor 20. In the exemplary embodiment of the present invention illustrated in FIG. 3, when voice guidance is provided using text data stored in the text data storing part 54, the text data is visually output through the image processor 20. Thus the message of the voice guidance is viewed on the screen.
  • The above-described method for controlling a virtual golf simulation device services customized voice guidance to a golfer by a virtual caddy. Therefore, simulated golf games attract much interest from the golfer and improve the performance of the golfer. .
  • Especially when the golfer receives a caddy service by the almost same voice of famous real golfers, the resulting sense of personalized service from the real golfers significantly increases the performance and interest of the golfer.
  • Various embodiments have been described in the best mode for carrying out the invention.
  • A virtual golf simulation device and a method for the same according to the present invention are industrially applicable to, for example, a so-called screen golf system, so that a golfer can enjoy virtual golf games. Therefore, interest of the golfer is attracted toward golf and more convenience is provided to the golfer.
  • Although the preferred embodiments of the present invention have been disclosed for illustrative purposes, those skilled in the art will appreciate that various modifications, additions and substitutions are possible, without departing from the scope and spirit of the invention as disclosed in the accompanying claims.

Claims (23)

  1. A virtual golf simulation device comprising:
    a sensor for sensing flight of a ball hit by a golfer;
    an image processor for processing a simulated image of a virtual golf course and a simulated image of a flight trajectory of the ball sensed by the sensor;
    a caddy voice guide for providing a golfer logged in to a system with customized voice guidance through a virtual caddy selected for the golfer from among a plurality of virtual caddies; and
    a controller for identifying the logged-in golfer and controlling the caddy voice guide to provide the logged-in golfer with the customized voice guidance through the selected virtual caddy.
  2. The virtual golf simulation device according to claim 1, wherein the caddy voice guide includes a database, the database including a golfer data storing part for storing data about individual golfers registered in the system, and a caddy data storing part for storing data about the plurality of virtual caddies.
  3. The virtual golf simulation device according to claim 2, wherein the database further includes a source data storing part for storing data for use in providing customized voice guidance through each of the plurality of virtual caddies, and the caddy voice guide further includes a voice processor for outputting data extracted from the source data storing part or data which area extracted from the source data storing part and combined, by voice of a caddy.
  4. The virtual golf simulation device according to claim 3, wherein the source data storing part includes a voice data storing part for storing voice data for use in providing customized voice guidance through each of the plurality of virtual caddies.
  5. The virtual golf simulation device according to claim 3, wherein the source data storing part includes a text data storing part for storing text data for use in providing customized voice guidance through each of the plurality of virtual caddies.
  6. The virtual golf simulation device according to claim 4, wherein the caddy voice guide further includes:
    a source voice storing part for storing predetermined voice data;
    a voice modifier for selectively modifying voice data extracted from the source voice storing part or data which are extracted from the source voice storing part and combined according to characteristics of each of the plurality of virtual caddies; and
    a speaker for outputting the modified voice data by voice.
  7. The virtual golf simulation device according to claim 5, wherein the voice processor includes:
    a voice converter for converting text data extracted from the text data storing part or text data which are extracted from the text data storing part and combined to voice; and
    a speaker for outputting the converted voice.
  8. The virtual golf simulation device according to claim 5, wherein the voice processor includes:
    a voice converter for converting text data extracted from the text data storing part or text data which are extracted from the text data storing part and combined to voice;
    a voice modifier for selectively modifying the converted voice according to characteristics of each of the plurality of virtual caddies; and
    a speaker for outputting the modified voice.
  9. The virtual golf simulation device according to claim 3, wherein the controller provides the data extracted from the source data storing part or the data which area extracted from the source data storing part and combined, visually through the image processor, along with the customized voice guidance.
  10. A virtual golf simulation method for sensing flight of a ball hit by a golfer and simulating the sensed flight of the ball, comprising:
    logging in for virtual golf simulation by a golfer;
    extracting data about the golfer from a golfer data storing part and individually identifying the golfer based on the extracted data;
    selecting a virtual caddy for the golfer from among a plurality of virtual caddies;
    retrieving data about the selected virtual caddy from a caddy data storing part; and
    identifying a predefined situation or condition in which the golfer is placed during a game and providing the golfer with customized voice guidance through the selected virtual caddy according to the predefined situation or condition.
  11. The virtual golf simulation method according to claim 10, wherein the selection of a virtual caddy comprises determining whether the golfer has selected one of the plurality of virtual caddies, and the retrieving comprises, upon selection of one of the plurality of virtual caddies by the golfer, retrieving data about the selected virtual caddy from the caddy data storing part.
  12. The virtual golf simulation method according to claim 10, wherein the selection of a virtual caddy comprises randomly selecting one of the plurality of virtual caddies, and the retrieving comprises retrieving data about the randomly selected virtual caddy from the caddy data storing part.
  13. The virtual golf simulation method according to claim 10, wherein the selection of a virtual caddy comprises:
    determining whether there is any previously selected virtual caddy for the golfer, if the golfer has not selected a virtual caddy;
    selecting, in the presence of a previously selected virtual caddy for the golfer, the previously selected virtual caddy for the golfer; and
    randomly selecting one of the plurality of virtual caddies for the golfer, in the absence of any previously selected virtual caddy for the golfer, and
    wherein the retrieving comprises:
    retrieving data about the previously selected virtual caddy from the caddy data storing part, in the presence of the previously selected virtual caddy for the golfer; and
    retrieving data about the randomly selected virtual caddy from the caddy data storing part, in the absence of any previously selected virtual caddy for the golfer.
  14. The virtual golf simulation method according to claim 10, wherein the selection of a virtual caddy comprises:
    determining whether there is any previously selected virtual caddy for the golfer, if the golfer has not selected a virtual caddy;
    determining, in the presence of a plurality of previously selected virtual caddies for the golfer, whether the golfer has selected one of the previously selected virtual caddies; and
    randomly selecting one of the plurality of virtual caddies for the golfer, if the golfer has not selected any of the previously selected virtual caddies.
  15. The virtual golf simulation method according to claim 14, wherein the retrieving comprises:
    retrieving, if the golfer has selected one of the previously selected virtual caddies, data about the selected virtual caddy from the caddy data storing part; and
    retrieving data about the randomly selected virtual caddy from the caddy data storing part, if the golfer has not selected any of the previously selected virtual caddies.
  16. The virtual golf simulation method according to claim 10, wherein the provision of the customized voice guidance comprises:
    extracting or combining predetermined data for voice guidance, using one of a name, nickname, and identifier of the golfer included in the data about the golfer, as a title; and
    providing the golfer with the customized voice guidance based on the title and the extracted or combined data by voice of the selected virtual caddy.
  17. The virtual golf simulation method according to claim 10, wherein the provision of the customized voice guidance comprises:
    determining whether a predefined situation or condition regarding a play state of the golfer has been generated;
    analyzing the play state of the golfer based on at least one of the data about the golfer, data about a golf course in which the golfer is playing the game, data about a rounding environment, and data about a progress state of the game, if a predefined situation or condition regarding a play state of the golfer has been generated; and
    providing the golfer with voice guidance regarding the play state of the golfer based on the analysis according to the predefined situation or condition by voice of the selected virtual caddy.
  18. The virtual golf simulation method according to claim 10, wherein the provision of the customized voice guidance comprises:
    determining whether a predefined situation or condition regarding a record of the golfer has been generated, after the game is played;
    analyzing the record of the golfer based on the data about the golfer and data about a play of the golfer in the game, if the predefined situation or condition regarding a record of the golfer has been generated, after the game is played; and
    providing the golfer with voice guidance regarding the record of the golfer based on the analysis according to the predefined situation or condition by voice of the selected virtual caddy.
  19. The virtual golf simulation method according to claim 10, wherein the provision of the customized voice guidance comprises:
    determining whether a predefined situation or condition to trigger customized advice regarding a play of the golfer has been generated;
    analyzing the play of the golfer based on at least one of the data about the golfer, data about records of the golfer, data about a golf course in which the golfer is playing the game, data about a rounding environment, and data about a play state of the golfer, if the predefined situation or condition to trigger customized advice regarding a play of the golfer has been generated; and
    giving customized advice to the golfer based on the analysis according to the predefined situation or condition by voice of the selected virtual caddy.
  20. The virtual golf simulation method according to claim 10, wherein the provision of the customized voice guidance comprises:
    determining whether a predefined situation or condition to trigger customized golf club recommendation regarding a play of the golfer has been generated;
    analyzing the golfer's records classified by types of golf clubs, or the records during a predetermined time period, based on the data about the golfer and data about records of the golfer, if the predefined situation or condition to trigger customized golf club recommendation regarding a play of the golfer has been generated;
    extracting data about a customized golf club for a current play state of the golfer according to the analysis; and
    recommending the customized golf club to the golfer based on extracted data about the customized golf club according to the predefined situation or condition by voice of the selected virtual caddy.
  21. The virtual golf simulation method according to claim 10, wherein the provision of the customized voice guidance comprises:
    determining whether a predefined situation or condition has been generated for the golfer;
    analyzing the predefined situation or condition based on at least one of the data about the golfer retrieved from the golfer data storing part, sensed data about strokes hit by the golfer, data retrieved from a system data storing part that stores system data about a golf course and a rounding environment, sensed data about a swing of the golfer, sensed data about an impact state of the ball, and data about an environment changed by a manipulation of an operator, if the predefined situation or condition has been generated for the golfer; and
    providing the golfer with voice guidance based on the analysis according to the predefined situation or condition by voice of the selected virtual caddy.
  22. The virtual golf simulation method according to claim 10, wherein the provision of the customized voice guidance comprises:
    determining whether a predefined situation has been generated for the golfer during the game;
    determining whether a predefined condition is satisfied in the predefined situation, if the predefined situation has been generated for the golfer during the game; and
    providing the golfer with voice guidance according to the predefined condition of the predefined situation by voice of the selected virtual caddy, if the predefined condition is satisfied in the predefined situation.
  23. The virtual golf simulation method according to claim 22, wherein the provision of the customized voice guidance further comprises:
    determining whether a plurality of predefined conditions are satisfied in the predefined situation has been generated for the gofer; and
    selecting a predefined condition from among the plurality of predefined conditions according to their priority levels, if the plurality of predefined conditions are satisfied in the predefined situation.
EP10751047.1A 2009-03-13 2010-03-12 Virtual golf simulation device and method for the same Withdrawn EP2405980A4 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
KR1020090021820A KR100923066B1 (en) 2009-03-13 2009-03-13 Simulator for realistic golf and control method for the same
PCT/KR2010/001558 WO2010104356A2 (en) 2009-03-13 2010-03-12 Virtual golf simulation device and method for the same

Publications (2)

Publication Number Publication Date
EP2405980A2 true EP2405980A2 (en) 2012-01-18
EP2405980A4 EP2405980A4 (en) 2015-01-21

Family

ID=41562240

Family Applications (1)

Application Number Title Priority Date Filing Date
EP10751047.1A Withdrawn EP2405980A4 (en) 2009-03-13 2010-03-12 Virtual golf simulation device and method for the same

Country Status (7)

Country Link
US (1) US8678892B2 (en)
EP (1) EP2405980A4 (en)
JP (1) JP5491537B2 (en)
KR (1) KR100923066B1 (en)
CN (1) CN102365114B (en)
CA (1) CA2751420C (en)
WO (1) WO2010104356A2 (en)

Families Citing this family (21)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR101019862B1 (en) 2010-06-30 2011-03-04 (주) 골프존 Method for virtual golf simulation and apparatus using the same
JP5686449B2 (en) * 2010-06-30 2015-03-18 ゴルフゾン カンパニー リミテッド Virtual golf simulation apparatus and method
KR101059259B1 (en) * 2010-12-31 2011-08-24 (주) 골프존 Apparatus for virtual golf simulation, system for virtual golf simulation and method for virtual golf simulation
US9268406B2 (en) 2011-09-30 2016-02-23 Microsoft Technology Licensing, Llc Virtual spectator experience with a personal audio/visual apparatus
US9345957B2 (en) 2011-09-30 2016-05-24 Microsoft Technology Licensing, Llc Enhancing a sport using an augmented reality display
US9286711B2 (en) 2011-09-30 2016-03-15 Microsoft Technology Licensing, Llc Representing a location at a previous time period using an augmented reality display
US9606992B2 (en) 2011-09-30 2017-03-28 Microsoft Technology Licensing, Llc Personal audio/visual apparatus providing resource management
KR101407550B1 (en) * 2012-06-18 2014-06-13 유승주 announcing device of a preshot routine
KR101349398B1 (en) * 2012-07-23 2014-01-14 (주) 골프존 Method and device for virtual golf simulation
US20140274304A1 (en) * 2013-03-13 2014-09-18 Ignite Game Technologies, Inc. Method and apparatus for evaluation of skill level progression and matching of participants in a multi-media interactive environment
US9643092B2 (en) 2013-03-15 2017-05-09 Skyhawke Technologies, Llc. Apparatus and method for simulated gameplay based on a geospatial position
KR101415944B1 (en) * 2013-12-30 2014-07-04 (주) 골프존 Virtual golf simulation device and method for providing stereophonic sound for whether condition
US9514604B1 (en) * 2015-08-21 2016-12-06 Inov8 Golf, Inc. System and method for randomized virtual golf game with wagering
KR101703859B1 (en) * 2016-03-17 2017-02-08 주식회사 골프존 Screen-golf system, method for golf information service applied to screen-golf system and method for controlling mobile terminal for the same, and recording medium recording program according to the method readable by computing device
KR101945627B1 (en) * 2017-08-14 2019-02-08 이재원 Screen golf system providing shot advice
KR102076425B1 (en) * 2018-10-18 2020-02-11 주식회사 에스지엠 Virtual sports system providing commentary
JP7125955B2 (en) * 2020-02-21 2022-08-25 グリー株式会社 Game processing system, program, control method, information processing device and server
US11935367B2 (en) * 2021-03-29 2024-03-19 West Flagler Associates, Ltd. Multi-sport challenge systems and methods
US11580824B2 (en) * 2021-03-29 2023-02-14 West Flagler Associates, Ltd. Multi-sport challenge systems and methods
KR102555933B1 (en) * 2021-08-20 2023-07-17 (주)파이네트웍스 Virtual extreme golf system
JP7453716B1 (en) 2023-06-29 2024-03-21 株式会社1st golf control system

Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6514081B1 (en) * 1999-08-06 2003-02-04 Jeffrey L. Mengoli Method and apparatus for automating motion analysis
WO2005089498A2 (en) * 2004-03-18 2005-09-29 Hbl Ltd. Virtual caddy system and method
US20080182685A1 (en) * 2001-09-12 2008-07-31 Pillar Vision Corporation Trajectory detection and feedback system for golf

Family Cites Families (26)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5062641A (en) * 1989-09-28 1991-11-05 Nannette Poillon Projectile trajectory determination system
US5507485A (en) * 1994-04-28 1996-04-16 Roblor Marketing Group, Inc. Golf computer and golf replay device
JPH08155070A (en) 1994-12-09 1996-06-18 Japan Aviation Electron Ind Ltd Golf caddy expert device
US6396041B1 (en) * 1998-08-21 2002-05-28 Curtis A. Vock Teaching and gaming golf feedback system and methods
JP2000510013A (en) * 1996-05-08 2000-08-08 リアル ヴィジョン コーポレイション Real-time simulation using position detection
US5728006A (en) * 1996-11-12 1998-03-17 Vr Sports, Inc. Magnetic golf club swing sensor and golf simulator
US5846139A (en) * 1996-11-13 1998-12-08 Carl J. Bair Golf simulator
JPH11109991A (en) * 1997-10-08 1999-04-23 Mitsubishi Electric Corp Man machine interface system
JP4041197B2 (en) * 1997-12-03 2008-01-30 正義 孫 Golf simulation game environment device
US6947044B1 (en) * 1999-05-21 2005-09-20 Kulas Charles J Creation and playback of computer-generated productions using script-controlled rendering engines
JP2001009157A (en) * 1999-06-30 2001-01-16 Konami Co Ltd Control method for video game, video game device and medium recording program of video game allowing reading by computer
JP2001236086A (en) * 2000-02-23 2001-08-31 Toshiba Corp Game device having text voice synthesis/output function
JP2002091971A (en) * 2000-09-11 2002-03-29 Sony Corp Agent system, method/device for providing information and data recording medium
KR100470703B1 (en) * 2001-09-22 2005-03-09 권오석 Simulation System for Golf Practice
JP2002224434A (en) * 2001-11-02 2002-08-13 Namco Ltd Image composing device, virtual experience device, and image composing method
KR100434599B1 (en) * 2001-11-30 2004-06-04 아토정보기술 주식회사 System for simulating high realizable golf
KR100358415B1 (en) * 2002-07-29 2002-10-25 최승환 Device and method for correcting golf swing using internet
JP2004230056A (en) 2003-01-31 2004-08-19 Yamaha Motor Co Ltd Golf assistant portable terminal, golf assistant system, golf assistant method, and program
JP2005253858A (en) * 2004-03-15 2005-09-22 Nec Fielding Ltd Golf play supporting system, method, advice server, and program
CN1613530A (en) * 2004-12-08 2005-05-11 李刚 Electronic golf game and its rules
KR100785707B1 (en) * 2006-02-28 2007-12-18 (주) 골프존 Golf Simulator Controlled by the Network
KR100788003B1 (en) * 2006-12-22 2007-12-21 주식회사 지오다이스 Golf lesson apparatus and server by using intrinsic location and user authentication
US20080207331A1 (en) * 2007-02-26 2008-08-28 Theodore Beale Artificial player character for massive multi-player on-line game
KR100815797B1 (en) * 2007-07-28 2008-03-20 김재용 Screen golf simulation system having voice caddy service function and method thereof
KR100907704B1 (en) * 2007-11-02 2009-07-14 동국대학교 산학협력단 Golfer's posture correction system using artificial caddy and golfer's posture correction method using it
US20090191929A1 (en) * 2008-01-24 2009-07-30 Full Swing Golf Golf simulator connected to the internet

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6514081B1 (en) * 1999-08-06 2003-02-04 Jeffrey L. Mengoli Method and apparatus for automating motion analysis
US20080182685A1 (en) * 2001-09-12 2008-07-31 Pillar Vision Corporation Trajectory detection and feedback system for golf
WO2005089498A2 (en) * 2004-03-18 2005-09-29 Hbl Ltd. Virtual caddy system and method

Non-Patent Citations (1)

* Cited by examiner, † Cited by third party
Title
See also references of WO2010104356A2 *

Also Published As

Publication number Publication date
EP2405980A4 (en) 2015-01-21
CN102365114B (en) 2014-05-21
WO2010104356A2 (en) 2010-09-16
JP5491537B2 (en) 2014-05-14
CN102365114A (en) 2012-02-29
JP2012519570A (en) 2012-08-30
CA2751420C (en) 2014-07-08
US8678892B2 (en) 2014-03-25
KR100923066B1 (en) 2009-10-22
WO2010104356A3 (en) 2010-12-23
US20110301927A1 (en) 2011-12-08
CA2751420A1 (en) 2010-09-16

Similar Documents

Publication Publication Date Title
WO2010104356A2 (en) Virtual golf simulation device and method for the same
WO2010104355A2 (en) Virtual golf simulation device and method for the same
WO2016080757A1 (en) System for executing table tennis game comprising multiple impact sensors, and method for displaying table tennis game score using same
WO2017135632A1 (en) Player matching device and player matching method
WO2012002751A2 (en) Virtual golf simulation apparatus and method
WO2012134208A2 (en) Apparatus and method for virtual golf driving range simulation
WO2012134207A2 (en) Apparatus and method for virtual golf driving range simulation
JP3905469B2 (en) GAME DEVICE, PROGRAM, AND INFORMATION STORAGE MEDIUM
JP5751594B2 (en) Virtual golf simulation apparatus and method
WO2011040733A2 (en) Virtual golf simulation apparatus and method
KR100970678B1 (en) Virtual golf simulation apparatus and method
WO2013115529A1 (en) Virtual golf simulation apparatus and method for supporting generation of virtual green
JPH11508170A (en) Entertainment games
WO2011002226A2 (en) Virtual golf simulation apparatus and swing plate for the same
JP2013515555A (en) Screen golf system and method for hitting state output function
WO2021010686A9 (en) Virtual golf simulation processing method and screen golf system using same
WO2017160060A2 (en) Virtual golf simulation device, method for implementing image for virtual golf, and computing device-readable recording medium storing same
KR100927656B1 (en) Simulator for realistic golf and control method for the same
JP2002066129A (en) Game device and information recording medium
WO2011122907A2 (en) Image-processing apparatus, image-processing method, and virtual golf simulation apparatus using same
WO2021010684A1 (en) Virtual golf system, method for generating virtual golf intro image, and method for assessing information about player of virtual golf
KR101031424B1 (en) Method for virtual golf simulation, and apparatus and system using for the same
WO2018038337A1 (en) Virtual reality content system enabling interaction between hmd user and plurality of ordinary people and control method thereof
KR100923065B1 (en) Simulator for realistic golf and control method for the same
WO2023054890A1 (en) Apparatus for providing list of golf courses and method for providing list of golf courses

Legal Events

Date Code Title Description
PUAI Public reference made under article 153(3) epc to a published international application that has entered the european phase

Free format text: ORIGINAL CODE: 0009012

17P Request for examination filed

Effective date: 20110912

AK Designated contracting states

Kind code of ref document: A2

Designated state(s): AT BE BG CH CY CZ DE DK EE ES FI FR GB GR HR HU IE IS IT LI LT LU LV MC MK MT NL NO PL PT RO SE SI SK SM TR

DAX Request for extension of the european patent (deleted)
A4 Supplementary search report drawn up and despatched

Effective date: 20141223

RIC1 Information provided on ipc code assigned before grant

Ipc: A63B 24/00 20060101ALI20141217BHEP

Ipc: A63B 71/04 20060101ALI20141217BHEP

Ipc: A63B 71/06 20060101ALI20141217BHEP

Ipc: A63B 69/36 20060101AFI20141217BHEP

Ipc: G09B 19/00 20060101ALI20141217BHEP

Ipc: G09B 19/24 20060101ALI20141217BHEP

RAP1 Party data changed (applicant data changed or rights of an application transferred)

Owner name: GOLFZON YUWON HOLDINGS CO., LTD.

RAP1 Party data changed (applicant data changed or rights of an application transferred)

Owner name: GOLFZON CO., LTD.

17Q First examination report despatched

Effective date: 20170209

STAA Information on the status of an ep patent application or granted ep patent

Free format text: STATUS: THE APPLICATION IS DEEMED TO BE WITHDRAWN

18D Application deemed to be withdrawn

Effective date: 20170822