US20040104531A1 - Method and apparatus for wagering or entertainment based on outcomes of indicia - Google Patents

Method and apparatus for wagering or entertainment based on outcomes of indicia Download PDF

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Publication number
US20040104531A1
US20040104531A1 US10/308,352 US30835202A US2004104531A1 US 20040104531 A1 US20040104531 A1 US 20040104531A1 US 30835202 A US30835202 A US 30835202A US 2004104531 A1 US2004104531 A1 US 2004104531A1
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betting
region
outcome
wagers
numerical
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US10/308,352
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Thomas Dreaper
Mark Yin
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CHESHIRE GAME Corp
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CHESHIRE GAME Corp
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Priority to US10/308,352 priority Critical patent/US20040104531A1/en
Assigned to CHESHIRE GAME CORPORATION, THE reassignment CHESHIRE GAME CORPORATION, THE ASSIGNMENT OF ASSIGNORS INTEREST (SEE DOCUMENT FOR DETAILS). Assignors: DREAPER, THOMAS SCOTT, YIN, MARK
Publication of US20040104531A1 publication Critical patent/US20040104531A1/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00003Types of board games
    • A63F3/00157Casino or betting games

Definitions

  • the present invention relates to games of chance and in particular to a method and apparatus of betting on numerical outcomes of two indicia.
  • the game of craps has been played for many years in gaming environments as a game for wagering. Such games should be entertaining in order to maintain a player's interest, provide a reasonable chance of winning, and be as uncomplicated as possible. Wagering games intended for play in gaming environments should provide a playing environment that promotes a lively pace while providing bettors reasonable odds of winning although the odds may favor the house or bank.
  • Craps is traditionally difficult to understand because of its complexity. Because of the terminology involved and large number of different wagering selections, craps is a very difficult game to grasp especially in a populated casino environment. As a result, this has led to its waning popularity in recent years.
  • the possible betting selections are numerous and include bets on locations called “pass line”, “come line”, “field line” and the like. In order to effectively participate, a bettor may require a number of hours of training to be comfortable in playing the game. As a result, the game may be intimidating, especially to a beginner, which may cause players to hover around the playing table instead of playing.
  • Another aspect of games of chance is the likelihood of winning as perceived by a bettor.
  • Many gaming operators will provide payout odds that are significantly unfavorable to a bettor.
  • many bettors may wish to play a game that provides a more reasonable chance of winning money.
  • astute bettors will seek a game that provides as close to true odds as possible.
  • the game is so confusing that a bettor's ability to perceive his/her chances of winning is eclipsed. Consequently, bettors may be reluctant to play these games, which thereby reduces gaming operator revenues.
  • craps wagering Another factor in craps wagering relates to a bettor's perceived control of the game.
  • a “point” or target number is established by a roll of the dice during a “come out roll” signifying commencement of a round of play.
  • the bettor has no idea or control over what outcome selection will be made for his wager, and as a result, may lose interest in playing the game due to a perceived lack of control.
  • the playing apparatus is a table of significant size and weight.
  • large and heavy tables may require significant floor space and support structure, which may not be available in certain environments, such as a ship or small casino.
  • the invention provides a method and an apparatus for wagering on numerical outcomes generated by two indicia as played on a playing surface with a number of bettors and one or more dealers.
  • the apparatus comprises a layout configured on top of a surface for placing wagers, a pair of dice, and an outcome marker.
  • players may make one or more wagers that a numerical outcome will occur by placing appropriate bets.
  • a dealer or bettor generates a numerical outcome from the exemplary pair of dice by rolling the dice onto the gaming table. Bettors whose wagers correspond to the numerical outcome realized are awarded a payout corresponding to the payout odds for that particular outcome selection.
  • the apparatus may comprise a computing device with display to providing a simulation of game play where one or more bettors may participate in interactive play over a secure data communications network. It is contemplated that wagering may be facilitated by charges to credit cards, bank cards, and the like. A keyboard, mouse, or other pointing device may be used to place wagers on a particular numerical outcome.
  • the apparatus may comprise a board game used for leisure activity and is played by one or more players. It is contemplated that the board game may be used in conventions or parties as a form of entertainment. It is contemplated that money, chips, tokens, or a scoring system may be used as a way to measure the performance of the players over successive rounds of play. In this form of play, one or more players with the highest scores may be awarded a prize, money, or other economic good. In general, the gaming operator may configure the payouts to be better than that of a typical craps game. In one embodiment, it is contemplated that the spread between payout odds and true odds may be adjusted by the gaming operator to achieve a desirable payback. It is contemplated the spread may be a function of the amount wagered, time of day, day of week, minimum amount wagered, or the number of players participating in the game.
  • This method and apparatus for wagering has numerous advantages over prior art wagering opportunities.
  • the game In comparison to craps, the game is easier to understand and the fast rate of play allows circulation of money at an increased rate over many prior art games. Because it is simpler to play and understand, it is easier to maintain a player's level of interest in the game.
  • the apparatus described herein allows the invention to be practiced in small or large environments and in either a sit down or stand up environment.
  • the odds may be configured to be better than that of a prior art craps game.
  • a bettor may select their own “before-seven” bet and may “take odds” in a manner that is better than a prior art craps game because the player selects the number and odds that may be taken on any before-seven bet.
  • bet(s) may be made on any before-seven number, also referred to herein as before a predetermined number bets.
  • FIG. 1 illustrates an example embodiment of a game playing area layout.
  • FIGS. 2A, 2B, 2 C, 2 D illustrate an example embodiment of a game playing area layout configured for a larger area.
  • FIGS. 3A, 3B, 3 C, and 3 D illustrate an operational flow diagram of an exemplary method of play of the game described herein.
  • Disclosed herein is a method and apparatus for playing a game of chance based on numerical outcome of one or more indicia played by one or more players.
  • a player or bettor will place wager(s) in a number of different betting regions: 1) a first betting region comprising a number of betting locations each or associated with a specific numerical outcome, such as a predetermined number, 2) a second betting region comprising a number of betting locations each denoting a specific numerical outcome, 3) a third betting region comprising a number of betting locations associated with specific numerical outcomes in the second betting region, and 4) a fourth betting region comprising a number of betting locations each denoting a specific numerical outcome.
  • the aforementioned numerical outcomes may be generated by any indicia such as exemplary dice.
  • winning wagers are paid out based on payout odds stipulated within each betting location.
  • a bettor may place one or more bets in one or more betting locations in each betting region as desired.
  • the first region comprises a region configured to accept one-roll bets
  • the second region comprises a region configured to accept before-seven bets
  • the third region comprises an odds type betting region allowing a better to ‘take odds’
  • the fourth region comprises one or more betting regions allowing bets on any various combination such as hardway bets.
  • the game layout is offered for use in a gambling environment, such as a casino.
  • the game layout comprises the first three betting regions as described above.
  • the game layout comprises the four regions as described above.
  • the first preferred embodiment may be used in environments providing less playing area. It is contemplated that a table that seats one or more persons may be used for the embodiment requiring less space. The embodiment requiring more space may be played with a large number of players and the size of the layout and the number of betting locations and regions may be varied to suit the gaming operator's preferences. It is to be understood that these are two exemplary embodiments and that other embodiments may be contemplated by one or ordinary skill in the art without departing from the scope of the invention.
  • the invention may be used as a leisure activity to be played at a party such as an exemplary “casino party.”
  • chips or tokens may be used to simulate currency. It is contemplated such chips may be used to determine the player having the most chips at the end of the party; the player with the most chips may be given an award or prize.
  • FIG. 1 illustrates an overhead (top to bottom) view of an exemplary gaming surface layout.
  • This is but one example layout 104 and it is contemplated that other arrangements or layouts may be created without departing from the scope of the invention.
  • a typical facility where the method and apparatus may be utilized is at a casino or betting facility.
  • the exemplary gaming surface layout 104 comprises a playing surface that allows a number of bettors to place bets conveniently at selectable betting locations 108 .
  • the dice or other indicia may be thrown, shaken, or otherwise rolled by one or more players or dealers after all wagers by all bettors have been made on the playing surface.
  • the bettors may be seated along the periphery as indicated by their bettor locations 108 .
  • FIG. 1 depicts an exemplary total of six bettor locations 112 situated along the periphery of the playing surface.
  • the gaming surface 104 may be constructed to form a table with suitable height to allow bettors to sit on chairs or stools while betting. Further, the size of the playing surface may be configured to accommodate additional bettors.
  • the bettors may be standing or seated while the game is played.
  • the exemplary playing surface 104 may be sized to fit any size area or the layout shown may be replicated one or a number of times in order to provide additional area and/or locations for betting as desired by the gaming operator.
  • multiple betting locations 108 are denoted in the preferred embodiment by exemplary rectangular shaped locations depicted on the layout.
  • the overall layout may be positioned on a table configured to accommodate such a layout in terms of size and shape. It is contemplated that other layout embodiments may depict betting locations configured in another geometric shape, such as a circular, oval, square, triangular, or any other type of shape.
  • a bettor places a wager within a rectangular betting location, he wins an award if the numerical outcome designated or associated with the betting location is realized.
  • a bettor makes a wager by placing a currency or a monetary substitute such as casino chips or other indicator within the rectangular betting location denoting the specific outcome that must occur in order to receive a payout.
  • the outcomes in this example embodiment are values resulting from the rolling or shaking of dice (exemplary indicia used in this embodiment).
  • a location may be provided for a dice cup 130 on the surface 104 .
  • other indicia may be utilized, including, but not limited to, cards, bingo balls, wheels, or electronic number generators.
  • the amount paid out is determined by odds associated with the rectangular betting location.
  • the payout odds are designated within the rectangular location as shown in FIG. 1. In other embodiments, the payout odds may be indicated elsewhere such as on a sign located within sight of a bettor.
  • the outcome in a round of play is generated by rolling two dice. The value equal to the sum of the dice is defined as the numerical outcome in a round of play.
  • the betting locations may be subdivided into three betting regions.
  • the betting regions are shown as stair-stepped rows 116 , 120 , 124 .
  • each betting region is governed by an outcome rule.
  • an outcome rule defines whether a particular outcome results in a winning or a losing wager.
  • an outcome is generated by a the indicia (in this embodiment, a pair of dice) that determines whether a bettor's wager is a winning and losing wager based on the outcome rules for each of the three betting regions 116 , 120 , 124 . It is contemplated that other embodiments of game area layouts may provide additional betting regions and associated outcome rules.
  • the first betting region 116 comprises one or more betting locations. As shown from left to right, the numerical outcomes 2 through 12 are represented in the multiple rectangular betting locations. As indicated, the first betting region 116 in this exemplary embodiment is designated as “single roll bets.”
  • the term single roll bets is defined to mean a bet on an outcome that must be achieved on the next outcome of the indicia, such as the next roll of the dice. It is contemplated that the single roll bets may be substituted or supplemented with double roll bets or triple role bets.
  • the outcome rule that governs the first region 116 is as follows: Wagers placed in a betting location receive a payout corresponding to pre-determined payout odds as designated within the betting location, if a numerical outcome generated in a round of play corresponds to the numerical outcome denoted within the betting location. Otherwise, the wager is lost and is collected by the dealer.
  • the second betting region 120 comprises a second row of one or more betting locations as shown.
  • the second betting region 120 for this exemplary embodiment is designated as “before-seven bets.”
  • the exemplary designator before-seven bets may be modified to before any number bets such that any number may be utilized to modify the odds of this bet.
  • the outcome rule for the second region 120 is as follows: Wagers placed in the second betting location 120 receive a payout corresponding to pre-determined payout odds if the numerical outcome denoted within the betting location is realized. However, if a numerical outcome equal to a predetermined value designated (in this embodiment, an exemplary value of seven) is realized, all wagers located in the second region lose and the wagers are collected by the dealer. In other embodiments, the predetermined value may be a value other than seven. In one embodiment, the predetermined value may comprise a median value as determined by the maximum potential outcome of the indicia.
  • the third betting region 124 comprises the row of locations as shown in FIG. 1.
  • each of the betting locations of the third betting region 124 are associated with the second betting region 120 as a “before-seven odds bet.”
  • the value seven may be changed to any predetermined number to achieve the desired odds of the game.
  • the outcome rule in the third betting region 124 is as follows: A wager in a betting location within the third betting region 124 may be placed if, and only if, a wager is placed by the bettor in the betting location in the second betting region 120 that corresponds to the location in the third betting region. Wagers placed in a betting location within the third betting region 124 are paid when a numerical outcome corresponding to its associated betting location within the second betting region 120 is realized. It is contemplated that the payout rate for bets placed in the third betting area 124 may be different than the payout rates associated with the payout rates of the second betting area.
  • Winning wagers may be awarded payouts in amounts corresponding to pre-determined payout odds associated with the numerical outcome for each location in each betting region a bettor may “take odds” or “make a bet with odds” by placing an additional wager that may be a multiple of the bet placed in an associated betting location within the third betting region 124 that is associated with a location in the second region 120 .
  • a numerical outcome equal to a predetermined value which may comprise the median value, (the value seven in one embodiment) is the outcome of the indicia, all wagers in the third region 124 , and wagers in the corresponding locations in the second region, lose and are collected by the dealer.
  • the amount capable of being wagered in a betting location within the third region 124 may be one or more multiples of the wager made in the corresponding betting location within the second betting region or any other amount as may be determined by the game operator.
  • the gaming operator or some other regulatory authority may dictate the appropriate minimum or maximum betting amounts allowed in the first, second, and third betting region 116 , 120 , 124 .
  • the “odds bet” may be configured by the gaming operator to provide higher odds or the better payout compared with the odds denoted in the corresponding second betting region.
  • the higher odds provided in the third betting region may provide an incentive to the bettor to increase his total wager with respect to an anticipated numerical outcome.
  • FIGS. 2A, 2B, 2 C, and 2 D illustrate a game layout for a second embodiment.
  • the layout is divided into four figures.
  • FIGS. 2A and 2B are connected together along the right lateral edge 204 of FIG. 2A to the left lateral edge 208 of FIG. 2B. This process of connection continues for all four figures to thereby generate a physically larger layout compared to that of the layout illustrated in FIG. 1.
  • FIG. 2 a notable difference in the layout shown in FIG. 2 is the presence of a fourth betting region 212 comprising one or more betting locations to receive a “hardways” bet that will be explained in detail later. Additionally, the layout represented by FIGS. 2A and 2B may be further extended by replicating either the section corresponding to the first three betting regions or the section corresponding to the fourth betting region and then joining the section(s) to the existing layout to create larger layouts.
  • the potential layout size may be dictated by the objectives of a gaming operator or casino to allow numerous bettors to gather around a large table.
  • the fourth betting region 212 comprises one or more betting locations denoting the hardway bets.
  • the numerical outcomes 2, 4, 6, 8, 10, and 12 are selected as the numerical values for hardway bets.
  • the table below illustrates the combinations comprising these numerical outcomes that are defined as “hardways” outcomes for an exemplary embodiment utilizing two indiction, each of which are numbered one through six. As illustrated, the first and second indicia would have identical values to achieve a hardway number.
  • 1 st Indicia 2 nd Indicia Hardway Numerical (i.e. 1 st Die) (i.e. 2 nd Die) Outcome 1 1 2 2 2 4 3 3 6 4 4 8 5 5 10 6 6 12
  • the fourth region outcome rule which govern payouts in the fourth region 212 is as follows: Wagers placed on a fourth betting region 212 are associated with the numeric value associated with a betting location within the fourth betting location. A winning bet occurs when a numerical outcome on the indicia matches the numeric value associated with the betting area and each indicia generates a value identical to that of the other indicia. A winning wager receives a payout in an amounts corresponding to pre-determined payout odds. The appropriate payout odds may be designated within each betting location. In one embodiments, the wager is lost when either 1) a seven value (or other predetermined number) is rolled or 2) the numeric value associated with the betting area is rolled in a manner other than the hardway, i.e. with identical values on the indicia. The second method is also known as a soft total. Losing wagers and are collected by the dealer. In embodiment, hardway bets are not be considered losing wagers until either events 1) or 2) listed above occur.
  • FIGS. 2A and 2B Although not illustrated in the layout of FIGS. 2A and 2B, it is contemplated that another layout embodiment may provide the opportunity of placing a hardway bet with odds. It is contemplated that a betting location appropriately configured to be adjacent to the fourth betting region may be allocated for this purpose.
  • the game may be configured to allow a bettor to remove, add to, or reposition any wagers located in the second or third betting regions 120 , 124 after each round of play. In other embodiments, the game may be configured to disallow a bettor to remove, add to, or reposition a wager either in the second or third betting regions until a particular numerical outcome occurs.
  • the area of play may be provided on top of a gaming surface, such as a gaming table found in a casino.
  • the overall layout may be positioned on any table configured to accommodate such a layout in terms of size and shape.
  • the layouts may comprise transportable felt or other material suitable for attachment to a surface.
  • one or more dealers may be situated along the table's edges, while the bettors may be located along the perimeter of the layout.
  • the dealers or bettors may utilize indicia to generate outcomes such as for example a pair of dice.
  • the bettors may take turns generating the outcomes per round of play.
  • the pre-determined payout odds for a particular numerical outcome may differ amongst the betting regions in the embodiments described.
  • the gaming operator may vary these odds to suit his revenue objectives.
  • the odds may vary as a function of amount wagered or some other parameter.
  • the odds provided to a bettor in the third betting region may be better than the odds provided by the corresponding wager in the second betting region, although the payout odds may be varied as desired by a gaming operator.
  • the payout odds may be designated within each betting location for easy viewing or may be posted in another desirable location for viewing by dealers and bettors. Further, it is contemplated other embodiments may further comprise multiple betting regions offering even more than four betting regions of which there are additional outcome rules governing the additional betting regions.
  • chips or tokens may be used for betting by bettors.
  • chips of a particular color are assigned to a player and hence it is contemplated that chips similar in form and color to the game of “roulette” may be used to thereby distinguish one bettor's bet from another.
  • the layout shown in FIGS. 2A and 2B may permit the use of common casino chips, whereby each color indicates a value assigned to the chip.
  • indicia generating the numeric outcomes may comprise one or more decks of cards, where one or more cards would be dealt to generate an outcome.
  • the cards may be designated with any numeric value.
  • a single card may be dealt to generate an outcome, and the deck may consist of a set of cards comprising all 36 possible numerical outcomes of the two dice, where one card is dealt to generate an outcome.
  • outcome indicia may comprise numbered bingo or lottery type balls. It is contemplated that these balls are constructed of lightweight material such as plastic where a single numbered ball may be efficiently and randomly captured amongst a number of numbered balls circulating within a container.
  • an exemplary outcome indicia may comprise a rotatable wheel mounted on a stationary axis.
  • a person such as a dealer or player may rotate the wheel a sufficient number of revolutions in order to generate a numerical outcome.
  • the wheel may stop and its rotational position at the time it stops in reference to a stationary reference point may generate a particular numerical outcome.
  • an electronic random number generator may be used to display one of 36 possible outcomes by way of an LCD, LED, or other display device.
  • Other embodiments may use indicia providing more or less outcomes than the exemplary 36 possible outcomes described in the preferred embodiments as may be contemplated by one of ordinary skill in the art.
  • a device for mixing or tumbling the dice may be used to randomly distribute the dice prior to initiating the generation of a new outcome. It is contemplated that the mixing device may be transparent or opaque depending on the gaming operator's preferences. Further, it is contemplated that the mixing device may be covered and sealable in order to ensure a secure environment when shaking or mixing occurs by a dealer or player. The mixing device may provide a stable environment to hold dice as when the mixing device is placed on a flat surface, effectively revealing the numerical outcome of the dice.
  • the dice may be colored. For example, one die may be colored red while the other colored white. It is contemplated that the die color may be used as an additional variable in providing additional outcomes. Further, the dice may be multicolored with each face displaying a unique color as a way to introduce variables in determining additional outcomes. In other embodiments, a die may have more or less than six faces. It is contemplated that color and number of faces of a die may be used as parameters in configuring different outcome rules; as a result, this may provide desirable variations in game play upon which wagers may be placed.
  • a mixing device When a mixing device is not used to generate and reveal the outcome, it is contemplated other apparatus may be used to facilitate the generation of an outcome. It is contemplated a dice funneling device such as a “slide” and a physical “stop” or barrier may be used as an apparatus to direct the flow and stoppage of dice onto a playing surface or an adjacent area. Further, it is contemplated that the area in which the dice is strewn is easily visible to the dealer(s) and player(s).
  • One or more “marker(s)” or device(s) used in identifying the betting area corresponding to the realized numerical outcome may be used.
  • a marker may be placed within an exemplary rectangular shaped betting location or other shaped betting location corresponding to the realized numerical outcome of the exemplary embodiments shown in FIG. 1 or FIGS. 2A and 2B.
  • multiple markers may be used to track the numerical outcome. This marker may be moved from one betting region to another as necessary. It is contemplated that the marker may be of a color, size, and shape to provide adequate visual indication of the betting location corresponding to the realized numerical outcome.
  • a simulation of the game may occur electronically over a computing device with display providing an alternative method by which wagering may occur by bettors as facilitated by an Internet based website server, wide area network server, local area network server, or stand alone computer with self-contained software running thereon. It is contemplated that such an electronic gaming platform may be provided by a gaming operator or other gaming facilitator. It is also contemplated that one or more bettors may participate in a game by way of interactive play provided by a local area network, wide area network, or secure Internet based connection. It is contemplated that a bettor may perform any necessary function for playing the game described herein such as wagering an specific amount of money.
  • a bettor may purchase bettable credits by transmitting credit or debit or like card information to the server.
  • an account may be established at a gaming facility or at a financial institution in order to facilitate wagering over the computing device.
  • the system may include a video representation of the layout which is displayed on a screen, under the control of a microprocessor or other electronics. It is contemplated that the dealer's functions may be substituted by a virtual dealer as when the apparatus is simulated electronically by way of a microprocessor controlled software program.
  • the virtual dealer may provide identically similar function to what a dealer would provide in a real gaming environment at a casino. Any payout may be credited to a player's account for possible distribution to the player by way of check, credit to a credit card account, electronic deposit to a bank account, or the like.
  • the game described herein is offered for play on a board game or portable felt and configured for leisure activity played by one or more players.
  • the board game may comprise a portable table layout constructed of a suitable material, indicia to generate numerical outcomes such as exemplary dice, tokens or chips used as betting medium, a marker or location identifier corresponding to the numerical outcome made of suitable material, and a minimum/maximum bets sign.
  • the portable layout may be a flexible and foldable board as found in a board game used for leisure activity. It is contemplated that such a board game may be played for entertainment at a party such as a “casino party” or like event.
  • the indicia in a board game may be an exemplary pair of dice or some other device as was discussed previously to randomly generate numerical outcomes.
  • the gaming operator may wish to restrict bettors' wagers to a minimum and maximum amount of money. It is contemplated that the minimum and maximum amounts may vary depending on the betting regions of the layout. For example, a particular betting region may allow bets up to a fixed multiple of what is wagered in another betting region. As a consequence, it is contemplated that a gaming operator may post appropriate table top signs displaying minimum/maximum bets allowed per wager as a function of the betting region and the particular limits may be integrated into the layout.
  • FIG. 3 illustrates an operational flow diagram of an exemplary method of play of one embodiment of the game described herein.
  • the indicia utilized in this example method of play is a pair of dice, although in other methods of play different indicia may be used.
  • a bettor may place a wager in one or more of the betting locations provided in one or more of three betting regions. If the embodiment is that described in FIGS. 2A and 2B, a bettor may place a wager in one or more betting locations provided in one or more of four betting regions.
  • the preferred embodiments will be used as exemplary embodiments; however, it is contemplated other embodiments may be configured without departing from the scope of the invention.
  • the rectangular shaped betting locations in the preferred embodiments may be configured to be of a different size and shape in other layout. Hence the scope of the claims that follow are not limited to the particular layouts shown in FIGS. 1 and 2.
  • a bettor places a wager or wagers in one or more betting locations located in one or more of three betting regions in the embodiment of FIG. 1 or one more of the four betting regions in the embodiment of FIGS. 2A and 2B.
  • the bets may be at a minimum amount or a maximum amount as dictated by the rules of play by the gaming operator and each betting region may have its own minimum or maximum betting amounts.
  • the player and dealer In order to place a wager in the third betting region, the player and dealer insures that a corresponding wager is placed in the second betting region.
  • the bettor may also place a wager in a fourth betting region indicated as “hardways” as shown in the layout embodiment illustrated in FIGS. 2A and 2B if such areas are provided on the gaming area layout.
  • either a dealer or player generates a numerical outcome using the indicia, such as an exemplary pair of dice. It is contemplated that a dealer or a player adequately mixes the dice in a container and reveals the numerical outcome to all game participants. In one embodiment, a dealer or player may throw the dice onto a playing surface to generate a numerical outcome. In one embodiment a cup may be used to shake the indicia or dice. Other apparatus or methods may be used to mix and display the dice as may be contemplated by one of ordinary skill in the art.
  • the dealer assesses the numerical outcome and places a marker on the number in the first betting region corresponding to the sum of the dice.
  • the marker may be used to identify the wagers corresponding to the realized numerical outcome.
  • the dealer may maintain the position of the marker until all wagers in the first betting region have been reconciled.
  • the dealer assesses whether the numerical outcome is equal to the predetermined value, in this example embodiment the value seven, which may correspond to the median numerical outcome when two dice are rolled.
  • the predetermined value is the numerical outcome
  • the process advances to step 376 in FIG. 3D.
  • the only wager that wins corresponds to the betting location corresponding to the predetermined value in the first betting region. This is discussed in more detail in conjunction with FIG. 3D.
  • step 316 If, alternatively, at step 316 the numerical outcome is not equal to the predetermined value, then the process proceeds to step 320 .
  • step 320 the dealer collects all losing wagers. These wagers correspond to all other betting locations in the first betting region, but outside of the betting location in the first betting region that was marked at step 312 .
  • the dealer pays all winning wagers in the first betting region placed on the betting location that corresponds with the numerical outcome generated by the indicia.
  • the payout is at even money or higher, although it is contemplated that the payout may be varied to suit the preferences of the gaming operator.
  • the term even money is defined to mean a one to one payout ratio. Higher than even money is defined to mean greater than a one to one payout ratio. For example, an even money payout would be one dollar one for one dollar bet.
  • the dealer may reposition the marker or otherwise designate to a betting location within the second betting region.
  • the marker is placed on the betting location denoting the realized numerical outcome.
  • the dealer pays all wagers corresponding to the realized numerical outcome based on the odds designated in the betting location.
  • the payout odds may be posted as in a sign or provided by way of literature or other means to a player prior to wagering.
  • the dealer repositions the marker to a betting location corresponding to the realized numerical outcome within the third betting region.
  • the third betting region provides additional wagering locations that are associated with betting locations within the second betting region.
  • the wagers associated with betting in the third betting region may provide higher payouts compared to the corresponding betting locations within the second betting region.
  • the dealer distributes payouts corresponding to the realized numerical outcome within the third region.
  • the payout is based on predetermined odds.
  • the odds comprise true odds.
  • the odds are less than true odds.
  • True odds are defined as a payout rate reflecting the actual statistical probability of the outcome occurring.
  • step 344 If at step 344 , the layout has a fourth betting region described as a hardways betting region, then the process proceeds to a step 348 . Otherwise, the round of play terminates at a step 346 .
  • step 346 the dealer removes the marker from the third betting region and a new round of play commences. A new round of play commences at step 304 as was illustrated in FIG. 3A.
  • step 348 the dealer assesses whether the dice have identical values. If both dice are identical, the process proceeds to step 352 . If the dice are not identical in value (non-hardway), the process advances to step 356 .
  • the term softway roll is defined to as an numeric outcome generated by numeric values which are not the same and which has a numeric value that matches the numeric value of a hardway bet. The determination of whether an outcome is a softway outcome is made on a bet by bet basis for the bets in the hardway bets region (the fourth region). Hence, a 3-3 may be considered a hardway roll for a hardway bet of a six, while a 2-4 is a softway roll since the numeric values are not identical but the total is equal to six. Note that for a particular hardway bet of eight, i.e.
  • step 356 a determination is made that the numeric outcome is a softway outcome, for a particular bet, then the operation advances to a step 360 . Note that the analysis of step 356 may occur on a bet-by-bet basis.
  • step 360 the softway outcome results in all hardway bets, i.e. those in the fourth region that are bet on a hardway bet having the same total numeric value, being designated as losing bets and hence, the dealer collects all such bets in the fourth region.
  • the 3-1 is a softway that causes the operation to advance to step 360 and the dealer would collect as losing bets the bets bet on hardway 2-2 outcome.
  • the hardway bets on different numeric totals would remain on the table. Thereafter, the operation progresses to step 362 , which is discussed below.
  • step 356 if at step 356 a determination is made that the numeric outcome of the indicia is not a softway outcome for any of the bets in the fourth region (hardway bets), then the operation advances to step 362 .
  • step 362 the dealer leaves the remaining hardway bets in the fourth region. Stated another way, if, for a particular hardway bet, the outcome is not a softway outcome, then the operation advances to step 362 .
  • step 364 the operation advances to step 372 .
  • an alternative outcome may comprise that the dice or other numeric indicators display identical numeric values. If this occurs then after step 348 the operation advances to step 352 wherein the dealer repositions the marker to the appropriate betting location representing the hardway numerical outcome in the fourth betting region as shown in step 352 .
  • the fourth betting region comprises betting locations denoting particular numerical outcomes that occur when the dice or other indicia have identical values and match the hardway numeric value. In the embodiment illustrated in FIGS. 2A and 2B, there are six different betting locations each of which has a numerical outcome or value associated therewith. In other embodiment the number of hardway bets may only be limited by the indicia that are utilized.
  • step 352 in FIG. 3B the dealer pays wagers associated with the realized numerical outcome, i.e. the winning bets. It is contemplated the payout amount may be based on the odds of attaining the specific numerical outcome, although the gaming operator may adjust such payout odds as necessary to meet their objectives.
  • the other hardway bets located in the fourth region are not collected but instead remain on the playing surface for the next round of play.
  • the non-winning hardway bets are collected as losing bets when any hardway is rolled.
  • step 372 the dealer removes the marker from the fourth betting region and a new round of play commences.
  • the next step would commence at step 304 as illustrated in FIG. 3A.
  • step 324 if at step 324 , the numerical outcome is equal to the predetermined value, the process proceeds to FIG. 3D at step 376 .
  • step 376 the dealer collects all wagers placed in the first betting region that are not bet on the winning betting location.
  • the winning betting location is the betting location that corresponds to the realized numerical outcome.
  • step 380 , 384 , and 388 the dealer sequentially collects all wagers in all betting locations from each of the second, third, and fourth betting regions.
  • sequence or order of collection by betting region may vary by dealer or by gaming operator policy.
  • the dealer pays the betting location in the first betting region that corresponds to the realized numerical outcome.
  • the betting location corresponds to a one roll bet and hence it denotes a numerical outcome corresponding to the predetermined number. This may comprise any number and in one embodiment comprises a median value as described above.
  • step 396 the dealer removes the marker from the first betting region, and a new round of play commences with step 304 .
  • the payout odds described in the aforementioned method of play provide a return to a wager that correlates to the probability of attaining a particular numerical outcome.
  • the payout odds may be set to a desirable level by a gaming operator in order to meet its financial and or other objectives.
  • a betting location may be provided upon which to place a bet and receive a payout if a numerical outcome is above or below a particular value.
  • This type of bet may be referred to as an over/under bet.
  • a betting location may be provided to bet on the numerical outcomes of a particular combination of outcomes over successive rolls of the dice or generation of successive numerical outcomes.
  • ROLL BETS the following bets may be made that the event specified will occur within one outcome of the indicia, such as one roll of the dice.
  • HARDWAYS a bet that a specific outcome of the indicia will occur in a particular manner before other outcomes occur on the indicia.
  • MULTI-ROLL BETS the following bets may be made that the event specified will occur within one or more outcome of the indicia, such as one or more rolls of the dice.
  • EVEN/ODD TOTAL the total of the numeric value on the indicia(s) is even or odd over multiple outcomes.
  • REPEATERS I.E. 6/6 OR 1/1—over one or more rolls the indicia come out with identical numeric values or some other combination of the numeric values.
  • color or the indicia or other indicator may be used to delineate a decision variable in addition to numerical outcomes.
  • a decision variable such as color, may be used to generate additional outcomes, thereby increasing the total number of possible outcome selections.
  • a dealer may use an indicator such as a counting device to track the number of occurrences of a particular numerical outcome or combination. This may provide a visual aid to the dealer as well as to the bettors in tracking the various consecutive outcomes.
  • a player seated in one of the six illustrated positions places a $1 wager in two betting locations within the first betting (1 Roll Bets) region.
  • the player places $1 bets corresponding to locations associated with numerical outcome number 6 and numerical outcome number 10.
  • the player also places a $6 wager in the betting location associated with the numerical outcome number 6 in the second betting region (before-seven bets).
  • the player also places a $5 wager in the third betting (Odds Bets) region corresponding to the $6 bet placed on numerical outcome number 6 in the second betting region.
  • the player also places a $1 wager in the fourth betting region corresponding to the numerical outcome number 6 formed by generating two 3s on the indicia.
  • the dealer or player generate a numerical outcome (i.e., by shaking dice within a container).
  • the numerical outcome generated is equal to 6 comprising two 3s.
  • the dealer positions the marker on the number 6 betting location in the first betting area.
  • the dealer collects the losing $1 wager from the betting location within the first betting region corresponding to the numerical outcome equal to 10.
  • the dealer pays the player $5 corresponding to the $1 wager in the betting location within the first betting region corresponding to the numerical outcome equal to 6.
  • the $5 is calculated based on 5 to 1 payout odds as may be designated on the betting location.
  • the dealer then repositions the marker to the number 6 betting location in the second betting region.
  • the dealer pays the player $7 corresponding to the $6 wager placed by the player in the betting location within the second betting region corresponding to the numerical outcome equal to 6.
  • the $7 is calculated based on 7 to 6 odds as designated on the betting location.
  • the dealer repositions the marker to the corresponding betting location in the third betting region.
  • the dealer pays the player $6 corresponding to the $5 wager placed by the player in the betting location within the third betting region corresponding to the numerical outcome equal to 6.
  • the $6 is calculated based on 6 to 5 odds as designated on the betting location.
  • the dealer repositions the marker to the 3/3 hardway betting location in the fourth betting region.
  • the dealer pays the player $10 corresponding to the $1 wager placed by the player in the betting location within the fourth betting region corresponding to the numerical outcome equal to 6 comprising of two 3s.
  • the $10 is calculated based on 10 to 1 odds as designated on the betting location.
  • the marker is removed and a new round of play commences.
  • the following detailed example illustrates a second exemplary single round of play for the example layout illustrated in FIGS. 2A and 2B when the numerical outcome is the predetermined value, in this example the value seven.
  • a player places a $1 wager in two betting locations within the first betting region (1 Roll Bets).
  • the player places $1 bets corresponding to locations associated with numerical outcome number 6 and numerical outcome number 7.
  • the player also places a $6 wager in the betting location associated with the numerical outcome number 6 in the second betting region (before-seven bets).
  • the player also places a $5 wager in the third betting region (odds bets) corresponding to the $6 bet placed on numerical outcome number 6 in the second betting region.
  • the player also places a $1 wager in the fourth betting region (hardway bets)corresponding to the numerical outcome number 6 generated by two 3s.
  • the dealer or player generates a numerical outcome.
  • the numerical outcome is equal to the value.
  • the dealer positions the marker on the betting location corresponding to the number seven in the first betting area.
  • the dealer collects the losing $1 wager from the betting location within the first betting region corresponding to the numerical outcome equal to 6.
  • the dealer collects the losing $6 wager from the betting location within the second betting region corresponding to the numerical outcome equal to 6.
  • the dealer also collects the losing $5 wager from the betting location within the third betting region corresponding to the numerical outcome equal to 6.
  • the dealer collects the losing $1 wager from the betting location within the fourth betting region corresponding to the numerical outcome equal to 6 generated by the indicia both showing 3.
  • the dealer pays the player $4 corresponding to the $1 wager placed by the player in the betting location within the first betting region corresponding to the numerical outcome equal to the predetermined value of 7.
  • the $4 is calculated based on 4 to 1 odds as designated on the betting location.
  • the marker is removed and a new round of play commences.
  • the gaming operator may optionally configure the payouts to provide equal to or better payoffs for the player on every single bet compared to games of the prior art.
  • the spread between payout odds and true odds may be adjusted by the gaming operator to a desirable payback.
  • the spread may be a function of the amount wagered, time of day, day of week, minimum amount wagered, the number of players participating in the game, or some other factor. It is also contemplated that the spread may be a function of the time it takes to play one round of the game.
  • the bettor may be awarded a payout that corresponds with true odds of the numerical outcome.
  • the gaming operator may provide such a payout as an incentive to players to play at a particular gaming facility or casino.
  • the game disclosed herein has numerous advantages over prior art games, such as craps. To clearly distinguish the game disclosed herein, these advantages are set forth and discussed in the following text.
  • One advantage of the game disclosed herein comprises a different bet selection than prior art craps.
  • the player has the opportunity to place wagers on any number between two and twelve.
  • Players of prior art craps are limited to place type bets with odds on the numbers four through six and eight through ten. This provided the advantage of more before-seven bets with odds.
  • Another advantage over prior art games is an ability by a player to obtain true odds on additional wagers on a previously made before-seven type wagers on any number between two and twelve. This is in contrast to prior art craps, wherein the player had no opportunity to make odds type wagers on place wagers.
  • The provides the advantage of better payouts and odds to a player which in turn cause the game to be played more and the game to attract more patrons to a gaming establishment.
  • the player is allowed to make true odds type wagers on previously made hardway wagers.
  • a player making a hardway wager may also place an additional odds type wager.
  • Prior art craps does not offer this variation of allowing a hardway wager to be followed-up with an odds type bet. The provides the advantage of better payouts and odds for the player.
  • the game may be considered as crapless in that an outcome with the indicia comprising a two, three, and twelve is not a losing outcome for wagers placed on before-seven bets as is the case in prior art craps.
  • an outcome of a two, three, or a twelve is an unwanted roll as it may be deemed a losing roll.
  • Providing a crapless game provides the advantage to the player of less outcomes that result in lost wagers and the advantage to the house of attracting more players.
  • the player may select any before-seven type wager on a two, three, or twelve, and need not be committed to the point which was rolled as occurs in prior art craps.
  • the player may make a before-seven bet on any number, including two, three and twelve.
  • the player may make any wager, on any betting location, at any time during game play.
  • any bet may be made, relocated or removed between rounds of play. This is in contrast to prior art games that required that odds bets may occur only on the point or at certain points during a round of play.
  • the game described herein possesses the advantage that it is easier to understand than prior art games.
  • the layout described herein does not include betting areas that are confusing and non-intuitive. Betting regions marked Pass, Come, Field, Don't Pass, and Don't Come as may be found on a prior art craps table. These betting regions, and the rules associated therewith, are confusing to new and experienced players and may inhibit play by players.
  • the odds associated with a betting location on the layout are clearly marked and hence players may easily ascertain the payout associated with a bet. This is in contrast to prior art layouts that did not label the odds on the table thereby forcing players to memorize the odds or trust the dealer.
  • the method and apparatus described herein has advantages over prior art that include, but are not limited to, the present game allowing a player being able to make a before-seven type wager on any number between 2 to 12 whereas in prior art craps such bets can only be made on the values 4, 5, 6, 8, 9, 10.
  • the present game allows a player to make a true “odds” type wager on a previously made before-seven type wager on any number between 2 to 12.
  • the player was not allowed to make odds type wagers on certain bets, such as place type wagers.
  • Another advantage of the present game is that the player is allowed to make a true odds type wager on previously made hardway type wagers.
  • the present games does not include bet spaces or an ability to make bets on “Pass”, “Come”, “Field”, “Don't Pass”, “Don't Come” type bets. This great reduced confusion and speeds game play.
  • the player is able to make any wager at any time during a game cycle whereas in prior art craps a specific sequence of steps and cycles was required for some wagers.
  • the present game is more user friendly than prior art games since the playing area, betting regions, and betting locations are clearly marked as such and the payout odds are also marked.

Abstract

A method and apparatus of playing a game based on numerical outcomes is disclosed. In one embodiment, the game is played utilizing a playing surface, a pair of dice, and a marker used to indicate wagers corresponding to the realized numerical outcome. In one embodiment, the method of play comprises one or more players placing wagers on betting locations associated with numerical outcomes being realized, a dealer generating a numerical outcome, and the dealer collecting losing wagers and paying out winning wagers based on a comparison of the bets in relation to the numerical outcome. The betting locations may be grouped into a one roll region, a before a predetermined number region, an odds betting region, and a hardway betting region.

Description

    FIELD OF THE INVENTION
  • The present invention relates to games of chance and in particular to a method and apparatus of betting on numerical outcomes of two indicia. [0001]
  • BACKGROUND OF THE INVENTION
  • The game of craps has been played for many years in gaming environments as a game for wagering. Such games should be entertaining in order to maintain a player's interest, provide a reasonable chance of winning, and be as uncomplicated as possible. Wagering games intended for play in gaming environments should provide a playing environment that promotes a lively pace while providing bettors reasonable odds of winning although the odds may favor the house or bank. [0002]
  • Craps is traditionally difficult to understand because of its complexity. Because of the terminology involved and large number of different wagering selections, craps is a very difficult game to grasp especially in a populated casino environment. As a result, this has led to its waning popularity in recent years. The possible betting selections are numerous and include bets on locations called “pass line”, “come line”, “field line” and the like. In order to effectively participate, a bettor may require a number of hours of training to be comfortable in playing the game. As a result, the game may be intimidating, especially to a beginner, which may cause players to hover around the playing table instead of playing. [0003]
  • Another aspect of games of chance is the likelihood of winning as perceived by a bettor. Many gaming operators will provide payout odds that are significantly unfavorable to a bettor. As a result, many bettors may wish to play a game that provides a more reasonable chance of winning money. In fact, astute bettors will seek a game that provides as close to true odds as possible. As a drawback to some games, such as craps, the game is so confusing that a bettor's ability to perceive his/her chances of winning is eclipsed. Consequently, bettors may be reluctant to play these games, which thereby reduces gaming operator revenues. [0004]
  • Another factor in craps wagering relates to a bettor's perceived control of the game. In craps, a “point” or target number is established by a roll of the dice during a “come out roll” signifying commencement of a round of play. As a result, the bettor has no idea or control over what outcome selection will be made for his wager, and as a result, may lose interest in playing the game due to a perceived lack of control. [0005]
  • Furthermore, portability and size of the game table may be an issue in certain gaming environments. In craps, the playing apparatus is a table of significant size and weight. As a result, large and heavy tables may require significant floor space and support structure, which may not be available in certain environments, such as a ship or small casino. [0006]
  • It can be seen that there is a need for a casino game that is simpler to learn and understand than prior art games thereby allowing players to easily participate in game play. The is also a need for a game that may be played at a lively pace, promoting quick betting. This results in improved entertainment for the player and higher profit potential for the gaming operator. Further, there is a need for a game that provides for or creates a perception of a competitive advantage or provides an increased return to bettors over prior art games. [0007]
  • SUMMARY OF THE INVENTION
  • The invention provides a method and an apparatus for wagering on numerical outcomes generated by two indicia as played on a playing surface with a number of bettors and one or more dealers. In one embodiment, the apparatus comprises a layout configured on top of a surface for placing wagers, a pair of dice, and an outcome marker. At the start of a round of play, players may make one or more wagers that a numerical outcome will occur by placing appropriate bets. A dealer or bettor generates a numerical outcome from the exemplary pair of dice by rolling the dice onto the gaming table. Bettors whose wagers correspond to the numerical outcome realized are awarded a payout corresponding to the payout odds for that particular outcome selection. [0008]
  • In one embodiment, the apparatus may comprise a computing device with display to providing a simulation of game play where one or more bettors may participate in interactive play over a secure data communications network. It is contemplated that wagering may be facilitated by charges to credit cards, bank cards, and the like. A keyboard, mouse, or other pointing device may be used to place wagers on a particular numerical outcome. [0009]
  • In one embodiment, the apparatus may comprise a board game used for leisure activity and is played by one or more players. It is contemplated that the board game may be used in conventions or parties as a form of entertainment. It is contemplated that money, chips, tokens, or a scoring system may be used as a way to measure the performance of the players over successive rounds of play. In this form of play, one or more players with the highest scores may be awarded a prize, money, or other economic good. In general, the gaming operator may configure the payouts to be better than that of a typical craps game. In one embodiment, it is contemplated that the spread between payout odds and true odds may be adjusted by the gaming operator to achieve a desirable payback. It is contemplated the spread may be a function of the amount wagered, time of day, day of week, minimum amount wagered, or the number of players participating in the game. [0010]
  • This method and apparatus for wagering has numerous advantages over prior art wagering opportunities. In comparison to craps, the game is easier to understand and the fast rate of play allows circulation of money at an increased rate over many prior art games. Because it is simpler to play and understand, it is easier to maintain a player's level of interest in the game. Furthermore, the apparatus described herein allows the invention to be practiced in small or large environments and in either a sit down or stand up environment. [0011]
  • As an advantage over the prior art, it is contemplated the odds may be configured to be better than that of a prior art craps game. As discussed below in more detail, a bettor may select their own “before-seven” bet and may “take odds” in a manner that is better than a prior art craps game because the player selects the number and odds that may be taken on any before-seven bet. As opposed to prior art craps, a player is not at the mercy of another player's roll, i.e. establishing the point, to determine a player's bet selection. In the game described herein, bet(s) may be made on any before-seven number, also referred to herein as before a predetermined number bets. [0012]
  • Yet another advantage is that in comparison to craps, the perceived odds of winning are better to a player because the game may be presented as crapless such that 2, 3, or 12 outcome is not considered a losing outcome such as it is during a “come out” roll in prior art craps. In addition, in prior art craps bets on numeric outcomes are not possible wherein in the game described herein these numbers may be bet as before-seven bets. Other advantages will be apparent to one of ordinary skill in the art after reading the following description. [0013]
  • DESCRIPTION OF THE DRAWINGS
  • FIG. 1 illustrates an example embodiment of a game playing area layout. [0014]
  • FIGS. 2A, 2B, [0015] 2C, 2D illustrate an example embodiment of a game playing area layout configured for a larger area.
  • FIGS. 3A, 3B, [0016] 3C, and 3D illustrate an operational flow diagram of an exemplary method of play of the game described herein.
  • DETAILED DESCRIPTION OF THE INVENTION
  • Disclosed herein is a method and apparatus for playing a game of chance based on numerical outcome of one or more indicia played by one or more players. [0017]
  • In general, a player or bettor will place wager(s) in a number of different betting regions: 1) a first betting region comprising a number of betting locations each or associated with a specific numerical outcome, such as a predetermined number, 2) a second betting region comprising a number of betting locations each denoting a specific numerical outcome, 3) a third betting region comprising a number of betting locations associated with specific numerical outcomes in the second betting region, and 4) a fourth betting region comprising a number of betting locations each denoting a specific numerical outcome. The aforementioned numerical outcomes may be generated by any indicia such as exemplary dice. For all betting regions, winning wagers are paid out based on payout odds stipulated within each betting location. A bettor may place one or more bets in one or more betting locations in each betting region as desired. [0018]
  • In one embodiment the first region comprises a region configured to accept one-roll bets, the second region comprises a region configured to accept before-seven bets, the third region comprises an odds type betting region allowing a better to ‘take odds’, the fourth region comprises one or more betting regions allowing bets on any various combination such as hardway bets. [0019]
  • In one exemplary embodiment, the game layout is offered for use in a gambling environment, such as a casino. In this embodiment, the game layout comprises the first three betting regions as described above. In another embodiment, the game layout comprises the four regions as described above. As a consequence, it is contemplated the first preferred embodiment may be used in environments providing less playing area. It is contemplated that a table that seats one or more persons may be used for the embodiment requiring less space. The embodiment requiring more space may be played with a large number of players and the size of the layout and the number of betting locations and regions may be varied to suit the gaming operator's preferences. It is to be understood that these are two exemplary embodiments and that other embodiments may be contemplated by one or ordinary skill in the art without departing from the scope of the invention. [0020]
  • The invention may be used as a leisure activity to be played at a party such as an exemplary “casino party.” In such a party, chips or tokens may be used to simulate currency. It is contemplated such chips may be used to determine the player having the most chips at the end of the party; the player with the most chips may be given an award or prize. [0021]
  • In the following description, numerous specific details are set forth in order to provide a more thorough description of the present invention. It will be apparent, however, to one skilled in the art, that the present invention may be practiced without these specific details. In other instances, well-known features have not been described in detail so as not to obscure the invention. [0022]
  • FIG. 1 illustrates an overhead (top to bottom) view of an exemplary gaming surface layout. This is but one [0023] example layout 104 and it is contemplated that other arrangements or layouts may be created without departing from the scope of the invention. A typical facility where the method and apparatus may be utilized is at a casino or betting facility. The exemplary gaming surface layout 104 comprises a playing surface that allows a number of bettors to place bets conveniently at selectable betting locations 108.
  • It is contemplated that the dice or other indicia may be thrown, shaken, or otherwise rolled by one or more players or dealers after all wagers by all bettors have been made on the playing surface. The bettors may be seated along the periphery as indicated by their [0024] bettor locations 108. As illustrated, FIG. 1 depicts an exemplary total of six bettor locations 112 situated along the periphery of the playing surface. It is contemplated that in one embodiment the gaming surface 104 may be constructed to form a table with suitable height to allow bettors to sit on chairs or stools while betting. Further, the size of the playing surface may be configured to accommodate additional bettors. It is also contemplated that the bettors may be standing or seated while the game is played. The exemplary playing surface 104 may be sized to fit any size area or the layout shown may be replicated one or a number of times in order to provide additional area and/or locations for betting as desired by the gaming operator.
  • As illustrated in FIG. 1, multiple betting [0025] locations 108 are denoted in the preferred embodiment by exemplary rectangular shaped locations depicted on the layout. The overall layout may be positioned on a table configured to accommodate such a layout in terms of size and shape. It is contemplated that other layout embodiments may depict betting locations configured in another geometric shape, such as a circular, oval, square, triangular, or any other type of shape. When a bettor places a wager within a rectangular betting location, he wins an award if the numerical outcome designated or associated with the betting location is realized. A bettor makes a wager by placing a currency or a monetary substitute such as casino chips or other indicator within the rectangular betting location denoting the specific outcome that must occur in order to receive a payout. The outcomes in this example embodiment are values resulting from the rolling or shaking of dice (exemplary indicia used in this embodiment). In one embodiment as shown a location may be provided for a dice cup 130 on the surface 104. In other embodiments, other indicia may be utilized, including, but not limited to, cards, bingo balls, wheels, or electronic number generators.
  • If an outcome is realized corresponding to a particular rectangular betting [0026] location 108, the amount paid out is determined by odds associated with the rectangular betting location. In one embodiment, the payout odds are designated within the rectangular location as shown in FIG. 1. In other embodiments, the payout odds may be indicated elsewhere such as on a sign located within sight of a bettor. In one embodiment, the outcome in a round of play is generated by rolling two dice. The value equal to the sum of the dice is defined as the numerical outcome in a round of play.
  • In the embodiment shown in FIG. 1, the betting locations may be subdivided into three betting regions. In this embodiment, the betting regions are shown as stair-stepped [0027] rows 116, 120, 124. In one embodiment each betting region is governed by an outcome rule. In general, an outcome rule defines whether a particular outcome results in a winning or a losing wager. For each round of play, an outcome is generated by a the indicia (in this embodiment, a pair of dice) that determines whether a bettor's wager is a winning and losing wager based on the outcome rules for each of the three betting regions 116, 120, 124. It is contemplated that other embodiments of game area layouts may provide additional betting regions and associated outcome rules.
  • The first betting [0028] region 116 comprises one or more betting locations. As shown from left to right, the numerical outcomes 2 through 12 are represented in the multiple rectangular betting locations. As indicated, the first betting region 116 in this exemplary embodiment is designated as “single roll bets.” The term single roll bets is defined to mean a bet on an outcome that must be achieved on the next outcome of the indicia, such as the next roll of the dice. It is contemplated that the single roll bets may be substituted or supplemented with double roll bets or triple role bets.
  • In this example embodiment, the outcome rule that governs the [0029] first region 116 is as follows: Wagers placed in a betting location receive a payout corresponding to pre-determined payout odds as designated within the betting location, if a numerical outcome generated in a round of play corresponds to the numerical outcome denoted within the betting location. Otherwise, the wager is lost and is collected by the dealer.
  • The second betting [0030] region 120 comprises a second row of one or more betting locations as shown. The second betting region 120 for this exemplary embodiment is designated as “before-seven bets.” The exemplary designator before-seven bets may be modified to before any number bets such that any number may be utilized to modify the odds of this bet.
  • The outcome rule for the [0031] second region 120 is as follows: Wagers placed in the second betting location 120 receive a payout corresponding to pre-determined payout odds if the numerical outcome denoted within the betting location is realized. However, if a numerical outcome equal to a predetermined value designated (in this embodiment, an exemplary value of seven) is realized, all wagers located in the second region lose and the wagers are collected by the dealer. In other embodiments, the predetermined value may be a value other than seven. In one embodiment, the predetermined value may comprise a median value as determined by the maximum potential outcome of the indicia.
  • The third betting [0032] region 124 comprises the row of locations as shown in FIG. 1. In this embodiment each of the betting locations of the third betting region 124 are associated with the second betting region 120 as a “before-seven odds bet.” The value seven may be changed to any predetermined number to achieve the desired odds of the game.
  • The outcome rule in the third betting [0033] region 124 is as follows: A wager in a betting location within the third betting region 124 may be placed if, and only if, a wager is placed by the bettor in the betting location in the second betting region 120 that corresponds to the location in the third betting region. Wagers placed in a betting location within the third betting region 124 are paid when a numerical outcome corresponding to its associated betting location within the second betting region 120 is realized. It is contemplated that the payout rate for bets placed in the third betting area 124 may be different than the payout rates associated with the payout rates of the second betting area.
  • Winning wagers may be awarded payouts in amounts corresponding to pre-determined payout odds associated with the numerical outcome for each location in each betting region a bettor may “take odds” or “make a bet with odds” by placing an additional wager that may be a multiple of the bet placed in an associated betting location within the third betting [0034] region 124 that is associated with a location in the second region 120. However, if a numerical outcome equal to a predetermined value, which may comprise the median value, (the value seven in one embodiment) is the outcome of the indicia, all wagers in the third region 124, and wagers in the corresponding locations in the second region, lose and are collected by the dealer. The amount capable of being wagered in a betting location within the third region 124 may be one or more multiples of the wager made in the corresponding betting location within the second betting region or any other amount as may be determined by the game operator. The gaming operator or some other regulatory authority may dictate the appropriate minimum or maximum betting amounts allowed in the first, second, and third betting region 116, 120, 124. It is contemplated that the “odds bet” may be configured by the gaming operator to provide higher odds or the better payout compared with the odds denoted in the corresponding second betting region. The higher odds provided in the third betting region may provide an incentive to the bettor to increase his total wager with respect to an anticipated numerical outcome.
  • FIGS. 2A, 2B, [0035] 2C, and 2D illustrate a game layout for a second embodiment. For the sake of viewing convenience, the layout is divided into four figures. FIGS. 2A and 2B are connected together along the right lateral edge 204 of FIG. 2A to the left lateral edge 208 of FIG. 2B. This process of connection continues for all four figures to thereby generate a physically larger layout compared to that of the layout illustrated in FIG. 1. As shown in FIG. 2A, the comprises a first betting region 116, a second betting region 120, and a third betting region 124. These regions share a common set of rules as described above. Accordingly, these betting areas are not discussed again.
  • a notable difference in the layout shown in FIG. 2 is the presence of a fourth betting [0036] region 212 comprising one or more betting locations to receive a “hardways” bet that will be explained in detail later. Additionally, the layout represented by FIGS. 2A and 2B may be further extended by replicating either the section corresponding to the first three betting regions or the section corresponding to the fourth betting region and then joining the section(s) to the existing layout to create larger layouts. The potential layout size may be dictated by the objectives of a gaming operator or casino to allow numerous bettors to gather around a large table.
  • The fourth betting [0037] region 212 comprises one or more betting locations denoting the hardway bets. In this example embodiment the numerical outcomes 2, 4, 6, 8, 10, and 12 are selected as the numerical values for hardway bets. The table below illustrates the combinations comprising these numerical outcomes that are defined as “hardways” outcomes for an exemplary embodiment utilizing two indiction, each of which are numbered one through six. As illustrated, the first and second indicia would have identical values to achieve a hardway number.
    1st Indicia 2nd Indicia Hardway Numerical
    (i.e. 1st Die) (i.e. 2nd Die) Outcome
    1 1 2
    2 2 4
    3 3 6
    4 4 8
    5 5 10
    6 6 12
  • The fourth region outcome rule, which govern payouts in the [0038] fourth region 212 is as follows: Wagers placed on a fourth betting region 212 are associated with the numeric value associated with a betting location within the fourth betting location. A winning bet occurs when a numerical outcome on the indicia matches the numeric value associated with the betting area and each indicia generates a value identical to that of the other indicia. A winning wager receives a payout in an amounts corresponding to pre-determined payout odds. The appropriate payout odds may be designated within each betting location. In one embodiments, the wager is lost when either 1) a seven value (or other predetermined number) is rolled or 2) the numeric value associated with the betting area is rolled in a manner other than the hardway, i.e. with identical values on the indicia. The second method is also known as a soft total. Losing wagers and are collected by the dealer. In embodiment, hardway bets are not be considered losing wagers until either events 1) or 2) listed above occur.
  • Although not illustrated in the layout of FIGS. 2A and 2B, it is contemplated that another layout embodiment may provide the opportunity of placing a hardway bet with odds. It is contemplated that a betting location appropriately configured to be adjacent to the fourth betting region may be allocated for this purpose. [0039]
  • In the embodiments described in FIG. 1 and FIGS. 2A and 2B, the game may be configured to allow a bettor to remove, add to, or reposition any wagers located in the second or third betting [0040] regions 120, 124 after each round of play. In other embodiments, the game may be configured to disallow a bettor to remove, add to, or reposition a wager either in the second or third betting regions until a particular numerical outcome occurs.
  • In one embodiment the area of play may be provided on top of a gaming surface, such as a gaming table found in a casino. The overall layout may be positioned on any table configured to accommodate such a layout in terms of size and shape. The layouts may comprise transportable felt or other material suitable for attachment to a surface. [0041]
  • During game play, one or more dealers may be situated along the table's edges, while the bettors may be located along the perimeter of the layout. The dealers or bettors may utilize indicia to generate outcomes such as for example a pair of dice. When appropriate, it is contemplated that the bettors may take turns generating the outcomes per round of play. [0042]
  • It is contemplated that the pre-determined payout odds for a particular numerical outcome may differ amongst the betting regions in the embodiments described. The gaming operator may vary these odds to suit his revenue objectives. The odds may vary as a function of amount wagered or some other parameter. As an incentive to increase a bettor's overall wager, it is contemplated the odds provided to a bettor in the third betting region may be better than the odds provided by the corresponding wager in the second betting region, although the payout odds may be varied as desired by a gaming operator. The payout odds may be designated within each betting location for easy viewing or may be posted in another desirable location for viewing by dealers and bettors. Further, it is contemplated other embodiments may further comprise multiple betting regions offering even more than four betting regions of which there are additional outcome rules governing the additional betting regions. [0043]
  • In addition to currency, it is contemplated that chips or tokens may be used for betting by bettors. In one embodiment chips of a particular color are assigned to a player and hence it is contemplated that chips similar in form and color to the game of “roulette” may be used to thereby distinguish one bettor's bet from another. As a result of its increased playing area, it is contemplated that the layout shown in FIGS. 2A and 2B may permit the use of common casino chips, whereby each color indicates a value assigned to the chip. [0044]
  • Other than the exemplary dice as mentioned in the preferred embodiments, it is contemplated that other embodiments of indicia generating the numeric outcomes may comprise one or more decks of cards, where one or more cards would be dealt to generate an outcome. The cards may be designated with any numeric value. In one embodiment, a single card may be dealt to generate an outcome, and the deck may consist of a set of cards comprising all 36 possible numerical outcomes of the two dice, where one card is dealt to generate an outcome. Another embodiment of outcome indicia may comprise numbered bingo or lottery type balls. It is contemplated that these balls are constructed of lightweight material such as plastic where a single numbered ball may be efficiently and randomly captured amongst a number of numbered balls circulating within a container. Further, it is contemplated that an exemplary outcome indicia may comprise a rotatable wheel mounted on a stationary axis. A person such as a dealer or player may rotate the wheel a sufficient number of revolutions in order to generate a numerical outcome. The wheel may stop and its rotational position at the time it stops in reference to a stationary reference point may generate a particular numerical outcome. It is also contemplated that an electronic random number generator may be used to display one of 36 possible outcomes by way of an LCD, LED, or other display device. Other embodiments may use indicia providing more or less outcomes than the exemplary 36 possible outcomes described in the preferred embodiments as may be contemplated by one of ordinary skill in the art. [0045]
  • When dice are used as the exemplary outcome indicia, it is contemplated that a device for mixing or tumbling the dice may be used to randomly distribute the dice prior to initiating the generation of a new outcome. It is contemplated that the mixing device may be transparent or opaque depending on the gaming operator's preferences. Further, it is contemplated that the mixing device may be covered and sealable in order to ensure a secure environment when shaking or mixing occurs by a dealer or player. The mixing device may provide a stable environment to hold dice as when the mixing device is placed on a flat surface, effectively revealing the numerical outcome of the dice. [0046]
  • In other embodiments, the dice may be colored. For example, one die may be colored red while the other colored white. It is contemplated that the die color may be used as an additional variable in providing additional outcomes. Further, the dice may be multicolored with each face displaying a unique color as a way to introduce variables in determining additional outcomes. In other embodiments, a die may have more or less than six faces. It is contemplated that color and number of faces of a die may be used as parameters in configuring different outcome rules; as a result, this may provide desirable variations in game play upon which wagers may be placed. [0047]
  • When a mixing device is not used to generate and reveal the outcome, it is contemplated other apparatus may be used to facilitate the generation of an outcome. It is contemplated a dice funneling device such as a “slide” and a physical “stop” or barrier may be used as an apparatus to direct the flow and stoppage of dice onto a playing surface or an adjacent area. Further, it is contemplated that the area in which the dice is strewn is easily visible to the dealer(s) and player(s). [0048]
  • One or more “marker(s)” or device(s) used in identifying the betting area corresponding to the realized numerical outcome may be used. A marker may be placed within an exemplary rectangular shaped betting location or other shaped betting location corresponding to the realized numerical outcome of the exemplary embodiments shown in FIG. 1 or FIGS. 2A and 2B. When the number of locations on which to place a bet increases, such as when the layout described in FIGS. 2A and 2B is replicated and further extended, multiple markers may be used to track the numerical outcome. This marker may be moved from one betting region to another as necessary. It is contemplated that the marker may be of a color, size, and shape to provide adequate visual indication of the betting location corresponding to the realized numerical outcome. [0049]
  • In one embodiment, it is contemplated that a simulation of the game may occur electronically over a computing device with display providing an alternative method by which wagering may occur by bettors as facilitated by an Internet based website server, wide area network server, local area network server, or stand alone computer with self-contained software running thereon. It is contemplated that such an electronic gaming platform may be provided by a gaming operator or other gaming facilitator. It is also contemplated that one or more bettors may participate in a game by way of interactive play provided by a local area network, wide area network, or secure Internet based connection. It is contemplated that a bettor may perform any necessary function for playing the game described herein such as wagering an specific amount of money. This may be accomplished by way of commands generated by a mouse, pointing device, keyboard, or even by voice command recognition. In order to wager, it is contemplated that a bettor may purchase bettable credits by transmitting credit or debit or like card information to the server. It is further contemplated that an account may be established at a gaming facility or at a financial institution in order to facilitate wagering over the computing device. The system may include a video representation of the layout which is displayed on a screen, under the control of a microprocessor or other electronics. It is contemplated that the dealer's functions may be substituted by a virtual dealer as when the apparatus is simulated electronically by way of a microprocessor controlled software program. The virtual dealer may provide identically similar function to what a dealer would provide in a real gaming environment at a casino. Any payout may be credited to a player's account for possible distribution to the player by way of check, credit to a credit card account, electronic deposit to a bank account, or the like. [0050]
  • In another embodiment, the game described herein is offered for play on a board game or portable felt and configured for leisure activity played by one or more players. It is contemplated the board game may comprise a portable table layout constructed of a suitable material, indicia to generate numerical outcomes such as exemplary dice, tokens or chips used as betting medium, a marker or location identifier corresponding to the numerical outcome made of suitable material, and a minimum/maximum bets sign. The portable layout may be a flexible and foldable board as found in a board game used for leisure activity. It is contemplated that such a board game may be played for entertainment at a party such as a “casino party” or like event. The indicia in a board game may be an exemplary pair of dice or some other device as was discussed previously to randomly generate numerical outcomes. [0051]
  • In a gambling environment, the gaming operator may wish to restrict bettors' wagers to a minimum and maximum amount of money. It is contemplated that the minimum and maximum amounts may vary depending on the betting regions of the layout. For example, a particular betting region may allow bets up to a fixed multiple of what is wagered in another betting region. As a consequence, it is contemplated that a gaming operator may post appropriate table top signs displaying minimum/maximum bets allowed per wager as a function of the betting region and the particular limits may be integrated into the layout. [0052]
  • FIG. 3 illustrates an operational flow diagram of an exemplary method of play of one embodiment of the game described herein. The indicia utilized in this example method of play is a pair of dice, although in other methods of play different indicia may be used. When the layout corresponds to that described in FIG. 1, a bettor may place a wager in one or more of the betting locations provided in one or more of three betting regions. If the embodiment is that described in FIGS. 2A and 2B, a bettor may place a wager in one or more betting locations provided in one or more of four betting regions. For the purpose of describing the method of play, the preferred embodiments will be used as exemplary embodiments; however, it is contemplated other embodiments may be configured without departing from the scope of the invention. Furthermore, the rectangular shaped betting locations in the preferred embodiments may be configured to be of a different size and shape in other layout. Hence the scope of the claims that follow are not limited to the particular layouts shown in FIGS. 1 and 2. [0053]
  • As shown in [0054] step 304, prior to generating a numerical outcome using indicia a bettor places a wager or wagers in one or more betting locations located in one or more of three betting regions in the embodiment of FIG. 1 or one more of the four betting regions in the embodiment of FIGS. 2A and 2B. The bets may be at a minimum amount or a maximum amount as dictated by the rules of play by the gaming operator and each betting region may have its own minimum or maximum betting amounts. In order to place a wager in the third betting region, the player and dealer insures that a corresponding wager is placed in the second betting region. The bettor may also place a wager in a fourth betting region indicated as “hardways” as shown in the layout embodiment illustrated in FIGS. 2A and 2B if such areas are provided on the gaming area layout.
  • At [0055] step 308, either a dealer or player generates a numerical outcome using the indicia, such as an exemplary pair of dice. It is contemplated that a dealer or a player adequately mixes the dice in a container and reveals the numerical outcome to all game participants. In one embodiment, a dealer or player may throw the dice onto a playing surface to generate a numerical outcome. In one embodiment a cup may be used to shake the indicia or dice. Other apparatus or methods may be used to mix and display the dice as may be contemplated by one of ordinary skill in the art.
  • At [0056] step 312, the dealer assesses the numerical outcome and places a marker on the number in the first betting region corresponding to the sum of the dice. As discussed previously, the marker may be used to identify the wagers corresponding to the realized numerical outcome. The dealer may maintain the position of the marker until all wagers in the first betting region have been reconciled.
  • At [0057] step 316, the dealer assesses whether the numerical outcome is equal to the predetermined value, in this example embodiment the value seven, which may correspond to the median numerical outcome when two dice are rolled. When the predetermined value is the numerical outcome, the process advances to step 376 in FIG. 3D. In this case, the only wager that wins corresponds to the betting location corresponding to the predetermined value in the first betting region. This is discussed in more detail in conjunction with FIG. 3D.
  • If, alternatively, at [0058] step 316 the numerical outcome is not equal to the predetermined value, then the process proceeds to step 320. At step 320, the dealer collects all losing wagers. These wagers correspond to all other betting locations in the first betting region, but outside of the betting location in the first betting region that was marked at step 312.
  • At [0059] step 324, the dealer pays all winning wagers in the first betting region placed on the betting location that corresponds with the numerical outcome generated by the indicia. In one embodiment, the payout is at even money or higher, although it is contemplated that the payout may be varied to suit the preferences of the gaming operator. The term even money is defined to mean a one to one payout ratio. Higher than even money is defined to mean greater than a one to one payout ratio. For example, an even money payout would be one dollar one for one dollar bet.
  • At [0060] step 328, the dealer may reposition the marker or otherwise designate to a betting location within the second betting region. The marker is placed on the betting location denoting the realized numerical outcome.
  • At [0061] step 332, the dealer pays all wagers corresponding to the realized numerical outcome based on the odds designated in the betting location. In other embodiments, the payout odds may be posted as in a sign or provided by way of literature or other means to a player prior to wagering.
  • At [0062] step 336, the dealer repositions the marker to a betting location corresponding to the realized numerical outcome within the third betting region. The third betting region provides additional wagering locations that are associated with betting locations within the second betting region. The wagers associated with betting in the third betting region may provide higher payouts compared to the corresponding betting locations within the second betting region.
  • At [0063] step 340, the dealer distributes payouts corresponding to the realized numerical outcome within the third region. The payout is based on predetermined odds. In one embodiment the odds comprise true odds. In another embodiment the odds are less than true odds. True odds are defined as a payout rate reflecting the actual statistical probability of the outcome occurring.
  • If at [0064] step 344, the layout has a fourth betting region described as a hardways betting region, then the process proceeds to a step 348. Otherwise, the round of play terminates at a step 346. At step 346, the dealer removes the marker from the third betting region and a new round of play commences. A new round of play commences at step 304 as was illustrated in FIG. 3A.
  • At [0065] step 348, the dealer assesses whether the dice have identical values. If both dice are identical, the process proceeds to step 352. If the dice are not identical in value (non-hardway), the process advances to step 356.
  • At [0066] step 356, a determination is made whether the outcome was a softway outcome. The term softway roll is defined to as an numeric outcome generated by numeric values which are not the same and which has a numeric value that matches the numeric value of a hardway bet. The determination of whether an outcome is a softway outcome is made on a bet by bet basis for the bets in the hardway bets region (the fourth region). Hence, a 3-3 may be considered a hardway roll for a hardway bet of a six, while a 2-4 is a softway roll since the numeric values are not identical but the total is equal to six. Note that for a particular hardway bet of eight, i.e. a bet on a 4-4 roll, a 3-3 roll or a 2-4 roll would be neither a hardway roll nor a softway roll for this bet since the total does not equal eight. If at step 356 a determination is made that the numeric outcome is a softway outcome, for a particular bet, then the operation advances to a step 360. Note that the analysis of step 356 may occur on a bet-by-bet basis.
  • At [0067] step 360 the softway outcome results in all hardway bets, i.e. those in the fourth region that are bet on a hardway bet having the same total numeric value, being designated as losing bets and hence, the dealer collects all such bets in the fourth region. Thus, if a bet is made on a 2-2 hardway outcome and a 3-1 is rolled, then the 3-1 is a softway that causes the operation to advance to step 360 and the dealer would collect as losing bets the bets bet on hardway 2-2 outcome. In one embodiment the hardway bets on different numeric totals would remain on the table. Thereafter, the operation progresses to step 362, which is discussed below.
  • Alternatively, if at step [0068] 356 a determination is made that the numeric outcome of the indicia is not a softway outcome for any of the bets in the fourth region (hardway bets), then the operation advances to step 362. At step 362, the dealer leaves the remaining hardway bets in the fourth region. Stated another way, if, for a particular hardway bet, the outcome is not a softway outcome, then the operation advances to step 362. At step 364, the operation advances to step 372.
  • Returning now to step [0069] 348, an alternative outcome may comprise that the dice or other numeric indicators display identical numeric values. If this occurs then after step 348 the operation advances to step 352 wherein the dealer repositions the marker to the appropriate betting location representing the hardway numerical outcome in the fourth betting region as shown in step 352. As indicated earlier, the fourth betting region comprises betting locations denoting particular numerical outcomes that occur when the dice or other indicia have identical values and match the hardway numeric value. In the embodiment illustrated in FIGS. 2A and 2B, there are six different betting locations each of which has a numerical outcome or value associated therewith. In other embodiment the number of hardway bets may only be limited by the indicia that are utilized.
  • Next, the process may proceed from [0070] step 352 in FIG. 3B to step 368, the dealer pays wagers associated with the realized numerical outcome, i.e. the winning bets. It is contemplated the payout amount may be based on the odds of attaining the specific numerical outcome, although the gaming operator may adjust such payout odds as necessary to meet their objectives. In one embodiment the other hardway bets located in the fourth region are not collected but instead remain on the playing surface for the next round of play. In another embodiment the non-winning hardway bets are collected as losing bets when any hardway is rolled.
  • At [0071] step 372, the dealer removes the marker from the fourth betting region and a new round of play commences. The next step would commence at step 304 as illustrated in FIG. 3A.
  • Referring back to FIG. 3A, if at [0072] step 324, the numerical outcome is equal to the predetermined value, the process proceeds to FIG. 3D at step 376. At step 376, the dealer collects all wagers placed in the first betting region that are not bet on the winning betting location. The winning betting location is the betting location that corresponds to the realized numerical outcome.
  • At [0073] steps 380, 384, and 388 the dealer sequentially collects all wagers in all betting locations from each of the second, third, and fourth betting regions. In the above steps, it is contemplated that sequence or order of collection by betting region may vary by dealer or by gaming operator policy.
  • At [0074] step 392, the dealer pays the betting location in the first betting region that corresponds to the realized numerical outcome. In this instance, the betting location corresponds to a one roll bet and hence it denotes a numerical outcome corresponding to the predetermined number. This may comprise any number and in one embodiment comprises a median value as described above.
  • At [0075] step 396, the dealer removes the marker from the first betting region, and a new round of play commences with step 304.
  • In one embodiment, the payout odds described in the aforementioned method of play provide a return to a wager that correlates to the probability of attaining a particular numerical outcome. As a consequence, it is contemplated the payout odds may be set to a desirable level by a gaming operator in order to meet its financial and or other objectives. [0076]
  • In addition to the features and variations described above, there are a number of additional or alternative features that may be incorporated into the layout and method of play of the game described herein. For example, it is contemplated that a betting location may be provided upon which to place a bet and receive a payout if a numerical outcome is above or below a particular value. This type of bet may be referred to as an over/under bet. In one embodiment, a betting location may be provided to bet on the numerical outcomes of a particular combination of outcomes over successive rolls of the dice or generation of successive numerical outcomes. [0077]
  • It is contemplated that any of the following types of bets may occur. A brief description of the type of bet is provided after some of the bet types to aid in understanding. Those technical details of bets lacking additional description are understood by those of ordinary skill in the art. [0078]
  • 1 ROLL BETS—the following bets may be made that the event specified will occur within one outcome of the indicia, such as one roll of the dice. [0079]
  • 1. SPECIFIC NUMBER [0080]
  • 2. SPECIFIC NUMBER WITH ODDS [0081]
  • 3. UNDER/OVER SPECIFIC NUMBER [0082]
  • 4. UNDER/OVER SPECIFIC NUMBER WITH ODDS [0083]
  • 5. SPECIFIC NUMBERS [0084]
  • 6. SPECIFIC NUMBERS WITH ODDS [0085]
  • 7. HARDWAYS—a bet that a specific outcome of the indicia will occur in a particular manner before other outcomes occur on the indicia. [0086]
  • 8.HARDWAYS WITH ODDS [0087]
  • 9. SPECIFIC NUMERIC OUTCOME COMBINATIONS ON THE INDICIA [0088]
  • MULTI-ROLL BETS—the following bets may be made that the event specified will occur within one or more outcome of the indicia, such as one or more rolls of the dice. [0089]
  • 1. SPECIFIC NUMBER BEFORE A DIFFERENT SPECIFIC NUMBER [0090]
  • 2. SPECIFIC NUMBER BEFORE A DIFFERENT SPECIFIC NUMBER WITH ODDS [0091]
  • 3. HARDWAY, SPECIFIC OCCURRENCE BEFORE A DIFFERENT SPECIFIC OCCURRENCE OR OCCURRENCES [0092]
  • 4. HARDWAY, SPECIFIC OCCURRENCE BEFORE A DIFFERENT SPECIFIC OCCURRENCE OR OCCURRENCES WITH ODDS [0093]
  • 5. SPECIFIC SEQUENCE OF BETS/ROLLS (I.E. 2,3,4=WINNER) WITH PERMUTATIONS OF 2 OR MORE OCCURRENCES [0094]
  • 6. SPECIFIC SEQUENCE, AS DESCRIBE ABOVE, WITH ODDS [0095]
  • 7. EVEN/ODD TOTAL—the total of the numeric value on the indicia(s) is even or odd over multiple outcomes. [0096]
  • 8. BOTH DICE EVEN/ODD OVER MULTIPLE OCCURRENCES [0097]
  • 9. DICE (OR OTHER INDICIA) DESIGNATIONS—bets may be placed over multiple rolls that distinguishable indica will result in certain outcomes. For example, dice with different colors on one or more sides may be used and bets may be made as to which colors will occur over one or more rolls. [0098]
  • 10. COLORS OR OTHER INDICATORS [0099]
  • 11. REPEATERS (I.E. 6/6 OR 1/1)—over one or more rolls the indicia come out with identical numeric values or some other combination of the numeric values. [0100]
  • 12. MULTIPLE ROLLS HAVING NUMERIC TOTALS OVER OR UNDER A PARTICULAR VALUE [0101]
  • 13. MULTIPLE ROLLS HAVING NUMERIC VALUES THAT ARE ODD OR EVEN [0102]
  • It is contemplated that the following exemplary variations may be applied to regular bets or bets with odds. In one embodiment, color or the indicia or other indicator may be used to delineate a decision variable in addition to numerical outcomes. A decision variable, such as color, may be used to generate additional outcomes, thereby increasing the total number of possible outcome selections. Furthermore, it is contemplated that a dealer may use an indicator such as a counting device to track the number of occurrences of a particular numerical outcome or combination. This may provide a visual aid to the dealer as well as to the bettors in tracking the various consecutive outcomes. [0103]
  • The following two detailed examples are provided for purposes of understanding and provide a detailed discussion one exemplary method of play. Examples will be provided for the embodiment shown in FIGS. 2A and 2B. A detailed example for the embodiment illustrated in FIG. 1 is not provided as these details are a subset of the details provided in the examples for FIGS. [0104] 2A and 2B:
  • The following detailed example illustrates a single round of play for the example layout illustrated in FIGS. 2A and 2B when the numerical outcome is not the predetermined value, in this example the value seven. [0105]
  • A player seated in one of the six illustrated positions places a $1 wager in two betting locations within the first betting (1 Roll Bets) region. The player places $1 bets corresponding to locations associated with [0106] numerical outcome number 6 and numerical outcome number 10. The player also places a $6 wager in the betting location associated with the numerical outcome number 6 in the second betting region (before-seven bets). The player also places a $5 wager in the third betting (Odds Bets) region corresponding to the $6 bet placed on numerical outcome number 6 in the second betting region. The player also places a $1 wager in the fourth betting region corresponding to the numerical outcome number 6 formed by generating two 3s on the indicia.
  • Thereafter, the dealer or player generate a numerical outcome (i.e., by shaking dice within a container). The numerical outcome generated is equal to 6 comprising two 3s. As a result, the dealer positions the marker on the [0107] number 6 betting location in the first betting area. The dealer collects the losing $1 wager from the betting location within the first betting region corresponding to the numerical outcome equal to 10.
  • Next, the dealer pays the player $5 corresponding to the $1 wager in the betting location within the first betting region corresponding to the numerical outcome equal to 6. The $5 is calculated based on 5 to 1 payout odds as may be designated on the betting location. [0108]
  • The dealer then repositions the marker to the [0109] number 6 betting location in the second betting region. The dealer pays the player $7 corresponding to the $6 wager placed by the player in the betting location within the second betting region corresponding to the numerical outcome equal to 6. The $7 is calculated based on 7 to 6 odds as designated on the betting location.
  • Subsequently, the dealer repositions the marker to the corresponding betting location in the third betting region. The dealer pays the player $6 corresponding to the $5 wager placed by the player in the betting location within the third betting region corresponding to the numerical outcome equal to 6. The $6 is calculated based on 6 to 5 odds as designated on the betting location. [0110]
  • Finally, the dealer repositions the marker to the 3/3 hardway betting location in the fourth betting region. The dealer pays the player $10 corresponding to the $1 wager placed by the player in the betting location within the fourth betting region corresponding to the numerical outcome equal to 6 comprising of two 3s. The $10 is calculated based on 10 to 1 odds as designated on the betting location. The marker is removed and a new round of play commences. [0111]
  • The following detailed example illustrates a second exemplary single round of play for the example layout illustrated in FIGS. 2A and 2B when the numerical outcome is the predetermined value, in this example the value seven. Initially, a player places a $1 wager in two betting locations within the first betting region (1 Roll Bets). The player places $1 bets corresponding to locations associated with [0112] numerical outcome number 6 and numerical outcome number 7. The player also places a $6 wager in the betting location associated with the numerical outcome number 6 in the second betting region (before-seven bets). The player also places a $5 wager in the third betting region (odds bets) corresponding to the $6 bet placed on numerical outcome number 6 in the second betting region. The player also places a $1 wager in the fourth betting region (hardway bets)corresponding to the numerical outcome number 6 generated by two 3s.
  • Thereafter, the dealer or player generates a numerical outcome. In this example, the numerical outcome is equal to the value. The dealer positions the marker on the betting location corresponding to the number seven in the first betting area. The dealer collects the losing $1 wager from the betting location within the first betting region corresponding to the numerical outcome equal to 6. [0113]
  • Next, the dealer collects the losing $6 wager from the betting location within the second betting region corresponding to the numerical outcome equal to 6. The dealer also collects the losing $5 wager from the betting location within the third betting region corresponding to the numerical outcome equal to 6. [0114]
  • The dealer collects the losing $1 wager from the betting location within the fourth betting region corresponding to the numerical outcome equal to 6 generated by the indicia both showing 3. [0115]
  • As a result, the dealer pays the player $4 corresponding to the $1 wager placed by the player in the betting location within the first betting region corresponding to the numerical outcome equal to the predetermined value of 7. The $4 is calculated based on 4 to 1 odds as designated on the betting location. The marker is removed and a new round of play commences. [0116]
  • In conclusion, it is contemplated that the gaming operator may optionally configure the payouts to provide equal to or better payoffs for the player on every single bet compared to games of the prior art. Further, it is contemplated that the spread between payout odds and true odds may be adjusted by the gaming operator to a desirable payback. The spread may be a function of the amount wagered, time of day, day of week, minimum amount wagered, the number of players participating in the game, or some other factor. It is also contemplated that the spread may be a function of the time it takes to play one round of the game. As an incentive to players, it is anticipated that in some embodiments, it is contemplated that the bettor may be awarded a payout that corresponds with true odds of the numerical outcome. The gaming operator may provide such a payout as an incentive to players to play at a particular gaming facility or casino. [0117]
  • The game disclosed herein has numerous advantages over prior art games, such as craps. To clearly distinguish the game disclosed herein, these advantages are set forth and discussed in the following text. One advantage of the game disclosed herein comprises a different bet selection than prior art craps. In particular, in one embodiment the player has the opportunity to place wagers on any number between two and twelve. Players of prior art craps are limited to place type bets with odds on the numbers four through six and eight through ten. This provided the advantage of more before-seven bets with odds. [0118]
  • Another advantage over prior art games is an ability by a player to obtain true odds on additional wagers on a previously made before-seven type wagers on any number between two and twelve. This is in contrast to prior art craps, wherein the player had no opportunity to make odds type wagers on place wagers. The provides the advantage of better payouts and odds to a player which in turn cause the game to be played more and the game to attract more patrons to a gaming establishment. [0119]
  • In addition, in one embodiment of the game described herein, the player is allowed to make true odds type wagers on previously made hardway wagers. Hence a player making a hardway wager may also place an additional odds type wager. Prior art craps does not offer this variation of allowing a hardway wager to be followed-up with an odds type bet. The provides the advantage of better payouts and odds for the player. [0120]
  • Yet another advantage of the game disclosed herein is that in one embodiment the game may be considered as crapless in that an outcome with the indicia comprising a two, three, and twelve is not a losing outcome for wagers placed on before-seven bets as is the case in prior art craps. Undesirably, in traditional craps, an outcome of a two, three, or a twelve is an unwanted roll as it may be deemed a losing roll. Providing a crapless game provides the advantage to the player of less outcomes that result in lost wagers and the advantage to the house of attracting more players. [0121]
  • Additional advantages are achieved by providing the player greater flexibility in bet selection and bet removal. For example, in one embodiment of the method described herein the player may select any before-seven type wager on a two, three, or twelve, and need not be committed to the point which was rolled as occurs in prior art craps. Thus regardless of the point that is rolled, the player may make a before-seven bet on any number, including two, three and twelve. Moreover, it is contemplated that the player may make any wager, on any betting location, at any time during game play. In addition, any bet may be made, relocated or removed between rounds of play. This is in contrast to prior art games that required that odds bets may occur only on the point or at certain points during a round of play. [0122]
  • Finally, the game described herein possesses the advantage that it is easier to understand than prior art games. For example, the layout described herein does not include betting areas that are confusing and non-intuitive. Betting regions marked Pass, Come, Field, Don't Pass, and Don't Come as may be found on a prior art craps table. These betting regions, and the rules associated therewith, are confusing to new and experienced players and may inhibit play by players. Moreover, as shown in FIG. 1 and FIG. 2, the odds associated with a betting location on the layout are clearly marked and hence players may easily ascertain the payout associated with a bet. This is in contrast to prior art layouts that did not label the odds on the table thereby forcing players to memorize the odds or trust the dealer. [0123]
  • In one or more various embodiments the method and apparatus described herein has advantages over prior art that include, but are not limited to, the present game allowing a player being able to make a before-seven type wager on any number between 2 to 12 whereas in prior art craps such bets can only be made on the [0124] values 4, 5, 6, 8, 9, 10. In addition, the present game allows a player to make a true “odds” type wager on a previously made before-seven type wager on any number between 2 to 12. In prior art craps the player was not allowed to make odds type wagers on certain bets, such as place type wagers. Another advantage of the present game is that the player is allowed to make a true odds type wager on previously made hardway type wagers. This is in contrast to prior art craps games that did not allow players to make true odds type wagers on a hardway type bet. A further advantage is that the present game is truly ‘crapless’ because rolls having numeric values of 2, 3, 12 are not losing rolls for the before-seven bets (i.e. before a predetermined number where the predetermined number is seven). In prior art craps an outcome having a numeric value of 2, 3, 12 is deemed a losing roll at certain stages of play. Yet another distinguishing feature of the present game is that the player has the option of making or not making a before-seven type wager on 2, 3, 12, as the desired winning outcome, whereas in the prior art a roll of 2, 3, 12 automatically becomes the players point. As compared to prior art craps, the present games does not include bet spaces or an ability to make bets on “Pass”, “Come”, “Field”, “Don't Pass”, “Don't Come” type bets. This great reduced confusion and speeds game play. In addition, in embodiments of the present game, the player is able to make any wager at any time during a game cycle whereas in prior art craps a specific sequence of steps and cycles was required for some wagers. As a further advantage, the present game is more user friendly than prior art games since the playing area, betting regions, and betting locations are clearly marked as such and the payout odds are also marked.
  • It will be understood that the above described arrangements of apparatus and the method therefrom are merely illustrative of applications of the principles of this invention and many other embodiments and modifications may be made without departing from the spirit and scope of the invention as defined in the claims. [0125]

Claims (34)

We claim:
1. A method of playing a wagering game utilizing indicia comprising:
receiving wagers on one or more betting locations in one or more betting regions wherein each betting location is associated with an outcome of the indicia, wherein the betting regions comprise one or more one roll bets regions, one or more before a predetermined number bets regions with associated one or more odds bet regions;
receiving at least one wager in the odds bet region;
generating a numerical outcome using the indicia after the receiving of wagers;
assessing the realized numerical outcome in relation to the wagers on the one or more betting locations;
collecting all non-winning wagers from all betting regions; and
paying all winning wagers.
2. The method of claim 1, wherein the indicia comprise dice.
3. The method of claim 1, wherein winning wagers comprise one roll bets associated on the numerical outcome.
4. The method of claim 1, further comprising a hardway betting region and wherein odds betting region is associated with the hardway betting region.
5. The method of claim 1, wherein the predetermined number comprises seven and the before a predetermined number bets comprise betting locations corresponding to numerical outcomes two through six and eight through twelve.
6. A method of playing a wagering game facilitated by a dealer(s) and played by one or more bettors comprising:
receiving one or more wagers by one or more bettors on one or more betting locations within any of a first betting region, a second betting region, or a third betting region, wherein each betting location denotes a numerical outcome;
generating one or more numerical outcomes using one or more indicia to generate a realized numerical outcome;
collecting all wagers within the first betting region except those in a betting location associated with the realized numerical outcome;
assessing if the realized numerical outcome is equal to a predetermined value;
collecting all wagers from all betting regions external to the first betting region if the realized numerical outcome is equal to the predetermined value;
paying all wagers within the first betting region corresponding to the betting location associated with the realized numerical outcome;
if the numerical outcome is not equal to the predetermined value, further comprising:
paying all wagers within the second betting region corresponding to a betting location associated with the realized numerical outcome; and
paying all wagers within the third betting region corresponding to a betting location associated with the realized numerical outcome.
7. The method of claim 6, further comprising assessing if the values of the indicia are identical; and
if the indicia are identical, the method further comprising:
paying all wagers within a fourth betting region corresponding to a betting location associated with the realized numerical outcome, and
leaving remaining wagers in the fourth betting region.
8. The method of claim 7, wherein the fourth betting region contains betting locations associated with numeric outcomes on two indicia of (1, 1), (2, 2), (3, 3), (4, 4), (5, 5), and (6, 6).
9. The method of claim 6, wherein the predetermined value comprises the value of seven.
10. The method of claim 6, wherein paying all wagers within the third betting region comprises paying true odds.
11. The method of claim 6, wherein the indicia comprises one or more decks of cards.
12. The method of claim 6, wherein the first betting region comprises betting locations labeled with numbers two through twelve.
13. The method of claim 6, wherein the numerical outcomes may comprise the values two through twelve.
14. The method of claim 6, wherein the second betting region consists of betting locations denoting the numerical values comprising 2, 3, 4, 5, 6, 8, 9, 10, 11, and 12.
15. The method of claim 6, wherein the predetermined value equals a median value of all possible outcomes of the indicia.
16. The method of claim 6, wherein the placing of wagers, the collecting of losing wagers, the paying of winning wagers is electronically simulated and played over a computing device and electronic display.
17. The method of claim 6, wherein the one or more betting regions comprises one or a number of betting locations configured for wagering that a numerical outcome is above or below one or more specific values occurring two or more consecutive times.
18. A method for offering a game comprising:
receiving one or more bets on any of one or more wagering locations on a gaming area, the wagering locations corresponding to a numeric outcome within a one roll region, a before a predetermined number region, and an odds region, wherein bets in the odds region may be made by a bettor after a bet is made in an associated location in the predetermined number region and wherein bets in the odds region may be made prior to generating a numeric outcome;
generating a numeric outcome;
providing an award to any bet placed on a wagering location that corresponds to the generated numeric outcome within the one roll region;
providing an award to any bet placed on a wagering location that corresponds to the generated numeric outcome within the before a predetermined number region; and
providing an award to any bet placed on a wagering locations in the odds region that is associated with the wagering location in the predetermined number region that corresponds to the generated numeric outcome.
19. The method of claim 18, wherein the one roll region comprises a region containing wagering locations corresponding to the numeric outcomes of two through twelve.
20. The method of claim 18, wherein the before a predetermined number region comprises a before-seven region.
21. The method of claim 18, further including receiving a hardway wager in a hardway betting region and receiving an odds wager on a hardway bet region.
22. The method of claim 18, wherein a bet on a numeric outcome in the predetermined number region comprises a bet that the indicia will generate a particular numeric outcome before generating the predetermined number.
23. The method of claim 18, wherein the odds region comprises one or more wagering locations associated with one or more before a predetermined number regions and the odds region has a different award rate than winning bets in the predetermined number region.
24. A method of providing a game comprising:
receiving one or more wagers on any of a one roll bet region, a before a predetermined number bet region, and an odds bet region, wherein each of the regions contains one or more betting locations associated with numerical values that may be generated during the game and wherein the receiving may occur either before or after generating a numeric outcome;
generating a numeric outcome;
comparing the numeric outcome to the betting locations on which wagers were placed;
providing an award to the wagers in the one roll bet region if the wagers are placed on betting locations associated with a numeric value that is identical to the numeric outcome and collecting all other wagers in the one roll bet region;
providing an award to the wagers in the before a predetermined number bet region if the wagers are placed on betting locations associated with a numeric value that is identical to the numeric outcome and leaving all other wagers in the before a predetermined number bet region but if the numeric outcome is the predetermined number then collecting all bets in the before a predetermined number bet region; and
providing an award to a wager in the odds betting region when providing an award to a corresponding wagers in the before a predetermined number bet region and collecting all wagers in the odds betting region if the numeric outcome comprises the predetermined number.
25. The method of claim 24, wherein the receiving one or more wagers further comprises receiving a wager in a hardway bet region, the hardway bet region comprised on betting location associated with a numerical value obtained by adding two equal values; and
providing an award to a wager in the hardway bet region if the numerical outcome is equal to the numerical value associated with the betting location in the hardway bet region generated by adding two identical values.
26. The method of claim 24, wherein the predetermined number is seven.
27. An apparatus for playing a game based on numerical outcomes comprising:
a playing surface comprising:
a first betting region on the playing surface comprising a number of betting locations having a first set of numerical outcomes associated therewith;
a second betting region on the playing surface comprising a number of betting locations having a first set of numerical outcomes associated therewith;
a third betting region on the playing surface comprising a number of betting locations corresponding to betting locations associated with the betting locations of the second betting region;
an indicia used in generating a numerical outcome; and
a container for mixing the indicia prior to generating the numerical outcome.
28. The apparatus of claim 27, wherein the first betting region comprises betting locations associated with numerical values comprising 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, and 12.
29. The apparatus of claim 27, wherein the second betting region consists of betting locations associated with the first betting region, but not including a predetermined value.
30. The method of claim 27, further including one or more betting regions to accept wagers that a specific numeric outcome will occurs two or more consecutive times.
31. The apparatus of claim 27, wherein the third betting region comprises a region for odds bets and each of the third betting regions is associated with one or more of the second betting regions.
32. The apparatus of claim 27, further comprising a fourth betting area on the playing surface comprising a number of betting locations denoting a fourth set of numerical outcomes.
33. The apparatus of claim 32, wherein the fourth betting region comprises betting locations for hardway bets.
34. The apparatus of claim 27, wherein the indicia comprises a pair of dice.
US10/308,352 2002-12-02 2002-12-02 Method and apparatus for wagering or entertainment based on outcomes of indicia Abandoned US20040104531A1 (en)

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US20060043671A1 (en) * 2004-08-30 2006-03-02 Ethier Stewart N No-crap craps: crapless craps done right
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US7828294B2 (en) * 2004-02-23 2010-11-09 Igt Gaming system having a dice-based game with a plurality of wager areas
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US20100078892A1 (en) * 2008-10-01 2010-04-01 Gore Jimmie D Methods And Devices For A Game Of Chance
US20100230900A1 (en) * 2009-03-16 2010-09-16 Gilberto Aguilera Rock and roll craps
US20100295246A1 (en) * 2009-04-21 2010-11-25 Don Anderson Casino Dice Game
US20240021044A1 (en) * 2021-02-11 2024-01-18 Spektra Gaming, Llc Gaming System
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Effective date: 20021126

STCB Information on status: application discontinuation

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