US20080277871A1 - Bingo Jackpot Insurance - Google Patents

Bingo Jackpot Insurance Download PDF

Info

Publication number
US20080277871A1
US20080277871A1 US11/747,803 US74780307A US2008277871A1 US 20080277871 A1 US20080277871 A1 US 20080277871A1 US 74780307 A US74780307 A US 74780307A US 2008277871 A1 US2008277871 A1 US 2008277871A1
Authority
US
United States
Prior art keywords
jackpot
bingo
insurance
player
award
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
US11/747,803
Inventor
Ken Saheki
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
WIZARD OF ODDS LLC
Original Assignee
WIZARD OF ODDS LLC
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by WIZARD OF ODDS LLC filed Critical WIZARD OF ODDS LLC
Priority to US11/747,803 priority Critical patent/US20080277871A1/en
Assigned to WIZARD OF ODDS LLC reassignment WIZARD OF ODDS LLC ASSIGNMENT OF ASSIGNORS INTEREST (SEE DOCUMENT FOR DETAILS). Assignors: SAHEKI, KEN
Publication of US20080277871A1 publication Critical patent/US20080277871A1/en
Abandoned legal-status Critical Current

Links

Images

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/06Lottos or bingo games; Systems, apparatus or devices for checking such games
    • A63F3/062Bingo games, e.g. Bingo card games
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3286Type of games
    • G07F17/329Regular and instant lottery, e.g. electronic scratch cards
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00003Types of board games
    • A63F3/00157Casino or betting games
    • A63F2003/00167Casino or betting games with a jackpot

Definitions

  • the present inventive concept relates to a wagering game, and more particularly to a game which allows a bingo player to purchase insurance so that if the player wins and has to share a prize with another player, the insurance allows the player to win the full prize.
  • Bingo is a popular game in casinos.
  • a bingo game can be played as illustrated in FIG. 1 , wherein multiple players purchase 100 a standard bingo card(s) typically using cash.
  • the bingo cards have numbers printed on them in a random or pseudo random fashion.
  • Play can begin 102 and a ball is drawn 104 and the letter/number of the ball announced.
  • Each ball has a letter/number combination and each player examines their card(s) and if any of their card(s) have the number drawn on the ball then the player marks that spot. If no player is determined 106 to get bingo, then an additional ball is drawn, and this process continues until at least one player has bingo.
  • Bingo is a predetermined sequence of marked spots on a bingo card.
  • bingo can be where the player gets five spots in a row (horizontally or vertically). Once a player is determined 106 to get bingo then it is determined 108 if more than one player got bingo on the last ball drawn. If only one player has bingo, then that player wins 110 the prize (a monetary award) for getting bingo on that game. If more than one player is determined 108 to have bingo, then the winning players (players that have bingo) have to share 112 the prize.
  • Players can also buy different levels of cards. If a player buys anything other than the lowest level then the player's win will be multiplied by a constant.
  • Sharing the prize is undesirable for players since bingo players prefer to win the entire prize themselves. Therefore, what is needed is a method whereby bingo players can avoid sharing prizes with their competitors.
  • the above aspects can be obtained by a method that includes (a) offering jackpot insurance to a first payer and selling to the first payer a first bingo card with jackpot insurance which potentially awards a jackpot amount; (b) offering jackpot insurance to a second player and selling to the second player a second bingo card without jackpot insurance which potentially awards the jackpot amount, the second bingo card without jackpot insurance selling for a lower price than the first bingo card with jackpot insurance; (c) conducting a bingo game for the jackpot amount and determining a number of winners of the jackpot amount, wherein at least the first player using the first bingo card and the second player using the second bingo card are winners; and (d) awarding the first player a first award and awarding the second player a second award, the first award being higher than the second award.
  • the above aspects can also be obtained by a method that includes (a) offering a bingo player an option to purchase a bingo card with or without jackpot insurance, the bingo card having an award amount of a jackpot amount; and (b) conducting the bingo game and determining that there are at least two winners of the bingo game which include the player; wherein, if the player purchased jackpot insurance, then the player wins the jackpot amount, wherein if the player did not purchase jackpot insurance, then the player shares the jackpot amount with other winner(s) of the bingo game.
  • the above aspects can also be obtained by a method that includes (a) selling bingo cards and conducting the bingo game; (b) identifying at least two winners of the bingo game that has a top prize of a jackpot amount; (c) determining insured players out of the at least two winners that purchased jackpot insurance associated with their winning cards which won the game and non-insured players that did not purchase jackpot insurance associated with their winning cards which won the game; (d) awarding each of the insured players the jackpot amount; and (e) awarding each of the non-insured players a shared award amount, the shared award amount computed based on the jackpot amount and a number of winners of the bingo game.
  • FIG. 1 is a flowchart illustrating a method to play a prior art bingo game
  • FIG. 2 is an exemplary bingo card, according to an embodiment
  • FIG. 3 is a flowchart illustrating an exemplary method to implement jackpot insurance, according to an embodiment.
  • FIG. 4 is a block diagram illustrating components to implement embodiments described herein.
  • Bingo is well known in the art, for example see US patent publication 2005/0255906, which is incorporated by reference herein in its entirety.
  • the present general inventive concept relates to a bingo game that can play like a standard game of bingo but can offer the players an extra option of purchasing jackpot insurance (or “bingo insurance” or “tie insurance.”)
  • Table I is a table showing the average (expected) number of people that would get bingo at the same time, according to objective and number of bingo cards being played during the game. For example, in the “single bingo” game (where a player has to mark five spots in a row or column) then if 2,000 cards are played, then on average, 2.6 people will get bingo (thus tie for the win) at the same time. If 10,000 cards are in play on the same game, then an average of 8.2 people will get bingo (thus tie for the win) at the same time. The number of ties in the latter case is more than the former case because there are more cards in play, thus mathematically it is more likely that more people will hit bingo at the same time. With more cards in play, it is also more likely that a player will hit bingo sooner than with fewer cards in play.
  • Table II illustrate a sample list of bingo games played at a particular bingo room in a casino, their respective prize pools, and their average number of winners (these are the same as in Table I). Of course prize pools can change at the bingo room's discretion. The bottom row shows the total number of expected winners in the sessions.
  • FIG. 2 is an exemplary bingo card, according to an embodiment.
  • a bingo is getting a sequence of five squares in a row, column, or diagonal.
  • Double bingo is getting two different such sequences.
  • a six pack is marking every spot in any 3 by 2 rectangle on a card.
  • a nine pack is marking any 3 by 3 square.
  • Each bingo card can be good for at least one game. For example, a card might be for a game on a six pack game, but then once a winner is found the game can continue on the same card for a nine-pack.
  • a hard way (“HW”) means that the player may not use the free square.
  • “single HW bingo” requires the player to get mark five spots in a row without using the free square, e.g., in FIG. 2 , B1, I24, N37, G48, O61 would be a “bingo” and also a “single HW bingo” since the free space is not used.
  • FIG. 3 is a flowchart illustrating an exemplary method to implement jackpot insurance, according to an embodiment.
  • the method can begin with operation 300 , which sells bingo cards with or without insurance, at the players' option.
  • Players can purchase bingo cards for games of their choice, typically at a set denomination (e.g., $0.10/card). Cards are typically sold in packs of two or more cards. For example, a player could buy a pack of 6 cards per regular game for $4, which would include a number of bingo games (for example all the games listed in Table III).
  • Each game has a respective jackpot amount associated with it (e.g., $100 to the first player that gets bingo).
  • Jackpot insurance that is associated with a bingo card (active for that card if that card wins) can be purchased in at least one of two ways. After a player purchases a bingo card, the player can pay an extra surcharge (e.g., $0.05) to add insurance to the card, upon which the bingo hall can stamp the card or otherwise mark it so that it is verified that the player purchased insurance for that card.
  • the ID number of the card can also be noted.
  • the card number is read and the system should know which type of card the player has and whether it was validated. The system can also determine whether that card had jackpot insurance associated with it (e.g., whether the player had purchases jackpot insurance for that card).
  • identifiers e.g., a serial number
  • the bingo hall can manually and/or electronically confirm that the player purchased insurance.
  • the player does not wish to purchase insurance then the set of cards can be given to the player without noting that insurance has been purchased for those cards (or noting manually or automatically that insurance has not been purchased for those cards).
  • different bingo cards can be used for cards without insurance or cards with insurance. For example, a card without insurance may cost $0.10. but a card with insurance would cost $0.15. The card with insurance would be marked accordingly.
  • the numbers for the cards without insurance and with insurance would typically still be random, in other words there would typically not be two different sets of identical cards (one with insurance, one without), although in an alternative embodiment it can be done this way.
  • the cost of the insurance can also be proportional to the level of the card. In other words, if one level of card for the same game has a double jackpot then a lowest level of card, then the insurance for the higher level card can cost more (e.g., double).
  • Insurance can be sold game by game although this may increase the transaction time. Thus, insurance can also be sold for an entire session, e.g., a one time fee for an entire session of 12 games or an entire packet of cards. Typically, the player buys the same type of cards for all games. For example, casinos may offer a packet of cards, 6 cards per game. If a packet of cards costs, for example, $4, then if the player desires insurance for the entire packet then the player can pay $6 for the packet to associate insurance with all games that are included in the packet.
  • the method can proceed to operation 302 , which conducts the bingo game.
  • This can be done as known in art. For example, random bingo balls can be drawn (each marked with a letter/number), the letter/number combination is announced, and players that have that number on their card(s) can mark (daub) their card accordingly.
  • Electronic bingo cards are known in the art and can be used with the features described herein. An electronic bingo card automatically marks a player's card(s) as each letter/number drawn is announced.
  • the method can proceed to operation 304 , which determines whether a player or players win.
  • a player wins when the player receives a predetermined pattern of marks on their card (e.g., five squares in a row, etc.)
  • a predetermined pattern of marks on their card e.g., five squares in a row, etc.
  • the player typically shouts out “bingo!” so the game can stop and the player can receive their prize. If no player has received bingo, then the method can continue to operation 302 which continues to conduct the bingo game by continuing to draw balls.
  • the method can proceed to operation 306 , which determines whether the prize needs to be shared. If there is only one winning player (player with bingo), then the jackpot (prize) does not need to be shared and the method can proceed to operation 308 , wherein the player wins the entire jackpot. In this case, it is typically irrelevant whether the winning player had insurance associated with his or her card.
  • the method can proceed to operation 310 for each winning player. It is then determined whether a winning player had purchased jackpot insurance for the bingo cards that was the current game. This can be done by inspecting the bingo card used to win, checking a list (either manually or electronically) of bingo cards that had insurance purchased for them, checking a ticket that may have been issued to indicate that jackpot insurance had been purchased for that particular card, or any other method.
  • the method can proceed to operation 314 , wherein the winning player wins the full jackpot amount. How many other players there are and whether those players purchased jackpot insurance is not relevant in determining the winning player's award amount since if he or she bought jackpot insurance for the winning card the winning player will win the full jackpot amount (e.g., $100).
  • the winning player that had purchased jackpot insurance for the winning card can win more than the jackpot amount (e.g., $110 instead of $100, or double jackpots (e.g., $200) instead of the $100 original jackpot amount).
  • cards with jackpot insurance can be offered at different jackpot amounts.
  • a standard card can be offered for $1 with a jackpot level of $50, while an insured card can be offered for $1.50 with a jackpot level of $60.
  • Jackpot awarding still operates as described herein, wherein the uninsured cards have to share among the winners.
  • the method can proceed from operation 310 to operation 312 , wherein the winning player shares the prize with other winning players. For example, if there are four winning players, and the jackpot amount is $100, then the winning player without jackpot insurance would win $25. It would typically not matter whether the other players had purchased jackpot insurance when determining the award for a player that did not purchase jackpot insurance. Thus, the other three winning players could have purchased jackpot insurance and each won $100, however, the fourth winning player did not purchase jackpot insurance and thus only wins $25.
  • jackpot insurance An example of how jackpot insurance can work is as follows. Mike, Rob, Joel, and Jason are playing just one game with one card in a single bingo with 2,000 other players in a game with a $50 jackpot. Each bingo card costs $1 for a single game of bingo, and $1.50 for the card with insurance. Jason and Mike decide to buy the insurance and each pay $1.50 for their card, while Rob and Joel decide not to buy insurance and pay $1.00 for their card. All cards are at the same level with a same jackpot amount ($50). The game is played and it turns out that Mike, Rob, and Joel are the only winners. Mike would win $50 since he bought the insurance, while Rob and Joel would each win $17 ($50/3 rounded up).
  • Mike could have won more than the original jackpot (e.g., won $75).
  • Rob and Joel could have won more than $16.66 each, since Mike had bought insurance the benefit may also spill over to other, non-insured winners as well.
  • a computer can record and store which bingo card/packs have jackpot insurance. In this way, when a player wins, it can be immediately confirmed whether that player purchased insurance or not.
  • FIG. 4 is a block diagram illustrating components to implement embodiments described herein.
  • a bingo card seller 400 sells bingo cards/packs of cards to the players.
  • Each card or pack can have an ID number associated with it so that when sold, the ID number can be entered (e.g., scanned using a barcode scanner) so that a database 402 can be updated to include that this ID number has been purchased and is active in play. If a player wins using a card that has not been validated, this may cause some type of audit to determine whether the player did indeed pay for that card and why the card was not validated.
  • the bingo award payer 404 can scan the ID number of the card to automatically query the database 402 to see if the player had purchased bingo insurance for that card.
  • the bingo payer 404 would pay the player an award based on whether the player had purchased bingo insurance or not (unless the player is the sole winner in which it is typically irrelevant whether the player had purchased bingo insurance or not).
  • a remote player 408 or players can play bingo along with other players in the physical bingo hall using a computer connected to a computer communications network 406 such as the Internet.
  • any of the operations described herein can be performed in any order and wagers can be placed/resolved in any order. Any operation described herein can also be optional. Any embodiments herein can also be played in electronic form and programs and/or data for such can be stored on any type of computer readable storage medium (e.g. CD-ROM, DVD, disk, etc.)

Abstract

A bingo game that offers players an option to purchase jackpot insurance. Typically, in the game of bingo, when multiple winners win a same jackpot, the multiple winners have to share the jackpot. This is undesirable to the winners since they would prefer to have the entire jackpot for themselves. The players can purchase jackpot insurance which allows the players to win the jackpot amount regardless of how many other winners there may be.

Description

    BACKGROUND OF THE INVENTION
  • 1. Field of the Invention
  • The present inventive concept relates to a wagering game, and more particularly to a game which allows a bingo player to purchase insurance so that if the player wins and has to share a prize with another player, the insurance allows the player to win the full prize.
  • 2. Description of the Related Art
  • Bingo is a popular game in casinos. A bingo game can be played as illustrated in FIG. 1, wherein multiple players purchase 100 a standard bingo card(s) typically using cash. The bingo cards have numbers printed on them in a random or pseudo random fashion. Play can begin 102 and a ball is drawn 104 and the letter/number of the ball announced. Each ball has a letter/number combination and each player examines their card(s) and if any of their card(s) have the number drawn on the ball then the player marks that spot. If no player is determined 106 to get bingo, then an additional ball is drawn, and this process continues until at least one player has bingo. Bingo is a predetermined sequence of marked spots on a bingo card. For example, bingo can be where the player gets five spots in a row (horizontally or vertically). Once a player is determined 106 to get bingo then it is determined 108 if more than one player got bingo on the last ball drawn. If only one player has bingo, then that player wins 110 the prize (a monetary award) for getting bingo on that game. If more than one player is determined 108 to have bingo, then the winning players (players that have bingo) have to share 112 the prize. Players can also buy different levels of cards. If a player buys anything other than the lowest level then the player's win will be multiplied by a constant.
  • Sharing the prize is undesirable for players since bingo players prefer to win the entire prize themselves. Therefore, what is needed is a method whereby bingo players can avoid sharing prizes with their competitors.
  • SUMMARY OF THE INVENTION
  • It is an aspect of the present invention to provide an improved version of bingo.
  • The above aspects can be obtained by a method that includes (a) offering jackpot insurance to a first payer and selling to the first payer a first bingo card with jackpot insurance which potentially awards a jackpot amount; (b) offering jackpot insurance to a second player and selling to the second player a second bingo card without jackpot insurance which potentially awards the jackpot amount, the second bingo card without jackpot insurance selling for a lower price than the first bingo card with jackpot insurance; (c) conducting a bingo game for the jackpot amount and determining a number of winners of the jackpot amount, wherein at least the first player using the first bingo card and the second player using the second bingo card are winners; and (d) awarding the first player a first award and awarding the second player a second award, the first award being higher than the second award.
  • The above aspects can also be obtained by a method that includes (a) offering a bingo player an option to purchase a bingo card with or without jackpot insurance, the bingo card having an award amount of a jackpot amount; and (b) conducting the bingo game and determining that there are at least two winners of the bingo game which include the player; wherein, if the player purchased jackpot insurance, then the player wins the jackpot amount, wherein if the player did not purchase jackpot insurance, then the player shares the jackpot amount with other winner(s) of the bingo game.
  • The above aspects can also be obtained by a method that includes (a) selling bingo cards and conducting the bingo game; (b) identifying at least two winners of the bingo game that has a top prize of a jackpot amount; (c) determining insured players out of the at least two winners that purchased jackpot insurance associated with their winning cards which won the game and non-insured players that did not purchase jackpot insurance associated with their winning cards which won the game; (d) awarding each of the insured players the jackpot amount; and (e) awarding each of the non-insured players a shared award amount, the shared award amount computed based on the jackpot amount and a number of winners of the bingo game.
  • These together with other aspects and advantages which will be subsequently apparent, reside in the details of construction and operation as more fully hereinafter described and claimed, reference being had to the accompanying drawings forming a part hereof, wherein like numerals refer to like parts throughout.
  • BRIEF DESCRIPTION OF THE DRAWINGS
  • Further features and advantages of the present invention, as well as the structure and operation of various embodiments of the present invention, will become apparent and more readily appreciated from the following description of the preferred embodiments, taken in conjunction with the accompanying drawings of which:
  • FIG. 1 is a flowchart illustrating a method to play a prior art bingo game;
  • FIG. 2 is an exemplary bingo card, according to an embodiment;
  • FIG. 3 is a flowchart illustrating an exemplary method to implement jackpot insurance, according to an embodiment; and
  • FIG. 4 is a block diagram illustrating components to implement embodiments described herein.
  • DESCRIPTION OF THE PREFERRED EMBODIMENTS
  • Reference will now be made in detail to the presently preferred embodiments of the invention, examples of which are illustrated in the accompanying drawings, wherein like reference numerals refer to like elements throughout.
  • Bingo is well known in the art, for example see US patent publication 2005/0255906, which is incorporated by reference herein in its entirety.
  • The present general inventive concept relates to a bingo game that can play like a standard game of bingo but can offer the players an extra option of purchasing jackpot insurance (or “bingo insurance” or “tie insurance.”)
  • In a standard game of bingo, when two or more players get bingo at the same time, the players typically have to share the prize. If the player(s) would have bought jackpot insurance when they first bought their bingo card(s) (before the bingo game started), then if two or more payers have to share a prize, each player that had purchased the jackpot insurance can still win the full prize without having to share it. If a winning player did not decide to purchase the jackpot insurance, then the player would typically still receive a same award that they would have received if no player had jackpot insurance and the prize had to be shared.
  • Table I is a table showing the average (expected) number of people that would get bingo at the same time, according to objective and number of bingo cards being played during the game. For example, in the “single bingo” game (where a player has to mark five spots in a row or column) then if 2,000 cards are played, then on average, 2.6 people will get bingo (thus tie for the win) at the same time. If 10,000 cards are in play on the same game, then an average of 8.2 people will get bingo (thus tie for the win) at the same time. The number of ties in the latter case is more than the former case because there are more cards in play, thus mathematically it is more likely that more people will hit bingo at the same time. With more cards in play, it is also more likely that a player will hit bingo sooner than with fewer cards in play.
  • TABLE I
    Game 2,000 4,000 6,000 8,000 10,000
    Single Bingo 2.622616 4.113316 5.715755 7.109159 8.197152
    Double 1.297927 1.340951 1.372797 1.385618 1.415881
    Bingo
    Triple Bingo 1.266972 1.310419 1.32576 1.340989 1.330945
    Single HW 1.492969 1.779107 2.011335 2.316677 2.602349
    Bingo
    Double HW 1.270875 1.303605 1.325104 1.347912 1.396932
    Bingo
    Triple HW 1.257416 1.273016 1.286265 1.312244 1.308565
    Bingo
    Six Pack 1.963782 2.536219 3.080042 3.678579 4.209524
    Nine Pack 1.348464 1.429668 1.465213 1.528894 1.553772
    Coverall 1.322867 1.341656 1.341537 1.348742 1.378803
  • Table II illustrate a sample list of bingo games played at a particular bingo room in a casino, their respective prize pools, and their average number of winners (these are the same as in Table I). Of course prize pools can change at the bingo room's discretion. The bottom row shows the total number of expected winners in the sessions.
  • TABLE II
    Prize
    Game Objective Pool 2000 4000 6000 8000 10000
    1 Double HW 50 1.270875 1.303605 1.325104 1.347912 1.396932
    Bingo
    2 Single Bingo 50 2.622616 4.113316 5.715755 7.109159 8.197152
    3 Double Bingo 100 1.297927 1.340951 1.372797 1.385618 1.415881
    4 Single Bingo 50 2.622616 4.113316 5.715755 7.109159 8.197152
    5 Double Bingo 100 1.297927 1.340951 1.372797 1.385618 1.415881
    6 Double Bingo 50 1.297927 1.340951 1.372797 1.385618 1.415881
    7 Triple Bingo 100 1.266972 1.310419 1.32576 1.340989 1.330945
    9 Six Pack 50 1.963782 2.536219 3.080042 3.678579 4.209524
    10 Nine Pack 100 1.348464 1.429668 1.465213 1.528894 1.553772
    11 Single HW Bingo 50 1.492969 1.779107 2.011335 2.316677 2.602349
    12 Double HW Bingo 100 1.270875 1.303605 1.325104 1.347912 1.396932
    13 Coverall 250 1.322867 1.341656 1.341537 1.348742 1.378803
    Total 1050 19.07582 23.25377 27.424 31.28488 34.5112
  • Table III takes the product of the average winners and prize pool. The total row shows how much the casino would have to pay if there were no jackpot sharing. For example, in the first game (Double HW Bingo), the prize pool is 50 and (from Table II) there would be an average of 1.27 winners with 2,000 cards being played in the game. Multiplying 1.27*50=63.5. Thus, if the casino had to pay all winners without sharing prizes in this game (Double HW Bingo with 2,000 cards), then the casino would have to pay out $63.50.
  • For example with 2000 players with jackpot sharing they pay $1050, but without it they pay $1542.47. So a fair premium to charge for the jackpot insurance with these parameters would be 46.9% to the player of the cost of the bingo cards. Thus, if a bingo card cost $100, a fair charge for the card with insurance could be $147.
  • Many players will likely decide to purchase the insurance in order to avoid having to share their jackpots with other player(s). This gives the house an increased way to make revenues, as the cost for insurance should typically be higher than the actual cost to the casino so that the casino would make a profit from the sale of insurance.
  • TABLE III
    Prize
    Game Objective Pool 2000 4000 6000 8000 10000
    1 Double HW Bingo 50 63.54377 65.18027 66.25521 67.39558 69.84658
    2 Single Bingo 50 131.1308 205.6658 285.7878 355.458 409.8576
    3 Double Bingo 100 129.7927 134.0951 137.2797 138.5618 141.5881
    4 Single Bingo 50 131.1308 205.6658 285.7878 355.458 409.8576
    5 Double Bingo 100 129.7927 134.0951 137.2797 138.5618 141.5881
    6 Double Bingo 50 64.89637 67.04756 68.63984 69.28091 70.79403
    7 Triple Bingo 100 126.6972 131.0419 132.576 134.0989 133.0945
    9 Six Pack 50 98.18911 126.8109 154.0021 183.9289 210.4762
    10 Nine Pack 100 134.8464 142.9668 146.5213 152.8894 155.3772
    11 Single HW Bingo 50 74.64845 88.95533 100.5667 115.8338 130.1175
    12 Double HW Bingo 100 127.0875 130.3605 132.5104 134.7912 139.6932
    13 Coverall 250 330.7168 335.414 335.3842 337.1854 344.7009
    Total 1050 1542.473 1767.299 1982.591 2183.444 2356.991
    Fair Insurance Cost 0.469022 0.683142 0.888182 1.07947 1.244754
  • FIG. 2 is an exemplary bingo card, according to an embodiment.
  • There are different patterns that players attempt to achieve for different games. For example, a bingo is getting a sequence of five squares in a row, column, or diagonal. Double bingo is getting two different such sequences.
  • A six pack is marking every spot in any 3 by 2 rectangle on a card. A nine pack is marking any 3 by 3 square. Each bingo card can be good for at least one game. For example, a card might be for a game on a six pack game, but then once a winner is found the game can continue on the same card for a nine-pack. A hard way (“HW”) means that the player may not use the free square.
  • Thus, “single HW bingo” requires the player to get mark five spots in a row without using the free square, e.g., in FIG. 2, B1, I24, N37, G48, O61 would be a “bingo” and also a “single HW bingo” since the free space is not used.
  • FIG. 3 is a flowchart illustrating an exemplary method to implement jackpot insurance, according to an embodiment.
  • The method can begin with operation 300, which sells bingo cards with or without insurance, at the players' option. Players can purchase bingo cards for games of their choice, typically at a set denomination (e.g., $0.10/card). Cards are typically sold in packs of two or more cards. For example, a player could buy a pack of 6 cards per regular game for $4, which would include a number of bingo games (for example all the games listed in Table III).
  • Each game has a respective jackpot amount associated with it (e.g., $100 to the first player that gets bingo). Jackpot insurance that is associated with a bingo card (active for that card if that card wins) can be purchased in at least one of two ways. After a player purchases a bingo card, the player can pay an extra surcharge (e.g., $0.05) to add insurance to the card, upon which the bingo hall can stamp the card or otherwise mark it so that it is verified that the player purchased insurance for that card. The ID number of the card can also be noted.
  • When a player has bingo the card number is read and the system should know which type of card the player has and whether it was validated. The system can also determine whether that card had jackpot insurance associated with it (e.g., whether the player had purchases jackpot insurance for that card).
  • If a player purchases insurance when a set of cards is purchased, identifiers (e.g., a serial number) of cards in the set can be recorded (manually and/or electronically) so that so that if that player wins, the bingo hall can manually and/or electronically confirm that the player purchased insurance. If the player does not wish to purchase insurance, then the set of cards can be given to the player without noting that insurance has been purchased for those cards (or noting manually or automatically that insurance has not been purchased for those cards). Alternatively, different bingo cards can be used for cards without insurance or cards with insurance. For example, a card without insurance may cost $0.10. but a card with insurance would cost $0.15. The card with insurance would be marked accordingly. The numbers for the cards without insurance and with insurance would typically still be random, in other words there would typically not be two different sets of identical cards (one with insurance, one without), although in an alternative embodiment it can be done this way.
  • The cost of the insurance can also be proportional to the level of the card. In other words, if one level of card for the same game has a double jackpot then a lowest level of card, then the insurance for the higher level card can cost more (e.g., double).
  • Insurance can be sold game by game although this may increase the transaction time. Thus, insurance can also be sold for an entire session, e.g., a one time fee for an entire session of 12 games or an entire packet of cards. Typically, the player buys the same type of cards for all games. For example, casinos may offer a packet of cards, 6 cards per game. If a packet of cards costs, for example, $4, then if the player desires insurance for the entire packet then the player can pay $6 for the packet to associate insurance with all games that are included in the packet.
  • From operation 300, the method can proceed to operation 302, which conducts the bingo game. This can be done as known in art. For example, random bingo balls can be drawn (each marked with a letter/number), the letter/number combination is announced, and players that have that number on their card(s) can mark (daub) their card accordingly. Electronic bingo cards are known in the art and can be used with the features described herein. An electronic bingo card automatically marks a player's card(s) as each letter/number drawn is announced.
  • From operation 302, the method can proceed to operation 304, which determines whether a player or players win. A player wins when the player receives a predetermined pattern of marks on their card (e.g., five squares in a row, etc.) When a player has received the predetermined pattern, the player typically shouts out “bingo!” so the game can stop and the player can receive their prize. If no player has received bingo, then the method can continue to operation 302 which continues to conduct the bingo game by continuing to draw balls.
  • If a player receives bingo (from operation 304), then the method can proceed to operation 306, which determines whether the prize needs to be shared. If there is only one winning player (player with bingo), then the jackpot (prize) does not need to be shared and the method can proceed to operation 308, wherein the player wins the entire jackpot. In this case, it is typically irrelevant whether the winning player had insurance associated with his or her card.
  • If in operation 306 it is determined that there is more than one winner of the jackpot, then the method can proceed to operation 310 for each winning player. It is then determined whether a winning player had purchased jackpot insurance for the bingo cards that was the current game. This can be done by inspecting the bingo card used to win, checking a list (either manually or electronically) of bingo cards that had insurance purchased for them, checking a ticket that may have been issued to indicate that jackpot insurance had been purchased for that particular card, or any other method.
  • If the winning player had purchased jackpot insurance, then the method can proceed to operation 314, wherein the winning player wins the full jackpot amount. How many other players there are and whether those players purchased jackpot insurance is not relevant in determining the winning player's award amount since if he or she bought jackpot insurance for the winning card the winning player will win the full jackpot amount (e.g., $100). In an alternative embodiment, the winning player that had purchased jackpot insurance for the winning card can win more than the jackpot amount (e.g., $110 instead of $100, or double jackpots (e.g., $200) instead of the $100 original jackpot amount). In an alternative embodiment, cards with jackpot insurance can be offered at different jackpot amounts. For example, a standard card can be offered for $1 with a jackpot level of $50, while an insured card can be offered for $1.50 with a jackpot level of $60. Jackpot awarding still operates as described herein, wherein the uninsured cards have to share among the winners.
  • If the winning player had not purchased jackpot insurance, then the method can proceed from operation 310 to operation 312, wherein the winning player shares the prize with other winning players. For example, if there are four winning players, and the jackpot amount is $100, then the winning player without jackpot insurance would win $25. It would typically not matter whether the other players had purchased jackpot insurance when determining the award for a player that did not purchase jackpot insurance. Thus, the other three winning players could have purchased jackpot insurance and each won $100, however, the fourth winning player did not purchase jackpot insurance and thus only wins $25.
  • An example of how jackpot insurance can work is as follows. Mike, Rob, Joel, and Jason are playing just one game with one card in a single bingo with 2,000 other players in a game with a $50 jackpot. Each bingo card costs $1 for a single game of bingo, and $1.50 for the card with insurance. Jason and Mike decide to buy the insurance and each pay $1.50 for their card, while Rob and Joel decide not to buy insurance and pay $1.00 for their card. All cards are at the same level with a same jackpot amount ($50). The game is played and it turns out that Mike, Rob, and Joel are the only winners. Mike would win $50 since he bought the insurance, while Rob and Joel would each win $17 ($50/3 rounded up).
  • In an alternative embodiment, Mike could have won more than the original jackpot (e.g., won $75). In an alternate embodiment, Rob and Joel could have won more than $16.66 each, since Mike had bought insurance the benefit may also spill over to other, non-insured winners as well.
  • It is further noted that a computer can record and store which bingo card/packs have jackpot insurance. In this way, when a player wins, it can be immediately confirmed whether that player purchased insurance or not.
  • FIG. 4 is a block diagram illustrating components to implement embodiments described herein.
  • A bingo card seller 400 sells bingo cards/packs of cards to the players. Each card or pack can have an ID number associated with it so that when sold, the ID number can be entered (e.g., scanned using a barcode scanner) so that a database 402 can be updated to include that this ID number has been purchased and is active in play. If a player wins using a card that has not been validated, this may cause some type of audit to determine whether the player did indeed pay for that card and why the card was not validated.
  • When a player purchases bingo insurance, this information can be noted by the seller 400 and transmitted to the database 402 so that if/when the purchaser (player) wins using a card, the bingo award payer 404 can scan the ID number of the card to automatically query the database 402 to see if the player had purchased bingo insurance for that card. The bingo payer 404 would pay the player an award based on whether the player had purchased bingo insurance or not (unless the player is the sole winner in which it is typically irrelevant whether the player had purchased bingo insurance or not).
  • Furthermore, a remote player 408 or players can play bingo along with other players in the physical bingo hall using a computer connected to a computer communications network 406 such as the Internet.
  • Further, the order of any of the operations described herein can be performed in any order and wagers can be placed/resolved in any order. Any operation described herein can also be optional. Any embodiments herein can also be played in electronic form and programs and/or data for such can be stored on any type of computer readable storage medium (e.g. CD-ROM, DVD, disk, etc.)
  • The many features and advantages of the invention are apparent from the detailed specification and, thus, it is intended by the appended claims to cover all such features and advantages of the invention that fall within the true spirit and scope of the invention. Further, since numerous modifications and changes will readily occur to those skilled in the art, it is not desired to limit the invention to the exact construction and operation illustrated and described, and accordingly all suitable modifications and equivalents may be resorted to, falling within the scope of the invention.

Claims (17)

1. A method to play a bingo game, the method comprising:
offering jackpot insurance to a first payer and selling to the first payer a first bingo card with jackpot insurance which potentially awards a jackpot amount;
offering jackpot insurance to a second player and selling to the second player a second bingo card without jackpot insurance which potentially awards the jackpot amount, the second bingo card without jackpot insurance selling for a lower price than the first bingo card with jackpot insurance;
conducting a bingo game for the jackpot amount and determining a number of winners of the jackpot amount, wherein at least the first player using the first bingo card and the second player using the second bingo card are winners; and
awarding the first player a first award and awarding the second player a second award, the first award being higher than the second award.
2. The method as recited in claim 1, wherein the first award is equal to the jackpot amount.
3. The method as recited in claim 1, wherein the second award is a reduced jackpot amount reduced by the number of winners of the jackpot.
4. The method as recited in claim 1, wherein the second award is the jackpot amount divided by the number of winners of the jackpot.
5. The method as recited in claim 2, wherein the second award is a reduced jackpot amount reduced by the number of winners of the jackpot.
6. The method as recited in claim 2, wherein the second award is the jackpot amount divided by the number of winners of the jackpot.
7. The method as recited in claim 1, wherein the first award is higher than the jackpot amount.
8. The method as recited in claim 7, wherein the second award is a reduced jackpot amount reduced by the number of winners of the jackpot.
9. The method as recited in claim 7, wherein the second award is the jackpot amount divided by the number of winners of the jackpot.
10. The method as recited in claim 8, wherein the second award is a reduced jackpot amount reduced by the number of winners of the jackpot.
11. The method as recited in claim 8, wherein the second award is the jackpot amount divided by the number of winners of the jackpot.
12. A method to conduct a bingo game, the method comprising:
offering a bingo player an option to purchase a bingo card with or without jackpot insurance, the bingo card having an award amount of a jackpot amount; and
conducting the bingo game and determining that there are at least two winners of the bingo game which include the player;
wherein, if the player purchased jackpot insurance, then the player wins the jackpot amount,
wherein if the player did not purchase jackpot insurance, then the player shares the jackpot amount with other winner(s) of the bingo game.
13. The method as recited in claim 12, wherein awards for the other winner(s) are computed regardless of whether the player did purchase jackpot insurance.
14. A method to determine bingo awards for a bingo game, the method comprising:
selling bingo cards and conducting the bingo game;
identifying at least two winners of the bingo game that has a top prize of a jackpot amount;
determining insured players out of the at least two winners that purchased jackpot insurance associated with their winning cards which won the game and non-insured players that did not purchase jackpot insurance associated with their winning cards which won the game;
awarding each of the insured players the jackpot amount; and
awarding each of the non-insured players a shared award amount, the shared award amount computed based on the jackpot amount and a number of winners of the bingo game.
15. The method as recited in claim 14, wherein the shared award amount is not affected by a number of insured players.
16. The method as recited in claim 14, wherein the selling sells bingo cards to players with an option surcharge for jackpot insurance.
17. The method as recited in claim 14, wherein the selling sells a first set of bingo cards with jackpot insurance and a second set of bingo cards without jackpot insurance.
US11/747,803 2007-05-11 2007-05-11 Bingo Jackpot Insurance Abandoned US20080277871A1 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
US11/747,803 US20080277871A1 (en) 2007-05-11 2007-05-11 Bingo Jackpot Insurance

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
US11/747,803 US20080277871A1 (en) 2007-05-11 2007-05-11 Bingo Jackpot Insurance

Publications (1)

Publication Number Publication Date
US20080277871A1 true US20080277871A1 (en) 2008-11-13

Family

ID=39968811

Family Applications (1)

Application Number Title Priority Date Filing Date
US11/747,803 Abandoned US20080277871A1 (en) 2007-05-11 2007-05-11 Bingo Jackpot Insurance

Country Status (1)

Country Link
US (1) US20080277871A1 (en)

Cited By (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US8157646B2 (en) 2009-04-14 2012-04-17 Igt Gaming system and method for providing a progressive award multiple times before resetting the displayed value of the provided progressive award
US8500538B2 (en) 2009-07-30 2013-08-06 Igt Bingo gaming system and method for providing multiple outcomes from single bingo pattern
US20150042042A1 (en) * 2013-08-08 2015-02-12 Angel Playing Cards Co., Ltd. Method for administrating a package of shuffled playing cards
US10878656B2 (en) * 2016-08-02 2020-12-29 Angel Playing Cards Co., Ltd. Inspection system and management system
US10874934B2 (en) 2014-03-24 2020-12-29 Angel Playing Cards Co., Ltd. System for managing packages of shuffled playing cards
US11380164B2 (en) 2016-02-01 2022-07-05 Igt Gaming system and method for providing randomly determined progressive award reset values

Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20050153771A1 (en) * 2001-08-28 2005-07-14 Manu Ghela Lottery insurance method
US20060128457A1 (en) * 2004-12-14 2006-06-15 Cannon Lee E Gaming device having a wagering game wherein a wager amount is automatically determined based on a quantity of player selections
US20060223616A1 (en) * 2000-05-01 2006-10-05 Tulley Stephen C Systems and methods wherein a lottery number combination is associated with a limited number of occurrences

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20060223616A1 (en) * 2000-05-01 2006-10-05 Tulley Stephen C Systems and methods wherein a lottery number combination is associated with a limited number of occurrences
US20050153771A1 (en) * 2001-08-28 2005-07-14 Manu Ghela Lottery insurance method
US20060128457A1 (en) * 2004-12-14 2006-06-15 Cannon Lee E Gaming device having a wagering game wherein a wager amount is automatically determined based on a quantity of player selections

Cited By (32)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US9799167B2 (en) 2009-04-14 2017-10-24 Igt Gaming system and method for providing a progressive award multiple times before resetting the displayed value of the provided progressive award
US8545316B2 (en) 2009-04-14 2013-10-01 Igt Gaming system and method for providing a progressive award multiple times before resetting the displayed value of the provided progressive award
US8157646B2 (en) 2009-04-14 2012-04-17 Igt Gaming system and method for providing a progressive award multiple times before resetting the displayed value of the provided progressive award
US9064379B2 (en) 2009-04-14 2015-06-23 Igt Gaming system and method for providing a progressive award multiple times before resetting the displayed value of the provided progressive award
US9293007B2 (en) 2009-04-14 2016-03-22 Igt Gaming system and method for providing a progressive award multiple times before resetting the displayed value of the provided progressive award
US8500538B2 (en) 2009-07-30 2013-08-06 Igt Bingo gaming system and method for providing multiple outcomes from single bingo pattern
US8821248B2 (en) 2009-07-30 2014-09-02 Igt Bingo gaming system and method for providing multiple outcomes from single bingo pattern
US11557181B2 (en) * 2013-08-08 2023-01-17 Angel Group Co., Ltd. Method for administering a package of shuffled playing cards
US10546465B2 (en) * 2013-08-08 2020-01-28 Angel Playing Cards Co., Ltd. Method for administrating a package of shuffled playing cards
US10553078B2 (en) * 2013-08-08 2020-02-04 Angel Playing Cards Co., Ltd. Method for administrating a package of shuffled playing cards
US10607452B2 (en) 2013-08-08 2020-03-31 Angel Playing Cards Co., Ltd. Method for administering a package of shuffled playing cards
US10748386B2 (en) * 2013-08-08 2020-08-18 Angel Playing Cards Co., Ltd. Method for administrating a package of shuffled playing cards
US10755532B2 (en) * 2013-08-08 2020-08-25 Angel Playing Cards Co., Ltd. Method for administering a package of shuffled playing cards
US11810431B2 (en) * 2013-08-08 2023-11-07 Angel Group Co., Ltd. Method for administering a package of shuffled playing cards
US20220351585A1 (en) * 2013-08-08 2022-11-03 Angel Group Co., Ltd. Method for administering a package of shuffled playing cards
US20230169832A1 (en) * 2013-08-08 2023-06-01 Angel Group Co., Ltd. Method for administering a package of shuffled playing cards
US11615679B2 (en) * 2013-08-08 2023-03-28 Angel Group Co., Ltd. Method for administering a package of shuffled playing cards
US20210343123A1 (en) * 2013-08-08 2021-11-04 Angel Group Co., Ltd. Method for administering a package of shuffled playing cards
US11210908B2 (en) * 2013-08-08 2021-12-28 Angel Group Co., Ltd. Method for administering a package of shuffled playing cards
US20150042042A1 (en) * 2013-08-08 2015-02-12 Angel Playing Cards Co., Ltd. Method for administrating a package of shuffled playing cards
US20220122427A1 (en) * 2013-08-08 2022-04-21 Angel Group Co., Ltd. Method for administering a package of shuffled playing cards
US20220351586A1 (en) * 2013-08-08 2022-11-03 Angel Group Co., Ltd. Method for administering a package of shuffled playing cards
US10874934B2 (en) 2014-03-24 2020-12-29 Angel Playing Cards Co., Ltd. System for managing packages of shuffled playing cards
US11380164B2 (en) 2016-02-01 2022-07-05 Igt Gaming system and method for providing randomly determined progressive award reset values
US11735005B2 (en) 2016-02-01 2023-08-22 Igt Gaming system and method for providing randomly determined progressive award reset values
US20210407253A1 (en) * 2016-08-02 2021-12-30 Angel Group Co., Ltd. Inspection system and management system
US20210158654A1 (en) * 2016-08-02 2021-05-27 Angel Playing Cards Co., Ltd. Inspection system and management system
US11631299B2 (en) * 2016-08-02 2023-04-18 Angel Group Co., Ltd. Inspection system and management system
US20230162566A1 (en) * 2016-08-02 2023-05-25 Angel Group Co., Ltd. Inspection system and management system
US10916089B2 (en) * 2016-08-02 2021-02-09 Angel Playing Cards Co., Ltd. Inspection system and management system
US10878656B2 (en) * 2016-08-02 2020-12-29 Angel Playing Cards Co., Ltd. Inspection system and management system
US11842606B2 (en) * 2016-08-02 2023-12-12 Angel Group Co., Ltd. Inspection system and management system

Similar Documents

Publication Publication Date Title
US11813535B2 (en) Amusement devices including simulated court games or athletic events
US6547247B2 (en) Playing cards and method for playing card games therewith
AU2022202673B2 (en) Card game with rake
US6854731B2 (en) Method and device for playing an improved game of blackjack
US7584965B2 (en) Lottery game system and method
AU2018204869A1 (en) Fantasy gaming
US20070026940A1 (en) Gaming method
US20080006996A1 (en) Method for making a secondary wager on a primary game of chance
MX2007006905A (en) Lottery game.
US20110001288A1 (en) Bet the house blackjack
US20150151190A1 (en) Suit match card game
US20040092301A1 (en) Method of electronically playing a casino card game
US20070170652A1 (en) Poker game variants and methods thereof
US20080277871A1 (en) Bingo Jackpot Insurance
US20130300063A1 (en) Wagering game and table
US20070194532A1 (en) Wagering Game With Player Selected Cards
US20120068409A1 (en) Method For Playing A Card Game
US20080150233A1 (en) Method of conducting a card game
US9728042B1 (en) Wagering on event with random winning condition
WO2008089562A2 (en) A system and method for wagering on racing games
US10413801B2 (en) Golf scoring card and systems and methods for using the same
US20170304711A1 (en) Blackjack Variations

Legal Events

Date Code Title Description
AS Assignment

Owner name: WIZARD OF ODDS LLC, NEVADA

Free format text: ASSIGNMENT OF ASSIGNORS INTEREST;ASSIGNOR:SAHEKI, KEN;REEL/FRAME:019427/0405

Effective date: 20070518

STCB Information on status: application discontinuation

Free format text: ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION