US20090137315A1 - Game console remote controller integration - Google Patents

Game console remote controller integration Download PDF

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Publication number
US20090137315A1
US20090137315A1 US11/998,112 US99811207A US2009137315A1 US 20090137315 A1 US20090137315 A1 US 20090137315A1 US 99811207 A US99811207 A US 99811207A US 2009137315 A1 US2009137315 A1 US 2009137315A1
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US
United States
Prior art keywords
controller
transmitter
game console
control signals
socket
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
US11/998,112
Inventor
Shing-Wai David Wu
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
MADCOW INTERNATIONAL GROUP Ltd
Original Assignee
MADCOW INTERNATIONAL GROUP Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by MADCOW INTERNATIONAL GROUP Ltd filed Critical MADCOW INTERNATIONAL GROUP Ltd
Priority to US11/998,112 priority Critical patent/US20090137315A1/en
Assigned to MADCOW INTERNATIONAL GROUP LIMITED reassignment MADCOW INTERNATIONAL GROUP LIMITED ASSIGNMENT OF ASSIGNORS INTEREST (SEE DOCUMENT FOR DETAILS). Assignors: WU, SHING-WAI DAVID
Publication of US20090137315A1 publication Critical patent/US20090137315A1/en
Abandoned legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • A63F13/235Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console using a wireless connection, e.g. infrared or piconet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1006Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals having additional degrees of freedom
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1025Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1043Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details

Definitions

  • the present invention relates to remote controllers for video game consoles.
  • the invention more particularly although not exclusively relates to the integration of several remote controllers for use with the NintendoTM WiiTM console.
  • Sony PlayStationTM, Microsoft XboxTM and Nintendo WiiTM are popular video game console systems with which interactive video games are played.
  • Such systems have various controller devices such as joysticks, remote controllers, steering wheels and other input devices.
  • the Nintendo WiiTM console receives wireless signals from a hand-held remote controller.
  • An optional feature for connection by cable to the wireless remote controller is known as a “NunchukTM attachment”.
  • a NunchukTM attachment 10 is shown connected by its cable 12 to a standard WiiTM remote controller 11 in FIG. 1 .
  • the standard remote controller 11 is provided with a socket 14 into which the plug 13 upon cable 12 is inserted. It is intended that the user hold and manipulate the remote controller 11 with one hand and the NunchukTM attachment 10 with the other hand.
  • the cable extending between the two hand-held controllers is cumbersome and can therefore interfere with gameplay.
  • a system for controlling a game console comprising:
  • the receiver is plugged into the first controller.
  • the second controller is plugged into the second transmitter.
  • the system further comprises clock a cradle for receiving the second controller.
  • the second transmitter is located in the cradle.
  • the second transmitter comprises a socket
  • the second controller has extending from it a cable having a plug inserted into the socket.
  • the cradle comprises a cover for covering at least a portion of the cable.
  • a set of components for use with proprietary game console controllers including: a first hand-held controller comprising a first transmitter for wirelessly transmitting first control signals corresponding to user-input at the first controller to the game console, and a socket; and a second hand-held controller comprising a cable with a plug for insertion into the socket of the first controller whereupon the first transmitter would hereinbefore relay second control signals corresponding to user-input at the second controller via the cable, plug and socket to the game console;
  • the set of components comprising:
  • the cradle comprises a cover for covering at least a portion of the cable.
  • FIG. 2 is a schematic perspective illustration of add-on apparatus for use with a Nintendo WiiTM console remote controller and NunchukTM attachment;
  • FIG. 3 is a schematic perspective illustration showing the add-on apparatus of FIG. 2 together with the proprietary NintendoTM remote controller and NunchukTM;
  • FIG. 4 is a schematic perspective illustration showing the proprietary devices having the add-on apparatus attached thereto in use.
  • FIG. 2 of the accompanying drawings there is depicted schematically a cradle 15 having an opening 16 and a cover 17 which is typically snap-engaged upon the cradle.
  • a socket 18 At the proximal end of the cradle/cover there is a socket 18 .
  • a battery cover 22 At the bottom of the cradle, there is provided a battery cover 22 over a battery compartment (not shown).
  • a receiver 19 having an electrical plug 20 .
  • Plug 20 is provided with a pin-configuration corresponding to that of standard plug 13 shown in FIG. 1 .
  • FIG. 3 shows cradle 15 having its cover 17 removed to reveal a transmitter 21 situated therebeneath. It is into the transmitter 21 that the socket 18 extends.
  • the cradle 15 receives the proprietary NunchukTM attachment 10 .
  • the standard cable 12 is ravelled up somewhat about the NunchukTM attachment 10 and/or between the NunchukTM 10 and the transmitter 21 and packed into the space to be concealed by the cover 17 .
  • a length of the cable 12 extends from the cradle to enable the plug 13 to be inserted into socket 18 as depicted.
  • FIG. 3 also shows the receiver 19 having its plug 20 aligned for engagement with socket 14 of the remote controller 11 .
  • the transmitter 21 and receiver 19 typically communicate wirelessly with one another in the 2.4 GHz multi-channel RF bandwidth of 2402-2478 MHz.
  • Both the transmitter and receiver include batteries and battery state indication LEDs to indicate (perhaps by flashing) when battery replacement is required.
  • the NunchukTM attachment 10 is received by the cradle 15 in such manner that its control switch is exposed for a user-manipulation at the opening 16 .
  • the remote controller 11 together with its attached receiver 19 is manipulated by one hand, whereas the NunchukTM attachment 10 together with cradle 15 and cover 15 (concealing the transmitter 21 ) is manipulated by the other hand without a cumbersome wire extending between the two hand-held devices.
  • the cradle 15 and transmitter 21 could be so configured that no length of cable 12 need be exposed outside of the cradle.

Abstract

A set of components is designed for use with proprietary game console controllers. The proprietary controllers include a first hand-held controller having a transmitter for wirelessly transmitting first control signals corresponding to user-input at the first controller to the game console. It also includes a socket. A second hand-held controller has a cable with a plug which would ordinarily be inserted into the socket of the first controller whereupon the first transmitter would hereinbefore relay second control signals corresponding to user-input at the second controller via the cable to the game console. The set of components “unties” the two controllers and includes a wireless receiver having a plug for insertion to the socket; a cradle for receiving the second controller and including a second transmitter having a second socket into which the plug of the cable is received. The second transmitter transmits the second control signals. The receiver is tuned to receive the second control signals and the first transmitter also transmits the second control signals to the game console.

Description

    BACKGROUND OF THE INVENTION
  • The present invention relates to remote controllers for video game consoles. The invention more particularly although not exclusively relates to the integration of several remote controllers for use with the Nintendo™ Wii™ console.
  • Sony PlayStation™, Microsoft Xbox™ and Nintendo Wii™ are popular video game console systems with which interactive video games are played. Such systems have various controller devices such as joysticks, remote controllers, steering wheels and other input devices.
  • The Nintendo Wii™ console receives wireless signals from a hand-held remote controller. An optional feature for connection by cable to the wireless remote controller is known as a “Nunchuk™ attachment”. A Nunchuk™ attachment 10 is shown connected by its cable 12 to a standard Wii™ remote controller 11 in FIG. 1. The standard remote controller 11 is provided with a socket 14 into which the plug 13 upon cable 12 is inserted. It is intended that the user hold and manipulate the remote controller 11 with one hand and the Nunchuk™ attachment 10 with the other hand.
  • The cable extending between the two hand-held controllers is cumbersome and can therefore interfere with gameplay.
  • OBJECTS OF THE INVENTION
  • It is an object of the present invention to overcome or substantially ameliorate the above disadvantage and/or more generally to provide improved integration of a pair of controller devices for a game console.
  • DISCLOSURE OF THE INVENTION
  • There is disclosed herein a system for controlling a game console, comprising:
      • a first hand-held controller comprising a first transmitter for wirelessly transmitting first control signals corresponding to user input at the first controller to the game console, and a receiver; and
      • a second hand-held controller comprising a transmitter for wirelessly transmitting second control signals corresponding to user input at the second controller to the receiver of the first controller; wherein:
      • the receiver is tuned to receive said second control signals from the second transmitter, and the first transmitter also transmits the second control signals to the game console.
  • Preferably, the receiver is plugged into the first controller.
  • Preferably, the second controller is plugged into the second transmitter.
  • Typically, the system further comprises clock a cradle for receiving the second controller.
  • Preferably, the second transmitter is located in the cradle.
  • Preferably, the second transmitter comprises a socket, and the second controller has extending from it a cable having a plug inserted into the socket.
  • Preferably, the cradle comprises a cover for covering at least a portion of the cable.
  • There is further disclosed herein a set of components for use with proprietary game console controllers, the proprietary game console controllers including: a first hand-held controller comprising a first transmitter for wirelessly transmitting first control signals corresponding to user-input at the first controller to the game console, and a socket; and a second hand-held controller comprising a cable with a plug for insertion into the socket of the first controller whereupon the first transmitter would hereinbefore relay second control signals corresponding to user-input at the second controller via the cable, plug and socket to the game console; the set of components comprising:
      • a wireless receiver having a plug for insertion to the socket;
      • a cradle for receiving the second controller and including a second transmitter having a second socket into which the plug of the cable is received, the second transmitter transmitting said second control signals; wherein
      • the receiver is tuned to receive the second control signals and wherein the first transmitter also transmits the second control signals to the game console.
  • Preferably, the cradle comprises a cover for covering at least a portion of the cable.
  • BRIEF DESCRIPTION OF THE DRAWINGS
  • A preferred form of the present invention will now be described by way of example with reference to the accompanying drawings, wherein:
  • FIG. 2 is a schematic perspective illustration of add-on apparatus for use with a Nintendo Wii™ console remote controller and Nunchuk™ attachment;
  • FIG. 3 is a schematic perspective illustration showing the add-on apparatus of FIG. 2 together with the proprietary Nintendo™ remote controller and Nunchuk™; and
  • FIG. 4 is a schematic perspective illustration showing the proprietary devices having the add-on apparatus attached thereto in use.
  • DESCRIPTION OF THE PREFERRED EMBODIMENT
  • In FIG. 2 of the accompanying drawings there is depicted schematically a cradle 15 having an opening 16 and a cover 17 which is typically snap-engaged upon the cradle. At the proximal end of the cradle/cover there is a socket 18. At the bottom of the cradle, there is provided a battery cover 22 over a battery compartment (not shown). Also depicted in FIG. 2 is a receiver 19 having an electrical plug 20. Plug 20 is provided with a pin-configuration corresponding to that of standard plug 13 shown in FIG. 1.
  • FIG. 3 shows cradle 15 having its cover 17 removed to reveal a transmitter 21 situated therebeneath. It is into the transmitter 21 that the socket 18 extends. The cradle 15 receives the proprietary Nunchuk™ attachment 10. The standard cable 12 is ravelled up somewhat about the Nunchuk™ attachment 10 and/or between the Nunchuk™ 10 and the transmitter 21 and packed into the space to be concealed by the cover 17. A length of the cable 12 extends from the cradle to enable the plug 13 to be inserted into socket 18 as depicted.
  • FIG. 3 also shows the receiver 19 having its plug 20 aligned for engagement with socket 14 of the remote controller 11. The transmitter 21 and receiver 19 typically communicate wirelessly with one another in the 2.4 GHz multi-channel RF bandwidth of 2402-2478 MHz.
  • Both the transmitter and receiver include batteries and battery state indication LEDs to indicate (perhaps by flashing) when battery replacement is required.
  • As shown in FIG. 4, the Nunchuk™ attachment 10 is received by the cradle 15 in such manner that its control switch is exposed for a user-manipulation at the opening 16.
  • The remote controller 11 together with its attached receiver 19 is manipulated by one hand, whereas the Nunchuk™ attachment 10 together with cradle 15 and cover 15 (concealing the transmitter 21) is manipulated by the other hand without a cumbersome wire extending between the two hand-held devices.
  • It should be appreciated that modifications and alterations obvious to those skilled in the art are not to be considered as beyond the present invention. For example, the cradle 15 and transmitter 21 could be so configured that no length of cable 12 need be exposed outside of the cradle.

Claims (9)

1. A system for controlling a game console, comprising:
a first hand-held controller comprising a first transmitter for wirelessly transmitting first control signals corresponding to user input at the first controller to the game console, and a receiver; and
a second hand-held controller comprising a transmitter for wirelessly transmitting second control signals corresponding to user input at the second controller to the receiver of the first controller; wherein:
the receiver is tuned to receive said second control signals from the second transmitter, and the first transmitter also transmits the second control signals to the game console.
2. The system of claim 1, wherein the receiver is plugged into the first controller.
3. The system of claim 1, wherein the second controller is plugged into the second transmitter.
4. The system of claim 3, further comprising a cradle for receiving the second controller.
5. The system of claim 4, wherein the second transmitter is located in the cradle.
6. The system of claim 5, wherein the second transmitter comprises a socket, and the second controller has extending from it a cable having a plug inserted into the socket.
7. The system of claim 6, wherein the cradle comprises a cover for covering at least a portion of the cable.
8. A set of components for use with proprietary game console controllers, the proprietary game console controllers including: a first hand-held controller comprising a first transmitter for wirelessly transmitting first control signals corresponding to user-input at the first controller to the game console, and a socket; and a second hand-held controller comprising a cable with a plug for insertion into the socket of the first controller whereupon the first transmitter would hereinbefore relay second control signals corresponding to user-input at the second controller via the cable, plug and socket to the game console; the set of components comprising:
a wireless receiver having a plug for insertion to the socket;
a cradle for receiving the second controller and including a second transmitter having a second socket into which the plug of the cable is received, the second transmitter transmitting said second control signals; wherein
the receiver is tuned to receive the second control signals and wherein the first transmitter also transmits the second control signals to the game console.
9. The set of components of claim 8, wherein the cradle comprises a cover for covering at least a portion of the cable.
US11/998,112 2007-11-28 2007-11-28 Game console remote controller integration Abandoned US20090137315A1 (en)

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Application Number Priority Date Filing Date Title
US11/998,112 US20090137315A1 (en) 2007-11-28 2007-11-28 Game console remote controller integration

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Application Number Priority Date Filing Date Title
US11/998,112 US20090137315A1 (en) 2007-11-28 2007-11-28 Game console remote controller integration

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Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20120295707A1 (en) * 2010-02-05 2012-11-22 Capcom Co., Ltd. Computer and recording medium
US20120295712A1 (en) * 2010-02-04 2012-11-22 Capcom Co., Ltd. Computer and recording medium
US20130281215A1 (en) * 2012-04-20 2013-10-24 Empire Technology Development Llc Online game experience using multiple devices
US20210178253A1 (en) * 2017-12-19 2021-06-17 Activision Publishing, Inc. Synchronized, Fully Programmable Game Controllers

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US5605505A (en) * 1994-02-25 1997-02-25 Lg Electronics Co., Ltd. Two-player game playing apparatus using wireless remote controllers
US6280327B1 (en) * 1998-06-05 2001-08-28 Arista Interactive Llc Wireless game control units
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US20050170889A1 (en) * 2004-01-30 2005-08-04 Microsoft Corporation Game controller that converts between wireless operation and wired operation
US6992462B1 (en) * 2005-01-31 2006-01-31 Intec, Inc. Video game controller with rechargeable battery system
US20080122173A1 (en) * 2006-11-25 2008-05-29 Harris Curtis J Form-fitting electronic game controller cover
US20080146339A1 (en) * 2006-12-14 2008-06-19 Arlen Lynn Olsen Massive Multiplayer Online Sports Teams and Events
US7731191B2 (en) * 2006-02-10 2010-06-08 Ippasa, Llc Configurable manual controller

Patent Citations (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5046739A (en) * 1990-10-31 1991-09-10 Dynasound Organizer, Inc. Ergonomic handle for game controller
US5605505A (en) * 1994-02-25 1997-02-25 Lg Electronics Co., Ltd. Two-player game playing apparatus using wireless remote controllers
US6280327B1 (en) * 1998-06-05 2001-08-28 Arista Interactive Llc Wireless game control units
US20040152515A1 (en) * 2003-02-05 2004-08-05 Logitech Europe S.A. Cordless game controller system
US20040222970A1 (en) * 2003-05-09 2004-11-11 Microsoft Corporation Controller with removably attachable text input device
US20050170889A1 (en) * 2004-01-30 2005-08-04 Microsoft Corporation Game controller that converts between wireless operation and wired operation
US6992462B1 (en) * 2005-01-31 2006-01-31 Intec, Inc. Video game controller with rechargeable battery system
US7731191B2 (en) * 2006-02-10 2010-06-08 Ippasa, Llc Configurable manual controller
US20080122173A1 (en) * 2006-11-25 2008-05-29 Harris Curtis J Form-fitting electronic game controller cover
US20080146339A1 (en) * 2006-12-14 2008-06-19 Arlen Lynn Olsen Massive Multiplayer Online Sports Teams and Events

Cited By (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20120295712A1 (en) * 2010-02-04 2012-11-22 Capcom Co., Ltd. Computer and recording medium
EP2533132A1 (en) * 2010-02-04 2012-12-12 Capcom Co., Ltd. Computer, and recording medium
EP2533132A4 (en) * 2010-02-04 2013-12-04 Capcom Co Computer, and recording medium
US20120295707A1 (en) * 2010-02-05 2012-11-22 Capcom Co., Ltd. Computer and recording medium
US20130281215A1 (en) * 2012-04-20 2013-10-24 Empire Technology Development Llc Online game experience using multiple devices
US9713765B2 (en) * 2012-04-20 2017-07-25 Empire Technology Development Llc Online game experience using multiple devices
US10300378B2 (en) 2012-04-20 2019-05-28 Empire Technology Development Llc Online game experience using multiple devices
US20210178253A1 (en) * 2017-12-19 2021-06-17 Activision Publishing, Inc. Synchronized, Fully Programmable Game Controllers
US11911689B2 (en) * 2017-12-19 2024-02-27 Activision Publishing, Inc. Synchronized, fully programmable game controllers

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AS Assignment

Owner name: MADCOW INTERNATIONAL GROUP LIMITED, CHINA

Free format text: ASSIGNMENT OF ASSIGNORS INTEREST;ASSIGNOR:WU, SHING-WAI DAVID;REEL/FRAME:020210/0422

Effective date: 20071128

STCB Information on status: application discontinuation

Free format text: ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION