US20100308538A1 - Spin to win - Google Patents

Spin to win Download PDF

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Publication number
US20100308538A1
US20100308538A1 US12/455,663 US45566309A US2010308538A1 US 20100308538 A1 US20100308538 A1 US 20100308538A1 US 45566309 A US45566309 A US 45566309A US 2010308538 A1 US2010308538 A1 US 2010308538A1
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US
United States
Prior art keywords
bets
spin
blue
red
numbers
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
US12/455,663
Inventor
Gilberto Aguilera
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to US12/455,663 priority Critical patent/US20100308538A1/en
Publication of US20100308538A1 publication Critical patent/US20100308538A1/en
Abandoned legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/16Spinning-top games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H1/00Tops

Definitions

  • Bets are accepted for larger amounts than the minimum up to the maximum of 5 thousand dollars except as provided below.
  • Bets on 3 are FIVE dollars each, these bets are awarded three spins, if in their 1st, 2nd, or 3rd spin they do not win, they do not lose either. They are given a stand off, and await the next spin for a decision.
  • Players may take odds on their bets on 3, before the second spin and again before the third spin; these additional odds bets may be less but not more than 3 times the amount of the original bet for a total maximum of 35 dollars.
  • the dealer keeps track of the number of spins.
  • a spin that lands on red decides the outcome of bets on red, and the bets on blue await the next spin for a decision. Conversely a spin that lands on blue decides the result of bets on blue, and all bets on red await the next spin for a decision.
  • Bets on Red Blue Are paid 1 1 even money 2 2 2 for 1 3 3 even money (odds accepted) 4 4 4 for 1 5 5 5 for 1 6 6 11 for 1
  • red bets on red number win When top lands on a specific red number bets on that red number win, all other red bets lose, except for bets on red 3 in their 1st, 2nd, and 3rd spins; all bets on blue await the next spin for a decision.
  • the management retains unrestricted rights to establish all pay offs.
  • the management retains also the right to change above rules and format with the prior written consent of the Inventor.
  • the value of the chips is the price paid.
  • the dealer spins the top and when the top comes to a rest, it lands either on the red or on the blue half of the circle; this result must be explicit and clear, if it is not so, then the spin must be repeated.
  • FIG. 1 Table
  • This drawing illustrates the 13 players' stations, the sunken or recessed area in which the top spins, and the dealers' location.
  • FIG. 2 Players' Station
  • This drawing indicates how each of the 13 players' stations is divided into two halves, one half color printed red and the other half color printed blue, also shown are a total of 12 numbers within circles in two rows, one row contains the numbers 1 through 6 in red and one row displays the numbers 1 through 6 blue, players' bets are placed on these circles.
  • FIG. 3 Front view of top
  • FIG. 4 Perspective of top

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Toys (AREA)

Abstract

Spin to Win is a novel game of chance introducing a spinning, twirling top 1″ high×¾″ wide with an upper stem or spindle which is held with thumb and middle fingers and with a quick twisting motion is made to spin into an area 8″ in diameter which is sunken or recessed to maintain top spinning within boundaries; this 8″ diameter area is divided into two halves, one half color printed red, the other half color printed blue; the six sided top displays different numbers on each one of its sides: 1, 2, 3, 4, 5, and 6; these numbers match twelve numbers within circles located on table surface where players bets are placed; six of those numbers circled are color printed red, the other six are color printed blue; a spin landing on red decides red bets, and a spin landing on blue decides blue bets.

Description

  • EQUIPMENT:
  • a) The table:
      • Half-moon shaped, providing a railing that rises 2″ above its surface.
  • Dimensions
    14 Ft. wide
     6 Ft. deep
    38″ high
      • The table accommodates 13 players' stations, each station represented by a triangle 8″ high, each triangle is divided in two halves, one color coded red and the other half color coded blue; each half in turn, contains six circles numbered 1, 2, 3, 4, 5, and 6; players place their bets in any one of 6 red circles or any one of 6 blue circles, see FIG. 2
      • At mid-center of the table, in front of the dealer is featured an 8″ diameter circle, sunken or recessed 2″ below the level of the table surface; this is the area where the dealer spins the top, the recess prevents the top from spinning out of bounds. This recessed circle is also divided in two halves, one half color coded red and the other half color coded blue.
  • b) The Top:
      • Our top is a twirling or spinning top featuring six sides, each side 1″ high×¾″ wide; each side displays a different number from 1 to 6; the dealer holds the top by its upper stem with his thumb and middle fingers and with a quick twisting motion makes the top spin in the recessed area of the table.
  • RULES OF SPIN TO WIN
  • Table limits
    Minimum
    5 dollars
    Maximum 5 thousand dollars
  • All bets are ONE dollar except as otherwise provided below.
  • All bets are ONE spin bets except as otherwise provided below.
  • Either ONE or more 5 dollars bets, or FIVE or more separate ONE dollar bets meet the required minimum.
  • Bets are accepted for larger amounts than the minimum up to the maximum of 5 thousand dollars except as provided below.
  • Only the dealer spins the top.
  • The two colors red and blue within the recessed area function separately, results on red have no effect on blue and vice versa.
  • Except for bets on 3 which are limited to a maximum total of 35 dollar, all other bets are accepted for larger amounts up to the maximum of 5 thousand dollars.
  • SPECIAL FEATURES:
  • Bets on 3 are FIVE dollars each, these bets are awarded three spins, if in their 1st, 2nd, or 3rd spin they do not win, they do not lose either. They are given a stand off, and await the next spin for a decision.
  • Players may take odds on their bets on 3, before the second spin and again before the third spin; these additional odds bets may be less but not more than 3 times the amount of the original bet for a total maximum of 35 dollars.
  • If not won in their 4th spin then these bets lose.
  • The dealer keeps track of the number of spins.
  • A spin that lands on red decides the outcome of bets on red, and the bets on blue await the next spin for a decision. Conversely a spin that lands on blue decides the result of bets on blue, and all bets on red await the next spin for a decision.
  • Specific Examples
  • a) If uppermost side of top is 4 and its has clearly landed on red all bets on red 4 win, and all other bets on red lose, except bets on 3 in their 1st, 2nd, and 3rd spins. Bets on blue await the next spin for a decision.
  • b) If uppermost side of top is 6 and it has clearly landed on blue all bets on blue 6 win and all other bets on blue lose except bets on 3 in their 1st, 2nd, and 3rd spins. Bets on red await the next spin for a decision.
  • After each spin when tops comes to a rest result must be clear and explicit either red or blue, landings over a line or unclear must be repeated.
  • PAY OFFS:
  • Bets on
    Red Blue Are paid
    1 1 even money
    2 2 2 for 1
    3 3 even money
    (odds accepted)
    4 4 4 for 1
    5 5 5 for 1
    6 6 11 for 1 
  • When top lands on a specific red number bets on that red number win, all other red bets lose, except for bets on red 3 in their 1st, 2nd, and 3rd spins; all bets on blue await the next spin for a decision.
  • If top lands on a specific blue number bets on that blue number win, all other blue bets lose, except for bets on blue 3 in their 1st, 2nd, and 3rd spins; in this turn all bets on red await the next spin for a decision.
  • The management retains unrestricted rights to establish all pay offs.
  • The management retains also the right to change above rules and format with the prior written consent of the Inventor.
  • HOW TO PLAY SPIN TO WIN:
  • The players buy from the bank chips identified with numbers that represent their values.
  • For the players the value of the chips is the price paid.
  • Players place their bets on the table on the circles of their choice.
  • The dealer spins the top and when the top comes to a rest, it lands either on the red or on the blue half of the circle; this result must be explicit and clear, if it is not so, then the spin must be repeated.
  • The dealer pays all bets that win, and collects all bets that lose.
  • And a new game is started.
  • BRIEF DESCRIPTION OF DRAWINGS
  • FIG. 1 Table
  • This drawing illustrates the 13 players' stations, the sunken or recessed area in which the top spins, and the dealers' location.
  • FIG. 2 Players' Station
  • This drawing indicates how each of the 13 players' stations is divided into two halves, one half color printed red and the other half color printed blue, also shown are a total of 12 numbers within circles in two rows, one row contains the numbers 1 through 6 in red and one row displays the numbers 1 through 6 blue, players' bets are placed on these circles.
  • FIG. 3 Front view of top
  • This drawing explains the front sides 1, 2 and 3 of the top, on the back side of this drawing the numbers 4, 5 and 6 are displayed.
  • FIG. 4 Perspective of top
  • This drawing further explains FIG. 3 by displaying all the top numbers: 1, 2, 3, 4, 5 and 6.

Claims (3)

1. Spin to Win introduces a spinning twirling top with six sides each displaying a different number: 1, 2, 3, 4, 5 and 6.
2. Thirteen player's stations are provided on the table surface, each station displays 12 numbers within circles, 6 circles are color printed red and 6 circles are color printed blue, players' bets are placed on these circles.
3. The top is held by its stem with thumb and middle fingers and with a quick twisting motion is made to spin into an 8″ diameter sunken or recessed area, when top spin comes to a rest its uppermost side will display any of the numbers from 1 to 6, a spin landing on red decides bets on red and a spin landing on blue decides blue bets.
US12/455,663 2009-06-05 2009-06-05 Spin to win Abandoned US20100308538A1 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
US12/455,663 US20100308538A1 (en) 2009-06-05 2009-06-05 Spin to win

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
US12/455,663 US20100308538A1 (en) 2009-06-05 2009-06-05 Spin to win

Publications (1)

Publication Number Publication Date
US20100308538A1 true US20100308538A1 (en) 2010-12-09

Family

ID=43300180

Family Applications (1)

Application Number Title Priority Date Filing Date
US12/455,663 Abandoned US20100308538A1 (en) 2009-06-05 2009-06-05 Spin to win

Country Status (1)

Country Link
US (1) US20100308538A1 (en)

Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4902019A (en) * 1988-12-15 1990-02-20 John A. DePasquale Gaming layout arrangements having jackpot areas
US5848936A (en) * 1997-10-10 1998-12-15 Morrison; William C. Casino apparatus and method of playing a game using a spinning top
US6769688B1 (en) * 2003-03-26 2004-08-03 Prasoeur Lean Lucky spin dice casino game

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4902019A (en) * 1988-12-15 1990-02-20 John A. DePasquale Gaming layout arrangements having jackpot areas
US5848936A (en) * 1997-10-10 1998-12-15 Morrison; William C. Casino apparatus and method of playing a game using a spinning top
US6769688B1 (en) * 2003-03-26 2004-08-03 Prasoeur Lean Lucky spin dice casino game

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