US20110028274A1 - Push up fitting of the Wii Balance Board - Google Patents

Push up fitting of the Wii Balance Board Download PDF

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Publication number
US20110028274A1
US20110028274A1 US12/511,090 US51109009A US2011028274A1 US 20110028274 A1 US20110028274 A1 US 20110028274A1 US 51109009 A US51109009 A US 51109009A US 2011028274 A1 US2011028274 A1 US 2011028274A1
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US
United States
Prior art keywords
push
board
fitting
wii
balance board
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
US12/511,090
Inventor
Kwok Kee Chong
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Qualtech Global Ltd
Original Assignee
Qualtech Global Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Qualtech Global Ltd filed Critical Qualtech Global Ltd
Priority to US12/511,090 priority Critical patent/US20110028274A1/en
Publication of US20110028274A1 publication Critical patent/US20110028274A1/en
Abandoned legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B23/00Exercising apparatus specially adapted for particular parts of the body
    • A63B23/035Exercising apparatus specially adapted for particular parts of the body for limbs, i.e. upper or lower limbs, e.g. simultaneously
    • A63B23/12Exercising apparatus specially adapted for particular parts of the body for limbs, i.e. upper or lower limbs, e.g. simultaneously for upper limbs or related muscles, e.g. chest, upper back or shoulder muscles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B21/00Exercising apparatus for developing or strengthening the muscles or joints of the body by working against a counterforce, with or without measuring devices
    • A63B21/40Interfaces with the user related to strength training; Details thereof
    • A63B21/4027Specific exercise interfaces
    • A63B21/4033Handles, pedals, bars or platforms
    • A63B21/4035Handles, pedals, bars or platforms for operation by hand
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B23/00Exercising apparatus specially adapted for particular parts of the body
    • A63B23/035Exercising apparatus specially adapted for particular parts of the body for limbs, i.e. upper or lower limbs, e.g. simultaneously
    • A63B23/12Exercising apparatus specially adapted for particular parts of the body for limbs, i.e. upper or lower limbs, e.g. simultaneously for upper limbs or related muscles, e.g. chest, upper back or shoulder muscles
    • A63B23/1209Involving a bending of elbow and shoulder joints simultaneously
    • A63B23/1236Push-ups in horizontal position, i.e. eccentric movement
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/218Input arrangements for video game devices characterised by their sensors, purposes or types using pressure sensors, e.g. generating a signal proportional to the pressure applied by the player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/816Athletics, e.g. track-and-field sports
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/98Accessories, i.e. detachable arrangements optional for the use of the video game device, e.g. grip supports of game controllers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/50Force related parameters
    • A63B2220/51Force
    • A63B2220/52Weight, e.g. weight distribution
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/50Force related parameters
    • A63B2220/56Pressure
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2225/00Miscellaneous features of sport apparatus, devices or equipment
    • A63B2225/50Wireless data transmission, e.g. by radio transmitters or telemetry
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B23/00Exercising apparatus specially adapted for particular parts of the body
    • A63B23/035Exercising apparatus specially adapted for particular parts of the body for limbs, i.e. upper or lower limbs, e.g. simultaneously
    • A63B23/12Exercising apparatus specially adapted for particular parts of the body for limbs, i.e. upper or lower limbs, e.g. simultaneously for upper limbs or related muscles, e.g. chest, upper back or shoulder muscles
    • A63B23/1209Involving a bending of elbow and shoulder joints simultaneously
    • A63B23/1227Dips, i.e. push-ups in a vertical position, i.e. eccentric movement, e.g. between parallel bars

Definitions

  • the present utility model relates to a game fitting, and more especially, to a holding rod used for fitting a Nintendo Wii game balance board.
  • Nintendo Wii (the name of the new-generation TV game player launched by Nintendo in 2006) game is the favored video game at present.
  • a common hardware mainly consists of a mainframe, a display and a controller, wherein the mainframe is equipped with operating system and software, the display can be a household television, the prevalent controller mainly is Wii-Romote (standard controller of Nintendo) and Wii-Nunchuk (Nunchuck controller of Nintendo).
  • Wii-Romote standard controller of Nintendo
  • Wii-Nunchuk Nonchuck controller of Nintendo
  • balance board There is a game fitting called balance board among all Nintendo games fittings.
  • the balance board is capable of sensing the pressure generated by the player, then further obtaining the weight, balancing status and other data, then communicating with the Wii mainframe in a wireless way.
  • the player may take various physical fitness activities through the balance board and the software installed in the mainframe, such as push-up, aerobics, hula-hoop, kicking, skateboard and other posture simulation fitness exercises. The system then will detect the player's movement effect and physical conditions via the player's movements.
  • the Nintendo balance board Since the Nintendo balance board has a fixed shape, the range and mode of the player's movements are restricted to the sizes and shape of the balance board, while different balance board games require diverse ranges and modes of the movements, such as push up exercises needs handrails for exercising in right place. Currently, there has been no fitting for push up exercises. Therefore, the player may lack sense of reality when simulating push up exercises on the balance board.
  • the problem of the present utility model need to solve is: providing a push up fitting of the Wii balance board, wherein the push up fitting of the Wii balance board is used to fit the Wii balance board so as to increase the reality of push up exercises, further improve the effect and funs for the exercise.
  • the present utility model provides a push up fitting of the Wii balance board;
  • the push up fitting of the Wii balance board comprises a base board and two handles;
  • the base board suits in sizes with the Wii balance board;
  • the base board includes the top surface and the bottom surface;
  • the handles are U-shaped, wherein both ends of them are fixed and configured on the both sides of the top surface for the base board;
  • the four corners of the bottom surface for the base board are provided with the edge projecting over the bottom surface of the base board for circularly wrapping the four corners of the balance board.
  • the portion between the two handles of the base board is in wasp-waisted shaped to easy the assembling or disassembling this fitting to the balance board.
  • the handles are wrapped with rubber cover that creates more comfortable feel of touching and is not apt to slipping from the hands.
  • each U-shaped handle consists of two fixed ends that include the bottom surface for contacting the balance board.
  • the two neighboring wrapped edges at the bottom of the both ends of the same handle are joined together. This structure is favorable to fix the holding rod to the balance board more securely.
  • the present utility model can achieve the following useful purposes:
  • a fitting for increasing the realness of push up exercises is especially designed for the present utility model. Since two handles are provided and the width of handles is fit for the width of shoulder breadth, people can develop chest and arm muscles in a better way and obtain deeper push up exercises than on the ground, thus realizing more desirable exercise effect and less pressure borne by the wrists.
  • FIG. 1 is the view of the three-dimensional structure for the present utility model.
  • FIG. 2 is the view of the top structure for the present utility model.
  • FIG. 3 is the view of the side structure for the present utility model.
  • the present utility models provide a push up fitting of the Wii balance board, as shown in FIGS. 1 , 2 and 3 .
  • the push up fitting of the Wii balance board comprises a base board 103 and two handles 101 , 106 .
  • the base board 103 suits in sizes with the Wii balance board 104 , wherein the base board 103 includes the top surface 105 and the bottom surface 109 .
  • the two handles are handle 101 and handle 106 .
  • the handles 101 , 106 are U-shaped, wherein its both ends are fixed on the base board 103 and the handles 101 , 106 are wrapped with rubber cover 102 .
  • the handles 101 , 106 include two fixed ends that contain the bottom surface 110 for contacting the balance board 104 .
  • the handles 101 , 106 are configured on the both sides of the top surface 105 for the base board 103 ; the four corners of the bottom surface 109 for the base board 103 are provided with the edge 107 projecting over the bottom surface of the base board 103 for circularly wrapping the four corners of the balance board 104 . These facilities is also keeping the push up fitting at the desired position over the Wii balance board 104 and prevent sliding of the push up fitting over the balance board.
  • the portion 108 between the handles 101 , 106 of the base board 103 is in wasp-waisted shaped, namely, a mid-narrow portion 108 is in the middle of the base board 103 .
  • the two neighboring wrapped edges 107 at the bottom of the both ends of the same handle are joined together.

Abstract

The present utility models provides a push up fitting of the Wii balance board, wherein the push up fitting of Wii balance board is used to fit the Wii game balance board so as to increase the realness of push up exercise games, further improve the effect and funs for the push up exercise. The holding rod comprises a base board and two handles; the base board suits in sizes with the Wii balance board; the base board includes the top surface and the bottom surface; the handles are U-shaped, wherein both ends of them are fixed and configured on both sides of the top surface for the base board; the four corners of the bottom surface for the base board are provided with the edge projecting over the bottom surface of the base board for circularly wrapping the four corners of the balance board. The push up fitting of the Wii balance board is applied to fit the Wii game balance board for push up exercises.

Description

    FIELD OF TECHNOLOGY
  • The present utility model relates to a game fitting, and more especially, to a holding rod used for fitting a Nintendo Wii game balance board.
  • BACKGROUND OF THE TECHNOLOGY
  • Nintendo Wii (the name of the new-generation TV game player launched by Nintendo in 2006) game is the favored video game at present. The development of the Wii game at present, a common hardware mainly consists of a mainframe, a display and a controller, wherein the mainframe is equipped with operating system and software, the display can be a household television, the prevalent controller mainly is Wii-Romote (standard controller of Nintendo) and Wii-Nunchuk (Nunchuck controller of Nintendo). The communication between the controller and the mainframe is completed through Bluetooth; the mainframe is further connected with the display. The player plays the game on the display through operating the controller.
  • There is a game fitting called balance board among all Nintendo games fittings. The balance board is capable of sensing the pressure generated by the player, then further obtaining the weight, balancing status and other data, then communicating with the Wii mainframe in a wireless way. The player may take various physical fitness activities through the balance board and the software installed in the mainframe, such as push-up, aerobics, hula-hoop, kicking, skateboard and other posture simulation fitness exercises. The system then will detect the player's movement effect and physical conditions via the player's movements.
  • Since the Nintendo balance board has a fixed shape, the range and mode of the player's movements are restricted to the sizes and shape of the balance board, while different balance board games require diverse ranges and modes of the movements, such as push up exercises needs handrails for exercising in right place. Currently, there has been no fitting for push up exercises. Therefore, the player may lack sense of reality when simulating push up exercises on the balance board.
  • SUMMARY OF THE UTILITY MODEL
  • The problem of the present utility model need to solve is: providing a push up fitting of the Wii balance board, wherein the push up fitting of the Wii balance board is used to fit the Wii balance board so as to increase the reality of push up exercises, further improve the effect and funs for the exercise.
  • To solve the technical problem mentioned above, the present utility model provides a push up fitting of the Wii balance board; the push up fitting of the Wii balance board comprises a base board and two handles; the base board suits in sizes with the Wii balance board; the base board includes the top surface and the bottom surface; the handles are U-shaped, wherein both ends of them are fixed and configured on the both sides of the top surface for the base board; the four corners of the bottom surface for the base board are provided with the edge projecting over the bottom surface of the base board for circularly wrapping the four corners of the balance board. These facilities is also keeping the push up fitting at the desired position over the Wii balance board and prevent sliding of the push up fitting over the balance board.
  • Preferably, the portion between the two handles of the base board is in wasp-waisted shaped to easy the assembling or disassembling this fitting to the balance board.
  • Preferably, the handles are wrapped with rubber cover that creates more comfortable feel of touching and is not apt to slipping from the hands.
  • Preferably, each U-shaped handle consists of two fixed ends that include the bottom surface for contacting the balance board.
  • Preferably, the two neighboring wrapped edges at the bottom of the both ends of the same handle are joined together. This structure is favorable to fix the holding rod to the balance board more securely.
  • The present utility model can achieve the following useful purposes:
  • Compared with the existing technology, a fitting for increasing the realness of push up exercises is especially designed for the present utility model. Since two handles are provided and the width of handles is fit for the width of shoulder breadth, people can develop chest and arm muscles in a better way and obtain deeper push up exercises than on the ground, thus realizing more desirable exercise effect and less pressure borne by the wrists.
  • DESCRIPTION OF THE DRAWINGS
  • FIG. 1 is the view of the three-dimensional structure for the present utility model.
  • FIG. 2 is the view of the top structure for the present utility model.
  • FIG. 3 is the view of the side structure for the present utility model.
  • DETAILED DESCRIPTION OF THE EMBODIMENTS
  • The present utility models provide a push up fitting of the Wii balance board, as shown in FIGS. 1, 2 and 3. The push up fitting of the Wii balance board comprises a base board 103 and two handles 101, 106.
  • The base board 103 suits in sizes with the Wii balance board 104, wherein the base board 103 includes the top surface 105 and the bottom surface 109.
  • The two handles are handle 101 and handle 106. As shown in FIG. 1, the handles 101, 106 are U-shaped, wherein its both ends are fixed on the base board 103 and the handles 101, 106 are wrapped with rubber cover 102. The handles 101, 106 include two fixed ends that contain the bottom surface 110 for contacting the balance board 104.
  • The handles 101, 106 are configured on the both sides of the top surface 105 for the base board 103; the four corners of the bottom surface 109 for the base board 103 are provided with the edge 107 projecting over the bottom surface of the base board 103 for circularly wrapping the four corners of the balance board 104. These facilities is also keeping the push up fitting at the desired position over the Wii balance board 104 and prevent sliding of the push up fitting over the balance board. The portion 108 between the handles 101, 106 of the base board 103 is in wasp-waisted shaped, namely, a mid-narrow portion 108 is in the middle of the base board 103. The two neighboring wrapped edges 107 at the bottom of the both ends of the same handle are joined together.
  • It shall be understood that, for those skilled in the art, the improvements or transformations may be allowed according to the aforesaid statement, while these improvements or transformations shall all be within the scope defined by the claims for the present utility model.

Claims (5)

1. A push up fitting of the Wii balance board, characterized in that:
The push up fitting of the Wii balance board comprises a base board and two handles;
The base board suits in sizes with the Wii balance board; the base board includes the top surface and the bottom surface;
The handles are U-shaped, wherein both ends of them are fixed and configured on both sides of the top surface for the base board;
The four corners of the bottom surface for the base board are provided with the edge projecting over the bottom surface of the base board for circularly wrapping the four corners of the balance board. These facilities is also keeping the push up fitting at the desired position over the Wii balance board and prevent sliding of the push up fitting over the balance board.
2. The push up fitting of the Wii balance board according to claim 1, characterized in that the portion between the two handles of the base board is in wasp-waisted shaped.
3. The push up fitting of the Wii balance board according to claim 1, characterized in that the handles are wrapped with rubber cover.
4. The push up fitting of the Wii balance board according to claim 1, characterized in that each U-shaped handle consists of two fixed ends which include the bottom surface for contacting the balance board.
5. The push up fitting of the Wii balance board according to claim 1, characterized in that the two neighboring wrapped edges at the bottom of the both ends of the same handle are joined together.
US12/511,090 2009-07-29 2009-07-29 Push up fitting of the Wii Balance Board Abandoned US20110028274A1 (en)

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Application Number Priority Date Filing Date Title
US12/511,090 US20110028274A1 (en) 2009-07-29 2009-07-29 Push up fitting of the Wii Balance Board

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
US12/511,090 US20110028274A1 (en) 2009-07-29 2009-07-29 Push up fitting of the Wii Balance Board

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US20110028274A1 true US20110028274A1 (en) 2011-02-03

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Cited By (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20150333986A1 (en) * 2014-05-15 2015-11-19 At&T Intellectual Property I, L.P. Predicting video engagement from wireless network measurements
US20160074693A1 (en) * 2014-09-15 2016-03-17 Lucas Henry Diamond Cutter Push-up Bar and Accompanying Workout Methods
WO2018128198A1 (en) * 2017-01-03 2018-07-12 이공이비피엠 주식회사 Balance exercise apparatus
USD904535S1 (en) * 2020-06-15 2020-12-08 Xiaochun Li Push up training equipment
US20210331032A1 (en) * 2020-04-24 2021-10-28 John Hunt Stretching Device
US20220008785A1 (en) * 2020-07-07 2022-01-13 Szu-Chia Hao Foldable push-up board
USD951377S1 (en) * 2021-03-24 2022-05-10 Qijun Li Push up training equipment

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20150333986A1 (en) * 2014-05-15 2015-11-19 At&T Intellectual Property I, L.P. Predicting video engagement from wireless network measurements
US20160074693A1 (en) * 2014-09-15 2016-03-17 Lucas Henry Diamond Cutter Push-up Bar and Accompanying Workout Methods
WO2018128198A1 (en) * 2017-01-03 2018-07-12 이공이비피엠 주식회사 Balance exercise apparatus
US20210331032A1 (en) * 2020-04-24 2021-10-28 John Hunt Stretching Device
US11679298B2 (en) * 2020-04-24 2023-06-20 John Hunt Stretching device
USD904535S1 (en) * 2020-06-15 2020-12-08 Xiaochun Li Push up training equipment
US20220008785A1 (en) * 2020-07-07 2022-01-13 Szu-Chia Hao Foldable push-up board
US11491368B2 (en) * 2020-07-07 2022-11-08 Szu-Chia Hao Foldable push-up board
USD951377S1 (en) * 2021-03-24 2022-05-10 Qijun Li Push up training equipment

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