Recherche Images Maps Play YouTube Actualités Gmail Drive Plus »
Connexion
Les utilisateurs de lecteurs d'écran peuvent cliquer sur ce lien pour activer le mode d'accessibilité. Celui-ci propose les mêmes fonctionnalités principales, mais il est optimisé pour votre lecteur d'écran.

Brevets

  1. Recherche avancée dans les brevets
Numéro de publicationUS4593904 A
Type de publicationOctroi
Numéro de demandeUS 06/591,209
Date de publication10 juin 1986
Date de dépôt19 mars 1984
Date de priorité19 mars 1984
État de paiement des fraisCaduc
Numéro de publication06591209, 591209, US 4593904 A, US 4593904A, US-A-4593904, US4593904 A, US4593904A
InventeursGordon T. Graves
Cessionnaire d'origineSyntech International, Inc.
Exporter la citationBiBTeX, EndNote, RefMan
Liens externes: USPTO, Cession USPTO, Espacenet
Player interactive video gaming device
US 4593904 A
Résumé
A video entertainment system includes a central station (10) that is connected to a plurality of remote display terminals (12) through a data link (14). Each of the display units (12) has a display (16), a currency receptacle (18) for receiving currency to activate the system and a currency dispenser (20) to provide a reward to the player. The players at each of the remote display terminals (12) are presented with an identical query or situation, instructions on how to respond to that query or situation and various select subjective responses. All of the players then individually select a response which is then transmitted to the central station (10). These responses are then analyzed and the proper winning selected response determined by some algorithm that compares all responses or set of responses. All of the remote terminals are provided with information regarding which response was the proper response. Each individual remote display terminal (12) determines whether the response selected by the player at that location corresponds to the least selected response, and, if so, a reward is provided.
Images(3)
Previous page
Next page
Revendications(11)
What is claimed is:
1. A two-way video entertainment apparatus for accomodating a plurality of players at different remote locations, comprising:
a central receiving and processing station;
a plurality of remote display units;
a two-way data link connecting said central station to said remote display units;
said remote display units each having:
means for receiving prompting data from said data link, said prompting data comprised of a query portion indicating a question in a predetermined category and a response portion indicating a select group of correct answers for the question,
means for displaying said prompting data,
means for inputting a response from a player to the displayed prompting data, the response being one of the select answers,
means for transmitting said response to said central station over said data link, and
means for indicating a winning response to the player; said central processing station having:
means for generating said prompting data and transmitting said prompting data onto said data link for reception by all of said remote display units,
means for receiving said responses from said remote display units through said data link;
means for comparing said responses from all of said remote display units to determine the winning response, the winning response being a predetermined function of the responses received from all of said remote display units that return responses such that each player is playing against the remaining players, the selection of any of the answers by the player having an unknown selection probability, and
means for transmitting a winning response signal to said remote display units that is indicative of the winning response, said winning response transmitting means operable to activate the winning response indicating means in the ones of said remote display units which received the correct response from the player at that location.
2. The video entertainment apparatus of claim 1 wherein said responses are subjective.
3. The video entertainment apparatus of claim 1, wherein said prompting data is received by all of said display units at essentially the same time such that said promoting data instruction is available to all of the players at essentially the same time.
4. The video entertainment apparatus of claim 1 and further comprising means for receiving a sequential prompting instruction and storing results of said responses in order to make new responses to said sequential prompting instruction.
5. The video entertainment apparatus of claim 4 wherein a reward is provided to the winning players which is determined by the number of winning responses.
6. The video entertainment apparatus of claim 1 wherein the winning response is the least chosen response from all of the players.
7. A two-way video entertainment apparatus for accomodating a plurality of players at remote locations, comprising:
a data link for carrying prompting and reward data;
a central station interfaced with said data link for transmitting prompting data onto said data link and controlling data flow therein;
a plurality of remote terminal units, each unit for use by an individual player and interfaced with said data link, each of said terminal units having:
means for receiving said prompting data from said data link, said prompting data comprised of a query portion indicating a question in a predetermined category and a response portion indicating a select group of correct answers limited in number and being subjective in nature, the answers having an unknown selection probability,
means for displaying prompting instructions in response to receiving said prompting data,
means for allowing the player to select one of the responses,
means for allowing the player to input a sum of money to gain access to said terminal,
means for transmitting the selected response to said data link,
means for receiving a signal from said data link indicating the number of said terminals having access thereto and displaying the number for viewing by the player,
means for receiving a reward signal from said data link and means for providing the player with a reward if the response provided by the player corresponds to said reward signal;
said central station having:
means for generating said prompting data and transmitting said prompting data onto said data link,
means for determining the number of said terminals having access to said data link and generating a signal indicating the number of said accessing terminals to all of said accessing terminals;
means for receiving said selected responses from said accessing terminals on said data link,
means for determining which of said responses was the winning response according to a prestored algorithm, said algorithm determining the winning response as a function of the received responses, said algorithm determining the winning response as the least chosen response from the answers provided in said prompting data,
means for generating said reward signal and transmitting said reward signal on said data link for reception by said remote data terminals, said reward signal containing data indicative of the winning response, each of said remote data terminals rewarding the player if the response provided thereat corresponds to the winning response.
8. A video entertainment method for use by a plurality of players at remote locations, comprising:
generating prompting data at a central location, the prompting data comprised of query portion indicating a question in a predetermined category and a response portion indicating a select group of correct answers limited in number and being subjective in nature, the answers having an unknown selection probability;
transmitting the prompting data to a plurality of remote terminals at remote locations;
displaying prompting instructions to the players at their remote locations in response to receiving the prompting data to aid a player in utilizing a remote terminal;
determining at the central location the number of remote terminals accessing the prompting data and transmitting the number to the remote terminals for display to the player;
receiving a response from the player which constitutes a selection of one of the answers and transmitting the response to the remote central location and storing the response at the location;
transmitting the stored response to the central location;
comparing the responses from all of the remote locations at the central location and determining which response was the least selected one, the least selected response being a function of the responses provided by the players at the remote terminals such that the players' subjective perspective towards selecting one of the answers determines the outcome;
transmitting a reward signal back to all of the remote locations from the central location, the reward signal having contained therein an indication of the least selected response;
determining at each of the remote locations if the received response from the player at that location corresponds to the least selected response; and
providing a reward if the response provided by the player corresponds to the least selected response.
9. The method of claim 8 wherein the step displaying the prompting instruction comprises displaying a prerecorded message informing the player how to input his response and, after the message has been displayed, displaying both the query portion of the prompting data and the response portion of the prompting data in a form that allows the player to select one of the answers.
10. The method of claim 8 and further comprising accruing results of the players' selection of a given response and presence or absence of a reward for that response over a plurality of sequential sets of prompting data generated at the central location.
11. The method of claim 8 wherein the award is provided to the player only after a successive number of proper chosen responses.
Description
TECHNICAL FIELD OF THE INVENTION

The present invention pertains in general to video entertainment systems and, more particularly, to a video entertainment system that utilizes a plurality of video terminals at remote locations with a central location for interfacing the responses of all of the remote terminals.

BACKGROUND OF THE INVENTION

Video display terminals have been utilized extensively in the education and video entertainment fields and this use is still expanding. These video terminals in the past have been utilized as independent systems that perform all necessary functions at one location. These functions are such things as scorekeeping, executing an entertainment program and providing a reward to the player as a function of his play. In order to effectively utilize these terminals, they are located at various locations in a given metropolitan area.

The entertainment provided by the present video entertainment devices generally consists of a game program that is self-contained within the unit with the player playing against the machine itself. If a player wins, he is rewarded by either extended playing time, a free game or being provided a monetary reward. Although the video entertainment programs have become more sophisticated and more animated, the player must still play against the machine and the internal programming thereof. This provides some disadvantages in that the machines lack versatility and do not provide one player the ability to interact with other players or have access to responses or game techniques of other players.

In view of the above disadvantages, there exists a need for a video entertainment device that allows a player to interact with other than the internal machine program.

SUMMARY OF THE INVENTION

The present invention disclosed and claimed herein comprises a two-way video entertainment apparatus for accommodating a plurality of players. The entertainment apparatus includes a central receiving and processing station and a plurality of remote display units. A two-way data link is provided for connecting the central station to the remote display units. Each of the remote display units is capable of receiving prompting data from the data link and displaying prompt instructions in response to the prompting data. A data input panel is provided to allow a player to input a response to the displayed prompting instructions and this response is then transmitted to the data link. A payout slot is provided on each of the units so that a reward can be provided for the player in response to signals received over the data link. The central processing station generates the prompting data that is transmitted to the data link and is operable to receive the responses from all of the remote display units. All these responses are compared and a winner or set of winners selected based on the responses and an established algorithm for winner selection. For example, the players who select the "least" selected multiple choice answer to a posed question could be winners. A reward signal is then generated and then placed onto the data link and received by the remote display units. The remote display units that transmitted the least occurring response then provide a reward in accordance with the receipt of this reward signal.

In another embodiment of the present invention, a method for allowing players at a remote location to compare data comprises first generating the prompting data at a central location and then transmitting this prompting data to a plurality of remote locations. The prompting data is comprised of a query portion and a response portion. Each of the remote locations displays prompting instructions to the player in response to receiving the prompting data. A response is then input by the player to the remote location and transmitted to a central location. This response is also stored at the remote location. At the central location, each of these responses from the different remote locations is compared and the least selected response determined. A reward signal is then transmitted to the remote locations from which the least selected response is originated and an award provided to the player at that location.

BRIEF DESCRIPTION OF THE DRAWINGS

For a more complete understanding of the present invention and the advantages thereof, reference is now made to the following description taken in conjunction with the accompanying Drawings in which:

FIG. 1 illustrates a block diagram of a video entertainment system in accordance with the present invention;

FIG. 2 illustrates a frontal view of the display in one of the remote display terminals;

FIG. 3 illustrates a block diagram of a remote display terminal;

FIG. 4 illustrates a block diagram of the central station;

FIG. 5 illustrates a block diagram of the line control units;

FIG. 6 illustrates a block diagram of a data storage unit; and

FIG. 7 illustrates a flow chart depicting the operation of the system.

DETAILED DESCRIPTION OF THE INVENTION

Referring now to FIG. 1, there is illustrated a block diagram of a video entertainment system in accordance with the present invention. The video entertainment system includes a central station 10 which is connected to a plurality of remote display units 12 through a data link 14. The data link 14 may comprise a series of dedicated telephone lines or other data links that allow the central station 10 to maintain communication with the remote display units 12.

Each of the remote display units 12 is disposed at various remote locations with respect to the central station 10. The distance that these display terminals 12 are disposed from the central station 10 is a function of the type of data link 14 that is utilized. Given the proper data link, the remote terminal 12 can be disposed at any location in the world to operate in accordance with the present invention.

Each of the remote display units 12 has a display 16 for supplying information in response to information received from the central station 10. ln order to initiate interaction with the remote display unit 12 by a player, some type of currency or token is input through a currency receptacle 18. As Will be described hereinbelow, the player interacts with the information displayed on the display 16 by touching switches or select locations on the display. A dispenser 20 is provided to supply a currency or other reward to the player in response to the interaction of the player with the information on the display 16, as will be described hereinbelow. An access door 22 is provided for servicing the remote display terminal 12.

In initiating interaction with the video entertainment system of the present invention, a player inserts the appropriate form of currency or token into the currency receptacle 18. Prior to placing currency into the receptacle 18, the remote display unit 12 displays a teaching video that explains how the system works. After the currency is deposited into the receptacle 18, the display terminal 12 allows the player access to the central station 10.

The central station 10 is in communication with all remote display terminals 12 and the associated players such that interaction between all the players can be accomplished. This interaction is in the form of a question supplied to all of the players at the same time with a list of potential responses thereto. Each of the players chooses one of the responses which is then transmitted to the central station 10 through the data link 14. After all of the responses have been received, or a predetermined time limit has been exceeded, the central station 10 analyses the responses and determines which response was the least selected response. After determining this, the central station 10 then places information onto the data link 14 indicating the least selected response such that each of the display terminals 12 can determine whether the player at that location selected the least selected response, or the central station 10 can decide which terminal 12 is the winner. If so, a reward is provided in the form of currency or token through the dispenser 20 or possibly in the form of additional play.

Referring now to FIG. 2, there is illustrated a sample question with a set of corresponding responses. The sample question with associated subjective responses that are displayed on the display 16 are as follows:

______________________________________The type of leftovermost likely to be found in arefrigerator is ------.A.                 VegetablesB.                 DessertC.                 MeatD.                 SaladE.                 Potatoes______________________________________

The response letter A for the first response has a touch area 24 disposed therearound, the response letter B for the second response has a touch area 26 disposed therearound, the response letter C for the third response has a touch area 28 disposed therearound, the response letter D for the fourth response has a touch area 30 disposed therearound, and the response letter E for the fifth response has a touch area 32 disposed therearound. Each of the touch areas 24-32 is represented by dotted lines around the respective response letters which are visable to the individual so that they can distinguish where to touch in order to provide their response. When touching the screen, an electronic signal is provided to distinguish between the touch areas 24-32. Alternatively, switches may be provided on terminal 12 instead of using touch areas on the screen.

In the example of FIG. 2, the player has been instructed prior to the display of the query that he will receive a reward if he selects the response that was least selected by the other players at the different locations for display terminal 12. Therefore, it is the goal of the player to try and outguess the other players, who represent a relatively large information pool. It is not the objective of the player to guess the most likely answer, but, rather he is trying to determine which response the other players would choose as a least likely response and avoid that response.

In addition to displaying the query and the subjective responses on the display, a time limit is also displayed at a location 29 that tells the player how much time he has within which to input his response. If he does not input his response within the allocated time limit, he may forfeit the game, be provided an additional game or receive a refund. In addition to the time limit, the number of players that are playing the particular game and are interfaced with the central station 10 is displayed at a location 31 on the display 16. Depending upon the number of players and the number of responses provided, the reward can be calculated and displayed as a "pay-off" at a location 33 on the display 16. For example, if each of the five responses in FIG. 2 are equally subjective, each will have a selection probability of 0.2. Therefore, for a large player pool, the pay-off could be as high as four times the amount charged to play the game minus the overhead costs to run the system. This would be a projected payoff which can be displayed prior to selection of a response. Since the queries and associated responses are subjective, they may be used repeatedly until the subjective nature of the responses is altered by use.

In utilizing the system, a player views the display 16 and is presented with some form of promotional video program explaining the basic features of the game. To initiate play, the player inserts some form of currency or token into the receptacle 18. An explanatory video program is then presented to the player to explain the operation of the game and then the query with associated responses is displayed for viewing by the player. The player is provided a certain duration of time in which to select the response. This is displayed at the location 29. This time may vary depending upon when the question was initially transmitted to all of the terminals. For example, one player at a first location may initialize play at time "zero" and another player at a second location may initialize play fifteen seconds later. If the total time allowed for play by the system is thirty seconds, the second player would only be provided fifteen seconds for selection of his response whereas the first player is provided thirty seconds.

After the player has selected his response, he presses the respective one of the touch areas 24-32 to enter his particular response. This response is then transmitted to the central station 10 and compared to the responses from the remaining display terminals 12. The central station 10 determines which of the responses was the least chosen response and transmits this back to the remote display terminals 12. This is displayed for the player and, if his response corresponds to the least chosen response, a reward is provided to a player in the form of currency through the dispenser 20. However, the player can also select the option to play a series of questions and have his reward determined upon the percentage of least chosen responses.

In addition, the central office 10 calculates the percentages of "correct" responses from all stations 12 and transmits signals through the data link 14 to stations 12 which indicates the amount of currency or tokens to be paid to the winner. For example, the lower the number of winners for a particular contest, the greater the reward paid to the winners. If a player wins a plurality of consecutive contests, the reward is increased proportionately.

In normal operation, the central station 10 will cause identical questions to be displayed on all stations 12 for a short interval of time. All responses input during that time interval are considered by the central station 10 when picking the least chosen answer. After the time interval, a different question is displayed on the stations 12 and answers from all stations 12 to the new question are collected and evaluated by central station 10.

Referring now to FIG. 3, there is illustrated a block diagram of the display terminal 12. The terminal 12 includes a central processing unit (CPU) 34 that controls the entire operation of the display terminal 12. The CPU 34 can be any type of microprocessor-based system such as that utilizing a Z-80 microprocessor manufactured by Intel Corp. The CPU 34 is connected to a cathode ray tube (CRT) 36 and to a touch panel 38. The touch panel 38 is disposed over the illuminated face of the CRT 36 and, in combination with the CRT 36, forms the display 16. A currency acceptor 40 is connected to the CPU 34 and is operable to distinguish between various denominations of currency to determine if the proper amount has been deposited. The currency acceptor 40 is connected to the currency receptacle 18 on the front panel of the remote display unit 12. A currency dispenser 42 is connected to the CPU 34 for dispensing an amount of currency determined by the CPU 34. The currency dispenser 42 is also connected to the currency dispenser 20 on the front panel of the display terminal 12. An audio output 44 is connected to the CPU 34 and is operable to provide some form of audio signal to the player under control of the CPU 34 in addition to prestored digitized speech for predetermined messages.

An interface board 46 is connected between the CPU 34 and the data link 14. The interface board 46 is operable to convert data signals output by the CPU 34 into compatible signals for the data link 14. Since more than one remote data terminal 12 may occupy the same data link 14, it is necessary for the interface board 46 to occupy the data link at a time when the data link 14 is free from other communications. In addition, the interface board 46 also places a distinguishing identifier onto the data link 14 such that the central station 10 can distinguish between the various remote data terminals 12. In this manner, the central station 10 can communicate directly with individual ones of the remote display terminals 12 with the remaining remote display terminals 12 disregarding the information.

The CPU 34 includes storage which enables the answer chosen to be temporarily stored at the station 12. If the central station 10 subsequently notifies the CPU 34 that it has stored the correct answer, CPU 34 causes the correct reward to be paid. If desired, no storage need be provided at CPU 34 if central station 10 is provided with the capability to correlate each answer with its accompanying station and then notify the correct station 12 of a correct answer.

Referring now to FIG. 4, there is illustrated a block diagram of the central station 10. The central station 10 includes a line control unit 48 and a line control unit 50. Each of the line control units 48 and 50 are connected to the data link 14. Although the data link 14 is illustrated as one continuous data link, in the preferred embodiment it is a series of dedicated lines, each interfaced with a group of remote display terminals. Each of the line control units 48 and 50 are connected to a serial data bus 52 and to a serial data bus 54. A data storage unit 56 and a data storage unit 58 are also connected to the serial buses 52 and 54 to provide mass storage for data therein. An interface circuit 60 is connected to the serial data buses 52 and 54 to interface them with a main computer 62.

The line control units 48 and 50 are operable to communicate with the remote display terminals 12 that are connected to the portions of the data link 14 associated therewith and control addressing of the remote display terminals 12. The main computer 62 is operable to control the operation of the entire video entertainment system. It has the capability to input data for storage in the data storage units 56 and 58 and also for retrieving the data stored therein for review. In operation, questions and responses are input through the main computer 62 for storage in the data storage units 56 and 58. When a new question is to be supplied to the remote data terminals 12, each of the line control units 48 and 50 retrieves the same question and associated responses and stores them internal thereto. These questions and associated responses are then communicated to the associated remote display terminals 12. As responses are transmitted back to the central station 10 from the remote display terminals 12, they are received by the associated one of the line control units 48 and 50. Each of the line control units 48 and 50 then transmits this data to the data storage units 56 and 58. The data storage units 56 and 58 each make an independent determination of which response was the least selected response and this is then compared between the two units. If a true comparison is made, the line control units 48 and 50 are activated to transmit reward data back out to the display terminals 12.

The line control units 48 and 50 and the data storage units 56 and 58 are redundant to provide a high reliability system. For example, if one of the data storage units 56 or 58 fails, the other data storage unit maintains the status of the system. In a similar manner, if one of the line control units 48 or 50 fails, only one half of the data link is lost such that the system can continue to function until the defective line control unit can be repaired. In addition to having redundant line control units and data storage units, the serial buses 52 and 54 are also redundant. In normal operation with both serial buses 52 and 54 in operation, data transferred between the various units is split between the two buses. However, if one of the serial buses 52 or 54 is inoperative, all of the data is transferred along the remaining serial bus. The only effect of this is to increase data manipulation time.

Referring now to FIG. 5, there is illustrated a block diagram of the line control units 48 and 50. A data bus is provided for transferring data between various elements of the line control units. A communications board 66 is interfaced between the data bus 64 and data links 68, 70, 72 and 74. The data links 68-74 comprise a portion of the data link 14. Each of the data links 68-74 is operable to interface with twenty-four of the remote display terminals 12. Therefore, the communication board 66 interfaces between the data bus 64 and ninety-six of the remote display units 12. The communication board 66 is of the type MPC-4 manufactured by SD Systems, Inc. A communication board 76, a communication board 78 and a communication board 80 also interface with the data bus 64 and an additional 288 of the remote display units 12. By utilizing four communication boards, an additional degree of reliability is effected in that only ninety-six of the remote display units will be lost due to a malfunction in one of the communication boards.

A CPU 82 is interfaced with the data bus 64 and a mass storage unit 84 is also interfaced with data bus 64. The CPU 82 is of the type SBC-200 manufactured by SD Systems Inc., and the mass storage unit 84 can be any type of mass storage such as Random Access Memory (RAM), magnetic disk storage or tape storage. A bus interface 86 interfaces between the data bus 64 and the serial data bus 54. A bus interface 88 interfaces between the data bus 64 and the serial data bus 52. The bus interfaces 86 and 88 are MARS bus controller boards manufactured by SD Systems, Inc. The bus interfaces 86 and 88 include a self contained Z-80A microcomputer manufactured by Intel Inc., which can communicate with the main computer 62 through a dual access random access memory. Communication with the serial data link 54 is accomplished through onboard line drivers/receivers and optical isolators. Since the buses 52 and 54 operate at a much higher speed than the CPU 82 and the data transfer on the bus 64, the bus interfaces 86 and 88 are operable to provide a controlled data flow on the buses 52 and 54 to adequately communicate between the other elements attached thereto.

Referring now to FIG. 6, there is illustrated a block diagram of the data storage units 56 and 58. A data bus 90 is provided for interfacing between various elements on the data storage units. A CPU 92, similar to the CPU 82, is interfaced with the data bus 90 and is operable to control all functions thereon and data flow between the various elements. An input/output (I/O) board 100 is provided to control the input/output functions of the data storage unit and a mass storage unit 94 is provided for storage of data therein. The mass storage unit 94 can be an electronic random access memory or some form of magnetic storage medium. A bus interface 96 interfaces between the data bus 90 and the serial data bus 54. A bus interface 98 interfaces between the data bus 90 and the serial data bus 54. The bus interfaces 96 and 98 are identical to the bus interfaces 86 and 88.

Referring now to FIGS. 4-6, the operation of the system will be described in more detail. When a communication is to be transferred to a plurality of remote display units, a particular question can either be input through the main computer 62 or be extracted from the data storage units 56 and 58 and placed onto the data link 14. In order to accomplish this, one of the data storage units 56 and 58 is activated to place the desired question and associated responses onto the serial data buses 52 and 54. The selection of a particular question can be at random or in a predetermined sequence. Once this data has been placed onto the serial data buses 52 and 54, the line control units 48 and 50 receive them since they have been preconditioned in a receive mode. This data is received by the bus interfaces 86 and 88 and then placed in the mass storage unit 84 through control of the CPU 82.

The communication boards 66-80 receive information from the data bus 64 and communicate it to the associated ones of the remote display units 12. The communications boards 66-80 determine when data is to be transmitted on the data link 14 and the particular remote display units 12 which are to be addressed. Upon receipt of the responses from the remote display units 12, the CPU 82 stores the responses in the mass storage unit 84 and this data is then transferred at the proper time through the serial data buses 52 and 54 to the data storage units 56 and 58. In the data storage units 56 and 58, the determination of which response was least selected is made. In addition to making this determination, the data storage units also determine how many responses were made in order to keep an accounting of the number of active remote display units 12 for a particular question. This information is used in determining the amount of reward that should be paid from the remote display units 12 which have originated a correct answer. After determination of the least selected response, a signal is placed back onto the serial buses 52 and 54 for receipt by the line control units 48 and 50. The signal is then relayed to all of the remote display units 12 in order that they may determine whether the player at their location had selected the least selected response. A signal is also transmitted which indicates the amount of reward to be provided to the winner. If so, a reward is given in the form of currency from the cash dispenser 20 to the player.

Referring now to FIG. 7, there is illustrated a flow chart for the operation of the system in accordance with the present invention. The system is initiated at a function block 102 where a question is selected. As described above, there are a number of select questions with associated responses that are available to the system. These questions can be selected either at random or in a sequential manner. Since the responses to these questions are subjective, no real advantage is realized between the two types of selections. After selection at the central station 10, the program flows to a function block 104 and the question is transmitted to all of the remote terminals over the data link 14. If these terminals have been activated by the deposit of currency in the receptacle 18, they will receive the questions. The program then flows to a function block 106 wherein the central station 10 accepts the answers from the data link 14 and stores these answers in memory. The program then proceeds to a decision block 108 to decide if a predetermined duration of time has passed. In the preferred embodiment, this time interval is 30 seconds. If the 30 seconds has not passed, the program proceeds along the "N" path back to the input of the function block 104. The question is then transmitted back out over the data link 14 to the terminals and additional answers are accepted.

The function blocks 104-108 represent the amount of time that is provided to a particular player to answer the question. As described above, one player may gain access to the terminal on the first pass through these function blocks whereas another player may gain access to the question fifteen seconds later. In addition to sending questions to the remote terminals of the function block 104, the central station 10 can also determine the number of terminals that have gained access to the question and transmit this to all the terminals. In this manner, the player is provided with some form of feedback regarding the number of players he is competing against.

After the thirty seconds has passed, the program proceeds from the decision block 108 along the "Y" path thereof to a function block 110 in which a "Game Over" signal is transmitted to the terminals to indicate that additional responses will not be accepted. The program then flows to a function block 112 to compare the received answers from all of the stations 12 by utilizing a game algorithm to select the least chosen answer. The program then flows to a function block 114 to select the least chosen answer and then to a function block 116 to notify the terminals of the least chosen answer such that winners can be selected. After selection of a winner, the program flows from the function block 116 back to the input of the function block 102 to select an additional question.

Although the example described above utilizes an algorithm that selects the least chosen answer among a group of received answers, any type of algorithm can be utilized that allows the various players to interact. The algorithm need only depend upon the nature and make-up of the responses received from the players rather than on a stored correct answer. Therefore, the correct or winning response is determined by the algorithm as a function of the received responses and not an absolute function or value. For example, rather than selecting one of a group of multiple choice questions, such things as selecting the time for throwing a ball, selecting one of multiple targets or selecting various speeds or routes for running a race can be utilized for the game. The responses to these variations are then placed into an appropriate algorithm that picks one of the responses given as the winning response as a function of the number of people selecting that response. There is therefore no existing winning response until all of the selected responses have been received and processed through the algorithm.

In summary, there has been provided a video entertainment system that allows various players to interact with a given question. A player activates the system and then a question with various responses is provided. These responses are all subjective answers to the questions and it is up to the discretion of the player to select a particular response. The player has been instructed that selection of a response that was the least selected response by the other players at various remote locations will result in a reward. Therefore, the player must try to outguess the other players.

Although the perferred embodiment has been described in detail, it should be understood that various changes, substitutions, and alterations can be made therein without departing from the spirit and scope of the invention as defined by the appended claims.

Citations de brevets
Brevet cité Date de dépôt Date de publication Déposant Titre
US2274811 *14 déc. 19393 mars 1942Upton Sisson ThomasAmusement apparatus
US3095653 *11 avr. 19602 juil. 1963Corrigan Communications IncMethod of testing the learning of persons
US3245157 *4 oct. 196312 avr. 1966Westinghouse Electric CorpAudio visual teaching system
US3255536 *12 déc. 196314 juin 1966Tutortape Lab IncSelective programmed information receiving and responding system
US3315373 *23 févr. 196625 avr. 1967Leonard Diamond AaronCoin controlled educational device
US3546791 *20 juin 196815 déc. 1970Koos Eugenia MEducational television system
US3728480 *22 mars 197117 avr. 1973Sanders Associates IncTelevision gaming and training apparatus
US4085422 *30 juin 197618 avr. 1978Hokuryo Denko Co., Ltd.Fee-charging apparatus for television sets
US4173024 *16 janv. 197830 oct. 1979Miller Griffith CAudio-visual reproduction carrel
US4176470 *1 sept. 19774 déc. 1979Emerson O. FosnerEducational reinforcement apparatus
US4290141 *2 juil. 197915 sept. 1981General Electric CompanyElectronic voting system
US4333152 *13 juin 19801 juin 1982Best Robert MTV Movies that talk back
US4467424 *6 juil. 198221 août 1984Hedges Richard ARemote gaming system
US4494197 *22 févr. 198415 janv. 1985Seymour TroyAutomatic lottery system
Citations hors brevets
Référence
1"Reader's Digest 1,000 Family Games", p. 98.
2 *Reader s Digest 1,000 Family Games , p. 98.
Référencé par
Brevet citant Date de dépôt Date de publication Déposant Titre
US4636951 *30 avr. 198413 janv. 1987Ainsworth Nominees Pty. Ltd.Poker machine communication system
US4877408 *9 févr. 198831 oct. 1989Hartsfield Ben WCompetitive computer educational game
US4926327 *29 mars 198815 mai 1990Sidley Joseph D HComputerized gaming system
US4948126 *11 juin 198614 août 1990Drummond Malcolm JEvent adjudicator and interface
US4958835 *29 sept. 198825 sept. 1990Namco LtdGame playing system
US4998199 *29 sept. 19885 mars 1991Namco Ltd.Game machine system with machine grouping feature
US5034807 *19 oct. 198923 juil. 1991Kohorn H VonSystem for evaluation and rewarding of responses and predictions
US5057915 *25 oct. 199015 oct. 1991Kohorn H VonSystem and method for attracting shoppers to sales outlets
US5083271 *3 août 198821 janv. 1992John A. KlayhTournament data system with game score communication between remote player terminal and central computer
US5092779 *21 févr. 19903 mars 1992Piwonka Dennis FAcademic quiz controller
US5106097 *28 févr. 199121 avr. 1992RykodiscAudio quiz game
US5112050 *5 janv. 199012 mai 1992John R. KozaBroadcast lottery
US5180309 *4 déc. 199019 janv. 1993United States Of America As Represented By The Secretary Of The NavyAutomated answer evaluation and scoring system and method
US5211564 *25 avr. 199118 mai 1993Educational Testing ServiceComputerized figural response testing system and method
US5218535 *8 juil. 19918 juin 1993Pietrowski David AMethod and apparatus for data acquisition
US5219291 *10 avr. 199215 juin 1993Video Technology Industries, Inc.Electronic educational video system apparatus
US5249044 *5 mai 199228 sept. 1993Kohorn H VonProduct information storage, display, and coupon dispensing system
US5283734 *19 sept. 19911 févr. 1994Kohorn H VonSystem for conducting a forgery-resistant game
US5401023 *17 sept. 199328 mars 1995United Games, Inc.Variable awards wagering system
US5411271 *3 janv. 19942 mai 1995Coastal Amusement Distributors, Inc.Electronic video match game
US5456607 *14 févr. 199410 oct. 1995Antoniak; Peter R.Knowledge testing computer game method employing the repositioning of screen objects to represent data relationships
US5472194 *2 avr. 19935 déc. 1995Shuffle Master, Inc.Progressive gaming apparatus
US5508731 *25 févr. 199316 avr. 1996Response Reward Systems L.C.For eliciting responses from members of a broadcast audience
US5519433 *30 nov. 199321 mai 1996Zing Systems, L.P.Interactive television security through transaction time stamping
US5526035 *1 juin 199411 juin 1996Zing Systems, L.P.Transaction based interactive television system
US5580309 *22 févr. 19943 déc. 1996Sigma Game, Inc.Linked gaming machines having a common feature controller
US5593349 *9 sept. 199414 janv. 1997Valley Recreation Products Inc.Automated league and tournament system for electronic games
US5604517 *14 janv. 199418 févr. 1997Binney & Smith Inc.Electronic drawing device
US5632624 *22 sept. 199327 mai 1997Brainchild, Inc.Electronic study guide
US5697844 *8 mars 199616 déc. 1997Response Reward Systems, L.C.System and method for playing games and rewarding successful players
US5713795 *10 janv. 19943 févr. 1998Response Reward Systems L.C.System and method of communication with authenticated wagering participation
US5734413 *30 nov. 199331 mars 1998Thomson Multimedia S.A.Transaction based interactive television system
US5743745 *9 déc. 199628 avr. 1998Reintjes; WilhelmMethod for presenting visual images
US5764275 *7 juin 19959 juin 1998Thomson Multimedia S.A.Method for preventing cheating on an interactive presentation system
US5799282 *19 mai 199225 août 1998Medical Training And Services, InternationalMethods for establishing certifiable informed consent for a medical procedure
US5915243 *29 août 199622 juin 1999Smolen; Daniel T.Method and apparatus for delivering consumer promotions
US5916024 *8 déc. 199729 juin 1999Response Reward Systems, L.C.System and method of playing games and rewarding successful players
US5971397 *20 déc. 199626 oct. 1999Miguel; Edward KendalAutomated league and tournament system for electronic games
US5999909 *31 juil. 19987 déc. 1999Medical Training And Services International, Inc.Methods for establishing certifiable informed consent for a procedure
US6039575 *24 oct. 199621 mars 2000National Education CorporationInteractive learning system with pretest
US6048271 *7 mai 199611 avr. 2000Barcelou; David M.Automated league and tournament device
US6082887 *18 juin 19984 juil. 2000Merit Industries, Inc.Game machine with automated tournament mode
US6086382 *22 févr. 199911 juil. 2000Robolaw CorporationMethod and apparatus for improving performance on multiple-choice exams
US6149440 *18 sept. 199821 nov. 2000Wyngate, Inc.Methods and apparatus for authenticating informed consent
US6151626 *6 févr. 199821 nov. 2000Two Way Tv LimitedInteractive television communication system
US6159014 *17 déc. 199712 déc. 2000Scientific Learning Corp.Method and apparatus for training of cognitive and memory systems in humans
US61711129 juin 19999 janv. 2001Wyngate, Inc.Methods and apparatus for authenticating informed consent
US6174237 *21 mai 199916 janv. 2001John H. StephensonMethod for a game of skill tournament
US6238288 *31 déc. 199729 mai 2001Walker Digital, LlcMethod and apparatus for directing a game in accordance with speed of play
US6257896 *9 nov. 199910 juil. 2001Qwest Communications International Inc.Skills building method and system
US6267379 *31 déc. 199731 juil. 2001Forrest-Pruzan Creative LlcElectronically interactive location-based multimedia game system and method
US627342424 mai 199914 août 2001John G. BreedingBet withdrawal casino game and apparatus
US629953426 déc. 19979 oct. 2001Shuffle Master, Inc.Gaming apparatus with proximity switch
US632120819 avr. 199520 nov. 2001Brightstreet.Com, Inc.Method and system for electronic distribution of product redemption coupons
US633461431 janv. 20001 janv. 2002Shuffle Master IncMulti-tiered wagering method and game
US633609924 avr. 19981 janv. 2002Brightstreet.ComMethod and system for electronic distribution of product redemption coupons
US6394899 *29 oct. 199928 mai 2002Stephen Tobin WalkerMethod of playing a knowledge based wagering game
US639718912 mai 199828 mai 2002Arachnid, Inc.Computer jukebox and jukebox network
US6435879 *4 mai 199920 août 2002Andreas UnsickerMethod and device for checking the correctness of answers to quiz questions over the media and in events, especially television and radio
US645426613 août 200124 sept. 2002Shuffle Master, Inc.Bet withdrawal casino game with wild symbol
US6514084 *4 avr. 20004 févr. 2003Robolaw CorporationMethod and apparatus for improving performance on multiple-choice exams
US65163006 déc. 19994 févr. 2003Informedical, Inc.Computer accessible methods for establishing certifiable informed consent for a procedure
US65441214 avr. 20018 avr. 2003Ods Properties, Inc.Interactive wagering systems and methods with multiple television feeds
US655470812 août 199929 avr. 2003Ods Properties, Inc.Interactive wagering systems and processes
US655470912 août 199929 avr. 2003Ods Properties, Inc.Interactive wagering systems and processes
US657805121 juin 200010 juin 2003Touchtunes Music CorporationDevice and process for remote management of a network of audiovisual information reproduction systems
US6604997 *15 juin 200112 août 2003Worldwinner.Com, Inc.Minimizing the effects of chance
US66744483 août 20006 janv. 2004Ods Properties, Inc.Interactive wagering system with controllable graphic displays
US669570014 févr. 200124 févr. 2004Walker Digital, LlcMethod and apparatus for directing a game in accordance with speed of play
US669570128 nov. 200124 févr. 2004Ods Properties, Inc.Systems and methods for providing fixed-odds and pari-mutuel wagering
US671270121 août 200030 mars 2004Ods Technologies, L.P.Electronic book interactive wagering system
US67354879 mars 200011 mai 2004Ods Properties, Inc.Interactive wagering system with promotions
US675574412 oct. 200029 juin 2004Touchtunes Music CorporationCommunication device and method between an audiovisual information playback system and an electronic game machine
US6767211 *13 mars 200127 juil. 2004Carolyn W. HallMethod and apparatus for behaviorally reinforced training with guided practice
US676728414 mars 200027 juil. 2004John R. KozaSkill games
US677334714 juil. 200010 août 2004Ods Properties, Inc.Interactive wagering system
US6800031 *15 avr. 20025 oct. 2004Microsoft CorporationMethod of conducting an interactive competition
US680839227 nov. 200226 oct. 2004Donna L. WaltonSystem and method of developing a curriculum for stimulating cognitive processing
US68114825 mars 20022 nov. 2004Howard LetovskyVideo game of chance apparatus
US68377895 avr. 20014 janv. 2005Ods Properties, Inc.Systems and methods for cross-platform access to a wagering interface
US683779113 oct. 20004 janv. 2005Ods Properties, Inc.Interactive wagering system with totalisator selection
US684737316 avr. 199925 janv. 2005Avid Technology, Inc.Natural color matching in a video editing system
US6863606 *30 mai 20008 mars 2005Charles R. BergMethod of playing a game involving questions and answers
US68693647 avr. 200322 mars 2005Ods Properties, Inc.Interactive wagering systems and methods with multiple television feeds
US68871567 avr. 20033 mai 2005Ods Properties, Inc.Interactive wagering systems and methods with multiple television feeds
US689816121 juil. 199924 mai 2005Touchtunes Music CorporationSound control circuit for a digital audiovisual reproduction system
US692344631 oct. 20022 août 2005Shuffle Master, Inc.Wagering game with table bonus
US696460817 oct. 200015 nov. 2005John R. KozaSkill games
US697083420 nov. 200229 nov. 2005Arachnid, Inc.Advertisement downloading computer jukebox
US69866641 déc. 200317 janv. 2006Robolaw CorporationMethod and apparatus for improving performance on multiple-choice exams
US705612420 août 20036 juin 2006Ctb/Mcgraw-HillMethod and system for creating, administering and automating scoring of dimensional modeling constructed response items
US708190019 mai 200325 juil. 2006Avid Technology, Inc.Graphical user interface for color correction
US71071091 juin 200012 sept. 2006Touchtunes Music CorporationProcess for adjusting the sound volume of a digital sound recording
US712419416 juil. 200217 oct. 2006Touchtunes Music CorporationAudiovisual distribution system for playing an audiovisual piece among a plurality of audiovisual devices connected to a central server through a network
US716904728 mars 200230 janv. 2007IgtProviding an indication of a hidden bonus on a casino gaming apparatus
US718835212 oct. 19956 mars 2007Touchtunes Music CorporationIntelligent digital audiovisual playback system
US7192344 *11 sept. 200220 mars 2007IgtGaming device having an award level determination competition
US720165830 juin 200410 avr. 2007Ods Properties, Inc.Interactive wagering system
US720641729 déc. 200417 avr. 2007Touchtunes Music CorporationWireless digital transmission system for loudspeakers
US721014113 oct. 200024 avr. 2007Touchtunes Music CorporationSystem for remote loading of objects or files in order to update software
US72293545 avr. 200112 juin 2007Ods Properties, Inc.Interactive wagering systems and methods for restricting wagering access
US723165624 juil. 200012 juin 2007Touchtunes Music CorporationAudiovisual reproduction system
US724679923 juin 200324 juil. 2007Shuffle Master, Inc.Method of playing a poker-type wagering game with multiple betting options
US726454612 avr. 20044 sept. 2007Ods Properties, IncInteractive wagering system with promotions
US729327721 juil. 19996 nov. 2007Touchtunes Music CorporationRemote control unit for intelligent digital audiovisual reproduction systems
US732611518 août 20055 févr. 2008IgtGaming device and method having a first interactive game which determines a function of a second wagering game
US7331857 *2 nov. 200519 févr. 2008Mattel, Inc.Gaming system
US735683120 juin 20058 avr. 2008Touchtunes Music CorporationMethod for the distribution of audio-visual information and a system for the distribution of audio-visual information
US735771410 janv. 200615 avr. 2008IgtMethod and apparatus for providing an advantage to a player in a bonus game
US73610831 juil. 200322 avr. 2008Gaelco, S.A.Multimedia system and method for remote monitoring or refereeing in dart machines
US73610917 oct. 200522 avr. 2008Howard LetovskyPlayer skill equalizer for video games
US736756310 sept. 20046 mai 2008Shuffle Master, Inc.Interactive simulated stud poker apparatus and method
US73678848 juil. 20036 mai 2008Shuffle Master, Inc.Photoelectric gaming token sensing apparatus with flush mounted gaming token supporter
US737117324 avr. 200613 mai 2008Cyberview Technology, Inc.Multi-line video slot chip-based gaming
US740103224 janv. 200015 juil. 2008News America Marketing PropertiesProcess for the distribution and redemption of coupons
US743517622 sept. 200414 oct. 2008Ods Properties, Inc.Interactive wagering system with totalisator selection
US744805724 juil. 20004 nov. 2008Touchtunes Music CorporationAudiovisual reproduction system
US74543802 avr. 200118 nov. 2008Ods Properties, Inc.Systems and methods for placing parimutuel wagers on future events
US746210413 août 20049 déc. 2008Microsoft CorporationMethod of conducting an interactive competition
US750385112 juin 200617 mars 2009Walker Digital, LlcBudget-defined flat rate play contract parameters
US75101902 août 200431 mars 2009Shuffle Master, Inc.High-low poker wagering games
US751263222 avr. 200331 mars 2009Touchtunes Music CorporationDevice and process for remote management of a network of audiovisual information reproduction systems
US751944231 juil. 200614 avr. 2009Touchtunes Music CorporationProcess for adjusting the sound volume of a digital sound recording
US75374562 août 200526 mai 2009Shuffle Master, Inc.Wagering game with table bonus
US754991917 oct. 200023 juin 2009Touchtunes Music CorporationJukebox entertainment system having multiple choice games relating to music
US75721826 juin 200111 août 2009IgtKnowledge-based casino game and method therefor
US76286951 févr. 20088 déc. 2009Ods Properties, Inc.Interactive wagering system with automatic runner selection
US76484145 avr. 200119 janv. 2010Ods Properties, Inc.Systems and methods for recognizing preferred wagerers
US772246112 juil. 200625 mai 2010IgtMethod and system for time gaming with skill wagering opportunities
US773623214 févr. 200615 juin 2010Mudalla Technology, Inc.Methods and systems for implementing a secondary game across a plurality of gaming machines
US774908314 mai 20046 juil. 2010Touchtunes Music CorporationCommunication device and method between an audiovisual information playback system and an electronic game machine
US77572643 mai 200713 juil. 2010Touchtunes Music CorporationAudiovisual reproduction system
US776281621 févr. 200627 juil. 2010Educational Testing ServiceMethod and system for automated item development for language learners
US77788797 nov. 200517 août 2010Touchtunes Music CorporationProcess for ordering a selection in advance, digital system and jukebox for embodiment of the process
US778377427 juil. 200624 août 2010Touchtunes Music CorporationAudiovisual distribution system for playing an audiovisual piece among a plurality of audiovisual devices connected to a central server through a network
US778518625 mars 200831 août 2010IgtMethod and apparatus for providing an advantage to a player in a bonus game
US778975613 sept. 20027 sept. 2010IgtWagering gaming device having simulated control of movement of game functional elements
US779333112 juil. 20017 sept. 2010Touchtunes Music CorporationCommunications method for an intelligent digital audiovisual reproduction system
US781973412 mai 200926 oct. 2010Touchtunes Music CorporationJukebox entertainment system having multiple choice games relating to music
US78624168 juin 20064 janv. 2011IgtSystem and method for communicating game session information
US7862424 *20 oct. 20054 janv. 2011IgtMethods and apparatus for facilitating a flat rate play session and for extending same
US78749147 août 200325 janv. 2011IgtSystem and method for communicating game session information
US788741412 juin 200615 févr. 2011IgtBudget-defined flat rate play contract parameters
US7909691 *9 juin 200522 mars 2011Sondre SkatterMethod and system for selecting winning numbers in a lottery game
US791437212 août 200829 mars 2011IgtMethod and apparatus for providing an advantage to a player in a bonus game
US791437412 juin 200629 mars 2011Walker Digital, LlcBudget-defined flat rate play contract parameters
US7914375 *19 juin 200629 mars 2011IgtGaming device for a flat rate play session and a method of operating same
US79315318 nov. 200626 avr. 2011IgtGaming system and method providing an interactive game with automatic wagers
US79427349 févr. 200917 mai 2011Cfph, LlcAmusement devices and games including means for processing electronic data where ultimate outcome of the game is dependent on relative odds of a card combination and/or where chance is a factor: expected biases such as long shot and favorite bias
US79509904 déc. 200031 mai 2011Ods PropertiesSystems and methods for interactive wagering
US795099325 juin 200731 mai 2011IgtGaming system and method providing an interactive game with automatic wagers
US795516914 nov. 20057 juin 2011IgtMethod and apparatus for offering a flat rate gaming session with time extension awards
US796383919 sept. 200621 juin 2011Mudalla Technology, Inc.Regulated gaming exchange
US796767428 janv. 200828 juin 2011IgtGaming device and method having a first interactive game which determines a function of a second wagering game
US797380024 juil. 20065 juil. 2011Avid Technology, Inc.Source color modification on a digital nonlinear editing system
US797638229 janv. 200712 juil. 2011IgtCasino gaming apparatus with a bonus associated with a cash out
US798093210 févr. 200919 juil. 2011Cfph, LlcAmusement devices and games including means for processing electronic data where ultimate outcome of the game is dependent on relative odds of a card combination and/or where chance is a factor: wagering on hands of cards
US798094512 janv. 200719 juil. 2011IgtHierarchical five-wheel gaming methods and gaming machines implementing the same
US798728227 avr. 201026 juil. 2011Touchtunes Music CorporationAudiovisual distribution system for playing an audiovisual piece among a plurality of audiovisual devices connected to a central server through a network
US79921781 juin 20002 août 2011Touchtunes Music CorporationDownloading file reception process
US799643826 août 20089 août 2011Touchtunes Music CorporationDevice and process for remote management of a network of audiovisual information reproduction systems
US79968731 juin 20009 août 2011Touchtunes Music CorporationRemote management system for at least one audiovisual information reproduction device
US79979797 mars 200816 août 2011IgtChip-based gaming
US800735822 nov. 200630 août 2011IgtRegulated gaming—multi-act games
US80212221 mars 200420 sept. 2011IgtGame based on speed of play
US802831818 oct. 200727 sept. 2011Touchtunes Music CorporationRemote control unit for activating and deactivating means for payment and for displaying payment status
US80328792 avr. 20074 oct. 2011Touchtunes Music CorporationSystem for remote loading of objects or files in order to update software
US80339046 mars 200811 oct. 2011IgtChip-based gaming
US803741217 juil. 200211 oct. 2011Touchtunes Music CorporationPay-per-play audiovisual system with touch screen interface
US80509696 juin 20081 nov. 2011News America Marketing Properties LlcInteractive marketing network and process using electronic certificates
US805251221 sept. 20108 nov. 2011Touchtunes Music CorporationJukebox entertainment system having multiple choice games relating to music
US806211122 déc. 200322 nov. 2011Ods Properties, Inc.Systems and methods for providing fixed-odds and pari-mutuel wagering
US807058122 nov. 20066 déc. 2011IgtRegulated gaming—staging multi-act games
US807059510 févr. 20096 déc. 2011Cfph, LlcAmusement devices and games including means for processing electronic data where ultimate outcome of the game is dependent on relative odds of a card combination and/or where chance is a factor: the monty hall paradox
US807425324 juil. 20006 déc. 2011Touchtunes Music CorporationAudiovisual reproduction system
US807538413 juil. 201013 déc. 2011IgtWagering gaming device having simulated control of movement of game functional elements
US808616612 avr. 200627 déc. 2011Ctb/Mcgraw-HillMethod and system for creating, administering and automating scoring of dimensional modeling constructed response items
US8092301 *14 juil. 200810 janv. 2012Cfph, LlcInformation aggregation games
US810358921 juil. 200524 janv. 2012Touchtunes Music CorporationDigital downloading jukebox system with central and local music servers
US8106744 *22 juin 200731 janv. 2012Verance CorporationRemote control signaling using audio watermarks
US81067451 déc. 201031 janv. 2012Verance CorporationRemote control signaling using audio watermarks
US811393631 oct. 200814 févr. 2012IgtTime-based casino gaming using cumulative paytables
US812732425 sept. 200828 févr. 2012Touchtunes Music CorporationAudiovisual reproduction system
US813311210 nov. 200413 mars 2012Walker Digital, LlcGaming device for a flat rate play session and method of operating same
US814554730 juil. 201027 mars 2012Touchtunes Music CorporationMethod of communications for an intelligent digital audiovisual playback system
US81513049 sept. 20053 avr. 2012Touchtunes Music CorporationDigital downloading jukebox system with user-tailored music management, communications, and other tools
US816531831 août 200624 avr. 2012Touchtunes Music CorporationProcess for adjusting the sound volume of a digital sound recording
US818450826 janv. 200722 mai 2012Touchtunes Music CorporationIntelligent digital audiovisual reproduction system
US818981918 oct. 200429 mai 2012Touchtunes Music CorporationSound control circuit for a digital audiovisual reproduction system
US8206210 *8 juin 200626 juin 2012Walker Digital, LlcSystem and method for communicating game session information
US8210929 *15 mars 20073 juil. 2012IgtGaming device having an award level determination competition
US821487414 févr. 20083 juil. 2012Touchtunes Music CorporationMethod for the distribution of audio-visual information and a system for the distribution of audio-visual information
US822536931 oct. 200717 juil. 2012Touchtunes Music CorporationHome digital audiovisual information recording and playback system
US82314489 nov. 200731 juil. 2012IgtGaming system and method for providing purchasable bonus opportunities
US824995913 févr. 201221 août 2012Touchtunes Music CorporationCommunications techniques for an intelligent digital audiovisual reproduction system
US825716430 oct. 20074 sept. 2012IgtGaming system, gaming device and method for providing an outcome enhancing feature
US826776513 mai 201118 sept. 2012IgtGaming device and method having a first interactive game which determines a function of a second wagering game
US827566823 juin 201025 sept. 2012Touchtunes Music CorporationProcess for ordering a selection in advance, digital system and jukebox for embodiment of the process
US827580711 juil. 201125 sept. 2012Touchtunes Music CorporationDevice and process for remote management of a network of audiovisual information reproduction systems
US82772972 nov. 20052 oct. 2012Mattel, Inc.Gaming system
US829271221 sept. 201123 oct. 2012Touchtunes Music CorporationJukebox entertainment system having multiple choice games relating to music
US829272029 mai 200923 oct. 2012IgtGaming system, gaming device and method providing competitive wagering games
US82927239 nov. 200723 oct. 2012IgtGaming system and method for providing team play
US831758919 janv. 201127 nov. 2012IgtMethod and apparatus for providing an advantage to a player in a bonus game
US83328879 janv. 200911 déc. 2012Touchtunes Music CorporationSystem and/or methods for distributing advertisements from a central advertisement network to a peripheral device via a local advertisement server
US833289522 févr. 200611 déc. 2012Touchtunes Music CorporationDigital downloading jukebox system with user-tailored music management, communications, and other tools
US834034828 sept. 201125 déc. 2012Verance CorporationMethods and apparatus for thwarting watermark detection circumvention
US83465676 août 20121 janv. 2013Verance CorporationEfficient and secure forensic marking in compressed domain
US83570375 déc. 201122 janv. 2013Cfph, LlcAmusement devices and games including means for processing electronic data where ultimate outcome of the game is dependent on odds
US836085425 avr. 200829 janv. 2013IgtReturn-driven casino game outcome generator
US83608579 nov. 200529 janv. 2013IgtSystems, methods and apparatus for facilitating a flat rate play session on a gaming device and example player interfaces to facilitate such
US836653221 sept. 20115 févr. 2013IgtGaming system, gaming device, and method providing an obstacle board slot game
US836653321 sept. 20115 févr. 2013IgtGaming system, gaming device, and method providing an obstacle board slot game
US837020028 sept. 20115 févr. 2013News America Marketing Properties LlcInteractive marketing network and process using electronic certificates
US838843015 juin 20065 mars 2013Walker Digital, LlcSystem and method for automated play of lottery games
US839847527 avr. 201019 mars 2013IgtGaming system, gaming device and method providing a first game and a plurality second wagering games each associated with a separate activatable component of the first game
US84089842 sept. 20102 avr. 2013IgtGaming device for a flat rate blackjack game play session and a method of operating same
US841954417 mars 200816 avr. 2013Ods Properties, Inc.Systems and methods for interactive wagering using multiple types of user interfaces
US84282737 mars 200723 avr. 2013Touchtunes Music CorporationWireless digital transmission system for loudspeakers
US843073525 avr. 201130 avr. 2013IgtGaming system and method providing an interactive game with automatic wagers
US84380853 juil. 20127 mai 2013Touchtunes Music CorporationCommunications techniques for an intelligent digital audiovisual reproduction system
US843973918 août 201114 mai 2013IgtGame based on speed of play
US845108630 janv. 201228 mai 2013Verance CorporationRemote control signaling using audio watermarks
US846978518 juil. 201125 juin 2013Cfph, LlcAmusement devices and games including means for processing electronic data where ultimate outcome of the game is dependent on relative odds of a card combination and/or where chance is a factor: wagering on hands of cards
US846982024 mai 201025 juin 2013Touchtunes Music CorporationCommunication device and method between an audiovisual information playback system and an electronic game machine
US84733425 avr. 200025 juin 2013Catalina Marketing CorporationMethod and system for generating certificates having unique Id data
US847341627 août 201025 juin 2013Touchtunes Music CorporationJukebox with customizable avatar
US84792402 juin 20112 juil. 2013Touchtunes Music CorporationRemote management system for at least one audiovisual information reproduction device
US849510920 juin 201123 juil. 2013Touch Tunes Music CorporationDownloading file reception process
US850053716 mai 20086 août 2013Walker Digital, LlcGroup play of a lottery game
US85005463 juil. 20066 août 2013IgtMethod and apparatus for directing a game in accordance with speed of play
US851211622 août 201120 août 2013Shfl Entertainment, Inc.Methods of managing play of wagering games and systems for managing play of wagering games
US851214927 sept. 201020 août 2013IgtSystems, methods and devices for providing an indication of an amount of time a wagering game may be expected to be played given a specified bankroll or an estimated bankroll which may be expected to be necessary to fund play of a wagering game for a specified amount of time
US85222301 sept. 201127 août 2013Touchtunes Music CorporationSystem for remote loading of objects or files in order to update software
US85223034 juin 201227 août 2013Touchtunes Music CorporationMethod for the distribution of audio-visual information and a system for the distribution of audio-visual information
US85334813 nov. 201110 sept. 2013Verance CorporationExtraction of embedded watermarks from a host content based on extrapolation techniques
US85380664 sept. 201217 sept. 2013Verance CorporationAsymmetric watermark embedding/extraction
US854930729 août 20111 oct. 2013Verance CorporationForensic marking using a common customization function
US857405112 janv. 20095 nov. 2013IgtTime based casino wagering with optional reinvestment
US857969915 août 201212 nov. 2013IgtGaming system, gaming device and method for providing an outcome enhancing feature
US85841751 déc. 201112 nov. 2013Touchtunes Music CorporationDigital downloading jukebox system with user-tailored music management, communications, and other tools
US858548231 oct. 201219 nov. 2013IgtMethod and apparatus for providing an advantage to a player in a bonus game
US859392530 avr. 201226 nov. 2013Touchtunes Music CorporationIntelligent digital audiovisual reproduction system
US860854228 sept. 201217 déc. 2013IgtGaming system, gaming device and method providing competitive wagering games
US86151043 nov. 201124 déc. 2013Verance CorporationWatermark extraction based on tentative watermarks
US862135031 août 201131 déc. 2013Touchtunes Music CorporationPay-per-play audiovisual system with touch screen interface
US862658115 juin 20107 janv. 2014Catalina Marketing CorporationVirtual couponing method and apparatus for use with consumer kiosk
US862840825 avr. 200814 janv. 2014IgtReturn-driven casino game outcome generator
US86365828 oct. 201228 janv. 2014IgtGaming system and method for providing team play
US863658315 août 201228 janv. 2014IgtGaming system, gaming device and method for providing an outcome enhancing feature
US865592224 août 201218 févr. 2014Touch Tunes Music CorporationDevice and process for remote management of a network of audiovisual information reproduction systems
US866147718 janv. 200525 févr. 2014Touchtunes Music CorporationSystem for distributing and selecting audio and video information and method implemented by said system
US86774241 août 201118 mars 2014Touchtunes Music CorporationRemote control unit for intelligent digital audiovisual reproduction systems
US868197817 déc. 201225 mars 2014Verance CorporationEfficient and secure forensic marking in compressed domain
US86820263 nov. 201125 mars 2014Verance CorporationEfficient extraction of embedded watermarks in the presence of host content distortions
US86835417 nov. 201125 mars 2014Touchtunes Music CorporationAudiovisual reproduction system
US86964231 oct. 201215 avr. 2014Touchtunes Music CorporationEntertainment process based on competition games with multiple choices
US870251931 oct. 200722 avr. 2014Vegas Amusement, Inc.Video gaming device and communications system
US871283012 juin 200129 avr. 2014Catalina Marketing CorporationMethod and system for electronic distribution of product redemption coupons
US87198739 nov. 20126 mai 2014Touchtunes Music CorporationDigital downloading jukebox system with user-tailored music management, communications, and other tools
US872143720 nov. 201313 mai 2014IgtGame based on speed of play
US87244364 mai 201113 mai 2014Touchtunes Music CorporationAudiovisual distribution system for playing an audiovisual piece among a plurality of audiovisual devices connected to a central server through a network
US872630413 sept. 201213 mai 2014Verance CorporationTime varying evaluation of multimedia content
US87263309 juil. 200913 mai 2014Touchtunes Music CorporationIntelligent digital audiovisual playback system
US87392067 nov. 201227 mai 2014Touchtunes Music CorporationSystems and/or methods for distributing advertisements from a central advertisement network to a peripheral device via a local advertisement server
US874490724 juin 20133 juin 2014Catalina Marketing CorporationMethod and system for generating certificates having unique ID data
US874540323 nov. 20113 juin 2014Verance CorporationEnhanced content management based on watermark extraction records
US874540420 nov. 20123 juin 2014Verance CorporationPre-processed information embedding system
US875161123 déc. 201310 juin 2014Touchtunes Music CorporationDigital downloading jukebox system with user-tailored music management, communications, and other tools
US875319325 avr. 200817 juin 2014IgtReturn-driven casino game outcome generator
US877105115 juil. 20118 juil. 2014IgtVideo and mechanical spinning bonus wheel
US877524511 févr. 20108 juil. 2014News America Marketing Properties, LlcSecure coupon distribution
US877771215 mars 200715 juil. 2014IgtGaming device having an award level determination competition
US87777158 nov. 201315 juil. 2014IgtMethod and apparatus for providing an advantage to a player in a bonus game
US87819269 avr. 201315 juil. 2014Touchtunes Music CorporationCommunications techniques for an intelligent digital audiovisual reproduction system
US87819677 juil. 200615 juil. 2014Verance CorporationWatermarking in an encrypted domain
US87841917 mars 201322 juil. 2014IgtGaming system and method for providing a symbol elimination game
US879178924 mai 201329 juil. 2014Verance CorporationRemote control signaling using audio watermarks
US880651710 mai 201012 août 2014Verance CorporationMedia monitoring, management and information system
US88116554 sept. 201219 août 2014Verance CorporationCircumvention of watermark analysis in a host content
US20070167230 *15 mars 200719 juil. 2007IgtGaming device having an award level determination competition
US20090061991 *25 avr. 20085 mars 2009Cyberview Technology, Inc.Return-driven casino game outcome generator
US20090253480 *1 mars 20098 oct. 2009Kennedy Julian JMultiplayer interactive video gaming device
US20120083332 *2 oct. 20115 avr. 2012Magret LeonSystem and a Method for an On-Line Betting Game
USRE37414 *18 févr. 200016 oct. 2001Aristocrat Technologies Australia Pty LtdPoker machine communication system
USRE43114 *18 mars 200517 janv. 2012IgtElectronic amusement device and method for operating same
EP0268476A2 *19 nov. 198725 mai 1988Dali BarTrivia game and components therefor
EP0659455A1 *19 déc. 199428 juin 1995Info Jeux JouetsElectronic game device
EP0858225A1 *19 janv. 199812 août 1998Two Way TV LimitedInteractive communication system
EP0897315A1 *7 mai 199724 févr. 1999David M. BarcelouAutomated league and tournament device
EP1195183A114 sept. 200110 avr. 2002Touchtunes Music CorporationEntertainment method based on multiple choice competition games
EP1345662A2 *20 nov. 200124 sept. 2003Agency.com LimitedWireless communication system for a quiz game
EP2308572A2 *7 mai 199713 avr. 2011David M. BarcelouAutomated league and tournament device
WO1990000429A1 *11 juil. 198925 janv. 1990Barry LevineAudio quiz game
WO1991009655A1 *27 déc. 199011 juil. 1991John R KozaBroadcast lottery
WO1995012442A1 *4 nov. 199411 mai 1995Nsm AgDevice for games and entertainment
WO1999066707A2 *17 mai 199923 déc. 1999Kohorn H VonEvaluation of responses of participatory broadcast audience with prediction of winning contestants: monitoring, checking and controlling of wagering, and automatic crediting and couponing
WO1999067753A1 *24 juin 199929 déc. 1999Walter Heinrich RuppertApparatus and method for determining a shortest response time and game device
WO2013161719A1 *19 avr. 201331 oct. 2013Konami Digital Entertainment Co., Ltd.Game control device, game control method, program, recording medium, and game system
Classifications
Classification aux États-Unis463/9, 434/323, 434/336, 434/332, 463/42, 273/460
Classification internationaleA63F9/24, A63F9/00, A63F9/18, A63F13/12, A63F3/08, G07F17/32
Classification coopérativeA63F2009/0041, G07F17/32, A63F2003/086, G07F17/3276, A63F2009/241, A63F13/12, A63F9/183, G07F17/3295, A63F2250/142
Classification européenneG07F17/32, G07F17/32P8, G07F17/32M8D, A63F13/12
Événements juridiques
DateCodeÉvénementDescription
21 août 1990FPExpired due to failure to pay maintenance fee
Effective date: 19900610
10 juin 1990LAPSLapse for failure to pay maintenance fees
15 févr. 1990REMIMaintenance fee reminder mailed
21 oct. 1986CCCertificate of correction
19 mars 1984ASAssignment
Owner name: SYNTECH INTERNATIONAL, INC., P.O. BOX 28810, DALLA
Free format text: ASSIGNMENT OF ASSIGNORS INTEREST.;ASSIGNOR:GRAVES, GORDON T.;REEL/FRAME:004241/0781
Effective date: 19840308