WO2000003621A1 - Computer game desk - Google Patents

Computer game desk Download PDF

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Publication number
WO2000003621A1
WO2000003621A1 PCT/GB1999/002041 GB9902041W WO0003621A1 WO 2000003621 A1 WO2000003621 A1 WO 2000003621A1 GB 9902041 W GB9902041 W GB 9902041W WO 0003621 A1 WO0003621 A1 WO 0003621A1
Authority
WO
WIPO (PCT)
Prior art keywords
shelf
computer game
console
game playing
desk
Prior art date
Application number
PCT/GB1999/002041
Other languages
French (fr)
Inventor
Gary Helliwell
Original Assignee
Gary Helliwell
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Gary Helliwell filed Critical Gary Helliwell
Priority to AU45244/99A priority Critical patent/AU4524499A/en
Publication of WO2000003621A1 publication Critical patent/WO2000003621A1/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • AHUMAN NECESSITIES
    • A47FURNITURE; DOMESTIC ARTICLES OR APPLIANCES; COFFEE MILLS; SPICE MILLS; SUCTION CLEANERS IN GENERAL
    • A47BTABLES; DESKS; OFFICE FURNITURE; CABINETS; DRAWERS; GENERAL DETAILS OF FURNITURE
    • A47B21/00Tables or desks for office equipment, e.g. typewriters, keyboards
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/803Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
    • AHUMAN NECESSITIES
    • A47FURNITURE; DOMESTIC ARTICLES OR APPLIANCES; COFFEE MILLS; SPICE MILLS; SUCTION CLEANERS IN GENERAL
    • A47BTABLES; DESKS; OFFICE FURNITURE; CABINETS; DRAWERS; GENERAL DETAILS OF FURNITURE
    • A47B2200/00General construction of tables or desks
    • A47B2200/0066Workstations
    • A47B2200/0067Enclosure type with computer
    • A47B2200/0069Enclosure type with computer with rack
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8017Driving on land or water; Flying
    • GPHYSICS
    • G05CONTROLLING; REGULATING
    • G05GCONTROL DEVICES OR SYSTEMS INSOFAR AS CHARACTERISED BY MECHANICAL FEATURES ONLY
    • G05G1/00Controlling members, e.g. knobs or handles; Assemblies or arrangements thereof; Indicating position of controlling members
    • G05G1/30Controlling members actuated by foot

Definitions

  • the present invention relates to furniture, and in particular to furniture customised for providing convenient positioning and use of items of computer equipment.
  • Such prior art furniture is often not ideal for computer equipment specifically designed for the playing of games.
  • Many modern computer consoles are specifically adapted for game-playing activities and as such include a number of items of hardware such as a steering wheel, foot pedals, joystick controllers, keypads and the like which, for optimum use, need to be conveniently positioned for the user during game play.
  • a further problem is that such computer game equipment tends to be used by children and adults inevitably having a wide range of ages and heights, therefore making it difficult for everyone to make use of standard computer desk furniture.
  • the present invention provides a computer game playing desk comprising: a shelf adapted to receive a computer game console; a shelf adapted to extend forward of the console shelf and receive a steering wheel or keyboard; and a base adapted to receive and retain foot pedals beneath the steering wheel shelf.
  • the present invention provides a computer game playing desk comprising: a base; a shelf adapted to receive a computer game console; and a shelf adapted to extend forward of the console shelf and receive a steering wheel or keyboard; wherein the base, console shelf and keyboard shelf are each separated from one another by a series of detachable pillars.
  • the present invention provides a computer game playing desk comprising: - a shelf adapted to receive a computer game console in a recess therein; and a shelf adapted to extend forward of the console shelf and receive a steering wheel or keyboard; in which the console shelf lies below the steering wheel shelf and the steering wheel or keyboard shelf includes a cut-away section towards the rear to allow access to the top of the console shelf.
  • Figure 1 shows a front perspective view of a computer game playing desk according to a presently preferred embodiment of the present invention
  • Figure 2 shows a front view of the desk of figure 1
  • Figure 3 shows a left side view of the desk of figure 1 ;
  • Figure 4 shows a plan view of the desk of figure 1 ;
  • Figure 5 shows a front perspective view of the desk of figure 1 with video monitor shelf removed; and Figure 6 shows a front perspective view of the disk shelf and console shelf of the desk of figure 1 in isolation.
  • the desk 1 includes a top shelf 2 for receiving a video momtor, television set or other display device and will be referred to hereinafter as the monitor shelf 2.
  • the momtor shelf 2 includes a reta iing mechanism for preventing a video monitor from being inadvertently pushed off the back or sides of the desk, such as guard rails 3, 4, 5.
  • the monitor shelf 2 includes a rear overhang portion 6 which extends backwards beyond the main body of the desk 1 to enable the momtor to be positioned at a suitable viewing distance from the user.
  • the monitor shelf 2 includes a cut-away section at the front edge 7 thereof so as to allow access to a rear portion of a shelf below, as will be described later.
  • the desk 1 further includes a keyboard or steering wheel shelf 10 which includes a front overhang portion 11 so that the leading edge of the shelf 10 extends forward of the main body of the desk 1.
  • a keyboard or steering wheel shelf 10 which includes a front overhang portion 11 so that the leading edge of the shelf 10 extends forward of the main body of the desk 1.
  • main body of the desk will be understood to define the generally cuboid shape of the desk as approximately bounded by all of the leg pillars to be described hereinafter.
  • the keyboard shelf 10 includes a cut-away section at the rear thereof, defined by shelf edges 12, 13 and 14, such that at least a portion of the shelf 10 which resides within the main body of the desk 1 is removed to allow access to a rear portion of a shelf thereunder, as will be described later.
  • the steering wheel shelf 10 includes a retaining mechanism for holding a steering wheel onto the shelf.
  • a exemplary mechanism would be a set of adhesive Velcro strips having one portion attached to the shelf 10 upper surface and the mating portion attached to the underside of the steering wheel.
  • many steering wheels come equipped with suction pads on their underside.
  • the shelf 10 is preferably provided with a smooth impermeable upper surface such as plastics material or the like.
  • the main portion of the shelf may be provided on runners to allow the shelf to be moved between a home position at which it resides mainly within the main body of the desk and a deployed position for game playing at which the most part extends forward of the main body of the desk 1.
  • the desk 1 further includes a shelf suitable for receiving a computer console or housing, hereinafter referred to as a console shelf 20.
  • a console shelf 20 a shelf suitable for receiving a computer console or housing
  • Most computer game consoles are relatively small and low profile when compared with a personal computer housing and the console shelf 20 preferably includes a recessed tray 21 for receiving the console so that it cannot be inadvertently pushed or pulled off the shelf.
  • the console shelf 20 provides a frame into which the tray 21 is dropped, being retained by lips 22 of the tray.
  • the tray 21 is therefore interchangeable with other trays to suit various sizes and styles of computer game consoles.
  • the tray 21 may include separate slots or recesses to receive small items such as memory cards.
  • At least a portion of the keyboard shelf 10 is provided on runners so that it can be pulled out from the main body of the desk 1 providing access to the console shelf 20 below.
  • console shelf 20 is provided on runners so that it may be pulled out from the main body of the desk 1 to allow disk changing in the console.
  • the desk 1 also includes a storage shelf 30 which is preferably provided with side walls 31, 32 to retain compact disk cases standing on edge on the shelf.
  • the shelf height is therefore preferably at least approximately 125 mm to accommodate standard format CD cases.
  • the side walls 31, 32 preferably include hooks 33 (or spring clips or the like) on their outer surfaces to retain hand controllers or joysticks when not in use.
  • the desk 1 also includes a base 40 for supporting the desk on a floor.
  • the base 40 preferably includes a suitable arrangement for receiving and retaining foot pedals used with many computer driving or flight simulation games.
  • the base includes a U-shaped front portion 41 in which the limbs 41a, 41b of the U-shape extend forward of the main body of the desk 1.
  • the base of the U-shape is defined by a front ecessed edge 42 of the base 40 against which the foot pedals may bear when in use. This prevents the foot pedals from creeping away from the user during game play, as tends to occur with unrestrained pedals.
  • the limbs 41a, 41b of the U-shape front portion also provide additional stability to the main body of the desk and prevent it being tipped forward during vigorous game play.
  • the main part 43 of the base 40 provides a useful storage area for the pedals when not in use, and also improves the rigidity of the leg structure, to be described.
  • each pillar 50 is preferably of a screw-in type having a male and a female end, and has a small diameter portion 52 and a larger diameter collar 51 at the upper end.
  • Each shelf 2, 10, 20, 30 includes a hole or recess therein to allow insertion of the small diameter portion 52 into a top surface of the shelf.
  • the lower surface of the shelf receives or bears against the collar 51.
  • a screw (not shown) on the small diameter end 52 of each pillar 50 engages with a thread on the collar end 51 of the next lower pillar (or vice versa) through a suitable hole in each shelf.
  • a plug 53 may be provided for the upper most shelf to avoid any unfilled holes and unprotected screw threads.
  • the lowermost legs preferably screw directly into the base, or may be provided with foot stubs as shown in figure 2.
  • the pillars 50 may be provided in varying lengths so that the separation distance of the various shelves 2, 10, 20, 30 and base 40 can be adapted to a preferred configuration.
  • the pillars which form legs 60 between the base and the lowest shelf 30 may be shorter.
  • the pillars 50 may be provided in unitary length, the separation of the various shelves 2, 10, 20, 30 and base 40 being determined by the number of unit lengths of pillar being used intermediate each shelf.
  • selected ones, or all, of the pillars 50 may be adjustable in length, for example by being telescopic with a suitable locking mechanism such that height adjustment of the shelves is possible without removing or detaching the pillars.
  • the shelves may be assembled in a different order.
  • the console shelf 20 might be placed above the keyboard shelf 10, or even below the storage shelf 30.
  • the video monitor or television is, for example, already affixed to a wall on a bracket, or on a separate shelf, then the monitor shelf 2 can be dispensed with completely, as shown in figure 5.
  • the full desk 1 configuration is not required at any particular time, selected parts of it can be used on a table top, for example the console shelf 20 and storage shelf 30 alone as shown in figure 6.
  • the desk described herein thereby provides for convenient positioning of a computer console together with various computer peripherals in such a way that games may be played by a user in a comfortable, ergonomically correct position which can be adjusted for varying sizes of user.

Abstract

A desk designed for convenient positioning of computer game playing apparatus including a computer console and peripherals such as a keyboard, steering wheel, pedals, joystick and hand controllers. The desk (1) includes a shelf (20) adapted to receive a computer game console; a shelf adapted to extend forward of the console shelf (10) and receive a steering wheel or keyboard; and a base (40) adapted to receive and retain foot pedals beneath the steering wheel shelf. The desk is modular in design and thereby reconfigurable to suit the preferences and height of the user. The desk uses a series of detachable pillars (50) to separate the shelves and the base.

Description

COMPUTER GAME DESK
The present invention relates to furniture, and in particular to furniture customised for providing convenient positioning and use of items of computer equipment.
There are many prior art examples of office and domestic furniture having work surfaces, shelving and cupboard spaces specifically designed for holding items of computer equipment such as personal computers, video monitors, keyboards, printers and the like, while at the same time providing a useful working area for writing.
Such prior art furniture is often not ideal for computer equipment specifically designed for the playing of games. Many modern computer consoles are specifically adapted for game-playing activities and as such include a number of items of hardware such as a steering wheel, foot pedals, joystick controllers, keypads and the like which, for optimum use, need to be conveniently positioned for the user during game play.
A further problem is that such computer game equipment tends to be used by children and adults inevitably having a wide range of ages and heights, therefore making it difficult for everyone to make use of standard computer desk furniture.
In addition, many of the computer game consoles are relatively small items (when compared with personal computers) and in particular often need top loading access to change disks rather than front loading access, as usually found with personal computers. This makes customised shelving units for PC's less than ideal for such use. These factors, and the general requirement for furniture to be reasonably compact and adaptable for use in a child's bedroom, for example, makes the prior art computer furni re less than convenient.
It is an object of the present invention to provide a computer game playing desk which is adapted to provide convenient positioning of a range of computer peripherals used specifically during game playing.
It is -a further object of the present invention to provide a computer game playing desk which specifically provides for convenient storage of and access to a top-loading computer console, as well as storage for disks and computer peripherals.
It is a further object of the present invention to provide a computer game playing desk which is readily adaptable to suit a wide range of user heights, particularly to allow for growing children who may use the computer equipment.
According to one aspect, the present invention provides a computer game playing desk comprising: a shelf adapted to receive a computer game console; a shelf adapted to extend forward of the console shelf and receive a steering wheel or keyboard; and a base adapted to receive and retain foot pedals beneath the steering wheel shelf.
According to another aspect, the present invention provides a computer game playing desk comprising: a base; a shelf adapted to receive a computer game console; and a shelf adapted to extend forward of the console shelf and receive a steering wheel or keyboard; wherein the base, console shelf and keyboard shelf are each separated from one another by a series of detachable pillars.
According to a further aspect, the present invention provides a computer game playing desk comprising: - a shelf adapted to receive a computer game console in a recess therein; and a shelf adapted to extend forward of the console shelf and receive a steering wheel or keyboard; in which the console shelf lies below the steering wheel shelf and the steering wheel or keyboard shelf includes a cut-away section towards the rear to allow access to the top of the console shelf.
Embodiments of the present invention will now be described by way of example and with reference to the accompanying drawings in which:
Figure 1 shows a front perspective view of a computer game playing desk according to a presently preferred embodiment of the present invention;
Figure 2 shows a front view of the desk of figure 1; Figure 3 shows a left side view of the desk of figure 1 ;
Figure 4 shows a plan view of the desk of figure 1 ;
Figure 5 shows a front perspective view of the desk of figure 1 with video monitor shelf removed; and Figure 6 shows a front perspective view of the disk shelf and console shelf of the desk of figure 1 in isolation.
With reference to the figures 1 to 4 a preferred embodiment of computer game playing desk 1 is now described.
The desk 1 includes a top shelf 2 for receiving a video momtor, television set or other display device and will be referred to hereinafter as the monitor shelf 2.
In the preferred embodiment the momtor shelf 2 includes a reta iing mechanism for preventing a video monitor from being inadvertently pushed off the back or sides of the desk, such as guard rails 3, 4, 5.
In the preferred embodiment the monitor shelf 2 includes a rear overhang portion 6 which extends backwards beyond the main body of the desk 1 to enable the momtor to be positioned at a suitable viewing distance from the user.
In the preferred embodiment the monitor shelf 2 includes a cut-away section at the front edge 7 thereof so as to allow access to a rear portion of a shelf below, as will be described later.
The desk 1 further includes a keyboard or steering wheel shelf 10 which includes a front overhang portion 11 so that the leading edge of the shelf 10 extends forward of the main body of the desk 1. Throughout the present specification, the expressions "keyboard shelf and "steering wheel" shelf will be understood to relate to the same item. The expression "main body of the desk" will be understood to define the generally cuboid shape of the desk as approximately bounded by all of the leg pillars to be described hereinafter.
In the preferred embodiment, the keyboard shelf 10 includes a cut-away section at the rear thereof, defined by shelf edges 12, 13 and 14, such that at least a portion of the shelf 10 which resides within the main body of the desk 1 is removed to allow access to a rear portion of a shelf thereunder, as will be described later.
In a-preferred embodiment (not shown), the steering wheel shelf 10 includes a retaining mechanism for holding a steering wheel onto the shelf. A exemplary mechanism would be a set of adhesive Velcro strips having one portion attached to the shelf 10 upper surface and the mating portion attached to the underside of the steering wheel. Alternatively, many steering wheels come equipped with suction pads on their underside. In this case, the shelf 10 is preferably provided with a smooth impermeable upper surface such as plastics material or the like.
As an alternative to the cut-away section defined by edges 12, 13 and 14 at the rear of the keyboard shelf 10, the main portion of the shelf may be provided on runners to allow the shelf to be moved between a home position at which it resides mainly within the main body of the desk and a deployed position for game playing at which the most part extends forward of the main body of the desk 1.
The desk 1 further includes a shelf suitable for receiving a computer console or housing, hereinafter referred to as a console shelf 20. Most computer game consoles are relatively small and low profile when compared with a personal computer housing and the console shelf 20 preferably includes a recessed tray 21 for receiving the console so that it cannot be inadvertently pushed or pulled off the shelf.
In the preferred embodiment, the console shelf 20 provides a frame into which the tray 21 is dropped, being retained by lips 22 of the tray. The tray 21 is therefore interchangeable with other trays to suit various sizes and styles of computer game consoles. The tray 21 may include separate slots or recesses to receive small items such as memory cards.
Because many computer game consoles have a hinged lid on the top surface for loading and removing compact disks therefrom, it is then preferably to be able to access the console from above, in the preferred embodiment, this "top access" is facilitated by the cut-away sections of both the keyboard shelf 10 and the momtor shelf 2 described above.
In an alternative arrangement, at least a portion of the keyboard shelf 10 is provided on runners so that it can be pulled out from the main body of the desk 1 providing access to the console shelf 20 below.
In another alternative arrangement, the console shelf 20 is provided on runners so that it may be pulled out from the main body of the desk 1 to allow disk changing in the console.
The desk 1 also includes a storage shelf 30 which is preferably provided with side walls 31, 32 to retain compact disk cases standing on edge on the shelf. The shelf height is therefore preferably at least approximately 125 mm to accommodate standard format CD cases. The side walls 31, 32 preferably include hooks 33 (or spring clips or the like) on their outer surfaces to retain hand controllers or joysticks when not in use. The desk 1 also includes a base 40 for supporting the desk on a floor. The base 40 preferably includes a suitable arrangement for receiving and retaining foot pedals used with many computer driving or flight simulation games.
In the preferred arrangement shown, the base includes a U-shaped front portion 41 in which the limbs 41a, 41b of the U-shape extend forward of the main body of the desk 1. The base of the U-shape is defined by a front ecessed edge 42 of the base 40 against which the foot pedals may bear when in use. This prevents the foot pedals from creeping away from the user during game play, as tends to occur with unrestrained pedals.
The limbs 41a, 41b of the U-shape front portion also provide additional stability to the main body of the desk and prevent it being tipped forward during vigorous game play.
The main part 43 of the base 40 provides a useful storage area for the pedals when not in use, and also improves the rigidity of the leg structure, to be described.
Vertical separation of the shelves 2, 10, 20, 30 and base 40 described above is achieved by a suitable set of front, side and/or back supports. Although these may be side and rear panels, thereby forming enclosed shelving in a cupboard type arrangement, in the preferred embodiment, open shelves are formed by the use of a series of interchangeable pillars 50, as shown, providing a fully modular desk arrangement. The pillars 50 may be of any suitable type. In one embodiment, each pillar 50 is preferably of a screw-in type having a male and a female end, and has a small diameter portion 52 and a larger diameter collar 51 at the upper end. Each shelf 2, 10, 20, 30 includes a hole or recess therein to allow insertion of the small diameter portion 52 into a top surface of the shelf. The lower surface of the shelf receives or bears against the collar 51. A screw (not shown) on the small diameter end 52 of each pillar 50 engages with a thread on the collar end 51 of the next lower pillar (or vice versa) through a suitable hole in each shelf. A plug 53 may be provided for the upper most shelf to avoid any unfilled holes and unprotected screw threads.
The lowermost legs preferably screw directly into the base, or may be provided with foot stubs as shown in figure 2.
The pillars 50 may be provided in varying lengths so that the separation distance of the various shelves 2, 10, 20, 30 and base 40 can be adapted to a preferred configuration. In particular, for smaller children to be able to reach the foot pedals and properly hold the steering wheel while viewing the monitor, the pillars which form legs 60 between the base and the lowest shelf 30 may be shorter.
Alternatively, the pillars 50 may be provided in unitary length, the separation of the various shelves 2, 10, 20, 30 and base 40 being determined by the number of unit lengths of pillar being used intermediate each shelf.
Alternatively, selected ones, or all, of the pillars 50 may be adjustable in length, for example by being telescopic with a suitable locking mechanism such that height adjustment of the shelves is possible without removing or detaching the pillars.
The fully modular nature of the desk means that the shelves may be assembled in a different order. For example, the console shelf 20 might be placed above the keyboard shelf 10, or even below the storage shelf 30. Still further, if the video monitor or television is, for example, already affixed to a wall on a bracket, or on a separate shelf, then the monitor shelf 2 can be dispensed with completely, as shown in figure 5.
If the full desk 1 configuration is not required at any particular time, selected parts of it can be used on a table top, for example the console shelf 20 and storage shelf 30 alone as shown in figure 6.
The desk described herein thereby provides for convenient positioning of a computer console together with various computer peripherals in such a way that games may be played by a user in a comfortable, ergonomically correct position which can be adjusted for varying sizes of user.

Claims

1. A computer game playing desk comprising: a shelf adapted to receive a computer game console; a shelf adapted to extend forward of the console shelf and receive a steering wheel or keyboard; and a base adapted to receive and retain foot pedals beneath the steering wheel shelf.
2. A computer game playing desk according to claim 1 in which the base includes a substantially U-shaped front portion, the limbs of the U- shape extending forward of the main body of the desk to. provide a foot pedal receiving recess.
3. A computer game playing desk according to claim 1 or claim 2 further including a shelf for receiving and retaining a video monitor situated above and behind the steering wheel shelf.
4. A computer game playing desk according to claim 1, claim 2 or claim 3 in which the console shelf lies below the steering wheel shelf and the steering wheel shelf includes a cut-away section towards the rear to allow access to the top of the console shelf.
5. A computer game playing desk according to claim 4, dependent from claim 3, in which the monitor shelf also includes a cut-away section toward the front thereof to allow access to the top of the console shelf.
6. A computer game playing desk according to any preceding claim in which the console shelf includes a removable recessed tray for receiving a computer console.
7. A computer game playing desk according to any preceding claim in which one of or both the console shelf and steering wheel shelf is moveable from a home position in which it is stored within the main body of the desk to an extended position in which it projects forward of the main body of the desk.
8. A computer game playing desk according to any preceding claim in which the desk is constructed in a modular fashion so that the order and distance of separation of the shelves can be varied.
9. A computer game playing desk according to any preceding claim in which the shelves are stacked separated from one another in the vertical dimension by a series of detachable pillars.
10. A computer game playing desk according to claim 9 in which the pillars are of various lengths to accommodate differing distances of separation between the shelves and the base.
11. A computer game playing desk according to claim 9 in which the pillars are of adjustable length.
12. A computer game playing desk comprising: a base; a shelf adapted to receive a computer game console; and a shelf adapted to extend forward of the console shelf and receive a steering wheel or keyboard; wherein the base, console shelf and keyboard shelf are each separated from one another by a series of detachable pillars.
13. A computer game playing desk according to claim 12 in which the pillars are of various lengths to accommodate differing distances of separation between the shelves and the base.
14. A computer game playing desk according to claim 12 in which the pillars are of adjustable length.
15. A computer game playing desk according to claim 12 in which the base includes a substantially U-shaped front portion, the limbs of the U- shape extending forward of the main body of the desk to provide a foot pedal receiving recess.
16. A computer game playing desk according to claim 12 further including a shelf for receiving and retaining a video monitor situated above and behind the steering wheel shelf.
17. A computer game playing desk according to any one of claims 12 to 16 in which the console shelf lies below the steering wheel shelf and the steering wheel shelf includes a cut-away section towards the rear to allow access to the top of the console shelf.
18. A computer game playing desk according to claim 17, dependent from claim 16, in which the monitor shelf also includes a cut-away section toward the front thereof to allow access to the top of the console shelf.
19. A computer game playing desk according to claim 12 in which the console shelf includes a recessed tray for receiving a computer console.
20. A computer game playing desk according to claim 12 in which one of or both the console shelf and keyboard shelf is moveable from a home position in which it is stored within the main body of the desk to an extended position in which it projects forward of the main body of the desk.
21. A computer game playing desk according to claim 12 in which the desk is constructed in a modular fashion so that the order and distance of separation of the shelves can be varied.
22. A computer game playing desk comprising: a shelf adapted to receive a computer game console in a recess therein; and a shelf adapted to extend forward of the console shelf and receive a steering wheel or keyboard; in which the console shelf lies below the steering wheel shelf and the steering wheel or keyboard shelf includes a cut-away section towards the rear to allow access to the top of the console shelf.
23. A computer game playing desk substantially as described herein with reference to the accompanying drawings.
PCT/GB1999/002041 1998-07-14 1999-06-29 Computer game desk WO2000003621A1 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
AU45244/99A AU4524499A (en) 1998-07-14 1999-06-29 Computer game desk

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
GB9815124.4 1998-07-14
GB9815124A GB2339529B (en) 1998-07-14 1998-07-14 Computer game desk

Publications (1)

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WO2000003621A1 true WO2000003621A1 (en) 2000-01-27

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GB9815124D0 (en) 1998-09-09
AU4524499A (en) 2000-02-07
GB2339529B (en) 2002-07-10
GB2339529A (en) 2000-02-02

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