WO2002032523A1 - Gaming device and method - Google Patents
Gaming device and method Download PDFInfo
- Publication number
- WO2002032523A1 WO2002032523A1 PCT/US2001/027764 US0127764W WO0232523A1 WO 2002032523 A1 WO2002032523 A1 WO 2002032523A1 US 0127764 W US0127764 W US 0127764W WO 0232523 A1 WO0232523 A1 WO 0232523A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- bonus
- card
- raceway
- exposed
- primary game
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3244—Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes
Definitions
- the following invention is generally related to instrumentalities and methodologies in gaming devices. More specifically, the instant invention is directed to a gaming device having a primary game having not only a winning outcome, but also a triggering outcome for at least one secondary game. Most specifically, the secondary game allows continued play after the player's earned bonus round has expired.
- the primary purpose of playing any game is to win the game. While a player may initially find enjoyment in trying to win a particular game, repeatedly playing the same game eventually becomes tiresome without positive stimulus. Accordingly, several games have been developed to offer a "bonus" game, which offers a player the prospect of engaging in a different gaming proposition.
- the elusive bonus game appears infrequently and consists of only one exciting round, after which the player is returned to the initial game which can produce tedium should the player enjoy the bonus game much more than the primary game offered on the machine, it should be sustainable.
- the present invention is distinguishable over the prior art in a multiplicity of ways.
- the instant invention retains the player's interest by providing the player with the potential for engaging in several different gaming propositions, by providing a device and method for playing one or more different bonus games during a gaming session without changing machines.
- the instant invention allows a player to continue playing a particular bonus game after the earned bonus period has expired, rather than automatically returning to the primary game.
- a gaming device comprising, in combination: a display, wagering means, and a processor interposed between said display and said wagering means to initiate play of a primary game on said display upon activation of said wagering means, said display having at least one outcome which triggers a first bonus, wherein said first bonus allows play due as a function of performance on said primary game and said first bonus also includes means for continued first bonus play after said play which as due as a function of performance from said primary game has expired.
- a gaming device comprising, in combination: a display, wagering means, and a processor interposed between said display and said wagering means to initiate play of a primary game on said display upon activation of said wagering means, said display having at least one outcome which triggers a first bonus, wherein said first bonus is defined by a series of locales and at least one exposed card from a deck of cards and decision means for deciding whether a subsequent card to be exposed is higher than or lower than said exposed card.
- a gaming device comprising, in combination: a display, agering means, and a processor interposed between said display and said wagering means to initiate play of a primary game on said display upon activation of said wagering means, said display having at least one outcome which triggers a first bonus, wherein said first bonus is defined by a raceway about which a ball is propelled, said ball coming to rest on one of a plurality of awards located adjacent said raceway.
- Figure 1 is a flowchart of the methodology according to the present invention.
- Figure 2 is a depiction of the apparatus associated therewith.
- Figure 3 is a depiction of a primary game screen, embodied in an RXC matrix.
- Figure 4 is a depiction of a first bonus screen, associated with a card event.
- Figure 5 is a depiction of a second bonus screen, associated with a spin event.
- reference numeral 10 as shown in FIG. 2 is directed to the device according to the present invention.
- the device 10 includes a housing 16 which supports a visual display 2, preferably a video monitor, therewithin (FIG. 2).
- the display 2 may include a window 8 for special messages or for incrementing counting of credits accumulated by the player.
- the device also includes an LED or other readout 4 for prompting the player and can provide similar verbiage as the window 8 or in lieu thereof, to stimulate the player.
- the device includes an inlet 6 for the reception therein for coins, currency or the like to auger in the inception of play.
- a plurality of decision-making buttons 12 are located on the face of the apparatus 10, preferable below the display 2 and a pull handle 14 can be used to initiate play or as an alternative to supplement the decision-making buttons 12.
- a coin hopper 18 or other payment methods, i.e., ticket printers, may be included to effectuate an output of an award due the player.
- the device 10 may have a top portion 32 with a display thereon having a motif correlative with the game to be played and can include a paytable.
- a plurality of speakers 34 may be included on the device for aural interaction with the player.
- the apparatus also includes a processor P coordinating all functions and a random number generator G operatively coupled thereto for generating outcomes.
- the display 2 features a plurality of symbols 20 arranged in a row and column (RXC) matrix 21.
- Paylines 22 correspond to areas on the matrix in which winning combinations may be located.
- the preferred embodiment features a 3X5 matrix with either 9, 15 or 25 paylines.
- the player is then entitled to a predetermined number of bonus games by virtue of attaining the triggering outcome. After these games have been played, the player has an opportunity to continue playing the bonus game by making further wagers.
- two bonus games are possible. Each has an associated triggering outcome.
- One of these games is a card-based game, shown in FIG. 4.
- Spaces for playing cards are arranged in plural (N) tiers, preferably three, with each play space 41 associated with a bonus value 42.
- the game begins with the revealing of an initial card in the starting space 40 (on tier 1), with the remaining play spaces 41 on tiers one through N filled with cards that are face-down.
- the player guesses whether the card with the next-higher bonus value (preferably an adjacent card or one that is highlighted as by flashing or one whose bonus value is highlighted or flashing) will have a higher value or a lower value than the initial card. If the player is correct, play continues, with the player guessing the relative subsequent values of cards (either against the initial card or the card last exposed) until either the player guesses wrong or until all the cards in the playing field are exposed. Successfully comparing all cards could entail a supplemental bonus or jackpot. Additionally, the player may have the opportunity to replace the "current" exposed up-card (i.e., the one against which the player's next card will be compared) with a new card from the deck. In the preferred embodiment, the player has only one opportunity to replace a card during each session of the bonus game. Replacement may entail a further expenditure. If the player is incorrect, the game ends and the player is awarded the bonus value associated with the last correct card chosen.
- the next-higher bonus value preferably an adjacent card or one that is
- the initial card at starting space 40 is a 2.
- Most players would decide the next card (i.e., at space 41.1) will be higher.
- a "tie” e.g., a 2 at space 41.1
- the covered card e.g. at space 41.2
- the last exposed card i.e., at space 41.1.
- all comparisons may be against the initial card at starting space 40. Should the player have to compare against a card of "middle rank" (e.g.
- the player may be given the opportunity to "buy” (or merely receive) a different card. Assume the player guesses incorrectly and loses.
- One feature of the present invention allows the player to continue playing the bonus game. In this event, the player is now wagering using more funds or credits, since the free bonus round has expired. Thus, the player can continue to enjoy the bonus game.
- a second, spin-based, bonus game is depicted in FIG. 5.
- the player is given a set of winning positions, which may be either player chosen, predetermined or randomly- chosen.
- the game begins when a ball 47 is propelled along a raceway 45, e.g., along arrow "A" and is allowed to orbit in the raceway until it comes to a halt by descending (along arrow "B") on to one of the positions 46 adjacent a center of the raceway, producing an outcome.
- Each position 46 has a value (e.g., 46.1, 46.2 . . . 46. Z) If this outcome corresponds to any of the winning positions assigned to the player, the player wins, with the amount of the award determined by an associated paytable or by indicia at the position 46.
- the player loses. As in the previous bonus event, the player can continue in the bonus game by wagering on the outcome of the "spin" game in which the ball 47 reorbits the raceway, ultimately landing on one of the position 46.Z.
Abstract
Description
Claims
Priority Applications (7)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
AU2002211221A AU2002211221B2 (en) | 2000-10-13 | 2001-10-12 | Gaming device and method |
BR0114816-8A BR0114816A (en) | 2000-10-13 | 2001-10-12 | Device and method for playing |
AU1122102A AU1122102A (en) | 2000-10-13 | 2001-10-12 | Gaming device and method |
NZ525627A NZ525627A (en) | 2000-10-13 | 2001-10-12 | Gaming device and method |
JP2002535757A JP2004514474A (en) | 2000-10-13 | 2001-10-12 | Game device and method |
EP01979235A EP1328326A1 (en) | 2000-10-13 | 2001-10-12 | Gaming device and method |
MXPA03003356A MXPA03003356A (en) | 2000-10-13 | 2001-10-12 | Gaming device and method. |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US68780400A | 2000-10-13 | 2000-10-13 | |
US09/687,804 | 2000-10-13 |
Publications (1)
Publication Number | Publication Date |
---|---|
WO2002032523A1 true WO2002032523A1 (en) | 2002-04-25 |
Family
ID=24761913
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/US2001/027764 WO2002032523A1 (en) | 2000-10-13 | 2001-10-12 | Gaming device and method |
Country Status (8)
Country | Link |
---|---|
EP (1) | EP1328326A1 (en) |
JP (1) | JP2004514474A (en) |
AU (2) | AU2002211221B2 (en) |
BR (1) | BR0114816A (en) |
MX (1) | MXPA03003356A (en) |
NZ (1) | NZ525627A (en) |
WO (1) | WO2002032523A1 (en) |
ZA (1) | ZA200303515B (en) |
Cited By (8)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2005102479A1 (en) * | 2004-04-20 | 2005-11-03 | Ainsworth Game Technology Limited | Gaming machine |
WO2005107912A1 (en) * | 2004-05-10 | 2005-11-17 | Paltronics Australasia Pty Limited | A system and method for providing a plurality of games |
GB2407902B (en) * | 2002-09-11 | 2006-07-12 | Igt Reno Nev | Gaming device having an award level determination competition |
SG136844A1 (en) * | 2006-04-18 | 2007-11-29 | Walker Digital Llc | Methods and apparatus for free play mode operation of gaming devices |
AU2005234808B2 (en) * | 2004-04-20 | 2010-12-02 | Ainsworth Game Technology Limited | Gaming machine |
AU2005240220B2 (en) * | 2004-05-10 | 2011-09-01 | Paltronics Australasia Pty Limited | A system and method for providing a plurality of games |
US8257164B2 (en) | 2007-10-30 | 2012-09-04 | Igt | Gaming system, gaming device and method for providing an outcome enhancing feature |
US8764545B2 (en) | 2005-10-17 | 2014-07-01 | Cork Group Trading Ltd. | Multi-level wager games with autocomplete |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
AU2013202150A1 (en) | 2013-03-28 | 2014-10-16 | Aristocrat Technologies Australia Pty Limited | An electronic method of gaming, a game controller and a gaming system |
Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5775993A (en) * | 1996-01-31 | 1998-07-07 | Innovative Gaming Corporation Of America | Roulette gaming machine |
US5823873A (en) * | 1995-06-28 | 1998-10-20 | Moody Ernest W | Method of playing electronic video poker games |
US5848932A (en) * | 1994-09-23 | 1998-12-15 | Anchor Gaming | Method of playing game and gaming games with an additional payout indicator |
US6311976B1 (en) * | 2000-09-01 | 2001-11-06 | Shuffle Master Inc | Video game with bonusing or wild feature |
US6312332B1 (en) * | 1998-03-31 | 2001-11-06 | Walker Digital, Llc | Method and apparatus for team play of slot machines |
Family Cites Families (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB9126815D0 (en) * | 1991-12-18 | 1992-02-19 | Maygay Machines | Gaming and amusement machines |
US5292127C1 (en) * | 1992-10-02 | 2001-05-22 | Arcade Planet Inc | Arcade game |
AUPM816194A0 (en) * | 1994-09-15 | 1994-10-13 | Aristocrat Leisure Industries Pty Ltd | Improved multiple line gaming machine |
US6033307A (en) * | 1998-03-06 | 2000-03-07 | Mikohn Gaming Corporation | Gaming machines with bonusing |
-
2001
- 2001-10-12 BR BR0114816-8A patent/BR0114816A/en not_active IP Right Cessation
- 2001-10-12 EP EP01979235A patent/EP1328326A1/en not_active Withdrawn
- 2001-10-12 AU AU2002211221A patent/AU2002211221B2/en not_active Ceased
- 2001-10-12 AU AU1122102A patent/AU1122102A/en active Pending
- 2001-10-12 JP JP2002535757A patent/JP2004514474A/en active Pending
- 2001-10-12 WO PCT/US2001/027764 patent/WO2002032523A1/en active IP Right Grant
- 2001-10-12 NZ NZ525627A patent/NZ525627A/en not_active IP Right Cessation
- 2001-10-12 MX MXPA03003356A patent/MXPA03003356A/en unknown
-
2003
- 2003-05-07 ZA ZA200303515A patent/ZA200303515B/en unknown
Patent Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5848932A (en) * | 1994-09-23 | 1998-12-15 | Anchor Gaming | Method of playing game and gaming games with an additional payout indicator |
US5823873A (en) * | 1995-06-28 | 1998-10-20 | Moody Ernest W | Method of playing electronic video poker games |
US5775993A (en) * | 1996-01-31 | 1998-07-07 | Innovative Gaming Corporation Of America | Roulette gaming machine |
US6312332B1 (en) * | 1998-03-31 | 2001-11-06 | Walker Digital, Llc | Method and apparatus for team play of slot machines |
US6311976B1 (en) * | 2000-09-01 | 2001-11-06 | Shuffle Master Inc | Video game with bonusing or wild feature |
Cited By (15)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US8210929B2 (en) | 2001-01-30 | 2012-07-03 | Igt | Gaming device having an award level determination competition |
US7192344B2 (en) | 2001-01-30 | 2007-03-20 | Igt | Gaming device having an award level determination competition |
GB2407902B (en) * | 2002-09-11 | 2006-07-12 | Igt Reno Nev | Gaming device having an award level determination competition |
AU2005234808B2 (en) * | 2004-04-20 | 2010-12-02 | Ainsworth Game Technology Limited | Gaming machine |
WO2005102479A1 (en) * | 2004-04-20 | 2005-11-03 | Ainsworth Game Technology Limited | Gaming machine |
US7934984B2 (en) | 2004-05-10 | 2011-05-03 | Paltronics Australasia Pty Limited | System and method for providing a plurality of games |
AU2005240220B2 (en) * | 2004-05-10 | 2011-09-01 | Paltronics Australasia Pty Limited | A system and method for providing a plurality of games |
WO2005107912A1 (en) * | 2004-05-10 | 2005-11-17 | Paltronics Australasia Pty Limited | A system and method for providing a plurality of games |
US8764545B2 (en) | 2005-10-17 | 2014-07-01 | Cork Group Trading Ltd. | Multi-level wager games with autocomplete |
SG136844A1 (en) * | 2006-04-18 | 2007-11-29 | Walker Digital Llc | Methods and apparatus for free play mode operation of gaming devices |
US8257164B2 (en) | 2007-10-30 | 2012-09-04 | Igt | Gaming system, gaming device and method for providing an outcome enhancing feature |
US8579699B2 (en) | 2007-10-30 | 2013-11-12 | Igt | Gaming system, gaming device and method for providing an outcome enhancing feature |
US8636583B2 (en) | 2007-10-30 | 2014-01-28 | Igt | Gaming system, gaming device and method for providing an outcome enhancing feature |
US9235966B2 (en) | 2007-10-30 | 2016-01-12 | Igt | Gaming system, gaming device and method for providing an outcome enhancing feature |
US9495842B2 (en) | 2007-10-30 | 2016-11-15 | Igt | Gaming system, gaming device and method for providing an outcome enhancing feature |
Also Published As
Publication number | Publication date |
---|---|
JP2004514474A (en) | 2004-05-20 |
NZ525627A (en) | 2005-02-25 |
ZA200303515B (en) | 2004-03-31 |
MXPA03003356A (en) | 2004-12-02 |
EP1328326A1 (en) | 2003-07-23 |
AU2002211221B2 (en) | 2007-09-13 |
AU1122102A (en) | 2002-04-29 |
BR0114816A (en) | 2005-01-25 |
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