WO2002065266A3 - An interactive amusement system - Google Patents
An interactive amusement system Download PDFInfo
- Publication number
- WO2002065266A3 WO2002065266A3 PCT/GB2002/000658 GB0200658W WO02065266A3 WO 2002065266 A3 WO2002065266 A3 WO 2002065266A3 GB 0200658 W GB0200658 W GB 0200658W WO 02065266 A3 WO02065266 A3 WO 02065266A3
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- generated image
- computer generated
- amusement system
- sensors
- interactive amusement
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1062—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/807—Role playing or strategy games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H2200/00—Computerized interactive toys, e.g. dolls
Abstract
An interactive amusement system comprises a display means (16) for displaying computer generated image, an interaction means (12) such as a doll which, in use, enables a user to interact with the computer generated image, the doll including a plurality of sensors (20, 22, 24) for sensing external stimuli, and means for transmitting signals from the sensors to a receiver (14) and processing means (16) for processing the received signals and converting them to a form suitable for modifying the computer generated image. At least a portion of the interaction means is flexible and/or yields to pressure. The computer generated image is, for example, a character which can be downloaded from a data store or via the Internet.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GBGB0103734.0A GB0103734D0 (en) | 2001-02-15 | 2001-02-15 | Interactive amusement system |
GB0103734.0 | 2001-02-15 |
Publications (2)
Publication Number | Publication Date |
---|---|
WO2002065266A2 WO2002065266A2 (en) | 2002-08-22 |
WO2002065266A3 true WO2002065266A3 (en) | 2003-10-30 |
Family
ID=9908802
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/GB2002/000658 WO2002065266A2 (en) | 2001-02-15 | 2002-02-13 | An interactive amusement system |
Country Status (2)
Country | Link |
---|---|
GB (1) | GB0103734D0 (en) |
WO (1) | WO2002065266A2 (en) |
Families Citing this family (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB0702693D0 (en) * | 2007-02-12 | 2007-03-21 | Ffynnon Games Ltd | Apparatus for processing audio signals |
DE102007046869A1 (en) * | 2007-09-28 | 2009-04-02 | Stechmann, Gustaf | Cyber Doll |
DE102015005727A1 (en) * | 2015-05-07 | 2016-11-10 | Deutsche Telekom Ag | Toy doll and set comprising a toy doll and a receiver |
Citations (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6028593A (en) * | 1995-12-01 | 2000-02-22 | Immersion Corporation | Method and apparatus for providing simulated physical interactions within computer generated environments |
WO2001009863A1 (en) * | 1999-07-31 | 2001-02-08 | Linden Craig L | Method and apparatus for powered interactive physical displays |
Family Cites Families (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5314371A (en) | 1993-08-02 | 1994-05-24 | Mason Kirk D | Toy weapon simulator for stress reduction |
-
2001
- 2001-02-15 GB GBGB0103734.0A patent/GB0103734D0/en not_active Ceased
-
2002
- 2002-02-13 WO PCT/GB2002/000658 patent/WO2002065266A2/en not_active Application Discontinuation
Patent Citations (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6028593A (en) * | 1995-12-01 | 2000-02-22 | Immersion Corporation | Method and apparatus for providing simulated physical interactions within computer generated environments |
WO2001009863A1 (en) * | 1999-07-31 | 2001-02-08 | Linden Craig L | Method and apparatus for powered interactive physical displays |
Also Published As
Publication number | Publication date |
---|---|
GB0103734D0 (en) | 2001-04-04 |
WO2002065266A2 (en) | 2002-08-22 |
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