WO2005118094A1 - Electronic tune game - Google Patents

Electronic tune game Download PDF

Info

Publication number
WO2005118094A1
WO2005118094A1 PCT/GB2004/002448 GB2004002448W WO2005118094A1 WO 2005118094 A1 WO2005118094 A1 WO 2005118094A1 GB 2004002448 W GB2004002448 W GB 2004002448W WO 2005118094 A1 WO2005118094 A1 WO 2005118094A1
Authority
WO
WIPO (PCT)
Prior art keywords
game
tune
naming
sound
proceeding
Prior art date
Application number
PCT/GB2004/002448
Other languages
French (fr)
Inventor
Byron Michael Byrd
Original Assignee
Byron Michael Byrd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Byron Michael Byrd filed Critical Byron Michael Byrd
Priority to PCT/GB2004/002448 priority Critical patent/WO2005118094A1/en
Publication of WO2005118094A1 publication Critical patent/WO2005118094A1/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/18Question-and-answer games
    • A63F9/183Question-and-answer games electric
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00003Types of board games
    • A63F3/00119Board games concerning music, theatre, cinema, or art
    • A63F2003/00123Board games concerning music
    • A63F2003/00126Board games concerning music using audio equipment
    • A63F2003/00129Board games concerning music using audio equipment with a compact disc player
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
    • G10H2220/00Input/output interfacing specifically adapted for electrophonic musical tools or instruments
    • G10H2220/135Musical aspects of games or videogames; Musical instrument-shaped game input interfaces
    • G10H2220/141Games on or about music, i.e. based on musical knowledge, e.g. musical multimedia quizzes

Definitions

  • the invention relates to an electronic tune game, including the ability to playback pre-recorded contemporary or standard songs as 'song snips' for contestants in competition to recognise first.
  • the invention also has the ability to disguise the songs with different intensities of sound effects and playback modes to increase the difficulty of game play.
  • Another mode of play enables the tune game to play pre-recorded songs or melodies in an incomplete form requiring contestants to complete the song or melody vocally first and then the contestants are scored by the tune game's ability to detect time and pitch.
  • the 'song snips' are prerecorded on digital sound/data cards, and after a predetermined game length has been selected, the electronic tune game electronically processes and computes a winner with a digital voice.
  • the invention has an optional 'true performance' function on the base unit which can be selected to audition, compute, and determine winners by the participants singing ability from their preciseness to pitch and time.
  • Such other games are non-existent that features the ability to play pre-recorded 'song snips' in a random or categorical fashion stored on digital sound/data cards and to recognise one's voice performance over a variety of different songs or melodies in a competitive manner and determine a winner.
  • this invention enable players to compete in a tune quiz with contemporary or standard music and make competitive decisions within various game play modes.
  • the players can use contemporary music as well as standard music compositions by just changing the digital sound/data card and the corresponding translucent plastic 'picture overlay.
  • this invention has the ability to disguise the songs with different intensities of sound effects and playback modes (e.g. tempo changes, pitch changes, reverse play, etc.) to increase the difficulty of game play.
  • this invention provides removable and interchangeable 'sound snips' digital sound/data cards containing songs. Symmetrically placed for each contestant on the circular base of game unit, there are multiple choice buttons, one 'quick answer' button, 'right' and 'wrong' answer buttons, and electronic display windows.
  • the tune game has a digital timer, microphone, speaker, sequential light display, central score display, additional control buttons, control knobs, external audio output feature, socket for a digital sound/data card (e.g. Smartmedia, Flash Memory), and a translucent plastic 'overlay' corresponding to the digital sound/media card.
  • the base unit is made of plastic material. It can also be made in an assortment of plastic colours.
  • An additional headphone/microphone socket is on the unit for personal or private use.
  • the components of the base unit consist of momentary switch's, LED lights, micro-processors, digital memory microchips, various electronic components for sound amplification, and components for pitch and time detection.
  • the base unit also contains a socket for a digital sound/data card.
  • the unit is powered by dry cell batteries for portable use or a transformer that connects to a main power supply. MP3 or other digital recording technology can replace the microchip technology for more clarity in audio performance, also with other external audio output features.
  • the unit will have optional MIDI file capability with sequencing software, on-board GM (General MIDI) sound module and external MIDI output to keyboard and sound modules.
  • a Compact Disc (CD) or Digital VideoDisc (DVD) option will have image capability to interface with television or video display units and a software version for compatible use with existing video game manufacturers.
  • Additional 'picture overlays' and digital sound/data cards can be replaced or interchanged to diversify the contents of the tune game unit to the latest artists record releases, archive and catalogue music, holiday songs, or change music and chart position announcements to different languages plus include sponsor recorded advertising tags.

Abstract

The electronic tune game has the ability to playback pre-recorded contemporary or standard songs as 'song snips' for contestants in competition to recognise first. The tune naming game includes a centre position microphone (1) and speaker (2). The base unit (3) contains electronic circuitry, button switches (5, 6) LED displays (7), and sequential LED light configuration under button switches (8). The electronics are programmable to create various modes of game play and the unit is DC operated.

Description

ELECTRONIC TUNE GAME
The invention relates to an electronic tune game, including the ability to playback pre-recorded contemporary or standard songs as 'song snips' for contestants in competition to recognise first. The invention also has the ability to disguise the songs with different intensities of sound effects and playback modes to increase the difficulty of game play. Another mode of play enables the tune game to play pre-recorded songs or melodies in an incomplete form requiring contestants to complete the song or melody vocally first and then the contestants are scored by the tune game's ability to detect time and pitch. The 'song snips' are prerecorded on digital sound/data cards, and after a predetermined game length has been selected, the electronic tune game electronically processes and computes a winner with a digital voice.
The invention has an optional 'true performance' function on the base unit which can be selected to audition, compute, and determine winners by the participants singing ability from their preciseness to pitch and time.
Such other games are non-existent that features the ability to play pre-recorded 'song snips' in a random or categorical fashion stored on digital sound/data cards and to recognise one's voice performance over a variety of different songs or melodies in a competitive manner and determine a winner. Unlike in normal karaoke or sing-along devices, this invention enable players to compete in a tune quiz with contemporary or standard music and make competitive decisions within various game play modes. The players can use contemporary music as well as standard music compositions by just changing the digital sound/data card and the corresponding translucent plastic 'picture overlay.' Also unlike existing games, this invention has the ability to disguise the songs with different intensities of sound effects and playback modes (e.g. tempo changes, pitch changes, reverse play, etc.) to increase the difficulty of game play.
Accordingly, this invention provides removable and interchangeable 'sound snips' digital sound/data cards containing songs. Symmetrically placed for each contestant on the circular base of game unit, there are multiple choice buttons, one 'quick answer' button, 'right' and 'wrong' answer buttons, and electronic display windows. The tune game has a digital timer, microphone, speaker, sequential light display, central score display, additional control buttons, control knobs, external audio output feature, socket for a digital sound/data card (e.g. Smartmedia, Flash Memory), and a translucent plastic 'overlay' corresponding to the digital sound/media card. Preferably the base unit is made of plastic material. It can also be made in an assortment of plastic colours. An additional headphone/microphone socket is on the unit for personal or private use. The components of the base unit consist of momentary switch's, LED lights, micro-processors, digital memory microchips, various electronic components for sound amplification, and components for pitch and time detection. The base unit also contains a socket for a digital sound/data card. The unit is powered by dry cell batteries for portable use or a transformer that connects to a main power supply. MP3 or other digital recording technology can replace the microchip technology for more clarity in audio performance, also with other external audio output features. The unit will have optional MIDI file capability with sequencing software, on-board GM (General MIDI) sound module and external MIDI output to keyboard and sound modules. A Compact Disc (CD) or Digital VideoDisc (DVD) option will have image capability to interface with television or video display units and a software version for compatible use with existing video game manufacturers.
Additional 'picture overlays' and digital sound/data cards can be replaced or interchanged to diversify the contents of the tune game unit to the latest artists record releases, archive and catalogue music, holiday songs, or change music and chart position announcements to different languages plus include sponsor recorded advertising tags.

Claims

1. A tune naming game is circular in design with a centre position loud speaker/microphone and an array of switches used to select music categories plus pre-recorded, programmed, or midi generated music and can electronically disguise this music in various time lengths controlled manually or automatically by competitors to win against their opponents in the game play.
2. A tune naming game as in Claim 1 electronically processes and computes and digitally announces a winner.
3. A tune naming game as in Claim 1 and Claim 2 determines by quick response and correct answers from the competitors an overall winner after a predetermined game length has been selected or a by a finite category of play.
4. A tune naming game as in Claim 1, Claim 2 and Claim 3 has an optional 'true performance' function on the base unit, which can be selected to compute, and determine winners by the participants singing ability from their preciseness to pitch and time.
5. A tune naming game as in any proceeding claim can play pre-recorded songs or melodies in an incomplete form requiring contestants to complete the song or melody vocally first and then the contestants are scored by the tune naming game's ability to detect time and pitch.
6. A tune naming game as in any proceeding claim can accommodate additional digital sound cartridges or digital sound cards corresponding paper/plastic instructional picture Overlays' that can be interchanged or replaced by game participants.
7. A tune naming game as in any proceeding claim can enable sound recordings, sound storage, and playback by digital technology including digital sound cards, or any other professional digital sound recording and sound playback format in commercial or home use applications (e.g. MP3 format).
8. A tune naming game as in Claim 1, Claim 2 and Claim 3 can provide MIDI playback technology with a General MIDI sound module build onboard and/or trigger other MIDI equipment externally such as keyboards and sound modules connected via a MIDI cable.
9. A tune naming game as in any proceeding claim can be replicated for use in software version consumer applications such a commercial and home-style video games.
10. A tune naming game as in any proceeding ciaim can provide remote- recording performances by the game participants by a detachable FM microphone with a base unit receiver implemented into the design.
ii. A tune naming game as in any proceeding claim can be replicated in a video version.
12. A tune naming game substantially as herein described above and illustrated in the accompanying drawings.
PCT/GB2004/002448 2004-06-04 2004-06-04 Electronic tune game WO2005118094A1 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
PCT/GB2004/002448 WO2005118094A1 (en) 2004-06-04 2004-06-04 Electronic tune game

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
PCT/GB2004/002448 WO2005118094A1 (en) 2004-06-04 2004-06-04 Electronic tune game

Publications (1)

Publication Number Publication Date
WO2005118094A1 true WO2005118094A1 (en) 2005-12-15

Family

ID=34957798

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/GB2004/002448 WO2005118094A1 (en) 2004-06-04 2004-06-04 Electronic tune game

Country Status (1)

Country Link
WO (1) WO2005118094A1 (en)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US9301070B2 (en) 2013-03-11 2016-03-29 Arris Enterprises, Inc. Signature matching of corrupted audio signal
US9307337B2 (en) 2013-03-11 2016-04-05 Arris Enterprises, Inc. Systems and methods for interactive broadcast content

Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5250745A (en) * 1991-07-31 1993-10-05 Ricos Co., Ltd. Karaoke music selection device
US5804752A (en) * 1996-08-30 1998-09-08 Yamaha Corporation Karaoke apparatus with individual scoring of duet singers
US6182966B1 (en) * 1999-10-18 2001-02-06 Gordon Wells Language board game
US20010053713A1 (en) * 2000-01-18 2001-12-20 Schultz Henry J. Scan poker CD game
JP2002041071A (en) * 2000-07-28 2002-02-08 Daiichikosho Co Ltd Karaoke equipment having quiz setting function to guess title based on introduction part of song
US6497412B1 (en) * 2000-09-08 2002-12-24 Peter J. Bramm Method and apparatus for playing a quiz game

Patent Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5250745A (en) * 1991-07-31 1993-10-05 Ricos Co., Ltd. Karaoke music selection device
US5804752A (en) * 1996-08-30 1998-09-08 Yamaha Corporation Karaoke apparatus with individual scoring of duet singers
US6182966B1 (en) * 1999-10-18 2001-02-06 Gordon Wells Language board game
US20010053713A1 (en) * 2000-01-18 2001-12-20 Schultz Henry J. Scan poker CD game
JP2002041071A (en) * 2000-07-28 2002-02-08 Daiichikosho Co Ltd Karaoke equipment having quiz setting function to guess title based on introduction part of song
US6497412B1 (en) * 2000-09-08 2002-12-24 Peter J. Bramm Method and apparatus for playing a quiz game

Non-Patent Citations (1)

* Cited by examiner, † Cited by third party
Title
PATENT ABSTRACTS OF JAPAN vol. 2002, no. 06 4 June 2002 (2002-06-04) *

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US9301070B2 (en) 2013-03-11 2016-03-29 Arris Enterprises, Inc. Signature matching of corrupted audio signal
US9307337B2 (en) 2013-03-11 2016-04-05 Arris Enterprises, Inc. Systems and methods for interactive broadcast content

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