WO2006083804A3 - Response time-based scoring on dvd players - Google Patents

Response time-based scoring on dvd players Download PDF

Info

Publication number
WO2006083804A3
WO2006083804A3 PCT/US2006/003302 US2006003302W WO2006083804A3 WO 2006083804 A3 WO2006083804 A3 WO 2006083804A3 US 2006003302 W US2006003302 W US 2006003302W WO 2006083804 A3 WO2006083804 A3 WO 2006083804A3
Authority
WO
WIPO (PCT)
Prior art keywords
player
dvd player
response
puzzle
graduated
Prior art date
Application number
PCT/US2006/003302
Other languages
French (fr)
Other versions
WO2006083804A2 (en
Inventor
John Hendricks
Trevor Steinthal
J Courtney Kennedy
William Kuper
Original Assignee
Screenlife Llc
John Hendricks
Trevor Steinthal
J Courtney Kennedy
William Kuper
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Screenlife Llc, John Hendricks, Trevor Steinthal, J Courtney Kennedy, William Kuper filed Critical Screenlife Llc
Priority to EP06719914A priority Critical patent/EP1846125A4/en
Priority to JP2007553341A priority patent/JP2008528209A/en
Publication of WO2006083804A2 publication Critical patent/WO2006083804A2/en
Publication of WO2006083804A3 publication Critical patent/WO2006083804A3/en

Links

Classifications

    • A63F13/10
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/44Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/46Computing the game score
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/95Storage media specially adapted for storing game information, e.g. video game cartridges
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/202Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the game platform being a DVD player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/206Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
    • A63F2300/207Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards for accessing game resources from local storage, e.g. streaming content from DVD
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/61Score computation
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • A63F2300/638Methods for processing data by generating or executing the game program for controlling the execution of the game in time according to the timing of operation or a time limit
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8094Unusual game types, e.g. virtual cooking

Abstract

A DVD player-readable medium bearing DVD player-executable instructions for carrying out a game on the DVD player is presented. The game, as implemented by the DVD player-executable instructions comprises selecting a puzzle from a plurality of puzzles stored on the DVD player-readable medium. Once a puzzle is selected, the puzzle is displayed to a player via an output device connected to the DVD player. A graduated timer is started/output. The graduated timer includes at least two gradations, and each gradation corresponds to a scoring value. A player's response is obtained. A response value is determined according to the current gradation of the graduated timer in which the player response is obtained. The player's score is incremented according to the determined response value.
PCT/US2006/003302 2005-01-31 2006-01-31 Response time-based scoring on dvd players WO2006083804A2 (en)

Priority Applications (2)

Application Number Priority Date Filing Date Title
EP06719914A EP1846125A4 (en) 2005-01-31 2006-01-31 Response time-based scoring on dvd players
JP2007553341A JP2008528209A (en) 2005-01-31 2006-01-31 Response time-based scoring for DVD players

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US64879805P 2005-01-31 2005-01-31
US60/648,798 2005-01-31

Publications (2)

Publication Number Publication Date
WO2006083804A2 WO2006083804A2 (en) 2006-08-10
WO2006083804A3 true WO2006083804A3 (en) 2007-10-04

Family

ID=36777814

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US2006/003302 WO2006083804A2 (en) 2005-01-31 2006-01-31 Response time-based scoring on dvd players

Country Status (4)

Country Link
US (1) US20060172788A1 (en)
EP (1) EP1846125A4 (en)
JP (1) JP2008528209A (en)
WO (1) WO2006083804A2 (en)

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US20090253476A1 (en) * 2008-04-08 2009-10-08 Pestotnik John A Trivia game and system
US20110145038A1 (en) * 2009-12-10 2011-06-16 Misha Ghosh Prediction Market Systems and Methods
JP5111676B1 (en) * 2012-05-14 2013-01-09 株式会社 ディー・エヌ・エー Game providing device
JP5139594B1 (en) * 2012-10-09 2013-02-06 株式会社 ディー・エヌ・エー Game providing device

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Also Published As

Publication number Publication date
EP1846125A4 (en) 2011-04-06
EP1846125A2 (en) 2007-10-24
US20060172788A1 (en) 2006-08-03
WO2006083804A2 (en) 2006-08-10
JP2008528209A (en) 2008-07-31

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