WO2006136758A3 - Server device for determining a probabilistic output - Google Patents

Server device for determining a probabilistic output Download PDF

Info

Publication number
WO2006136758A3
WO2006136758A3 PCT/FR2006/050620 FR2006050620W WO2006136758A3 WO 2006136758 A3 WO2006136758 A3 WO 2006136758A3 FR 2006050620 W FR2006050620 W FR 2006050620W WO 2006136758 A3 WO2006136758 A3 WO 2006136758A3
Authority
WO
WIPO (PCT)
Prior art keywords
server device
din
input data
data items
determining
Prior art date
Application number
PCT/FR2006/050620
Other languages
French (fr)
Other versions
WO2006136758A2 (en
Inventor
Herve Bouvier
Jacques Lecourvoisier
Julien Grosso
Original Assignee
France Telecom
Herve Bouvier
Jacques Lecourvoisier
Julien Grosso
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by France Telecom, Herve Bouvier, Jacques Lecourvoisier, Julien Grosso filed Critical France Telecom
Publication of WO2006136758A2 publication Critical patent/WO2006136758A2/en
Publication of WO2006136758A3 publication Critical patent/WO2006136758A3/en

Links

Classifications

    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/812Ball games, e.g. soccer or baseball
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8011Ball
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8052Ball team management

Abstract

The invention relates to a server device (PF) which is connected to at least one network (R), receives input data items (DIN) from at least one of different user devices (T) and which is used for determining a probabilistic output (PR) by using a data (DA) and rule (RU) base (DB) and the input data items (DIN). The inventive server device also comprises a scheduling item (ECM)for storing, upon receipt of said input data items (DIN), at least one event (EV), which is linked to the probabilistic output (PR) and is defined by a deadline (ECH), and at least one parameter (PAR) defined according to the input data items (DIN) and making it possible to control the operation of the server device to said deadline (ECH).
PCT/FR2006/050620 2005-06-23 2006-06-22 Server device for determining a probabilistic output WO2006136758A2 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
FR0506417 2005-06-23
FR0506417 2005-06-23

Publications (2)

Publication Number Publication Date
WO2006136758A2 WO2006136758A2 (en) 2006-12-28
WO2006136758A3 true WO2006136758A3 (en) 2007-06-07

Family

ID=35841978

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/FR2006/050620 WO2006136758A2 (en) 2005-06-23 2006-06-22 Server device for determining a probabilistic output

Country Status (1)

Country Link
WO (1) WO2006136758A2 (en)

Citations (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5984786A (en) * 1997-01-03 1999-11-16 2 Am Inc. Run-time environment for simulations and games
US20020029238A1 (en) * 1999-08-12 2002-03-07 Fujitsu Limited Scheduler, schedule adjusting method, distributed scheduler system and storage medium storing schedule adjusting program
US20020119824A1 (en) * 2001-02-28 2002-08-29 Allen Jeffrey L. Tournament network for linking amusement games
US20030008712A1 (en) * 2001-06-04 2003-01-09 Playnet, Inc. System and method for distributing a multi-client game/application over a communications network
JP2003196420A (en) * 2001-12-26 2003-07-11 Sony Corp Reservation system
US20040053690A1 (en) * 2000-12-26 2004-03-18 Fogel David B. Video game characters having evolving traits
JP2004249040A (en) * 2003-02-21 2004-09-09 Square Enix Co Ltd Communication game system, recording medium, and program

Patent Citations (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5984786A (en) * 1997-01-03 1999-11-16 2 Am Inc. Run-time environment for simulations and games
US20020029238A1 (en) * 1999-08-12 2002-03-07 Fujitsu Limited Scheduler, schedule adjusting method, distributed scheduler system and storage medium storing schedule adjusting program
US20040053690A1 (en) * 2000-12-26 2004-03-18 Fogel David B. Video game characters having evolving traits
US20020119824A1 (en) * 2001-02-28 2002-08-29 Allen Jeffrey L. Tournament network for linking amusement games
US20030008712A1 (en) * 2001-06-04 2003-01-09 Playnet, Inc. System and method for distributing a multi-client game/application over a communications network
JP2003196420A (en) * 2001-12-26 2003-07-11 Sony Corp Reservation system
JP2004249040A (en) * 2003-02-21 2004-09-09 Square Enix Co Ltd Communication game system, recording medium, and program

Non-Patent Citations (2)

* Cited by examiner, † Cited by third party
Title
PATENT ABSTRACTS OF JAPAN vol. 2003, no. 11 5 November 2003 (2003-11-05) *
PATENT ABSTRACTS OF JAPAN vol. 2003, no. 12 5 December 2003 (2003-12-05) *

Also Published As

Publication number Publication date
WO2006136758A2 (en) 2006-12-28

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