WO2008025973A3 - Game controllers - Google Patents
Game controllers Download PDFInfo
- Publication number
- WO2008025973A3 WO2008025973A3 PCT/GB2007/003253 GB2007003253W WO2008025973A3 WO 2008025973 A3 WO2008025973 A3 WO 2008025973A3 GB 2007003253 W GB2007003253 W GB 2007003253W WO 2008025973 A3 WO2008025973 A3 WO 2008025973A3
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- sensor
- usb
- flash drive
- usb flash
- mcu
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/0346—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of the device orientation or free movement in a 3D space, e.g. 3D mice, 6-DOF [six degrees of freedom] pointers using gyroscopes, accelerometers or tilt-sensors
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/211—Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/22—Setup operations, e.g. calibration, key configuration or button assignment
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
- A63F13/428—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1006—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals having additional degrees of freedom
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1018—Calibration; Key and button assignment
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1025—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1043—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/105—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals using inertial sensors, e.g. accelerometers, gyroscopes
Abstract
The invention relates to apparatus (1) for controlling a computer game, comprising motion sensor means (2) adapted to detect movement for control of a game being played by a user or player. The motion sensor means (2) is an integral part of a USB Flash Drive ( 3), and can comprise an accelerometer, gyroscope, magnetic sensor and the like means. In the preferred embodiments an accelerometer is the sensor (2), and is used to detect motion either in 2D (x- and y- axes) or 3D (x-, y-, and z- axes). In either mode, the sensor (2) measures/monitors one or more of different parameters of the USB Flash Drive (3), for example tilt angle, angular velocity, acceleration of the USB Flash Drive. The sensor (2) is added to or installed in a USB Flash Drive in a housing (4), which has two USB ports (5, 6). The housing (4) houses an integrated circuit (7), a memory (8), an MCU (9), which is a microcomputer or computer-on-a-chip. The MCU (9) is connected to the sensor (2) and to a variable or adjustable parameter input device (10) for adjusting the level of sensitivity of the sensor (2) via the MCU (9). The device (10) in the embodiment is in the form of manually operable i.e. finger or thumb operable, means such as a button. Ih the embodiment there are two buttons (11, 11 ') side by side at one end of the housing (4). The MCU (9) is connected to one USB port and the integrated circuit (IC) to a second USB port (5), both ports being of the USB Flash Drive. As shown in Fig. 1, the two-port arrangement is used in conjunction with an extendable USB cable (12) plugged into one USB port (6) on the game controller side of the USB Flash Drive.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN2007900000838U CN201444289U (en) | 2006-08-28 | 2007-08-28 | Game controller |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US82375606P | 2006-08-28 | 2006-08-28 | |
US60/823,756 | 2006-08-28 |
Publications (2)
Publication Number | Publication Date |
---|---|
WO2008025973A2 WO2008025973A2 (en) | 2008-03-06 |
WO2008025973A3 true WO2008025973A3 (en) | 2008-07-03 |
Family
ID=38616346
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/GB2007/003253 WO2008025973A2 (en) | 2006-08-28 | 2007-08-28 | Game controllers |
Country Status (2)
Country | Link |
---|---|
CN (1) | CN201444289U (en) |
WO (1) | WO2008025973A2 (en) |
Families Citing this family (16)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US10729973B2 (en) | 2008-06-30 | 2020-08-04 | Microsoft Technology Licensing, Llc | Dynamic selection of sensor sensitivity in a game input system |
US8384565B2 (en) * | 2008-07-11 | 2013-02-26 | Nintendo Co., Ltd. | Expanding operating device and operating system |
TW201006528A (en) * | 2008-08-06 | 2010-02-16 | Cywee Group Ltd | Inertia sensing device |
US20160259433A1 (en) | 2008-11-14 | 2016-09-08 | David Stephenson | Tilt and position command system for input peripherals |
CN101879375B (en) * | 2009-05-06 | 2013-04-03 | 鼎亿数码科技(上海)有限公司 | Mobile-phone game handle based on Bluetooth transmission and realization method thereof |
CN101721812B (en) * | 2009-12-03 | 2013-10-30 | 深圳市宇恒互动科技开发有限公司 | Method and device for sensing rocker |
CN101829428B (en) * | 2010-04-14 | 2013-05-08 | 深圳市腾阳机电设备有限公司 | Computer game magnetic gun |
GB2482351A (en) * | 2010-07-31 | 2012-02-01 | Robert Joseph George Noble | Synchronisation of memory devices without external processor |
CN102755742A (en) * | 2011-04-27 | 2012-10-31 | 德信互动科技(北京)有限公司 | Six-dimensional somatic interaction system and method |
CN103428552B (en) * | 2013-08-26 | 2016-06-15 | 四川长虹器件科技有限公司 | Remote controller air mouse realize method |
CN105148514A (en) * | 2015-09-06 | 2015-12-16 | 骆凌 | Device and method for controlling game view angle |
US10041764B2 (en) | 2016-01-09 | 2018-08-07 | Han Shyone Ooi | Sensor system and method for sensing motion |
CN105641925A (en) * | 2016-04-06 | 2016-06-08 | 深圳星火互娱数字科技有限公司 | Driving simulation system |
CN107577270A (en) * | 2016-07-04 | 2018-01-12 | 梁徽湖 | Computer extended seat with translation manipulation unit |
US11420248B2 (en) | 2018-12-12 | 2022-08-23 | The Boeing Company | Impact-compensating bucking bar |
US11150047B2 (en) | 2019-07-25 | 2021-10-19 | The Boeing Company | Firearm incorporating recoil reduction |
Citations (11)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB2215455A (en) * | 1988-03-14 | 1989-09-20 | Kwang Chien Fong | Changeable input ratio mouse |
JPH0830386A (en) * | 1994-07-14 | 1996-02-02 | Mitsubishi Steel Mfg Co Ltd | Mouse cord housing device |
EP1216730A2 (en) * | 2000-12-22 | 2002-06-26 | Nokia Corporation | Method for controlling a terminal display and a terminal |
US20030022716A1 (en) * | 2001-07-24 | 2003-01-30 | Samsung Electronics Co., Ltd. | Input device for computer games including inertia sensor |
US20040029640A1 (en) * | 1999-10-04 | 2004-02-12 | Nintendo Co., Ltd. | Game system and game information storage medium used for same |
US20040178991A1 (en) * | 2003-03-10 | 2004-09-16 | Jose Wei | Cord storage device for mouse |
US20040266480A1 (en) * | 2003-06-27 | 2004-12-30 | Hjelt Kari Tapani | System and method for implementing sensor functionality in mobile devices |
US20050081629A1 (en) * | 2003-10-21 | 2005-04-21 | Hoshal Gregory D. | Data recorder |
DE202005008084U1 (en) * | 2005-05-19 | 2005-11-17 | Kye Systems Corp., San Chung | Cable reel for such as a USB cable has a locking mechanism that allows the cable to secured when the required length is obtained |
US20060007151A1 (en) * | 2004-06-08 | 2006-01-12 | Pranil Ram | Computer Apparatus with added functionality |
EP1617629A1 (en) * | 2003-10-16 | 2006-01-18 | Vodafone K.K. | External device for mobile communication terminal, mobile communication terminal, and external display system for mobile communication terminal |
-
2007
- 2007-08-28 WO PCT/GB2007/003253 patent/WO2008025973A2/en active Application Filing
- 2007-08-28 CN CN2007900000838U patent/CN201444289U/en not_active Expired - Fee Related
Patent Citations (11)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB2215455A (en) * | 1988-03-14 | 1989-09-20 | Kwang Chien Fong | Changeable input ratio mouse |
JPH0830386A (en) * | 1994-07-14 | 1996-02-02 | Mitsubishi Steel Mfg Co Ltd | Mouse cord housing device |
US20040029640A1 (en) * | 1999-10-04 | 2004-02-12 | Nintendo Co., Ltd. | Game system and game information storage medium used for same |
EP1216730A2 (en) * | 2000-12-22 | 2002-06-26 | Nokia Corporation | Method for controlling a terminal display and a terminal |
US20030022716A1 (en) * | 2001-07-24 | 2003-01-30 | Samsung Electronics Co., Ltd. | Input device for computer games including inertia sensor |
US20040178991A1 (en) * | 2003-03-10 | 2004-09-16 | Jose Wei | Cord storage device for mouse |
US20040266480A1 (en) * | 2003-06-27 | 2004-12-30 | Hjelt Kari Tapani | System and method for implementing sensor functionality in mobile devices |
EP1617629A1 (en) * | 2003-10-16 | 2006-01-18 | Vodafone K.K. | External device for mobile communication terminal, mobile communication terminal, and external display system for mobile communication terminal |
US20050081629A1 (en) * | 2003-10-21 | 2005-04-21 | Hoshal Gregory D. | Data recorder |
US20060007151A1 (en) * | 2004-06-08 | 2006-01-12 | Pranil Ram | Computer Apparatus with added functionality |
DE202005008084U1 (en) * | 2005-05-19 | 2005-11-17 | Kye Systems Corp., San Chung | Cable reel for such as a USB cable has a locking mechanism that allows the cable to secured when the required length is obtained |
Also Published As
Publication number | Publication date |
---|---|
CN201444289U (en) | 2010-04-28 |
WO2008025973A2 (en) | 2008-03-06 |
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