WO2008060472A2 - Slot machine game with side wager on reel order - Google Patents
Slot machine game with side wager on reel order Download PDFInfo
- Publication number
- WO2008060472A2 WO2008060472A2 PCT/US2007/023657 US2007023657W WO2008060472A2 WO 2008060472 A2 WO2008060472 A2 WO 2008060472A2 US 2007023657 W US2007023657 W US 2007023657W WO 2008060472 A2 WO2008060472 A2 WO 2008060472A2
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- order
- predicted
- reels
- player
- reel
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/326—Game play aspects of gaming systems
- G07F17/3262—Player actions which determine the course of the game, e.g. selecting a prize to be won, outcome to be achieved, game to be played
- G07F17/3265—Influencing the position of stopped moving members to achieve a winning arrangement, e.g. nudging, shuffling, holding
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/34—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements depending on the stopping of moving members in a mechanical slot machine, e.g. "fruit" machines
Definitions
- the above aspects can also be obtained by a method that includes (a) inputting, from the player, a subset of reels on a slot machine game and a predicted finishing order of the subset; (b) receiving a main wager from the player and a side wager from the player; (c) spinning the slot reels and stopping the slot reels in an actual stopping order; (d) comparing the actual stopping order of the subset to the predicting finishing order of the subset; (e) paying a payout on the side wager to the player based on the comparing; and (f) paying an additional payout on the main wager based on reel positions after the spinning.
- Figure 3 is a flowchart illustrating a method to output results of a reel spin, according to an embodiment
- a slot machine that Prior art slot machines typically stop the spinning of the reels from left to right. Thus, all reels are spun, then reel 1 stops, then reel 2 stops, then reel 3 stops.
- a paytable can be used on the side bet as well. For example, if the player gets all five reels in the correct order, he can win a maximum amount (e.g., $50). If the player gets the first three correct, he can win a lower amount (e.g., $10).
- Table I below is an exemplary paytable for a side bet as described herein. It is noted this is merely one example, and any number of payouts can be included (e.g., 1 to 4 on a five reel machine). Thus, in the example in the Figure I, if the player guessed 3,4,1,2,5, he would have guessed the first three reels to stop spinning correctly and would win a smaller prize (e.g., $10). If the player guessed 3,2,4,5,1, the player would win $1 since the player guessed the first reel correctly. If the player guessed 4,3,1,5,2 the player would not qualify to win an award using Table I, since while the player did correctly guess one
- the method can proceed to operation 210, which determines if the side bet was made. If not, then the game ends, and a new game can begin (not pictured). [36] If the side bet was made, then the method can proceed to operation 212, which determines whether the player wins the side bet. This can be done by comparing the actual order that the reels stopped (in operation 206) to the predicted order (set in operation 204) to determine a correlation, and determines an award based on the correlation using a paytable. For example, if the predicted order exactly matches the actual order, then the player can win a predetermined award (e.g., $100) or a payout on his side bet wager (e.g., 100:1).
- a predetermined award e.g., $100
- a payout on his side bet wager e.g., 100:1.
- the player can choose a selected number of reels he or she wishes to predict, and then make a (or receive a random) prediction containing a number of entries equal to the selected number of reels. For example, in a five reel game, the player can choose a selected number of four reels. Then the player can pick four reels out of the five (e.g., reel 4, reel 1, reel 3, reel 5) to be a predicted order out of reels (1, 2, 3, 4, 5). Then the player can place his or her wagers and spin the reels which results in the actual order. The predicted order can be compared to the actual order, and based on a paytable, the player's wager can be paid (or not paid if the side wager is a loser).
- the player can choose a selected number of reels he or she wishes to predict, and then make a (or receive a random) prediction containing a number of entries equal to the selected number of reels. For example, in a five reel game, the player can choose a selected number of four reel
Abstract
A slot machine method, apparatus, and computer readable storage to allow a player to make a side wager on a slot machine game. The side wager is based on a finishing order of the reels of the slot machine, which will stop spinning in a random order instead of the typical left to right order. The player can predict (or be presented with) a predicted order, and the predicted order is compared to an actual stopping order after the reels are spun to determine if the side wager is a winner, and for how much.
Description
TITLE OF THE INVENTION
SLOT MACHINE GAME WITH SIDE WAGER ON REEL ORDER
CROSS REFERENCE TO RELATED APPLICATIONS
[01] This Application claims benefit of provisional application 60/865,170, filed 11/10/2006, which is incorporated by reference herein in its entirety.
[02] This Application is also related to the following ten applications identified by their application number, all nine applications are incorporated by reference herein in their entireties: 11/035,691 ("Slot Machine Game that Allows Player to Purchase Reel Respins"); 11/326,125 ("Slot Machine Bonus Game); 11/337,960 ("Slot Machine with Skill Aspect"); 11/558,405 ("System and Method for Allowing Piggyback Wagering"); 11/609,315 ("System and Method for Allowing Piggyback Wagering"); 11/459,253 ("Slot Machine Bonus Game"); 11/558,564 ("System and Method for Administering a Progressive Jackpot Limited to a Bonus Round"); 11/11/678,050 ("Slot Machine Game With Additional Features"); 11/764,689 ("Slot Machine Game with Additional Award Indicator"); and 11/776,508 ("Slot Machine Game With User Selectable Themes") . All ten of these applications are incorporated by reference herein in their entireties for all purposes. Any and all features of any of these applications can be combined with each other and with any feature(s) described herein.
BACKGROUND OF THE INVENTION
Field of the Invention
[03] The present inventive concept relates to a system, method, and computer readable storage, for providing additional themes to slot machine games.
Description of the Related Art
[04] Slot machine games are a billion dollar industry. The current three or five reel machines have been around for a long time and some players may find current game play monotonous.
[05] What is needed is a slot machine with additional slot machine features which will generate more excitement for players and/or more revenue as well.
SUMMARY OF THE INVENTION
[06] It is an aspect of the present general inventive concept to provide additional features to slot machine games.
[07] The above aspects can also be obtained by a method that includes (a) receiving a side wager from a player; (b) identifying a predicted order that slot reels will stop spinning; (c) spinning the slot reels and stopping the slot reels in an actual order determined randomly; (d) comparing the predicted order to the actual order; and (e) determining whether the side wager wins based on the comparing, and if the side wager wins, then paying a winning side wager payout to the player (f) wherein a main wager is also placed by the player before the spinning and paid according to symbol combinations on the reels after the spinning.
[08] The above aspects can also be obtained by a method that includes (a) receiving a side wager from a player; (b) inputting, from the player, a first predicted reel and a second predicted reel; (c) receiving a main wager from the player; (d) spinning the slot reels and stopping the slot reels in an actual order; (e) if it is determined that either (the first predicted reel stopped first during the spinning and the second predicted reel stopped second during the spinning) or (the second predicted reel stopped first during the spinning and the first predicted reel stopped second during the spinning), then the player wins a payout on the side wager, otherwise the player loses the side wager.
[09] The above aspects can also be obtained by a method that includes (a) inputting, from the player, a subset of reels on a slot machine game and a predicted finishing order of the subset; (b) receiving a main wager from the player and a side wager from the player; (c) spinning the slot reels and stopping the slot reels in an actual stopping order; (d) comparing the actual stopping order of the subset to the predicting finishing order of the subset; (e) paying a payout on the side wager to the player based on the comparing; and (f) paying an additional payout on the main wager based on reel positions after the spinning.
[10] These together with other aspects and advantages which will be subsequently apparent, reside in the details of construction and operation as more fully hereinafter described and claimed, reference being had to the accompanying drawings forming a part hereof, wherein like numerals refer to like parts throughout.
BRIEF DESCRIPTION OF THE DRAWINGS
[11] Further features and advantages of the present invention, as well as the structure and operation of various embodiments of the present invention, will become apparent and more readily appreciated from the following description of the preferred embodiments, taken in conjunction with the accompanying drawings of which:
[12] Figure 1 is a drawing showing six different stages of a slot machine game, according to an embodiment;
[13] Figure 2 is a flowchart illustrating an exemplary method of implementing a slot machine game, according to an embodiment;
[14] Figure 3 is a flowchart illustrating a method to output results of a reel spin, according to an embodiment; and
[15] Figure 4 is a block diagram of one example of hardware that can be used to implement the method, according to an embodiment.
DESCRIPTION OF THE PREFERRED EMBODIMENTS
[16] Reference will now be made in detail to the presently preferred embodiments of the invention, examples of which are illustrated in the accompanying drawings, wherein like reference numerals refer to like elements throughout.
[17] Embodiments of the invention relate to slot machine games, where typically a player places a wager, presses a button to spin the reels, the reels each stop at a random position, payouts are determined by comparing all paylines played to a predetermined set of winning
combinations, and then the determined payouts, if any, are awarded to the player based on the wager. Additional features can augment the excitement of a player and may also result in increased action for the casino.
[18] A slot machine that Prior art slot machines typically stop the spinning of the reels from left to right. Thus, all reels are spun, then reel 1 stops, then reel 2 stops, then reel 3 stops.
[19] The present inventive concept relates to a slot machine which has reels that do not necessarily stop in left to right order. The order that the reels stop in can be determined at random. The slot machine can offer the player a side bet(s) that allows a player to bet on an order that the reels stop spinning. This game can be thought of as a "horserace" or other type of race, as the player is betting on his or her predicted finish order.
[20] For example, on a five reel machine, the player may wish to bet that reel 3 stops spinning first, then reel 5, then reel 1, then reel 2, then reel 4. If the player guesses rights, then the player wins the side bet. Note that with a five reel machine (although the present concepts can be applied to a slot machine with any number of reels), there would be 120 (5!) orders in which the reels can stop spinning.
[21] Figure 1 is a drawing showing six different stages of a slot machine game, according to an embodiment.
[22] A five reel slot machine is illustrated (although of course any number of reels can be used) with a side bet as described herein. The player can enter a reel order and a side bet amount, which can be displayed in side bet output 100. This can be done by using any input device, such as a keypad, or touching reels in a predicted order, etc. In this example, the player
has entered a reel order of 5,4,3,2,1 and a side bet of one dollar. An actual order display 102 can be used to display the actual order the reels stop spinning, as they stop spinning.
[23] The player can make a main wager (on a final reel symbol combination once all of the reels have stopped spinning) and spins the reels of the slot machine, as known in the art. In the first phase 110, all five reels are spinning. The order the reels stop in is determined randomly.
[24] In a second phase 112, the third reel stops spinning first in this example. In a third phase 114, the fourth reel stops. In a fourth phase 116, the first reel stops. Then, in a fifth phase 118, the fifth reel stops. In a sixth phase 120, the second reel stops last.
[25] The delay between reels stopping can be any amounts, such as .1-2 seconds. Since in this example, the final (or actual) stopping order in this example (3,4,1,5,2) is different from the order (predicted order) the player wagered on (5,1,3,2,4) the player loses his or her side bet. If the player had correctly guessed the order that the reels stopped in (3,4,1,5,2) (of course before the first reel had stopped), then the player would have won the side bet. The order the reels stop is determined randomly and does not affect payouts/play of the main slot game.
[26] A paytable can be used on the side bet as well. For example, if the player gets all five reels in the correct order, he can win a maximum amount (e.g., $50). If the player gets the first three correct, he can win a lower amount (e.g., $10). Table I below is an exemplary paytable for a side bet as described herein. It is noted this is merely one example, and any number of payouts can be included (e.g., 1 to 4 on a five reel machine). Thus, in the example in the Figure I, if the player guessed 3,4,1,2,5, he would have guessed the first three reels to stop spinning correctly and would win a smaller prize (e.g., $10). If the player guessed 3,2,4,5,1, the player would win $1 since the player guessed the first reel correctly. If the player guessed 4,3,1,5,2 the player
would not qualify to win an award using Table I, since while the player did correctly guess one
reel (the first reel which finished third), paytable I would only give credit for one correctly
guessed reel if it was the initial reel to stop spinning. The paytables shown herein can be based
on a $1 bet (although of course any other base amount can be used. The paytable could
alternatively be illustrated in a ratio form (e.g., instead of $50 the paytable could indicate 50:1).
The payouts illustrated here are merely examples and do not reflect actual game math.
Table I
Reels correctly guessed pays
All 5 $50
First 3 $10
First 1 $1
All others $0
[27] The winning combinations in Table I apply to reels the player guessed (or the machine
picked for the player) which do not give credit for reels correctly guessed but which are not
correctly guessed in sequential order up to the correctly guessed reel. In contrast, the paytable in
Table II applies to correctly guessed reels which occur in any order.
Table II
Reels correctly guessed pays
All 5 $50
Any 3 $10
Any 1 $1
All others $0
[28] Thus, for example, using the paytable in Table II (and the actual order illustrated in
Figure 1), if the player guessed 4,3,1,2,5, the player has guessed one reel correctly (the first reel
finished third) and thus the player wins $1. If the player guessed 4,3,1 ,5,2, the player would win $10 since the player guessed a finishing order for three reels out of the five.
[29] Figure 2 is a flowchart illustrating an exemplary method of implementing a slot machine game, according to an embodiment.
[30] The method can start with operation 200, which offers the player the option to make the side bet. The offer can be made electronically or physically printed on the machine instructions.
[31] From operation 200, the method can proceed to operation 202, which determines whether the player wishes to make the side bet. The player can indicate his acceptance to make a side bet by pressing a button (either physical or virtual on a touch screen). If the player does not wish to make the side wager, the player can either do nothing, or alternatively press a button declining the side wager. If the player does not wish to make the side wager, then the method can proceed to operation 206 wherein the slot game proceeds as normal.
[32] In operation 202, if the player wishes to make the side wager, then the method can proceed to operation 204, which receives the side bet from the player (e.g., the money for the side wager can be automatically deducted from the player's credit meter). The player can either indicate how much the player wishes to wager on the side bet, or depending on the game rules, the side bet may simply be a fixed amount (e.g., $1). The player can also select the predicted order of the reels to finish. This can be done in a number of ways, for instance the player can touch each reel on the display in sequence in the order that the player predicts. Alternatively, the player can touch indicators for each reel to indicate the predicted reel sequence. Alternatively, the slot machine game can select a predicted reel order either randomly or using a predetermined set of order(s).
[33] The method can then proceed to operation 206, which receives the main wager and spins the reels on the slot machine, as known in the art. As an alternative to the side wager bet being collected from the player in operation 204, the side wager bet can instead be collected in operation 206 along with the main wager. The main wager pays on a final combination of symbols on the reels after all of the reels have stopped spinning, as known in the art. The reels will spin in an actual order, which is typically determined randomly. Typically, when a slot machine is about to spin, the slot machine predetermines where each reel will stop, and the spinning/delays for each reel are merely to create a suspension effect for the player. Traditionally, the reels stop from left to right. Using the current method, actual order that the reels will stop in is determined randomly. For example, the random order can still be from left to right (e.g., 1,2,3,4,5) or right to left (5,4,3,2,1) or other random order (e.g., 4,3,1,2,5). For example, in the latter random order, all reels will spin, then the fourth reel stops first, then the third reel stops second, then the first reel stops third, then the second reel stops fourth, and then the fifth reel stops last. There would be 5 ! (5 factorial) different actual orders that the reels could stop in. The order that the reels stop in typically has no effect on the payouts on the main wager.
[34] From operation 206, the method can proceed to operation 208, which resolves the main wager based on a resulting combination of symbols on the reels using a paytable and the amount of the main wager. Thus, the player would lose his main wager or win his main wager (and be dispensed any main award amount). This can be done as known in the art.
[35] From operation 208, the method can proceed to operation 210, which determines if the side bet was made. If not, then the game ends, and a new game can begin (not pictured).
[36] If the side bet was made, then the method can proceed to operation 212, which determines whether the player wins the side bet. This can be done by comparing the actual order that the reels stopped (in operation 206) to the predicted order (set in operation 204) to determine a correlation, and determines an award based on the correlation using a paytable. For example, if the predicted order exactly matches the actual order, then the player can win a predetermined award (e.g., $100) or a payout on his side bet wager (e.g., 100:1).
[37] If the player wins the side bet, then the method can proceed to operation 214, which actually dispenses the determined award for the side bet to the player. The award for the side bet can also be dispensed simultaneously (or near simultaneously) with the main award amount from the main wager. It is possible that the player would not win a main award amount but win a side bet award, or not win a side bet award but win the main award amount, or win both awards, or win neither awards.
[38] Figure 3 is a flowchart illustrating a method to output results of a reel spin, according to an embodiment.
[39] The method can start with operation 300, which determines an actual reel stopping order. This can be done by picking sequential random numbers without replacement. For example, on a five reel machine, a first random number can be selected from 1 to 5, representing the first reel that will stop. Then, a second random number can be selected from 1 to 5 (but the prior selected number cannot be selected). Then, a third random number can be selected from 1 to 5 (but the two prior selected numbers cannot now be selected). Then, a fourth random number can be selected from 1 to 5 (but the three prior numbers cannot be selected). Lastly, the fifth number
will be the remaining number not previously selected. This sequence of numbers will be the stopping order for the reels.
[40] From operation 300, the method can proceed to operation 302, which determines the reel positions. This can be done as known in the art. For example, if a reel has N reel stops, then the stopping position (reel stop) for that reel can be a random number from (1 to N).
[41] From operation 302, the method can proceed to operation 304, which spins each reel to its respective stopping position (determined in operation 300), in the actual order determined in determined in operation 300. The reels can stop in the actual order by spinning the first reel in the actual order sequence (the spin may take a shot time, e.g., one quarter second), then a short delay may pass (e.g., a very small fraction of a second), then the next reel in the actual order sequence may spin, and so on.
[42] In a further embodiment, a player may simply bet on which of the reels will finish first. Thus, in a five reel game, the player can pick which reel out of the five he predicts will finish first and will be paid only if that reel wins (e.g., the player can be paid 4:1). Alternatively, the player can predict which two reels he thinks will finish first and will be paid only if these first two reels finish first (either in the order predicted or any order). This is similar to an exacta or quinella in horse-racing. For example, the player can predict that the first two reels that will stop are 3 and 4. Thus, if the final order is: 3 , 4, *, * ,* (where * means any other reel) or 4, 3, *, *, *, then the player has won (in either case), but otherwise the player would lose.
[43] In fact, any known horse racing bets can be applied to this method, wherein each of the reels can be considered a separate horse. For example, triples, trifectas, etc., can also be implemented.
[44] In a further embodiment, a player may bet on which of two or more reels will finish first. Thus, in a five reel game, the player can pick 2 reels, and then select which reel will stop first. Thus, for example, the player can make a side bet, and then pick reel 1 and reel 3, and the predict which reel (1 or 3) will finish first. If the player predicts correctly, the player will win the side bet otherwise the payer will lose the side bet. In this example, the chances of the player picking correctly is of course 50%.
[45] In a further embodiment, the player can choose a selected number of reels he or she wishes to predict, and then make a (or receive a random) prediction containing a number of entries equal to the selected number of reels. For example, in a five reel game, the player can choose a selected number of four reels. Then the player can pick four reels out of the five (e.g., reel 4, reel 1, reel 3, reel 5) to be a predicted order out of reels (1, 2, 3, 4, 5). Then the player can place his or her wagers and spin the reels which results in the actual order. The predicted order can be compared to the actual order, and based on a paytable, the player's wager can be paid (or not paid if the side wager is a loser).
[46] The methods described herein can be applied to any type of slot game, mechanical or electronic (with results being displayed on an output device such as an LCD), any number of reels (e.g. 1 to 6). It can also be applied to electronic versions of slot machines which can be served to a client through a communications network such as an LAN in a casino or the Internet to a home player.
[47] Figure 4 is a block diagram of one example of hardware that can be used to implement the method, according to an embodiment.
[48] A processing unit 400 (which can comprise a microprocessor and related components) can be connected to an output unit 402 (e.g., LCD or touch screen, etc.), an input unit 404 (e.g. a touch screen, keyboard, buttons, etc.), a network connection 406 (e.g. connection to a casino server or the Internet or other communication network), a ROM 408, a RAM 410, and any other hardware known in the art needed to implemented a digital version of the game (not pictured). The game can also be served to a remote client playing at an online casino over a computer communications network (such as the internet). A money collection unit 412 can be used to receive cash (or other payment from such as electronic payment) and credit. A storage unit 414 can be a CD-ROM drive, a DVD-ROM drive, or any device that can read a computer readable storage medium. A CD-ROM 416 (or any other type of computer readable storage medium) can be read by the storage unit 414 and can contain data, assets, programs, etc., in order to implement the methods described herein on an electronic gaming machine such as the one illustrated in Figure 4.
[49] Further, the order of any of the operations described herein can be performed in any order and wagers can be placed/resolved in any order. Any operation described herein can also be optional. Any embodiments herein can also be played in electronic form and programs and/or data for such can be stored on any type of computer readable storage medium (e.g. CD-ROM, DVD, disk, etc.)
[50] The descriptions provided herein also include any hardware and/or software known in the art and needed to implement the operations described herein. All components illustrated herein may also optionally communicate with any other illustrated or described component.
[51] The many features and advantages of the invention are apparent
from the detailed specification and, thus, it is intended by the appended claims to cover all such features and advantages of the invention that fall within the true spirit and scope of the invention. Further, since numerous modifications and changes will readily occur to those skilled in the art, it is not desired to limit the invention to the exact construction and operation illustrated and described, and accordingly all suitable modifications and equivalents may be resorted to, falling within the scope of the invention.
Claims
1. A method to play a slot machine game, the method comprising, in any order: receiving a side wager from a player; identifying a predicted order that slot reels will stop spinning; spinning the slot reels and stopping the slot reels in an actual order determined randomly; comparing the predicted order to the actual order; and determining whether the side wager wins based on the comparing, and if the side wager wins, then paying a winning side wager payout to the player. wherein a main wager is also placed by the player before the spinning and paid according to symbol combinations on the reels after the spinning.
2. The method as recited in claim 1, wherein the identifying comprises allowing the player to enter the predicted order.
3. The method as recited in claim 1, wherein the identifying comprises determining the predicted order randomly.
4. The method as recited in claim 1, wherein the identifying comprises using a predetermined predicted order.
5. The method as recited in claim 1, wherein the winning side wager payout is determined based on a correlation between the predicted order and the actual order.
6. The method as recited in claim 1, wherein the winning side wager payout pays according to a paytable based on a number of reel matches between the predicted order and the actual order.
7. The method as recited in claim 1, wherein if the predicted order is determined to exactly match the actual order, then the winning side wager payout pays a top award which is highest out of any potential award for the winning side wager.
8. The method as recited in claim 7, wherein if a first N entries in the predicted order exactly match a first N entries in the actual order, where N < a total number of reels, then the winning side wager pays a consolation award which is lower than the the top award.
9. The method as recited in claim 1, wherein the winning side wager payout is determined by determining a number of matches between the predicted order and the actual order before an entry in the predicted order does not match the actual order.
10. The method as recited in claim 9, wherein the winning side wager payout is graduated, wherein a higher number of matches between the predicted order and the actual order before an entry in the predicted order does not match the actual order corresponds to a higher winning side wager payout.
11. The method as recited in claim 1 , wherein the predicted order comprises a set of entries equal to a total number of the slot reels.
12. The method as recited in claim 1, wherein the predicted order consists of only a first predicted slot reel to finish spinning first.
13. A method to play a slot machine game, the method comprising: receiving a side wager from a player; inputting, from the player, a first predicted reel and a second predicted reel; receiving a main wager from the player; spinning the slot reels and stopping the slot reels in an actual order; if it is determined that either (the first predicted reel stopped first during the spinning and the second predicted reel stopped second during the spinning) or (the second predicted reel stopped first during the spinning and the first predicted reel stopped second during the spinning), then the player wins a payout on the side wager, otherwise the player loses the side wager.
14. A method to play a slot machine game, the method comprising: inputting, from the player, a subset of reels on a slot machine game; determining a predicted finishing order of the subset of reels; receiving a main wager from the player and a side wager from the player; spinning the slot reels and stopping the slot reels in an actual stopping order; comparing the actual stopping order of the subset to the predicted finishing order of the subset; paying a payout on the side wager to the player based on the comparing; and paying an additional payout on the main wager based on reel positions after the spinning.
15. The method as recited in claim 14, wherein the reels are exactly five reels, the subset of reels are exactly three reels out of the five reels, and the predicted finishing order is only one reel out of the subset of three reels.
16. The method as recited in claim 14, wherein a number of reels in the subset of reels is selected by the player
17. The method as recited in claim 14, wherein the determining the predicted order inputs the predicted order from the player.
18. The method as recited in claim 14, wherein the determining the predicted order generates the predicted order randomly.
19. The method as recited in claim 14, wherein the determining the predicted order uses a predetermined predicted order.
Applications Claiming Priority (4)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US86517006P | 2006-11-10 | 2006-11-10 | |
US60/865,170 | 2006-11-10 | ||
US11/860,524 | 2007-09-24 | ||
US11/860,524 US8337292B2 (en) | 2006-11-10 | 2007-09-24 | Slot machine game with side wager on reel order |
Publications (2)
Publication Number | Publication Date |
---|---|
WO2008060472A2 true WO2008060472A2 (en) | 2008-05-22 |
WO2008060472A3 WO2008060472A3 (en) | 2008-12-24 |
Family
ID=39402212
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/US2007/023657 WO2008060472A2 (en) | 2006-11-10 | 2007-11-09 | Slot machine game with side wager on reel order |
Country Status (2)
Country | Link |
---|---|
US (1) | US8337292B2 (en) |
WO (1) | WO2008060472A2 (en) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US8096871B2 (en) | 2007-02-01 | 2012-01-17 | Video Gaming Technologies, Inc. | Gaming machine and method |
Families Citing this family (21)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US7393278B2 (en) * | 2005-01-14 | 2008-07-01 | Id Interactive, Llc | Slot machine game that allows player to purchase reel re-spins |
US8376829B2 (en) | 2005-01-14 | 2013-02-19 | Etasse Limited | Slot machine game with respin feature which identifies potential wins |
US8690664B2 (en) | 2006-09-25 | 2014-04-08 | Etasse Limited | Slot machine game with additional award indicator |
US9165419B2 (en) * | 2006-10-23 | 2015-10-20 | Etasse Limited | Slot machine bonus game providing awards for manual dexterity |
US8337292B2 (en) | 2006-11-10 | 2012-12-25 | Etasse Limited | Slot machine game with side wager on reel order |
US20090104966A1 (en) * | 2007-10-18 | 2009-04-23 | May Irving S | slot machine type device and method of playing therefor |
JP2009100800A (en) * | 2007-10-19 | 2009-05-14 | Aruze Corp | Slot machine for awarding prize to player in accordance with game result of sub game |
US8702493B2 (en) | 2007-11-09 | 2014-04-22 | Etasse Limited | Slot machine game with award based on another machine |
US20090286586A1 (en) * | 2008-05-16 | 2009-11-19 | Jorge Heymann | Icon Selection Bonus Game with Replaceable Icons |
US9520031B2 (en) * | 2008-07-07 | 2016-12-13 | Etasse Limited | Slot machine game with symbol lock-in |
US8657662B2 (en) * | 2008-09-04 | 2014-02-25 | Patent Investment & Licensing Company | Gaming device having variable speed of play |
US8702490B2 (en) | 2009-07-24 | 2014-04-22 | Patent Investment & Licensing Company | Gaming device having multiple game play option |
US8696436B2 (en) | 2009-11-16 | 2014-04-15 | Patent Investment & Licensing Company | Method for displaying gaming result |
US8684811B2 (en) | 2009-12-03 | 2014-04-01 | Patent Investment & Licensing Company | Gaming device having advance game information analyzer |
AU2011226928A1 (en) * | 2010-10-06 | 2012-04-26 | Aristocrat Technologies Australia Pty Limited | A gaming system and a method of gaming |
US20140162754A1 (en) * | 2012-11-30 | 2014-06-12 | Aristocrat Technologies Australia Pty Limited | Gaming system and a method of gaming |
US9846985B2 (en) * | 2013-06-25 | 2017-12-19 | Epic Tech, Llc | Multi-reel nudge skill-based redemption game |
US10789809B2 (en) * | 2017-08-18 | 2020-09-29 | Tien-Shu Hsu | Game system for judging whether player makes additional bet |
US10354492B2 (en) | 2017-10-26 | 2019-07-16 | Igt | Gaming system and method for providing awards based on skill-based game outcome modifications |
US10614655B2 (en) * | 2018-05-16 | 2020-04-07 | Aristocrat Technologies Australia Pty Limited | Systems and method for metamorphic reel game features |
US10720022B2 (en) * | 2018-07-19 | 2020-07-21 | Igt | Gaming system and method for providing individual feature activation determination sequences |
Citations (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6830514B2 (en) * | 2001-12-13 | 2004-12-14 | Scientific Games Royalty Corporation | System and method for playing a lottery-type game |
US20050026679A1 (en) * | 2001-08-31 | 2005-02-03 | Matthew Lucchesi | Gaming device having a primary game outcome employed in a bonus game |
Family Cites Families (231)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB2148037B (en) | 1983-10-11 | 1987-02-25 | Jpm | Improvements relating to gaming or amusement-with-prizes machines |
US4836546A (en) | 1986-02-10 | 1989-06-06 | Dire Felix M | Game with multiple winning ways |
US5033744A (en) | 1990-02-09 | 1991-07-23 | Bridgeman James L | Card playing apparatus with single card discard feature |
US5511781A (en) | 1993-02-17 | 1996-04-30 | United Games, Inc. | Stop play award wagering system |
US5342049A (en) | 1993-03-03 | 1994-08-30 | Michael Wichinsky | Gaming machine with skill feature |
US5401023A (en) | 1993-09-17 | 1995-03-28 | United Games, Inc. | Variable awards wagering system |
US5411271A (en) | 1994-01-03 | 1995-05-02 | Coastal Amusement Distributors, Inc. | Electronic video match game |
US5401024A (en) * | 1994-05-09 | 1995-03-28 | Wms Gaming Inc. | Keno type video gaming device |
US5456465A (en) * | 1994-05-20 | 1995-10-10 | Wms Gaming Inc. | Method for determining payoffs in reel-type slot machines |
US6334814B1 (en) | 1994-09-23 | 2002-01-01 | Anchor Gaming | Method of playing game and gaming games with an additional payout indicator |
US5823874A (en) * | 1994-09-23 | 1998-10-20 | Anchor Gaming | Method of playing game and gaming device with an additional payout indicator |
US20010003709A1 (en) | 1994-09-23 | 2001-06-14 | William Adams | Method of playing game and gaming games with an additional payout indicator |
US5976016A (en) | 1995-06-28 | 1999-11-02 | Ernest W. Moody | Multi-line slot machine method |
US5704835A (en) | 1995-12-13 | 1998-01-06 | Infinity Group, Inc. | Electronic second spin slot machine |
US6641477B1 (en) | 1995-12-13 | 2003-11-04 | Infinity Group Inc. | Electronic second spin slot machine |
AUPN775496A0 (en) | 1996-01-25 | 1996-02-22 | Aristocrat Leisure Industries Pty Ltd | Touch screen slot machine |
US5720662A (en) | 1996-05-01 | 1998-02-24 | Holmes, Jr.; Verne F. | Slot machine method |
US5833537A (en) | 1996-09-30 | 1998-11-10 | Forever Endeavor Software, Inc. | Gaming apparatus and method with persistence effect |
US5769716A (en) | 1996-09-30 | 1998-06-23 | International Game Technology | Symbol fall game method and apparatus |
US6358146B1 (en) * | 1996-09-30 | 2002-03-19 | Anchor Gaming | Method of playing game and gaming device comprising a primary gaming unit and a pinball-type game |
US5947821A (en) * | 1996-10-01 | 1999-09-07 | Casino Data Systems | Card game |
US6001016A (en) | 1996-12-31 | 1999-12-14 | Walker Asset Management Limited Partnership | Remote gaming device |
US6234896B1 (en) | 1997-04-11 | 2001-05-22 | Walker Digital, Llc | Slot driven video story |
US6193606B1 (en) | 1997-06-30 | 2001-02-27 | Walker Digital, Llc | Electronic gaming device offering a game of knowledge for enhanced payouts |
US20010009865A1 (en) | 1997-04-23 | 2001-07-26 | Lawrence E. Demar | Gaming machine with bonus mode |
AU754046B2 (en) | 1997-05-31 | 2002-10-31 | Robert A. Luciano | A method of playing a long-duration multi-step wagering game |
US6739970B2 (en) * | 1997-05-31 | 2004-05-25 | Sierra Design Group | Method and device for playing a game in which a player is charged for performing game playing actions |
US20050090307A1 (en) | 1997-06-30 | 2005-04-28 | Walker Jay S. | Methods and apparatus for facilitating play of a game of knowledge |
US6398644B1 (en) | 1997-12-23 | 2002-06-04 | Mikohn Gaming Corporation | Pattern reverse keno game method of play |
US6174235B1 (en) | 1997-12-30 | 2001-01-16 | Walker Digital, Llc | Method and apparatus for directing a game with user-selected elements |
US6120298A (en) | 1998-01-23 | 2000-09-19 | Scientific Learning Corp. | Uniform motivation for multiple computer-assisted training systems |
GB2335524A (en) | 1998-03-17 | 1999-09-22 | Gaming Technology Ltd B | Fruit machine with means for indicating best nudge option |
US7850522B2 (en) | 1998-03-31 | 2010-12-14 | Igt | Apparatus, systems and methods for facilitating a payout of a gaming device |
US6210275B1 (en) | 1998-05-26 | 2001-04-03 | Mikohn Gaming Corporation | Progressive jackpot game with guaranteed winner |
US6070874A (en) | 1998-07-06 | 2000-06-06 | Intelligames Ltd. | Quizzor question and answer game method and associated items |
US6224483B1 (en) * | 1998-07-08 | 2001-05-01 | Battle Born Gaming | Multi-spin rotating wheel bonus for video slot machine |
US6186894B1 (en) | 1998-07-08 | 2001-02-13 | Jason Mayeroff | Reel slot machine |
US6287197B1 (en) | 1998-08-18 | 2001-09-11 | Midway Games Inc. | Video game with randomly generated images |
US6988732B2 (en) | 1998-09-11 | 2006-01-24 | Mikohn Gaming Corporation | Knowledge-based casino game and method therefor |
AUPP729398A0 (en) | 1998-11-24 | 1998-12-17 | Aristocrat Leisure Industries Pty Ltd | Slot machine pin and ball game |
US6270409B1 (en) * | 1999-02-09 | 2001-08-07 | Brian Shuster | Method and apparatus for gaming |
JP3261110B2 (en) | 1999-02-16 | 2002-02-25 | コナミ株式会社 | Game system and computer-readable storage medium |
US6358147B1 (en) | 1999-06-23 | 2002-03-19 | Wms Gaming Inc. | Gaming machine with multiple payoff modes and award presentation schemes |
US6159097A (en) | 1999-06-30 | 2000-12-12 | Wms Gaming Inc. | Gaming machine with variable probability of obtaining bonus game payouts |
US6338678B1 (en) | 1999-08-23 | 2002-01-15 | Atlantic City Coin & Slot Service Company, Inc. | Ball selector and display device for use with gaming devices |
AUPQ242899A0 (en) * | 1999-08-25 | 1999-09-16 | Aristocrat Leisure Industries Pty Ltd | Gaming machine with buy feature games |
US6390473B1 (en) | 1999-09-09 | 2002-05-21 | Olaf Vancura | Apportionment of pay out of casino game with escrow |
US6346043B1 (en) | 1999-09-13 | 2002-02-12 | International Game Technology | Image matching game method and apparatus |
US6394899B1 (en) | 1999-10-29 | 2002-05-28 | Stephen Tobin Walker | Method of playing a knowledge based wagering game |
US7036083B1 (en) * | 1999-12-14 | 2006-04-25 | Microsoft Corporation | Multimode interactive television chat |
US6969318B1 (en) * | 2000-03-14 | 2005-11-29 | Walker Digital, Llc | System and method for applying lottery multipliers |
AUPQ658800A0 (en) * | 2000-03-30 | 2000-04-20 | Aristocrat Leisure Industries Pty Ltd | Gaming machine with a free game, single reel spin feature |
AUPQ716100A0 (en) | 2000-04-28 | 2000-05-18 | Aristocrat Leisure Industries Pty Ltd | Multiple credit meter |
US6863606B1 (en) | 2000-05-30 | 2005-03-08 | Charles R. Berg | Method of playing a game involving questions and answers |
US6731313B1 (en) | 2000-06-23 | 2004-05-04 | Igt | Gaming device having touch activated alternating or changing symbol |
US6669559B1 (en) | 2000-06-28 | 2003-12-30 | Igt | Gaming device with bonus scheme providing increased reward for selecting related symbols |
US6938068B1 (en) | 2000-06-30 | 2005-08-30 | International Business Machines Corporation | System for managing an exchange of questions and answers through an expert answer web site |
CH693861A5 (en) | 2000-07-20 | 2004-03-15 | Matthias Schaufelberger | A method for providing a skill requirement. |
US6569015B1 (en) * | 2000-07-27 | 2003-05-27 | Igy | Gaming device having separately changeable value and modifier bonus scheme |
US6695696B1 (en) | 2000-07-31 | 2004-02-24 | Igt | Gaming device having a replicating display that provides winning payline information |
US7582012B2 (en) | 2000-08-25 | 2009-09-01 | Walker Digital, Llc | Methods and apparatus for lottery game play aggregation |
IL138115A0 (en) | 2000-08-27 | 2001-10-31 | Gonen Alon | Gambling games |
US20020045474A1 (en) | 2000-08-29 | 2002-04-18 | Anthony Singer | Method and apparatus for operating a gaming device |
US6780103B2 (en) * | 2000-08-31 | 2004-08-24 | Igt | Gaming device having skill/perceived skill bonus round |
US6761632B2 (en) * | 2000-08-31 | 2004-07-13 | Igt | Gaming device having perceived skill |
US6439995B1 (en) | 2000-09-07 | 2002-08-27 | Igt | Gaming device having a bonus scheme with multiple selection groups |
US7273415B2 (en) * | 2000-09-07 | 2007-09-25 | Igt | Gaming device having a bonus scheme with multiple selection groups |
US6347996B1 (en) | 2000-09-12 | 2002-02-19 | Wms Gaming Inc. | Gaming machine with concealed image bonus feature |
US6939223B1 (en) | 2000-10-05 | 2005-09-06 | Igt | Gaming device providing pay table information for a symbol through selection of the symbol |
US6413161B1 (en) | 2000-10-11 | 2002-07-02 | Igt | Gaming device having apparatus and method for producing an award through award elimination or replacement |
US7780517B2 (en) | 2000-10-13 | 2010-08-24 | Igt | Gaming device having a cash out menu screen and a system and method for enabling a player to retrieve money from a gaming device |
US6942571B1 (en) | 2000-10-16 | 2005-09-13 | Bally Gaming, Inc. | Gaming device with directional and speed control of mechanical reels using touch screen |
US6547242B1 (en) | 2000-10-17 | 2003-04-15 | Konami Gaming, Inc. | Game of chance method and apparatus |
US6966836B1 (en) * | 2000-11-16 | 2005-11-22 | Ea.Com, Inc. | Positive-return gambling |
US6811486B1 (en) * | 2000-12-20 | 2004-11-02 | Sierra Design Group | Method and apparatus for enhancing game play through savable game play state |
WO2006076424A2 (en) | 2005-01-11 | 2006-07-20 | Content Directions, Inc . | Apparatuses, methods and sytems for integrated, information-engineered and self-imposing advertising, e-commerce and online customer interactions |
US6425824B1 (en) | 2001-01-30 | 2002-07-30 | Igt | Gaming device having a bonus round with a win, lose or draw outcome |
US7066811B1 (en) | 2001-03-07 | 2006-06-27 | Defrees-Parrott Troy | Gaming machine with active pay-table and method therefor |
US6604740B1 (en) | 2001-03-28 | 2003-08-12 | Ptt, Llc | Slot machine game having a plurality of ways to designate one or more wild symbols (select-a-wild) |
US6890257B2 (en) | 2001-04-19 | 2005-05-10 | Igt | Gaming device having offer/acceptance advance threshold and limit bonus scheme |
US6652378B2 (en) | 2001-06-01 | 2003-11-25 | Igt | Gaming machines and systems offering simultaneous play of multiple games and methods of gaming |
AU785276B2 (en) | 2001-06-15 | 2006-12-14 | Wms Gaming Inc. | Matching game for a gaming machine |
US20030003980A1 (en) | 2001-06-28 | 2003-01-02 | Moody Ernest W. | Apparent skill game used as a bonus round on a gaming machine |
US7416488B2 (en) | 2001-07-18 | 2008-08-26 | Duplicate (2007) Inc. | System and method for playing a game of skill |
US6609971B2 (en) | 2001-07-18 | 2003-08-26 | Mikohn Gaming Corporation | Prolonged casino game method and apparatus |
AU2002322654A1 (en) * | 2001-07-24 | 2003-02-17 | Walker Digital, Llc | Method and apparatus for guaranteeing a win |
US20030027619A1 (en) | 2001-07-25 | 2003-02-06 | Nicastro John P. | Gaming device with a skill based bonus game |
US6485367B1 (en) | 2001-07-27 | 2002-11-26 | Wms Gaming Inc. | Self-learning gaming machine |
US6950993B2 (en) * | 2001-08-02 | 2005-09-27 | Microsoft Corporation | System and method for automatic and dynamic layout of resizable dialog type windows |
US6663489B2 (en) | 2001-08-24 | 2003-12-16 | Igt | Gaming device having an award distributor and an award accumulator bonus game |
US6869360B2 (en) | 2001-09-20 | 2005-03-22 | Konami Gaming, Inc. | Gaming apparatus and method including a multiplier feature and bonus features |
US6769986B2 (en) | 2001-09-26 | 2004-08-03 | Mikohn Gaming Corporation | Methods for a customized casino game |
US20030064800A1 (en) | 2001-09-28 | 2003-04-03 | Jackson James P. | Video gaming machine with pop-up windows |
US6902481B2 (en) | 2001-09-28 | 2005-06-07 | Igt | Decoupling of the graphical presentation of a game from the presentation logic |
US6755737B2 (en) | 2001-09-28 | 2004-06-29 | Sigma Game, Inc. | Gaming machine having bonus game |
US6609974B2 (en) | 2001-09-28 | 2003-08-26 | Igt | Gaming device having a multiple round game that includes player choices and processor choices |
US20030064782A1 (en) | 2001-09-28 | 2003-04-03 | Beaulieu Nicole M. | Gaming device providing an animated message during game play |
US7628691B2 (en) | 2001-10-17 | 2009-12-08 | Luciano Jr Robert A | Dynamic paytable for interactive games |
US6601850B1 (en) | 2001-10-17 | 2003-08-05 | Brad Ross | Progressing pattern memory game and its associated method of play |
US6855054B2 (en) | 2001-11-09 | 2005-02-15 | Igt | Gaming methods and apparatus using interchangeable symbols |
US20030092476A1 (en) * | 2001-11-12 | 2003-05-15 | Stanley Fulton | Gaming system having multiple games of equal value |
US6869361B2 (en) | 2001-11-29 | 2005-03-22 | Igt | System, apparatus and method employing controller for play of shared bonus games |
US6984174B2 (en) | 2001-12-20 | 2006-01-10 | Igt | Method and apparatus for a player-controllable bonus game |
US20030119576A1 (en) * | 2001-12-20 | 2003-06-26 | Mcclintic Monica A. | Gaming devices and methods incorporating interactive physical skill bonus games and virtual reality games in a shared bonus event |
US6964416B2 (en) | 2001-12-21 | 2005-11-15 | Igt | Method of playing a matching bonus game |
JP3784320B2 (en) | 2001-12-21 | 2006-06-07 | コナミ株式会社 | Video game machine and image processing program |
US20030125107A1 (en) | 2001-12-21 | 2003-07-03 | Cannon Lee E. | Method and apparatus for competitive bonus games based upon strategy or skill |
US6666765B2 (en) | 2002-01-24 | 2003-12-23 | Mikohn Gaming Corporation | Casino game and method having a hint feature |
US7297059B2 (en) | 2002-01-24 | 2007-11-20 | Progressive Gaming International Corporation | Progressive gaming system and method having fractional progressive jackpot awards |
US6991539B2 (en) | 2002-01-29 | 2006-01-31 | Wms Gaming Inc. | Graphic adventure gaming machine |
US7413510B2 (en) | 2002-02-08 | 2008-08-19 | Igt | Gaming device having a related symbol selection game |
AU2003209088A1 (en) | 2002-02-13 | 2003-09-04 | Igt | Casino game having player control of award level |
US6786819B2 (en) | 2002-02-28 | 2004-09-07 | Igt | Apparatus and method of operating a gaming device having a central game and a plurality of peripheral games |
US7722451B2 (en) | 2002-02-28 | 2010-05-25 | Igt | Gaming device having improved offer and acceptance game with masked offers |
US7465229B2 (en) | 2002-03-26 | 2008-12-16 | Hoshiko Llc | Slot-machine game with adjusting payout table |
US7169047B2 (en) | 2002-03-28 | 2007-01-30 | Igt | Providing an indication of a hidden bonus on a casino gaming apparatus |
US7500915B2 (en) | 2002-03-28 | 2009-03-10 | Igt | Method and apparatus for rewarding multiple game players for a single win |
US6908390B2 (en) | 2002-03-29 | 2005-06-21 | Igt | Apparatus and method for a gaming tournament network |
US20030195034A1 (en) | 2002-04-15 | 2003-10-16 | Vladimir Dunaevsky | Gaming technique incorporating a plurality of wheels |
US7192346B2 (en) | 2002-04-19 | 2007-03-20 | Mathis Richard M | Systems and methods for skill game awards |
US7252589B1 (en) | 2002-05-15 | 2007-08-07 | Marks Daniel M | Method of playing a slot machine (“re-spin & re-pay”) |
US20030224849A1 (en) | 2002-05-31 | 2003-12-04 | Park Place Entertainment Corporation | Multiple spin slot machine |
US6884165B2 (en) | 2002-05-31 | 2005-04-26 | Igt | Gaming device having multiple award profiles |
US7147559B2 (en) | 2002-06-04 | 2006-12-12 | Wms Gaming Inc. | Multi-spin slot game with win multiplier |
JP2004049393A (en) * | 2002-07-17 | 2004-02-19 | Dragon:Kk | Game machine |
US6752396B2 (en) | 2002-07-24 | 2004-06-22 | Tommy R. Smith | Method and system for playing trivia games |
US7264545B2 (en) | 2002-07-31 | 2007-09-04 | Igt | Gaming device having selectable revealed award values |
US20040048650A1 (en) | 2002-09-10 | 2004-03-11 | Marc Mierau | Gaming device having multi-payline nudge reels |
US20040053657A1 (en) | 2002-09-12 | 2004-03-18 | Fiden Daniel P. | Gaming machine with history display |
US6960134B2 (en) | 2002-09-12 | 2005-11-01 | Igt | Alternative bonus games associated with slot machine |
US7198569B2 (en) | 2002-09-26 | 2007-04-03 | Igt | Gaming device with optimal auto-hold tables |
AU2003275835B2 (en) | 2002-10-29 | 2007-03-22 | Labtronix Concept Inc. | Wagering game method and apparatus involving skill |
US7347777B2 (en) | 2002-11-08 | 2008-03-25 | Atronic International Gmbh | Gaming machine with selectable ways to win |
US6942568B2 (en) * | 2002-12-13 | 2005-09-13 | Igt | Gaming device having skill and dexterity element |
US7306518B2 (en) | 2002-12-20 | 2007-12-11 | Igt | Gaming device having an interactive sequence game with a multiple function multiplier |
US7275989B2 (en) | 2002-12-30 | 2007-10-02 | Moody Ernest W | Slot machine method with individual symbol respin |
US20040142747A1 (en) | 2003-01-16 | 2004-07-22 | Pryzby Eric M. | Selectable audio preferences for a gaming machine |
US7156741B2 (en) | 2003-01-31 | 2007-01-02 | Wms Gaming, Inc. | Gaming device for wagering on multiple game outcomes |
US7364506B2 (en) | 2003-02-19 | 2008-04-29 | Wms Gaming Inc. | Gaming machine with a graphical indicator |
US20040176157A1 (en) | 2003-03-04 | 2004-09-09 | Walker Jay S. | Method and apparatus for early termination of a game |
BRPI0407973A (en) | 2003-03-12 | 2006-03-07 | Mattel Inc | interactive dvd game system, combining a dvd with a dvd player, and methods for playing and playing an interactive dvd game |
US20040209662A1 (en) | 2003-04-15 | 2004-10-21 | Wadleigh William Richard | Gaming machine with persistent feature state |
US20040219968A1 (en) * | 2003-05-01 | 2004-11-04 | Fiden Daniel P. | Gaming machine with interactive pop-up windows |
US8535143B2 (en) | 2003-05-01 | 2013-09-17 | Wms Gaming Inc. | Gaming machine having enhanced bonus game play schemes |
US7614951B2 (en) | 2003-05-20 | 2009-11-10 | Wms Gaming Inc. | Gaming machine having a plurality of movable elements for indicating a game outcome |
US7367883B2 (en) | 2003-05-27 | 2008-05-06 | Labtronix Concept Inc. | Method of operating a selection game |
US7338370B2 (en) | 2003-06-02 | 2008-03-04 | Igt | Gaming device having a graduated multiplier payout in a secondary game |
US6997806B2 (en) | 2003-06-09 | 2006-02-14 | Falciglia Sr Sal | System and method for playing a multiple-row matching game with a bonus feature |
US6896260B2 (en) * | 2003-06-30 | 2005-05-24 | Jesse Pierce | Reel slot machine and rotator |
AU2004203203A1 (en) * | 2003-07-15 | 2005-02-03 | Labtronix Concept Inc | Method and System to Apply an Outcome Modifying Feature |
CA2475164A1 (en) | 2003-07-22 | 2005-01-22 | Acres Gaming Incorporated | Celebration pay |
US7454393B2 (en) | 2003-08-06 | 2008-11-18 | Microsoft Corporation | Cost-benefit approach to automatically composing answers to questions by extracting information from large unstructured corpora |
US7341513B2 (en) | 2003-08-28 | 2008-03-11 | Igt | Gaming device having match game with award determined by prediction of correct matches |
US7922573B2 (en) | 2003-09-12 | 2011-04-12 | Igt | Gaming device having concentric reels including an outer reel with display areas having different sizes and positions |
US7631872B2 (en) | 2003-09-15 | 2009-12-15 | Bally Gaming, Inc. | Method for playing a matching game |
WO2005035080A2 (en) | 2003-09-15 | 2005-04-21 | Mikohn Gaming Corporation | Multi-reel, multi-line bonus game for a casino base game having game features and method therefor |
US20080274798A1 (en) * | 2003-09-22 | 2008-11-06 | Walker Digital Management, Llc | Methods and systems for replaying a player's experience in a casino environment |
US7520807B2 (en) | 2003-10-21 | 2009-04-21 | Olympian Gaming Llc | Video poker game with a bet doubling option |
US7364159B2 (en) | 2003-11-08 | 2008-04-29 | King Show Games, Inc. | System and method for presenting payouts in gaming systems |
US7604538B2 (en) * | 2003-11-13 | 2009-10-20 | Wms Gaming Inc. | Slot machine with a regenerating bonus array |
US7309287B2 (en) | 2003-12-10 | 2007-12-18 | Nintendo Co., Ltd. | Game machine having display screen with touch panel |
US20050130731A1 (en) * | 2003-12-10 | 2005-06-16 | Englman Allon G. | Gaming machine having an enhanced game play scheme |
US20050153765A1 (en) | 2004-01-08 | 2005-07-14 | Shoostine Randy M. | Electronic memory game |
JP4213052B2 (en) | 2004-01-28 | 2009-01-21 | 任天堂株式会社 | Game system using touch panel input |
US7686689B2 (en) | 2004-02-10 | 2010-03-30 | Wms Gaming, Inc. | Basic wagering game having a continuously modified pay table |
US20050187005A1 (en) | 2004-02-25 | 2005-08-25 | Wms Gaming Inc. | Gaming machine with award reveal feature |
JP2006043132A (en) | 2004-08-04 | 2006-02-16 | Aruze Corp | Game machine |
US8157635B2 (en) | 2004-05-07 | 2012-04-17 | Scientific Games Holdings Limited | Method and apparatus for providing player incentives |
US8113940B2 (en) * | 2004-08-05 | 2012-02-14 | Wms Gaming Inc. | Gaming machine with element selection feature |
CN101090759A (en) | 2004-08-20 | 2007-12-19 | Igt公司 | Gaming device and method having a first interactive game which determines a function of a second wagering game |
US20060046853A1 (en) | 2004-09-01 | 2006-03-02 | Black Gerald R | Off-site casino play |
US20060046818A1 (en) | 2004-09-02 | 2006-03-02 | Goins Jamie J | Gaming device having a rotating cylindrical symbol indicator display |
US7470193B2 (en) * | 2004-09-10 | 2008-12-30 | Sony Computer Entertainment, Inc. | Battle system |
US7585219B2 (en) | 2004-09-30 | 2009-09-08 | Igt | Gaming device having a matching symbol game |
US7377850B2 (en) * | 2004-10-01 | 2008-05-27 | Bally Gaming, Inc. | Gaming device having multiple bonuses acting independently or simultaneously |
JP4920940B2 (en) * | 2004-10-04 | 2012-04-18 | 任天堂株式会社 | Puzzle element display game apparatus and puzzle element display game program |
JP2006122241A (en) | 2004-10-27 | 2006-05-18 | Nintendo Co Ltd | Game device and game program |
US20060121978A1 (en) | 2004-12-03 | 2006-06-08 | Jeremy Hornik | Wagering gaming system with multiplier reel |
US20060181028A1 (en) | 2004-12-04 | 2006-08-17 | Benator & Associates | Trivia games and related methods |
US7713123B2 (en) | 2005-01-14 | 2010-05-11 | Id Interactive Llc | Slot machine bonus game |
US20060252494A1 (en) | 2005-01-14 | 2006-11-09 | Ignacio Gerson | Slot machine bonus game |
US20060252495A1 (en) | 2005-01-14 | 2006-11-09 | Ignacio Gerson | Slot machine with skill aspect |
US7559836B2 (en) | 2005-01-14 | 2009-07-14 | Id Interactive Llc | System and method for administering a progressive jackpot limited to a bonus round |
US8376829B2 (en) | 2005-01-14 | 2013-02-19 | Etasse Limited | Slot machine game with respin feature which identifies potential wins |
US7393278B2 (en) | 2005-01-14 | 2008-07-01 | Id Interactive, Llc | Slot machine game that allows player to purchase reel re-spins |
US9105146B2 (en) * | 2005-01-31 | 2015-08-11 | Igt | Central determination offer and acceptance game with multiplier |
US7927209B2 (en) | 2005-02-07 | 2011-04-19 | Wms Gaming Inc. | Wagering games with pooling of awards |
US7753769B2 (en) * | 2005-02-22 | 2010-07-13 | Wms Gaming, Inc. | Wagering game for implementing game-enhancement parameters with a guaranteed bonus |
US20060189378A1 (en) * | 2005-02-23 | 2006-08-24 | Wms Gaming Inc. | Gaming machine having cooperative bonus symbols |
US7942735B2 (en) * | 2005-03-14 | 2011-05-17 | United Tote Company | Methods and systems for conducting live pool and competitive wagering activities |
US8047908B2 (en) * | 2005-03-29 | 2011-11-01 | Igt | Methods and systems for determining and selling wagering game outcomes for a plurality of players |
US20060264255A1 (en) * | 2005-05-17 | 2006-11-23 | Milo Borissov | Game played with playing card and non-playing card symbols |
US7585222B2 (en) | 2005-08-17 | 2009-09-08 | Igt | Gaming device and method providing a near miss insurance pool or fund |
US20070077988A1 (en) | 2005-09-01 | 2007-04-05 | Stacy Friedman | System and method for tracking and rewarding gamblers based on relative wagering characteristics |
US8216065B2 (en) | 2005-09-09 | 2012-07-10 | Igt | Gaming system having multiple adjacently arranged gaming machines which each provide a component for a multi-component game |
US7841939B2 (en) | 2005-09-09 | 2010-11-30 | Igt | Server based gaming system having multiple progressive awards |
US8267768B2 (en) | 2005-10-19 | 2012-09-18 | William Arthur Taylor | Gaming device with perimeter bonusing |
US20070102877A1 (en) * | 2005-11-02 | 2007-05-10 | Personius James M | Apparatus and methodology for sports square wagering |
US7918736B2 (en) | 2005-12-09 | 2011-04-05 | Igt | Method and apparatus for using conditional parameters to alternate between wagering games |
EP1971409A4 (en) | 2006-01-11 | 2010-03-03 | Cyberview Technology Inc | Chip-based gaming |
US7901294B2 (en) | 2006-02-24 | 2011-03-08 | Igt | Method and apparatus for enabling a player to simultaneously control game play on multiple gaming devices |
US20070281774A1 (en) * | 2006-05-02 | 2007-12-06 | Zaki Khal | Method of playing a keno game of chance with a multiplier bonus payout play option |
US20070287523A1 (en) | 2006-06-07 | 2007-12-13 | Barbara Esses | Slot Machine Game With Additional Features |
US7585217B2 (en) * | 2006-09-05 | 2009-09-08 | Cfph, Llc | Secondary game |
US8070582B2 (en) * | 2007-03-01 | 2011-12-06 | Cfph, Llc | Automatic game play |
JP2008073220A (en) * | 2006-09-21 | 2008-04-03 | Aruze Corp | Slot machine and playing method of slot machine |
US8690664B2 (en) | 2006-09-25 | 2014-04-08 | Etasse Limited | Slot machine game with additional award indicator |
US9165419B2 (en) | 2006-10-23 | 2015-10-20 | Etasse Limited | Slot machine bonus game providing awards for manual dexterity |
US20080102923A1 (en) | 2006-10-27 | 2008-05-01 | Barbara Esses | Slot Machine Game with User Selectable Themes |
WO2008057188A2 (en) | 2006-11-01 | 2008-05-15 | Wms Gaming Inc. | Gaming system having multizone selection feature |
US20080153570A1 (en) | 2006-11-06 | 2008-06-26 | Barbara Esses | Slot machine bonus round with skill level choice |
US7690996B2 (en) | 2006-11-06 | 2010-04-06 | Igt | Server based gaming system and method for providing one or more tournaments at gaming tables |
US20080113769A1 (en) | 2006-11-09 | 2008-05-15 | Matias Montero | System and Method for Allowing Piggyback Wagering |
WO2008063394A2 (en) * | 2006-11-09 | 2008-05-29 | Wms Gaming Inc. | Wagering game with color-coordinated progressive award indicators |
US20080167116A1 (en) | 2006-11-10 | 2008-07-10 | Ignacio Gerson | Slot Machine Bonus Round With Color Picking Game |
US8337292B2 (en) | 2006-11-10 | 2012-12-25 | Etasse Limited | Slot machine game with side wager on reel order |
WO2008116125A1 (en) * | 2007-03-20 | 2008-09-25 | Cyberview Technology, Inc. | 3d wagering for 3d video reel slot machines |
US8238237B2 (en) * | 2007-06-18 | 2012-08-07 | Sony Computer Entertainment Inc. | Load balancing distribution of data to multiple recipients on a peer-to-peer network |
US9092929B2 (en) | 2007-06-27 | 2015-07-28 | Primo Innovo, Llc | Method and apparatus for a progressively developed array game |
US20090029773A1 (en) | 2007-07-23 | 2009-01-29 | Eric Cherry | Poker Tournament Where Players Can Redeem Tournament Chips |
JP4388106B2 (en) * | 2007-07-24 | 2009-12-24 | 株式会社バンダイ | GAME DEVICE, ITS CONTROL METHOD, PROGRAM |
US20090061982A1 (en) | 2007-08-28 | 2009-03-05 | Melisa Daniela Brito | Slot Machine Game Where Player Can Optionally Purchase a Win Multiplier |
US7930636B2 (en) * | 2007-08-28 | 2011-04-19 | International Business Machines Corporation | Systems, methods and computer products to automatically complete a GUI task |
WO2009031147A1 (en) | 2007-09-05 | 2009-03-12 | Playtech Software Limited | A computerized gaming system and a method of operating thereof |
US8231456B2 (en) | 2007-10-17 | 2012-07-31 | Igt | Gaming device and method providing side bet for winning free activations |
US8702493B2 (en) | 2007-11-09 | 2014-04-22 | Etasse Limited | Slot machine game with award based on another machine |
JP2009112737A (en) * | 2007-11-09 | 2009-05-28 | Konami Digital Entertainment Co Ltd | Game system |
US20090124352A1 (en) | 2007-11-13 | 2009-05-14 | Ignacio Gerson | Slot machine game with side pot |
JP4742108B2 (en) * | 2008-02-05 | 2011-08-10 | 株式会社コナミデジタルエンタテインメント | Game system, jackpot lottery device and game device constituting the same |
US20090286586A1 (en) | 2008-05-16 | 2009-11-19 | Jorge Heymann | Icon Selection Bonus Game with Replaceable Icons |
US9520031B2 (en) * | 2008-07-07 | 2016-12-13 | Etasse Limited | Slot machine game with symbol lock-in |
-
2007
- 2007-09-24 US US11/860,524 patent/US8337292B2/en active Active
- 2007-11-09 WO PCT/US2007/023657 patent/WO2008060472A2/en active Application Filing
Patent Citations (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20050026679A1 (en) * | 2001-08-31 | 2005-02-03 | Matthew Lucchesi | Gaming device having a primary game outcome employed in a bonus game |
US6830514B2 (en) * | 2001-12-13 | 2004-12-14 | Scientific Games Royalty Corporation | System and method for playing a lottery-type game |
Non-Patent Citations (1)
Title |
---|
'Illinois Lottery Office of the Superintendent Game Rules', [Online] Retrieved from the Internet: <URL:http://www.web.archive.org/web/20061109031843/http://www.illinoislottery.com/subsections/OnLineRules.html#> * |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US8096871B2 (en) | 2007-02-01 | 2012-01-17 | Video Gaming Technologies, Inc. | Gaming machine and method |
Also Published As
Publication number | Publication date |
---|---|
WO2008060472A3 (en) | 2008-12-24 |
US8337292B2 (en) | 2012-12-25 |
US20080119260A1 (en) | 2008-05-22 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
US8337292B2 (en) | Slot machine game with side wager on reel order | |
US9582961B2 (en) | Single outcome game of chance with differing wagers varying amoung multiple paytables | |
US6997806B2 (en) | System and method for playing a multiple-row matching game with a bonus feature | |
US8690664B2 (en) | Slot machine game with additional award indicator | |
USRE43297E1 (en) | Bonus play method for a gambling device | |
AU2005209625B2 (en) | Gaming device having free spin mode with symbol elimination | |
US6994625B2 (en) | System and method for playing a multiple-row matching game | |
US20060189369A1 (en) | Method for playing a gambling device | |
US8702493B2 (en) | Slot machine game with award based on another machine | |
US20040256803A1 (en) | Method and device for providing an improved tie wager for the game of Baccarat | |
US10991209B1 (en) | Electronic video poker games with dynamically altered remaining deck | |
US20090124352A1 (en) | Slot machine game with side pot | |
US9047738B2 (en) | Video poker game employing stripped deck | |
US9633514B2 (en) | Systems, apparatuses and methods enhancing gaming outcome opportunities | |
US20130005441A1 (en) | Gaming apparatus and systems | |
US8651931B2 (en) | Video poker system and method | |
AU2008247301B2 (en) | Gaming apparatus and systems | |
US8197336B2 (en) | Gaming apparatus and systems | |
WO2006028472A2 (en) | Sequential multi-hand poker game | |
US9202342B2 (en) | Video poker system and method | |
AU2004222759A1 (en) | Method and device for providing an improved tie wager for the game of baccarat | |
WO2007112488A1 (en) | Progressive blackjack jackpot game | |
AU2007234608A1 (en) | Refund Game | |
AU2011101416A4 (en) | Gaming Apparatus and Method of Gaming | |
AU2011253887B2 (en) | Gaming Apparatus and Systems |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
121 | Ep: the epo has been informed by wipo that ep was designated in this application |
Ref document number: 07840011 Country of ref document: EP Kind code of ref document: A2 |
|
NENP | Non-entry into the national phase |
Ref country code: DE |
|
122 | Ep: pct application non-entry in european phase |
Ref document number: 07840011 Country of ref document: EP Kind code of ref document: A2 |