WO2008109299A3 - System and method for communicating with a virtual world - Google Patents

System and method for communicating with a virtual world Download PDF

Info

Publication number
WO2008109299A3
WO2008109299A3 PCT/US2008/055037 US2008055037W WO2008109299A3 WO 2008109299 A3 WO2008109299 A3 WO 2008109299A3 US 2008055037 W US2008055037 W US 2008055037W WO 2008109299 A3 WO2008109299 A3 WO 2008109299A3
Authority
WO
WIPO (PCT)
Prior art keywords
virtual world
communication device
simulated
avatar
communication
Prior art date
Application number
PCT/US2008/055037
Other languages
French (fr)
Other versions
WO2008109299A2 (en
Inventor
Tomas Gillo
Mitchell Goodwin
Scott Waugaman
Gary Zalewsky
Attila Vass
Original Assignee
Sony Comp Entertainment Us
Sony Comp Entertainment Europe
Tomas Gillo
Mitchell Goodwin
Scott Waugaman
Gary Zalewsky
Attila Vass
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from GBGB0703974.6A external-priority patent/GB0703974D0/en
Priority claimed from GB0704235A external-priority patent/GB2447095B/en
Priority claimed from GB0704246A external-priority patent/GB2447096B/en
Priority claimed from GB0704225A external-priority patent/GB2447094B/en
Priority claimed from GB0704227A external-priority patent/GB2447020A/en
Application filed by Sony Comp Entertainment Us, Sony Comp Entertainment Europe, Tomas Gillo, Mitchell Goodwin, Scott Waugaman, Gary Zalewsky, Attila Vass filed Critical Sony Comp Entertainment Us
Priority to EP08730776A priority Critical patent/EP2132650A4/en
Priority to JP2009551806A priority patent/JP2010533006A/en
Publication of WO2008109299A2 publication Critical patent/WO2008109299A2/en
Publication of WO2008109299A3 publication Critical patent/WO2008109299A3/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/87Communicating with other players during game play, e.g. by e-mail or chat
    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/332Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using wireless networks, e.g. cellular phone networks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/92Video game devices specially adapted to be hand-held while playing
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06NCOMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
    • G06N3/00Computing arrangements based on biological models
    • G06N3/004Artificial life, i.e. computing arrangements simulating life
    • G06N3/006Artificial life, i.e. computing arrangements simulating life based on simulated virtual individual or collective life forms, e.g. social simulations or particle swarm optimisation [PSO]
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/5553Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history user representation in the game field, e.g. avatar
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/57Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
    • A63F2300/572Communication between players during game play of non game information, e.g. e-mail, chat, file transfer, streaming of audio and streaming of video
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/69Involving elements of the real world in the game world, e.g. measurement in live races, real video
    • A63F2300/695Imported photos, e.g. of the player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/807Role playing or strategy games

Abstract

A system and method for communicating with a virtual world are disclosed. The virtual world may comprise a simulated public space and one or more private spaces. Each private space may be associated with a particular user. A user's interactions with the virtual world may be represented by one or more actions of an avatar. A communication device may be simulated in the virtual world. Communication may take place between the simulated communication device and a real communication device. The virtual world may be generated by one or more processors configured to simulate a communication device in the virtual world and communicate between the simulated communication device and a real communication device. Systems and methods for virtual world communication with avatars, custom avatar gestures, mapping of user emotional state to an avatar and routing of communications between virtual and real communication devices are also disclosed.
PCT/US2008/055037 2007-03-01 2008-02-26 System and method for communicating with a virtual world WO2008109299A2 (en)

Priority Applications (2)

Application Number Priority Date Filing Date Title
EP08730776A EP2132650A4 (en) 2007-03-01 2008-02-26 System and method for communicating with a virtual world
JP2009551806A JP2010533006A (en) 2007-03-01 2008-02-26 System and method for communicating with a virtual world

Applications Claiming Priority (24)

Application Number Priority Date Filing Date Title
US89239707P 2007-03-01 2007-03-01
GB0703974.6 2007-03-01
US60/892,397 2007-03-01
GBGB0703974.6A GB0703974D0 (en) 2007-03-01 2007-03-01 Entertainment device
GB0704235A GB2447095B (en) 2007-03-01 2007-03-05 Entertainment device and method
US11/682,292 US20080215972A1 (en) 2007-03-01 2007-03-05 Mapping user emotional state to avatar in a virtual world
GB0704246A GB2447096B (en) 2007-03-01 2007-03-05 Entertainment device and method
US11/682,298 US8788951B2 (en) 2007-03-01 2007-03-05 Avatar customization
US11/682,299 2007-03-05
GB0704227.8 2007-03-05
US11/682,287 2007-03-05
US11/682,284 2007-03-05
GB0704225.2 2007-03-05
US11/682,298 2007-03-05
GB0704246.8 2007-03-05
US11/682,299 US8502825B2 (en) 2007-03-01 2007-03-05 Avatar email and methods for communicating between real and virtual worlds
US11/682,287 US20080215971A1 (en) 2007-03-01 2007-03-05 System and method for communicating with an avatar
US11/682,284 US7979574B2 (en) 2007-03-01 2007-03-05 System and method for routing communications among real and virtual communication devices
US11/682,292 2007-03-05
US11/682,281 US8425322B2 (en) 2007-03-01 2007-03-05 System and method for communicating with a virtual world
GB0704225A GB2447094B (en) 2007-03-01 2007-03-05 Entertainment device and method
US11/682,281 2007-03-05
GB0704227A GB2447020A (en) 2007-03-01 2007-03-05 Transmitting game data from an entertainment device and rendering that data in a virtual environment of a second entertainment device
GB0704235.1 2007-03-05

Publications (2)

Publication Number Publication Date
WO2008109299A2 WO2008109299A2 (en) 2008-09-12
WO2008109299A3 true WO2008109299A3 (en) 2008-12-18

Family

ID=39739020

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US2008/055037 WO2008109299A2 (en) 2007-03-01 2008-02-26 System and method for communicating with a virtual world

Country Status (1)

Country Link
WO (1) WO2008109299A2 (en)

Families Citing this family (13)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US10489795B2 (en) 2007-04-23 2019-11-26 The Nielsen Company (Us), Llc Determining relative effectiveness of media content items
KR20090067822A (en) * 2007-12-21 2009-06-25 삼성전자주식회사 System for making mixed world reflecting real states and method for embodying it
US20100240458A1 (en) * 2009-03-20 2010-09-23 Pub Company S.R.L. Video game hardware systems and software methods using electroencephalogrophy
US8974301B2 (en) 2009-03-30 2015-03-10 Nintentdo Co., Ltd. Computer readable storage medium having game program stored thereon and game apparatus
US8956229B2 (en) 2009-03-30 2015-02-17 Nintendo Co., Ltd. Computer readable storage medium having game program stored thereon and game apparatus
US9427657B2 (en) 2009-03-30 2016-08-30 Nintendo Co., Ltd. Computer readable storage medium having game program stored thereon and game apparatus
JP5480526B2 (en) * 2009-04-10 2014-04-23 任天堂株式会社 Information processing program and information processing apparatus
US20100277470A1 (en) * 2009-05-01 2010-11-04 Microsoft Corporation Systems And Methods For Applying Model Tracking To Motion Capture
US20100306671A1 (en) 2009-05-29 2010-12-02 Microsoft Corporation Avatar Integrated Shared Media Selection
US20140364239A1 (en) * 2011-12-20 2014-12-11 Icelero Inc Method and system for creating a virtual social and gaming experience
JP5998861B2 (en) * 2012-11-08 2016-09-28 ソニー株式会社 Information processing apparatus, information processing method, and program
US20190114037A1 (en) 2017-10-17 2019-04-18 Blend Systems, Inc. Systems and methods for distributing customized avatars responsive to events
CN107833274A (en) * 2017-11-21 2018-03-23 北京恒华伟业科技股份有限公司 A kind of creation method and system of three-dimensional cable model

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5926179A (en) * 1996-09-30 1999-07-20 Sony Corporation Three-dimensional virtual reality space display processing apparatus, a three-dimensional virtual reality space display processing method, and an information providing medium
US6834389B1 (en) * 1997-12-01 2004-12-21 Recursion Software, Inc. Method of forwarding messages to mobile objects in a computer network
US6836515B1 (en) * 1998-07-24 2004-12-28 Hughes Electronics Corporation Multi-modulation radio communications
US6976846B2 (en) * 2002-05-08 2005-12-20 Accenture Global Services Gmbh Telecommunications virtual simulator

Family Cites Families (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP1216733A3 (en) 2000-12-20 2004-09-08 Aruze Co., Ltd. Server providing competitive game service, program storage medium for use in the server, and method of providing competitive game service using the server

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5926179A (en) * 1996-09-30 1999-07-20 Sony Corporation Three-dimensional virtual reality space display processing apparatus, a three-dimensional virtual reality space display processing method, and an information providing medium
US6834389B1 (en) * 1997-12-01 2004-12-21 Recursion Software, Inc. Method of forwarding messages to mobile objects in a computer network
US6836515B1 (en) * 1998-07-24 2004-12-28 Hughes Electronics Corporation Multi-modulation radio communications
US6976846B2 (en) * 2002-05-08 2005-12-20 Accenture Global Services Gmbh Telecommunications virtual simulator

Also Published As

Publication number Publication date
WO2008109299A2 (en) 2008-09-12

Similar Documents

Publication Publication Date Title
WO2008109299A3 (en) System and method for communicating with a virtual world
WO2011022206A3 (en) Social network virtual private network
WO2013026048A3 (en) Systems and methods of virtual world interaction
WO2010042449A3 (en) System for musically interacting avatars
WO2014060731A3 (en) Interactive toy
WO2008034148A3 (en) Date management within a social interaction network
WO2014066558A3 (en) Three-dimensional virtual environment
TW201130274A (en) System of multiple subnet accessible data transfer and method thereof
HK1135269A1 (en) Apparatuses and methods for use in creating an audio scene
WO2011038285A3 (en) Three dimensional digitally rendered environments
WO2008118895A3 (en) Methods and apparatus for performing channel tree operations
WO2007014314A3 (en) Secure software updates
WO2014075019A3 (en) Real world acoustic and lighting modeling for improved immersion in virtual realty and augmented reality environments
WO2007143575A3 (en) Simulating real gaming environments with interactive host and players
WO2006135451A3 (en) Credit score simulation
WO2008131054A3 (en) Collaborative virtual reality system using multiple motion capture systems and multiple interactive clients
GB0713186D0 (en) Apparatus and method of avatar customisation
WO2009117350A3 (en) Mobile virtual and augmented reality system
CA2612032A1 (en) Method and system for distributed collaborative communications
EP2214352A4 (en) Layer two virtual private network cross-domain implementation (l2vpn) method, system and device
WO2007019021A3 (en) Web enabled three-dimensional visualization
WO2009042339A3 (en) Mobile virtual and augmented reality system
WO2006135903A3 (en) Heuristic based capture with replay to virtual machine
WO2007086920A3 (en) Systems and methods for data mining and interactive presentation of same
EP3709182A3 (en) Configuring communications between computing nodes

Legal Events

Date Code Title Description
121 Ep: the epo has been informed by wipo that ep was designated in this application

Ref document number: 08730776

Country of ref document: EP

Kind code of ref document: A2

WWE Wipo information: entry into national phase

Ref document number: 2009551806

Country of ref document: JP

NENP Non-entry into the national phase

Ref country code: DE

WWE Wipo information: entry into national phase

Ref document number: 2008730776

Country of ref document: EP