WO2008109299A3 - System and method for communicating with a virtual world - Google Patents
System and method for communicating with a virtual world Download PDFInfo
- Publication number
- WO2008109299A3 WO2008109299A3 PCT/US2008/055037 US2008055037W WO2008109299A3 WO 2008109299 A3 WO2008109299 A3 WO 2008109299A3 US 2008055037 W US2008055037 W US 2008055037W WO 2008109299 A3 WO2008109299 A3 WO 2008109299A3
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- virtual world
- communication device
- simulated
- avatar
- communication
- Prior art date
Links
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/85—Providing additional services to players
- A63F13/87—Communicating with other players during game play, e.g. by e-mail or chat
-
- A63F13/12—
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/332—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using wireless networks, e.g. cellular phone networks
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/92—Video game devices specially adapted to be hand-held while playing
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06N—COMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
- G06N3/00—Computing arrangements based on biological models
- G06N3/004—Artificial life, i.e. computing arrangements simulating life
- G06N3/006—Artificial life, i.e. computing arrangements simulating life based on simulated virtual individual or collective life forms, e.g. social simulations or particle swarm optimisation [PSO]
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
- A63F2300/5553—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history user representation in the game field, e.g. avatar
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/57—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
- A63F2300/572—Communication between players during game play of non game information, e.g. e-mail, chat, file transfer, streaming of audio and streaming of video
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/69—Involving elements of the real world in the game world, e.g. measurement in live races, real video
- A63F2300/695—Imported photos, e.g. of the player
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/807—Role playing or strategy games
Abstract
A system and method for communicating with a virtual world are disclosed. The virtual world may comprise a simulated public space and one or more private spaces. Each private space may be associated with a particular user. A user's interactions with the virtual world may be represented by one or more actions of an avatar. A communication device may be simulated in the virtual world. Communication may take place between the simulated communication device and a real communication device. The virtual world may be generated by one or more processors configured to simulate a communication device in the virtual world and communicate between the simulated communication device and a real communication device. Systems and methods for virtual world communication with avatars, custom avatar gestures, mapping of user emotional state to an avatar and routing of communications between virtual and real communication devices are also disclosed.
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
EP08730776A EP2132650A4 (en) | 2007-03-01 | 2008-02-26 | System and method for communicating with a virtual world |
JP2009551806A JP2010533006A (en) | 2007-03-01 | 2008-02-26 | System and method for communicating with a virtual world |
Applications Claiming Priority (24)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US89239707P | 2007-03-01 | 2007-03-01 | |
GB0703974.6 | 2007-03-01 | ||
US60/892,397 | 2007-03-01 | ||
GBGB0703974.6A GB0703974D0 (en) | 2007-03-01 | 2007-03-01 | Entertainment device |
GB0704235A GB2447095B (en) | 2007-03-01 | 2007-03-05 | Entertainment device and method |
US11/682,292 US20080215972A1 (en) | 2007-03-01 | 2007-03-05 | Mapping user emotional state to avatar in a virtual world |
GB0704246A GB2447096B (en) | 2007-03-01 | 2007-03-05 | Entertainment device and method |
US11/682,298 US8788951B2 (en) | 2007-03-01 | 2007-03-05 | Avatar customization |
US11/682,299 | 2007-03-05 | ||
GB0704227.8 | 2007-03-05 | ||
US11/682,287 | 2007-03-05 | ||
US11/682,284 | 2007-03-05 | ||
GB0704225.2 | 2007-03-05 | ||
US11/682,298 | 2007-03-05 | ||
GB0704246.8 | 2007-03-05 | ||
US11/682,299 US8502825B2 (en) | 2007-03-01 | 2007-03-05 | Avatar email and methods for communicating between real and virtual worlds |
US11/682,287 US20080215971A1 (en) | 2007-03-01 | 2007-03-05 | System and method for communicating with an avatar |
US11/682,284 US7979574B2 (en) | 2007-03-01 | 2007-03-05 | System and method for routing communications among real and virtual communication devices |
US11/682,292 | 2007-03-05 | ||
US11/682,281 US8425322B2 (en) | 2007-03-01 | 2007-03-05 | System and method for communicating with a virtual world |
GB0704225A GB2447094B (en) | 2007-03-01 | 2007-03-05 | Entertainment device and method |
US11/682,281 | 2007-03-05 | ||
GB0704227A GB2447020A (en) | 2007-03-01 | 2007-03-05 | Transmitting game data from an entertainment device and rendering that data in a virtual environment of a second entertainment device |
GB0704235.1 | 2007-03-05 |
Publications (2)
Publication Number | Publication Date |
---|---|
WO2008109299A2 WO2008109299A2 (en) | 2008-09-12 |
WO2008109299A3 true WO2008109299A3 (en) | 2008-12-18 |
Family
ID=39739020
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/US2008/055037 WO2008109299A2 (en) | 2007-03-01 | 2008-02-26 | System and method for communicating with a virtual world |
Country Status (1)
Country | Link |
---|---|
WO (1) | WO2008109299A2 (en) |
Families Citing this family (13)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US10489795B2 (en) | 2007-04-23 | 2019-11-26 | The Nielsen Company (Us), Llc | Determining relative effectiveness of media content items |
KR20090067822A (en) * | 2007-12-21 | 2009-06-25 | 삼성전자주식회사 | System for making mixed world reflecting real states and method for embodying it |
US20100240458A1 (en) * | 2009-03-20 | 2010-09-23 | Pub Company S.R.L. | Video game hardware systems and software methods using electroencephalogrophy |
US8974301B2 (en) | 2009-03-30 | 2015-03-10 | Nintentdo Co., Ltd. | Computer readable storage medium having game program stored thereon and game apparatus |
US8956229B2 (en) | 2009-03-30 | 2015-02-17 | Nintendo Co., Ltd. | Computer readable storage medium having game program stored thereon and game apparatus |
US9427657B2 (en) | 2009-03-30 | 2016-08-30 | Nintendo Co., Ltd. | Computer readable storage medium having game program stored thereon and game apparatus |
JP5480526B2 (en) * | 2009-04-10 | 2014-04-23 | 任天堂株式会社 | Information processing program and information processing apparatus |
US20100277470A1 (en) * | 2009-05-01 | 2010-11-04 | Microsoft Corporation | Systems And Methods For Applying Model Tracking To Motion Capture |
US20100306671A1 (en) | 2009-05-29 | 2010-12-02 | Microsoft Corporation | Avatar Integrated Shared Media Selection |
US20140364239A1 (en) * | 2011-12-20 | 2014-12-11 | Icelero Inc | Method and system for creating a virtual social and gaming experience |
JP5998861B2 (en) * | 2012-11-08 | 2016-09-28 | ソニー株式会社 | Information processing apparatus, information processing method, and program |
US20190114037A1 (en) | 2017-10-17 | 2019-04-18 | Blend Systems, Inc. | Systems and methods for distributing customized avatars responsive to events |
CN107833274A (en) * | 2017-11-21 | 2018-03-23 | 北京恒华伟业科技股份有限公司 | A kind of creation method and system of three-dimensional cable model |
Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5926179A (en) * | 1996-09-30 | 1999-07-20 | Sony Corporation | Three-dimensional virtual reality space display processing apparatus, a three-dimensional virtual reality space display processing method, and an information providing medium |
US6834389B1 (en) * | 1997-12-01 | 2004-12-21 | Recursion Software, Inc. | Method of forwarding messages to mobile objects in a computer network |
US6836515B1 (en) * | 1998-07-24 | 2004-12-28 | Hughes Electronics Corporation | Multi-modulation radio communications |
US6976846B2 (en) * | 2002-05-08 | 2005-12-20 | Accenture Global Services Gmbh | Telecommunications virtual simulator |
Family Cites Families (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP1216733A3 (en) | 2000-12-20 | 2004-09-08 | Aruze Co., Ltd. | Server providing competitive game service, program storage medium for use in the server, and method of providing competitive game service using the server |
-
2008
- 2008-02-26 WO PCT/US2008/055037 patent/WO2008109299A2/en active Application Filing
Patent Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5926179A (en) * | 1996-09-30 | 1999-07-20 | Sony Corporation | Three-dimensional virtual reality space display processing apparatus, a three-dimensional virtual reality space display processing method, and an information providing medium |
US6834389B1 (en) * | 1997-12-01 | 2004-12-21 | Recursion Software, Inc. | Method of forwarding messages to mobile objects in a computer network |
US6836515B1 (en) * | 1998-07-24 | 2004-12-28 | Hughes Electronics Corporation | Multi-modulation radio communications |
US6976846B2 (en) * | 2002-05-08 | 2005-12-20 | Accenture Global Services Gmbh | Telecommunications virtual simulator |
Also Published As
Publication number | Publication date |
---|---|
WO2008109299A2 (en) | 2008-09-12 |
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