WO2016043608A1 - Interactive and smart digital multimedia display system and method - Google Patents

Interactive and smart digital multimedia display system and method Download PDF

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Publication number
WO2016043608A1
WO2016043608A1 PCT/PT2014/000062 PT2014000062W WO2016043608A1 WO 2016043608 A1 WO2016043608 A1 WO 2016043608A1 PT 2014000062 W PT2014000062 W PT 2014000062W WO 2016043608 A1 WO2016043608 A1 WO 2016043608A1
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WO
WIPO (PCT)
Prior art keywords
contents
multimedia
previous
pump
user
Prior art date
Application number
PCT/PT2014/000062
Other languages
French (fr)
Inventor
Fernando Paulo AFONSO ROVISCO DE MATOS
Daniel Alexandre CORREIA SANTOS
Woitek SZYMANKIEWICZ
Original Assignee
Closer Consultoria Lda.
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Closer Consultoria Lda. filed Critical Closer Consultoria Lda.
Priority to PCT/PT2014/000062 priority Critical patent/WO2016043608A1/en
Publication of WO2016043608A1 publication Critical patent/WO2016043608A1/en

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Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/80Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
    • H04N21/81Monomedia components thereof
    • H04N21/812Monomedia components thereof involving advertisement data
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/41Structure of client; Structure of client peripherals
    • H04N21/4104Peripherals receiving signals from specially adapted client devices
    • H04N21/4112Peripherals receiving signals from specially adapted client devices having fewer capabilities than the client, e.g. thin client having less processing power or no tuning capabilities
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/23Processing of content or additional data; Elementary server operations; Server middleware
    • H04N21/239Interfacing the upstream path of the transmission network, e.g. prioritizing client content requests
    • H04N21/2393Interfacing the upstream path of the transmission network, e.g. prioritizing client content requests involving handling client requests
    • H04N21/2396Interfacing the upstream path of the transmission network, e.g. prioritizing client content requests involving handling client requests characterized by admission policies
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/25Management operations performed by the server for facilitating the content distribution or administrating data related to end-users or client devices, e.g. end-user or client device authentication, learning user preferences for recommending movies
    • H04N21/258Client or end-user data management, e.g. managing client capabilities, user preferences or demographics, processing of multiple end-users preferences to derive collaborative data
    • H04N21/25866Management of end-user data
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/41Structure of client; Structure of client peripherals
    • H04N21/414Specialised client platforms, e.g. receiver in car or embedded in a mobile appliance
    • H04N21/41415Specialised client platforms, e.g. receiver in car or embedded in a mobile appliance involving a public display, viewable by several users in a public space outside their home, e.g. movie theatre, information kiosk
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/436Interfacing a local distribution network, e.g. communicating with another STB or one or more peripheral devices inside the home
    • H04N21/4363Adapting the video or multiplex stream to a specific local network, e.g. a IEEE 1394 or Bluetooth® network
    • H04N21/43632Adapting the video or multiplex stream to a specific local network, e.g. a IEEE 1394 or Bluetooth® network involving a wired protocol, e.g. IEEE 1394
    • H04N21/43635HDMI
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/472End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/60Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client 
    • H04N21/61Network physical structure; Signal processing
    • H04N21/6106Network physical structure; Signal processing specially adapted to the downstream path of the transmission network
    • H04N21/6125Network physical structure; Signal processing specially adapted to the downstream path of the transmission network involving transmission via Internet

Definitions

  • the present invention refers to an advanced solution for managing interactive digital signage and communication, liable to control in real-time, through application contents, systems and external applications (3rd party applications) , variable multimedia contents, advanced systems of automation and mechatronics, among other sources with specific protocols.
  • the present invention refers to an advanced solution for digital signage, used for communication of high impact, which allows the user, via commutation equipment comprising hardware devices, such as multimedia devices, and mobile computing devices, and a platform for integrating contents, to allow the connection without limits for the various access points of information.
  • the present invention is thus useful to allow anyone, such as a non-trained authorized user, to publish contents on a TV or other multimedia device, without the need to have specific knowledge of programming, without the need of dedicated physical infrastructure, without local access, only with an internet access and a mobile computing device smaller than a credit card, this device being 100% passive and very silent, needing only an energy source up to 5V to guaranty the continuous passage and display of the desired contents, even when the internet access is temporarily interrupted.
  • US20110124318 discloses an advanced advertising system/method that is especially useful with billboard advertisements, physical location of business, TV ads, radio ads and/or local services that are available within a specified zone/area or specific vicinity. More specifically the invention relates to either a system/method that allows a user to easily obtain information via GPS location and/or an identifier code from an advertisement or the like via a Smartphone/Smart device or any other type of interactive apparatus.
  • This system comprises (i) a Smartphone/Smart- device, (ii) a user, (iii) a service provider, (iv) a GPS mapping program database, (v) a web portal/interface, (vi) a vendor, (vii) an advertisement, the system includes options of choice (A) , (B) , (C) or (D) and said user chooses option (A), the method comprising the steps of:
  • WO2008028696 discloses a device for publishing multimedia contents by rendering them accessibility to the public and comprises an electronic processor connected to publication units for multimedia contents.
  • the electronic processor carries stored in its memory the multimedia contents to be published, and information relative to the dates and times of publication.
  • the processor supports control software for controlling the publication of the multimedia contents via the publication unit on the set dates and times; first communication software for downloading online the information relative to the dates and times of publication; and second communication software for downloading online said multimedia contents to be published and/or their updating.
  • the method enables publication of the multimedia contents via the publication unit on the set dates and times to be automatically commanded.
  • the present invention allows for the possibility of real-time updating and publishing of contents, without the need of preprogramming.
  • the present invention comprises an operational architecture and method more efficient because together they assure the updating of multimedia contents on the mobile computing devices, which would have a role partly similar to the publication units, and also the successful verification of the rights for transmission, even if an internet connection is not available, due to a proactive cache on the mobile computing devices.
  • the present invention uses a database structure with the ability to manage each one of the devices integrating the solution, according to the location of the TV or display screen, according to the desired contents, etc.
  • the incorporated proactive cache system which is one of the main advantages of the present invention, ensures the passage of contents even when there is no internet connection, automatically updating the multimedia contents as soon as the connection is restored.
  • Multimedia refers to contents that use a combination of different content forms. This contrasts with media that use only rudimentary computer displays such as text-only or traditional forms of printed or hand-produced material. Multimedia includes a combination of text, audio, still images, animation, video, or interactivity content forms. Multimedia is usually recorded and played, displayed, or accessed by information content processing devices, such as computerized and electronic devices, but can also be part of a live performance.
  • Multimedia devices are electronic media devices used to store and experience multimedia content. Multimedia is distinguished from mixed media in fine art; by including audio, for example, it has a broader scope.
  • rich media is synonymous for interactive multimedia. Hypermedia can be considered one particular multimedia application.
  • a hardware device is any device or equipment that sends data or instructions into a computer or a device to which a computer sends data or instructions to.
  • hardware input devices are a mouse, keyboard, voice recognition system, digital camera, barcode reader, optical readers, magnetic readers, sensors, mechanical and electronic receptors, RFID reader, smart card reader, touch-sensitive screen, graphics tablet, scanners, check digits and others.
  • hardware output devices are visual display units, such as cathode- ray tube, flat screen (LCD) or a plasma screen, sound output, electronic paper, printers and others.
  • a mobile computing device is any device comprising mobile components, such as mobile hardware and software.
  • Mobile computing devices are portable devices capable of operating, executing and providing services and applications like a typical computing device.
  • a mobile computing device preferably comprises the following specifications (Table 1) :
  • the integrated solution the mobile computing device with the developed solution Smart .
  • Signage® allows any authorized user to control, online and on-time, all the broadcasted and available contents.
  • the present invention is applicable for any business using high impact or other type of communication as a privileged channel to target customers and potential customers, or having the need to inform, manage flows for contents passage and customer service lines or creating "gaming" initiatives to improve sales processes and reducing costs.
  • An SSID Service Set Identifier
  • WLAN wireless local area network
  • All wireless devices on a WLAN must employ the same SSID in order to communicate with each other.
  • the SSID on wireless clients can be set either manually, by entering the SSID into the client network settings, or automatically, by leaving the SSID unspecified or blank.
  • a network administrator often uses a public SSID, that is set on the access point and broadcast to all wireless devices in range. Some newer wireless access points disable the automatic SSID broadcast feature in an attempt to improve network security.
  • a media access control address is a unique identifier assigned to network interfaces for communications on the physical network segment. MAC addresses are used as a network address for most IEEE 802 network technologies, including Ethernet. Logically, MAC addresses are used in the media access control protocol sublayer of the OSI reference model.
  • a wireless Access Point is a device that allows wireless devices to connect to a wired network using Wi-Fi, or related standards.
  • the AP usually connects to a router (via a wired network) as a standalone device, but it can also be an integral component of the router itself.
  • An Ethernet hub, active hub, network hub, repeater hub, multiport repeater or hub is a device for connecting multiple Ethernet devices together and making them act as a single network segment. It has multiple input/output (I/O) ports, in which a signal introduced at the input of any port appears at the output of every port except the original incoming.
  • I/O input/output
  • An operating system or OS is a software program that enables the computer hardware to communicate and operate with the computer software. Without a computer operating system, a computer and software programs would be useless. Network Specifications and Location - Control over the Security of Information
  • the mobile computing device - connectable to the hardware device such as a multimedia display device - is paired with the SSID of the client's network and the router's MAC, AP or network hub, this pairing ensures that in the event of a theft, the mobile computing device does not present the contents even if all the requirements to operate correctly are met, because it will work only when connected to the network for which it was configured.
  • the mobile computing device at the time of configuration is paired with the location of the client's network or place of instalment, and this pairing ensures that in the event of a theft, such mobile computing device does not present the contents even if all the requirements to operate correctly are met, because it will work only when connected to the network for which it was configured.
  • the present invention is an innovative advantageous solution for solving and/or minimizing:
  • DRM Digital Rights Management
  • first-generation DRM software the intent is to control copying; with second-generation DRM, the intent is to control executing, viewing, copying, printing and altering of works or devices.
  • the term is also sometimes referred to as copy protection, copy prevention, and copy control, although the correctness of doing so is disputed.
  • DRM is a set of access control technologies.
  • the provided solution is used in the context of a model of operationalization, allowing the login and record to be made by the authorized user (customer) , validating the rights of transmission every 24h, wherein these rights have a similar behaviour to the DRM but maintain cache this information, which allows the mobile computing device to confirm and validate their rights of transmission even when it is offline.
  • the File Transfer Protocol is a standard network protocol used to transfer computer files from one host to another host over a TCP-based network, such as the Internet .
  • FTP is built on client-server architecture and uses separate control and data connections between the client and the server. FTP users may authenticate themselves using a clear-text sign-in protocol, normally in the form of a username and password, but can connect anonymously if the server is configured to allow it. For secure transmission that protects the username and password, and encrypts the content, FTP is often secured with SSL/TLS (FTPS) . SSH File Transfer Protocol (SFTP) is sometimes also used instead, but is technologically different.
  • SSL/TLS SSL/TLS
  • SFTP SSH File Transfer Protocol
  • the isolation of the module regarding configuration (screen structure, areas, times of passage, source addresses, fonts, colours etc.) of the content's module, allows the user to enjoy a total freedom in the hosting of the contents, which may even be hybrid or 100% closed in networks without external communication.
  • the module of contents is any file server, cloud, FTP or even a web server in http or https communication.
  • contents are managed in a temporal manner and can take its own “natural” time, for example contents such as video, or “non-natural” wherein the time is set on its timeline area
  • the necessary cache is greater than the capacity of the equipment, it will delete and background download only the necessary data for assuring the content's display and reproductio .
  • the production studio ( Figure 2) behaves as the heart of the solution.
  • This component comprises a graphic interface that allows configuration of all solution's objects - such as user's access and permissions, layouts, templates, contents, playback timeline and Hubs and Pumps hierarchies and specific information.
  • the database hosts multimedia contents, hub and pump information, user's information and profiles, running either on cloud or on-premise. local environments.
  • the middleware comprises a web services interface to pull and push information from/to the databases to/from the production studio interface.
  • the Hub ( Figure 3) is the logical element that centralizes the set of pumps that share the same layout, templates, contents and timelines. This is, actually, a non-physical component that behaves as a cluster of pumps that share the same layout, templates and contents.
  • the database hosts hubs (controlled pumps, users that control hubs) and pumps (firmware version, usage and contents) information.
  • the middleware comprises a web services interface to pull and push information from/to the databases to/from Hubs and Pumps .
  • the user interface comprises a graphic interface that allows administrator users to monitor and manage pumps usage data and pumps installed in the firmware's version.
  • the pump ( Figure 4) comprises a computer-implemented program or software installed on the mobile computing device connectable to hardware devices, such as multimedia devices, preferably via HDMI .
  • This software component is responsible for displaying multimedia contents on such hardware devices.
  • the database hosts multimedia contents, hub and pump information, user' s information and profiles, running either on cloud or on-premise local environments.
  • the middleware comprises a web services interface to pull and push information from/to the databases to/from the pump .
  • the pump security control architecture ( Figure 5) comprises a georeferenced IP web services interface that retrieves pump's network IP location wherein a software is installed on the device that retrieves first router's (the router that serves the pump) MAC address and the software is installed on the device that retrieves local network SSID.
  • the screen-pump communication functional architecture ( Figure 6) comprises a database hosting multimedia contents, hub and pump information, user's information and profiles, running either on cloud or on-premise local environments, wherein the middleware comprises a web services interface to pull and push information from/to the databases to/from the pump and mobile device (9) , the software installed on the pumps comprising mobile computing devices connected to the display screens, preferably via HDMI - being responsible for displaying contents on the screen - and wherein the mobile device (9) - the communication between such mobile device and the pump being wireless - runs the native application to interact with the pump (4) to control environmental variables (music, temperature, lights, screen power, etc.).
  • the middleware comprises a web services interface to pull and push information from/to the databases to/from the pump and mobile device (9)
  • the software installed on the pumps comprising mobile computing devices connected to the display screens, preferably via HDMI - being responsible for displaying contents on the screen - and wherein the mobile device (9) - the communication between such mobile device and the pump being wireless - runs the native
  • the end user can:
  • the user can manage and control pump(s) using the mouse directly connected to the pump or by other electronically and or digitally viable means.
  • the user is able to control external peripherals through mobile applications, preferably Android applications .
  • the user interacts through an Android application, from any location, any time, with external peripherals allowing external communication, controlling them.
  • Android application from any location, any time, with external peripherals allowing external communication, controlling them.
  • Figure 7 Hub creation (screenshots) .
  • Pump gets network SSID, router MAC address and network ip location and stores this values for pairing purposes; e) Pump gets paired with network SSID, router MAC address and network IP and from now, the pump will only shows contents if paired with this triplet (SSID, MAC address and IP) -
  • Hubs can be created in association, or not, with a group. After entering the name and description of the hub to be created, the hub creation page is opened. This page comprises a central area .where the user can view the hub and its contents, as well as two side bars: on the left side, one can have a display of the template timeline inserted in the hub, and on the right side the corresponding contents ( Figure 7a) .
  • Selecting "Choose an existing" triggers the display of all the available templates.
  • the user To insert the template in the hub's timeline, the user simply drags the template into the # marked area ( Figure 7c) .
  • the templates are ordered in a temporal scale although the user can insert a template in between two templates listed on the timeline.

Abstract

The present invention refers to an advanced solution for interactive digital signage, liable to control in real¬ time, through application contents, systems and external applications - 3rd party applications, variable multimedia contents, advanced systems of automation and mechatronics, among other sources with specific protocols. Therefore, the present invention is useful to create, manage and commute contents and applications in real time, arising from communication needs of high-impact and integration with several supports and platforms, without the need for software or additional equipment, all managed through the concept of "hub and pump". The present invention can be applied in numerous industries, particularly retail, logistics, communication and services industries.

Description

DESCRIPTION
"INTERACTIVE AND SMART DIGITAL MULTIMEDIA DISPLAY SYSTEM
AND METHOD"
Technical Field of the invention
The present invention refers to an advanced solution for managing interactive digital signage and communication, liable to control in real-time, through application contents, systems and external applications (3rd party applications) , variable multimedia contents, advanced systems of automation and mechatronics, among other sources with specific protocols.
Summary of the invention
The present invention refers to an advanced solution for digital signage, used for communication of high impact, which allows the user, via commutation equipment comprising hardware devices, such as multimedia devices, and mobile computing devices, and a platform for integrating contents, to allow the connection without limits for the various access points of information.
The present invention is thus useful to allow anyone, such as a non-trained authorized user, to publish contents on a TV or other multimedia device, without the need to have specific knowledge of programming, without the need of dedicated physical infrastructure, without local access, only with an internet access and a mobile computing device smaller than a credit card, this device being 100% passive and very silent, needing only an energy source up to 5V to guaranty the continuous passage and display of the desired contents, even when the internet access is temporarily interrupted.
Background of the invention
US20110124318 discloses an advanced advertising system/method that is especially useful with billboard advertisements, physical location of business, TV ads, radio ads and/or local services that are available within a specified zone/area or specific vicinity. More specifically the invention relates to either a system/method that allows a user to easily obtain information via GPS location and/or an identifier code from an advertisement or the like via a Smartphone/Smart device or any other type of interactive apparatus. This system comprises (i) a Smartphone/Smart- device, (ii) a user, (iii) a service provider, (iv) a GPS mapping program database, (v) a web portal/interface, (vi) a vendor, (vii) an advertisement, the system includes options of choice (A) , (B) , (C) or (D) and said user chooses option (A), the method comprising the steps of:
(a) activating Smartphone/Smart-device;
(b) activating software of the system;
(c) activating an icon of choice and;
(d) activating or saving an icon associated with an advertisement. This patent application claims to address problems such as non-effective advertising methods, the need for use of expensive equipment and also complicated to implement by non-experienced users, non-cost-effective methods of advertising, publishing and signage. The present invention not only provides an improved solution to these problems but also addresses additional problems, such as the need for bulky equipment, the need to display contents in all kinds of multimedia devices, the need for updating and publishing multimedia contents in real-time and also periodically verifying the rights for transmission of the multimedia contents, guarantying that the display of the multimedia contents is not allowed when the location, the rights of transmission and other safety parameters are different from those previously set.
WO2008028696 discloses a device for publishing multimedia contents by rendering them accessibility to the public and comprises an electronic processor connected to publication units for multimedia contents. The electronic processor carries stored in its memory the multimedia contents to be published, and information relative to the dates and times of publication. The processor supports control software for controlling the publication of the multimedia contents via the publication unit on the set dates and times; first communication software for downloading online the information relative to the dates and times of publication; and second communication software for downloading online said multimedia contents to be published and/or their updating. The method enables publication of the multimedia contents via the publication unit on the set dates and times to be automatically commanded. The present invention allows for the possibility of real-time updating and publishing of contents, without the need of preprogramming. Furthermore, the present invention comprises an operational architecture and method more efficient because together they assure the updating of multimedia contents on the mobile computing devices, which would have a role partly similar to the publication units, and also the successful verification of the rights for transmission, even if an internet connection is not available, due to a proactive cache on the mobile computing devices.
General Description of the Invention
The flexibility of the solution from the present invention, also referred to as "Point&Click", has no need for previous programming, allows the user to have access from all around the world, using any hardware device, such as a multimedia display device, with any type of contents (particularly operating third-party applications such as PowerPoint or native applications) . It can be applied in TVs, monitors and screens, multimedia kiosks or any other type of display equipment or device. It can also be used internally within the organizations, to provide information, enabling the integration of advanced monitoring and management control with a 100% cloud implemented solution, "infinitely" scalable and with minimum technical requirements in terms of user knowledge and training, being necessary only to make available, e.g., a tv and an internet connection, to be able to control, remotely, and after installation, all the mobile computing devices and the hardware devices connected thereto, without the need to establish a physical connection to these devices in order to perform OS, antivirus, codecs updates, among others. The present invention uses a database structure with the ability to manage each one of the devices integrating the solution, according to the location of the TV or display screen, according to the desired contents, etc.
The incorporated proactive cache system, which is one of the main advantages of the present invention, ensures the passage of contents even when there is no internet connection, automatically updating the multimedia contents as soon as the connection is restored.
Multimedia refers to contents that use a combination of different content forms. This contrasts with media that use only rudimentary computer displays such as text-only or traditional forms of printed or hand-produced material. Multimedia includes a combination of text, audio, still images, animation, video, or interactivity content forms. Multimedia is usually recorded and played, displayed, or accessed by information content processing devices, such as computerized and electronic devices, but can also be part of a live performance.
Multimedia devices are electronic media devices used to store and experience multimedia content. Multimedia is distinguished from mixed media in fine art; by including audio, for example, it has a broader scope. The term "rich media" is synonymous for interactive multimedia. Hypermedia can be considered one particular multimedia application.
A hardware device according to the present invention is any device or equipment that sends data or instructions into a computer or a device to which a computer sends data or instructions to. Examples of hardware input devices are a mouse, keyboard, voice recognition system, digital camera, barcode reader, optical readers, magnetic readers, sensors, mechanical and electronic receptors, RFID reader, smart card reader, touch-sensitive screen, graphics tablet, scanners, check digits and others. Examples of hardware output devices are visual display units, such as cathode- ray tube, flat screen (LCD) or a plasma screen, sound output, electronic paper, printers and others. A mobile computing device is any device comprising mobile components, such as mobile hardware and software.
Mobile computing devices are portable devices capable of operating, executing and providing services and applications like a typical computing device.
In a preferred embodiment of the present invention, a mobile computing device preferably comprises the following specifications (Table 1) :
Table 1 - Mobile Computing Device Specifications - Example
Figure imgf000007_0001
Audio MP3/WMA/WAV/OGG/FLAC/MKA
format
Image JPG/JPEG/BMP/GIF/PNG
format
Language Simplified Chinese/Traditional
Chinese/English/Germany/
French/Spanish/Portuguese/Russian, etc
File FA 32/N FS
format
Network Streaming Media file
Internet Support Flash 10.3 HTML5/Online Video
WiFi WiFi 2.4GHz, 802.11η
Where there is a screen, regardless of location or available infrastructure, the integrated solution, the mobile computing device with the developed solution Smart . Signage®, allows any authorized user to control, online and on-time, all the broadcasted and available contents. The present invention is applicable for any business using high impact or other type of communication as a privileged channel to target customers and potential customers, or having the need to inform, manage flows for contents passage and customer service lines or creating "gaming" initiatives to improve sales processes and reducing costs.
An SSID (Service Set Identifier) is the name of a wireless local area network (WLAN) . All wireless devices on a WLAN must employ the same SSID in order to communicate with each other. The SSID on wireless clients can be set either manually, by entering the SSID into the client network settings, or automatically, by leaving the SSID unspecified or blank. A network administrator often uses a public SSID, that is set on the access point and broadcast to all wireless devices in range. Some newer wireless access points disable the automatic SSID broadcast feature in an attempt to improve network security.
A media access control address (MAC address) is a unique identifier assigned to network interfaces for communications on the physical network segment. MAC addresses are used as a network address for most IEEE 802 network technologies, including Ethernet. Logically, MAC addresses are used in the media access control protocol sublayer of the OSI reference model.
A wireless Access Point (AP) is a device that allows wireless devices to connect to a wired network using Wi-Fi, or related standards. The AP usually connects to a router (via a wired network) as a standalone device, but it can also be an integral component of the router itself.
An Ethernet hub, active hub, network hub, repeater hub, multiport repeater or hub is a device for connecting multiple Ethernet devices together and making them act as a single network segment. It has multiple input/output (I/O) ports, in which a signal introduced at the input of any port appears at the output of every port except the original incoming.
An operating system or OS is a software program that enables the computer hardware to communicate and operate with the computer software. Without a computer operating system, a computer and software programs would be useless. Network Specifications and Location - Control over the Security of Information
At the time of configuration, the mobile computing device - connectable to the hardware device, such as a multimedia display device - is paired with the SSID of the client's network and the router's MAC, AP or network hub, this pairing ensures that in the event of a theft, the mobile computing device does not present the contents even if all the requirements to operate correctly are met, because it will work only when connected to the network for which it was configured.
Likewise, the mobile computing device at the time of configuration is paired with the location of the client's network or place of instalment, and this pairing ensures that in the event of a theft, such mobile computing device does not present the contents even if all the requirements to operate correctly are met, because it will work only when connected to the network for which it was configured.
The present invention is an innovative advantageous solution for solving and/or minimizing:
• The difficulty in publishing contents on tv sets, remotely;
• The difficulty in publishing contents on tv sets without previously programming;
• The difficulty in displaying different formats of contents at the same time or sequentially;
• Ability to schedule the publishing of certain contents; • The need for heavy and/or expensive hardware structure;
• High energy consumption for offering available and active 24h/7h solutions;
• Background noise from commonly used electronic and hardware equipment;
• Reduced mobility of commonly used infrastructures;
• Difficulty in managing contents;
• Difficulty of creating sequences of contents without using video editing software tools.
• Management of TV sets organized individually, in groups or otherwise arranged;
• Managing local OS updates
• Large network bandwidth consumption due to the constant need for access;
Digital Rights Management (DRM) is a class of technologies that are used by hardware manufacturers, publishers, copyright holders, and individuals with the intent to control the use of digital content and devices after sale; there are, however, many competing definitions.
With first-generation DRM software, the intent is to control copying; with second-generation DRM, the intent is to control executing, viewing, copying, printing and altering of works or devices. The term is also sometimes referred to as copy protection, copy prevention, and copy control, although the correctness of doing so is disputed. DRM is a set of access control technologies.
According to an embodiment of the present invention, the provided solution is used in the context of a model of operationalization, allowing the login and record to be made by the authorized user (customer) , validating the rights of transmission every 24h, wherein these rights have a similar behaviour to the DRM but maintain cache this information, which allows the mobile computing device to confirm and validate their rights of transmission even when it is offline.
The rights of transmission result from the payment of the provided service, together with the use of the present invention .
The File Transfer Protocol (FTP) is a standard network protocol used to transfer computer files from one host to another host over a TCP-based network, such as the Internet .
FTP is built on client-server architecture and uses separate control and data connections between the client and the server. FTP users may authenticate themselves using a clear-text sign-in protocol, normally in the form of a username and password, but can connect anonymously if the server is configured to allow it. For secure transmission that protects the username and password, and encrypts the content, FTP is often secured with SSL/TLS (FTPS) . SSH File Transfer Protocol (SFTP) is sometimes also used instead, but is technologically different.
Modular Communication
The isolation of the module regarding configuration (screen structure, areas, times of passage, source addresses, fonts, colours etc.) of the content's module, allows the user to enjoy a total freedom in the hosting of the contents, which may even be hybrid or 100% closed in networks without external communication. The module of contents is any file server, cloud, FTP or even a web server in http or https communication.
Dynamic Construction of Areas
Allows for the creation of multiple areas of contents by simply dragging the mouse or other hardware device on the display screen. This automatically triggers the assignment of a timeline or schedule to these areas, to which multiple multimedia contents may be added, such as video, images, Powerpoint®, widgets, etc.
These contents are managed in a temporal manner and can take its own "natural" time, for example contents such as video, or "non-natural" wherein the time is set on its timeline area
Proactive Cache Management
Along with the settings and configurations verified by the mobile computing device, a validation of the capacity required to store all the contents added to the timeline takes place, so that the equipment only transfers the contents once, even though the timeline is changed, it can identify the ID corresponding to such contents and does not require a subsequent download.
If the necessary cache is greater than the capacity of the equipment, it will delete and background download only the necessary data for assuring the content's display and reproductio .
HTML Pages Reproduction
Allows the user to manage HTML pages as a PNG image, and this HTML reproduction allows the user to set HTML pages from different sources which may overlap and their overlapping generates a final content without being able to identify that it is not the same page.
In this manner, the user achieves the reproduction of contents on TV sets without visible areas of contents.
THE SOLUTION'S ARCHITECTURE
The configuration of the system is represented in Figure 1 and incorporates 3 main modular components:
i) Production Studio.
ii) Hub(s);
iii) Pump (s) .
Production Studio
The production studio (Figure 2) behaves as the heart of the solution. This component comprises a graphic interface that allows configuration of all solution's objects - such as user's access and permissions, layouts, templates, contents, playback timeline and Hubs and Pumps hierarchies and specific information.
The database hosts multimedia contents, hub and pump information, user's information and profiles, running either on cloud or on-premise. local environments.
The middleware comprises a web services interface to pull and push information from/to the databases to/from the production studio interface.
Hub
The Hub (Figure 3) is the logical element that centralizes the set of pumps that share the same layout, templates, contents and timelines. This is, actually, a non-physical component that behaves as a cluster of pumps that share the same layout, templates and contents.
The database hosts hubs (controlled pumps, users that control hubs) and pumps (firmware version, usage and contents) information.
The middleware comprises a web services interface to pull and push information from/to the databases to/from Hubs and Pumps .
The user interface comprises a graphic interface that allows administrator users to monitor and manage pumps usage data and pumps installed in the firmware's version.
Pump
The pump (Figure 4) comprises a computer-implemented program or software installed on the mobile computing device connectable to hardware devices, such as multimedia devices, preferably via HDMI . This software component is responsible for displaying multimedia contents on such hardware devices.
The database hosts multimedia contents, hub and pump information, user' s information and profiles, running either on cloud or on-premise local environments.
The middleware comprises a web services interface to pull and push information from/to the databases to/from the pump .
Pump Security Control The pump security control architecture (Figure 5) comprises a georeferenced IP web services interface that retrieves pump's network IP location wherein a software is installed on the device that retrieves first router's (the router that serves the pump) MAC address and the software is installed on the device that retrieves local network SSID.
Screen-Pump communication
The screen-pump communication functional architecture (Figure 6) comprises a database hosting multimedia contents, hub and pump information, user's information and profiles, running either on cloud or on-premise local environments, wherein the middleware comprises a web services interface to pull and push information from/to the databases to/from the pump and mobile device (9) , the software installed on the pumps comprising mobile computing devices connected to the display screens, preferably via HDMI - being responsible for displaying contents on the screen - and wherein the mobile device (9) - the communication between such mobile device and the pump being wireless - runs the native application to interact with the pump (4) to control environmental variables (music, temperature, lights, screen power, etc.).
Mobile application
Through a mobility application, which can be installed on smartphones and tablets with Android OS, the end user can:
• Manage and control pumps and their contents through smartphones or tablets.
• Through mobile applications, preferably Android applications, the user can easily access all the pumps in control. Therefore :
• The user can insert new contents for each of the areas of a template.
• The user can change the order of presentation of the contents .
• The user can define which content (s) to display in real time;
• The user can manage and control pump(s) using the mouse directly connected to the pump or by other electronically and or digitally viable means.
• The user can insert new contents for each of the areas of a template.
• The user can change the order of presentation of the contents.
• The user can define which content (s) to display in real time;
• The user is able to control external peripherals through mobile applications, preferably Android applications .
According to an embodiment of the present invention, the user interacts through an Android application, from any location, any time, with external peripherals allowing external communication, controlling them. A few examples are provided:
• Air conditioning;
• Lighting;
• Sound and music, such as ambient music;
• Access and acquisition of provided services; Through mobile applications, preferably Android applications, the user can easily access and acquire all the services provided by the pump's proprietor. For this to occur, it is sufficient that the pump's proprietor offers such services online. A few examples are provided:
• Room service;
• Answer to inquiries and questionnaires;
• Car Rental services;
• Flight Confirmation services;
Access and use other software applications (preferably Android) ;
• According to another embodiment of the present invention, external applications such as games, sites and other are provided.
Brief Description of Drawings
Figure 1 - Global functional architecture of the invention;
Figure 2 - Production Studio functional architecture:
(1) Database;
(2) Middleware;
(3) User graphic interface.
Figure 3 - Hub functional architecture:
(1) Database;
(2) Middleware;
(3) User graphic interface;
(4) Pumps.
Figure 4 - Pump functional architecture: (1) Database;
(2) Middleware;
( 4 ) Pump .
Figure 5 - Pump security control architecture:
(5) Georeferenced IP;
(6) MAC address;
(7) Network SSID.
Figure 6 - Screen-pump communication functional architecture:
(1) Database;
(2) Middleware ;
(4) Pump;
(8) Wifi network;
(9) Mobile device.
Figure 7 - Hub creation (screenshots) .
Detailed Description of the Invention
1 - Production Studio:
a) User logs into web page which connects, through specific authentication web services (middleware) to service provider database;
b) User gets access to Production Studio. He can only access areas and f nctionalities defined for his profile;
c) User selects templates, contents or playback timelines from the Hubs and Pumps he controls;
d) User saves and information is updated immediately in service provider database; e) User adds, deletes or updates data in Production Studio, accordingly;
f) User saves the information and the information is updated immediately on the service provider database. - Hub:
a) User logs into web page which connects, through specific authentication web services (middleware) to service provider database;
b) User gets access to Hubs management console. He can only access areas and functionalities defined for his profile;
c) User selects Hubs or Pumps from the list of Hubs he controls .
d) User adds, deletes or updates data, accordingly;
e) User saves and information is updated immediately in service provider database and sent to Pumps;
f) Pumps get new data and update the firmware accordingly;
g) Pump sends usage data (traffic volume, location, etc.) to database.
3 - Pump :
a) User logs into web page which connects, through specific authentication web services (middleware) to service provider database;
b) User gets access to Production Studio. He can only access areas and functionalities defined for his profile;
c) User selects templates, contents or playback timelines from the Pumps he controls; d) User adds, deletes or updates data in Production Studio, accordingly;
e) User saves and information is updated immediately in service provider database;
f) Pumps get new data and updates its contents, accordingly.
3.1 - Pump security control:
a) User connects pump to screen via HDMI;
b) User gets access to pump's configuration tool (shown on screen) ;
c) User goes through the configuration steps (shown on screen) . User saves and information is updated immediately in service provider database;
d) Pump gets network SSID, router MAC address and network ip location and stores this values for pairing purposes; e) Pump gets paired with network SSID, router MAC address and network IP and from now, the pump will only shows contents if paired with this triplet (SSID, MAC address and IP) -
3.2 - Screen-pump communication:
a) User logs into web page which connects, through specific authentication web services (middleware) to service provider database;
b) User gets access to Production Studio. He can only access areas and functionalities defined for his profile; c) User configures special controls which allow interaction between the Pumps and mobile devices;
d) User saves and information is updated immediately in service provider database; e) Pumps get new data and updates its contents, accordingly;
f) User interacts with the pump (4) in the mobile device (9) application, through wi-fi (8) and gets control over external devices (screen, music, air-conditioning, lights, among others) .
EXAMPLE
The following example refers to a part of the method of the present invention and is to be regarded as an optional and non-limiting implementation of the present invention.
Example 1
Hub Creation
Hubs can be created in association, or not, with a group. After entering the name and description of the hub to be created, the hub creation page is opened. This page comprises a central area .where the user can view the hub and its contents, as well as two side bars: on the left side, one can have a display of the template timeline inserted in the hub, and on the right side the corresponding contents (Figure 7a) .
By clicking the icon "Add new" on the left side, dialup insertion of templates appears. The user can insert here an existing template or create a new one (Figure 7b) .
Selecting "Choose an existing" triggers the display of all the available templates. To insert the template in the hub's timeline, the user simply drags the template into the # marked area (Figure 7c) . The templates are ordered in a temporal scale although the user can insert a template in between two templates listed on the timeline.

Claims

Interactive digital system to manage the display of multimedia contents on multimedia devices through third party applications, systems and hardware or domotics and mechatronic advanced systems operable through the internet characterized in that it comprises the following components:
a) Production Studio;
b) Hub ( s ) ; and a
c) Pump ( s ) ,
wherein (i) the production studio comprises a graphic interface to configure specific information such as the user access and permissions, layouts, templates, contents, playback timeline, and also hubs and pumps hierarchies; (ii) the, at least one, hub comprises a logical non-physical element that centralizes the set of pumps sharing the same layout, templates, contents and timelines; (iii) the, at least one, pump comprises a software installed in a contents module, comprising a mobile computing device, connectable to hardware devices, such as multimedia devices, wherein the implementation of this software results on the displaying of the multimedia contents on the screen of the, at least one, multimedia device.
Interactive digital system according to Claim 1 characterized in that the multimedia contents are text, audio, still images, animation, video, interactivity content forms or a combination thereof, preferably videos, images, html pages, Powerpoint™ files and widgets.
3. Interactive digital system according to all the previous claims characterized in that the multimedia devices are electronic media devices used to store and experience multimedia content, preferably TVs, display screens and multimedia kiosks.
4. Interactive digital system according to all the previous claims characterized in that the mobile computing device is preferably a light, portable, silent, plug-on device requiring a power supply up to 5 V.
5. Production studio according to all the previous claims characterized in that the database (1) hosts multimedia contents, hub and pump information, user's information and profiles, running either on cloud or on-premise local environments, the middleware (2) comprises a web services interface to pull and push information from or to the databases to or from the production studio interface; and the user interface (3) comprises a graphic interface for users to configure all the required and desired specific information such as users and/or groups access and permission definitions, layouts, templates, multimedia contents, playback timeline and Hubs and Pumps hierarchies .
6. Hub according to all the previous claims characterized in that it comprises a cluster of pumps that share the same layout, templates and contents, wherein at least one hub is hosted by the database (1) , the middleware (2) comprises a web services interface to pull and push information from or to the databases to or from hubs and pumps and the user interface (3) comprises a graphic interface for users to monitor and manage pumps usage data and pumps installed in the firmware's version .
7. Pumps according to all the previous claims characterized in that: the contents modules comprise mobile computing devices, connectable to multimedia display screens, wherein the implementation of the software therein results on the displaying of the desired multimedia contents, on the multimedia devices, hosted on the database (1); the middleware (2) comprises a web services interface to pull and push information from or to the databases to or from the pump ( 4 ) .
8. Pumps according to all the previous claims characterized in that the pump security control architecture comprises a georeferenced Internet Protocol or IP (5) web services interface that retrieves pump' s network IP location wherein a software is installed on the mobile computing device that retrieves the Media Access Control or MAC address (6) from the first router that serves the pump and the software is installed on the mobile computing device that retrieves local network Service Set Identifier or SSID (7) .
9. Pumps according to all the previous claims characterized in that the screen-pump communication functional architecture comprises a database (1) hosting multimedia contents, hub and pump information, user's information and profiles, running either on cloud or on-premise local environments, wherein the middleware (2) comprises a web services interface to pull and push information from or to the databases to or from the pump and mobile device, software installed on the mobile computing device and wherein a mobile device (9), such as a smartphone or a tablet, runs the native application to interact with the pump to control environmental variables such as sound, temperature, lights, screen power, the communication between the mobile device (9) and the pump being wireless (8 ) .
10. Computer-implemented method characterized in that the multimedia content management and configuration is performed by an interactive digital system according to all the previous claims and the multimedia contents are stored within a proactive cache system, validating transmission rights with the desired periodicity when the internet connection is on, as well as when it is interrupted, and wherein, in the latter case, the multimedia contents to be displayed are automatically updated as soon as the connection is restored.
11. Computer-implemented method according to all the previous claims characterized in that when the software installed on the mobile computing device in the contents module verifies the configuration parameters, it performs an assessment of the necessary capacity to store in cache all the contents added to the timeline and the contents module identifies the contents, to import them only once, even when the timeline is changed.
12. Computer-implemented method according to all the previous claims characterized in that the configuration of specific information is performed by any authorized user and the validation of the transmission rights occurs preferably every 24 hours.
13. Computer-implemented method according to all the previous claims characterized in that the connection of the mobile computing device to the hardware multimedia devices is preferably through HDMI.
14. Computer-implemented method according to all the previous claims characterized in that the multimedia content management is performed by connecting to a file server, cloud, FTP or a web server in http or https communication via internet.
15. Computer-implemented method according to all the previous claims characterized in that the user simultaneously or sequentially creates, introduces, removes, changes or programs the multimedia contents to be displayed on at least one multimedia device in at least one location.
16. Computer-implemented method according to all the previous claims characterized in that the user locally or remotely creates, introduces, removes, changes or programs the multimedia contents to be displayed on at least one multimedia device in at least one location.
17. Computer-implemented method according to all the previous claims characterized in that the user creates, introduces, removes, changes or programs the multimedia contents to be displayed, by:
a) previously scheduling the desired date and time for the display to take place; and/or
b) real-time content management,
wherein the user creates at least one content area by dragging the mouse indicator, or other hardware device, on the screen and for each of the content areas a timeline is automatically associated, wherein multimedia contents are managed.
18. Computer-implemented method according to all the previous claims characterized in that at the moment of the configuration the mobile computing devices connectable to multimedia display devices are paired with the SSID from the client network and with the Media Access Control or MAC of the router, and with the AP or network hub and wherein the contents are displayed only when paired with, at least, all three configured SSID, MAC and AP
19. Computer-implemented method according to all the previous claims characterized in that when the cache system is greater than the mobile computing device's storage capacity for the multimedia contents, it downloads only the necessary data for reproducing the multimedia contents.
20. Interactive digital system according to claims 1 to 8 for use in a computer-implemented method according to claims 9 to 18 characterized in that they are applicable in industries such as retail, logistics, communication and services.
PCT/PT2014/000062 2014-09-18 2014-09-18 Interactive and smart digital multimedia display system and method WO2016043608A1 (en)

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