WO2016189372A3 - Method and apparatus for human centric architechture - Google Patents
Method and apparatus for human centric architechture Download PDFInfo
- Publication number
- WO2016189372A3 WO2016189372A3 PCT/IB2016/000530 IB2016000530W WO2016189372A3 WO 2016189372 A3 WO2016189372 A3 WO 2016189372A3 IB 2016000530 W IB2016000530 W IB 2016000530W WO 2016189372 A3 WO2016189372 A3 WO 2016189372A3
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- wearable
- input
- interaction
- intuitive
- high speed
- Prior art date
Links
Classifications
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/014—Hand-worn input/output arrangements, e.g. data gloves
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/28—Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
- A63F13/285—Generating tactile feedback signals via the game input device, e.g. force feedback
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1037—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted for converting control signals received from the game device into a haptic signal, e.g. using force feedback
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1043—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
Abstract
This invention purposes a device physical interaction virtualization technology that allow simulating the physical interaction of user with (multiple) input device(s) with a single (universal) wearable platform. This invention also purpose a unique human centric "Hyper Ul" that could serve as an integration point with multiple devices intuitive "high speed/parallel" input/interaction capabilities between human and devices. This invention also includes methods and apparatus (which can be used by other wearable for purpose of gesture related input /output) to integrate with other mobile/wearable(s) such as but not limit to smart watch / smart phone for providing natural/intuitive, context aware gesture input, single hand operation & high speed parallel input/interaction (could be b-dircctional with feedback such as tactile/pressure pattern as well as with visual/audio feedback) To facilitate more versatile usage and function extension, the proposed wearable apparatus (glove-like wearable) might also have modular design making the platform (plug-able) and can be easily cleaned/maintained or extended with new hardware.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201680037446.9A CN107896508A (en) | 2015-04-25 | 2016-04-26 | Multiple target/end points can be used as(Equipment)" method and apparatus of the super UI " architectures of equipment, and correlation technique/system of the gesture input with dynamic context consciousness virtualized towards " modularization " general purpose controller platform and input equipment focusing on people of the integration points of sum |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US201562152883P | 2015-04-25 | 2015-04-25 | |
US62/152,883 | 2015-04-25 |
Publications (2)
Publication Number | Publication Date |
---|---|
WO2016189372A2 WO2016189372A2 (en) | 2016-12-01 |
WO2016189372A3 true WO2016189372A3 (en) | 2017-02-23 |
Family
ID=57392953
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/IB2016/000530 WO2016189372A2 (en) | 2015-04-25 | 2016-04-26 | Methods and apparatus for human centric "hyper ui for devices"architecture that could serve as an integration point with multiple target/endpoints (devices) and related methods/system with dynamic context aware gesture input towards a "modular" universal controller platform and input device virtualization |
Country Status (2)
Country | Link |
---|---|
CN (1) | CN107896508A (en) |
WO (1) | WO2016189372A2 (en) |
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CN108687743A (en) * | 2017-04-08 | 2018-10-23 | 金子楗 | Based on vibration and the touch feedback exoskeleton device pneumatically combined |
US10279269B2 (en) | 2017-06-22 | 2019-05-07 | Centurion VR, LLC | Accessory for virtual reality simulation |
EP3441849A1 (en) * | 2017-08-09 | 2019-02-13 | Nagravision S.A. | Pointing input device for personal computer based on fingers ' movements |
CN108151726B (en) * | 2017-11-24 | 2021-03-12 | 北京奇艺世纪科技有限公司 | Motion information detection system and method |
EP3732672A4 (en) * | 2017-12-27 | 2021-09-15 | Adesanya, Olaoluwa O. | Wearable computing apparatus for augmented reality, virtual reality and artificial intelligence interactions, and methods relating thereto |
WO2019156518A1 (en) | 2018-02-09 | 2019-08-15 | Samsung Electronics Co., Ltd. | Method for tracking hand pose and electronic device thereof |
CN110058413A (en) * | 2018-05-23 | 2019-07-26 | 王小峰 | A kind of intelligence donning system |
CN108833937B (en) * | 2018-05-30 | 2021-03-23 | 华为技术有限公司 | Video processing method and device |
CN109032343B (en) * | 2018-07-04 | 2022-02-11 | 青岛理工大学 | Industrial man-machine interaction system and method based on vision and haptic augmented reality |
CN110728158A (en) * | 2018-07-17 | 2020-01-24 | 手持产品公司 | Apparatus and system for triggering a mobile scanning device |
CN109144258A (en) * | 2018-08-23 | 2019-01-04 | 哈尔滨工业大学 | A kind of pose measurement gloves |
CN109276881A (en) * | 2018-08-31 | 2019-01-29 | 努比亚技术有限公司 | A kind of game control method, equipment |
CN109452943B (en) * | 2018-09-17 | 2021-03-23 | 周建菊 | Multifunctional rehabilitation clothes for severe hemiplegia patients |
CN109782918B (en) * | 2019-01-25 | 2023-03-31 | 上海电子信息职业技术学院 | Computer-aided teaching device |
US10867448B2 (en) | 2019-02-12 | 2020-12-15 | Fuji Xerox Co., Ltd. | Low-power, personalized smart grips for VR/AR interaction |
KR20220098805A (en) * | 2019-08-30 | 2022-07-12 | 구글 엘엘씨 | Input-mode notification for a multi-input node |
US20210089131A1 (en) * | 2019-09-23 | 2021-03-25 | Apple Inc. | Finger-Mounted Input Devices |
CN110989467B (en) * | 2019-12-25 | 2021-05-11 | 杭州市中医院 | Intelligent infrared glove controller and method thereof |
CN111158476B (en) * | 2019-12-25 | 2023-05-23 | 中国人民解放军军事科学院国防科技创新研究院 | Key recognition method, system, equipment and storage medium of virtual keyboard |
CN115053510A (en) * | 2020-01-06 | 2022-09-13 | 新加坡国立大学 | Glove-based human-machine interface |
US11393171B2 (en) | 2020-07-21 | 2022-07-19 | International Business Machines Corporation | Mobile device based VR content control |
CN112351325B (en) * | 2020-11-06 | 2023-07-25 | 惠州视维新技术有限公司 | Gesture-based display terminal control method, terminal and readable storage medium |
CN114764293A (en) * | 2021-01-04 | 2022-07-19 | 北京小米移动软件有限公司 | Control method and device of wearable equipment, wearable equipment and storage medium |
CN117043709A (en) * | 2021-02-08 | 2023-11-10 | 视域电脑有限公司 | Augmented reality for productivity |
CN113138665A (en) * | 2021-04-02 | 2021-07-20 | 深圳大学 | Smart watch-based smart device pointing control method and system |
CN113223344B (en) * | 2021-05-25 | 2022-08-23 | 湖南汽车工程职业学院 | Big data-based professional teaching display system for art design |
WO2023061552A1 (en) * | 2021-10-11 | 2023-04-20 | Abb Schweiz Ag | A responsive teach interface for programming an industrial robot |
CN114489347A (en) * | 2022-04-01 | 2022-05-13 | 深圳市赢向量科技有限公司 | Dynamic sand table and demonstration method and system thereof |
CN115562499B (en) * | 2022-11-16 | 2023-03-17 | 深圳市未来感知科技有限公司 | Intelligent ring-based accurate interaction control method and system and storage medium |
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US5832296A (en) * | 1995-04-26 | 1998-11-03 | Interval Research Corp. | Wearable context sensitive user interface for interacting with plurality of electronic devices of interest to the user |
US20110210931A1 (en) * | 2007-08-19 | 2011-09-01 | Ringbow Ltd. | Finger-worn device and interaction methods and communication methods |
CN103823551A (en) * | 2013-03-17 | 2014-05-28 | 浙江大学 | System and method for realizing multidimensional perception of virtual interaction |
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CN103955295A (en) * | 2014-04-17 | 2014-07-30 | 北京航空航天大学 | Real-time grabbing method of virtual hand based on data glove and physical engine |
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2016
- 2016-04-26 CN CN201680037446.9A patent/CN107896508A/en active Pending
- 2016-04-26 WO PCT/IB2016/000530 patent/WO2016189372A2/en active Application Filing
Patent Citations (3)
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US5832296A (en) * | 1995-04-26 | 1998-11-03 | Interval Research Corp. | Wearable context sensitive user interface for interacting with plurality of electronic devices of interest to the user |
US20110210931A1 (en) * | 2007-08-19 | 2011-09-01 | Ringbow Ltd. | Finger-worn device and interaction methods and communication methods |
CN103823551A (en) * | 2013-03-17 | 2014-05-28 | 浙江大学 | System and method for realizing multidimensional perception of virtual interaction |
Also Published As
Publication number | Publication date |
---|---|
WO2016189372A2 (en) | 2016-12-01 |
CN107896508A (en) | 2018-04-10 |
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