WO2017186365A1 - Control device for virtual reality applications - Google Patents

Control device for virtual reality applications Download PDF

Info

Publication number
WO2017186365A1
WO2017186365A1 PCT/EP2017/052710 EP2017052710W WO2017186365A1 WO 2017186365 A1 WO2017186365 A1 WO 2017186365A1 EP 2017052710 W EP2017052710 W EP 2017052710W WO 2017186365 A1 WO2017186365 A1 WO 2017186365A1
Authority
WO
WIPO (PCT)
Prior art keywords
control device
module
modules
virtual reality
control
Prior art date
Application number
PCT/EP2017/052710
Other languages
German (de)
French (fr)
Inventor
Thorsten Krüger
Original Assignee
Siemens Aktiengesellschaft
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Siemens Aktiengesellschaft filed Critical Siemens Aktiengesellschaft
Publication of WO2017186365A1 publication Critical patent/WO2017186365A1/en

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • A63F13/2145Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/28Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
    • A63F13/285Generating tactile feedback signals via the game input device, e.g. force feedback
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/0346Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of the device orientation or free movement in a 3D space, e.g. 3D mice, 6-DOF [six degrees of freedom] pointers using gyroscopes, accelerometers or tilt-sensors
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2250/00Miscellaneous game characteristics
    • A63F2250/18Use of resilient or deformable elements
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2250/00Miscellaneous game characteristics
    • A63F2250/30Miscellaneous game characteristics with a three-dimensional image
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1062Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8082Virtual reality
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F2203/00Indexing scheme relating to G06F3/00 - G06F3/048
    • G06F2203/01Indexing scheme relating to G06F3/01
    • G06F2203/015Force feedback applied to a joystick
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/016Input arrangements with force or tactile feedback as computer generated output to the user

Definitions

  • Control device for virtual reality applications The invention relates to control devices for the virtual reality application in the form of grip or control wheel-like devices or so-called controllers with control elements, which can then take different forms in the virtual world under software control and enable different interactions ,
  • HTC be represents a grip-type controller with attached control buttons, a touchpad and optical markers that enable optical tracking of the controllers http://www.htcvive.com/us/
  • the "Oculus Touch” is a ring-like controller with attached control buttons
  • the invention relates generally to a control device for virtual reality applications, which can be plugged directly or indirectly from at least two modules, wherein a respective module is equipped with at least one respective control element for the virtual reality applications.
  • the user can thus assemble simple plug-in modules from a modular system according to requirement at different physical forms and thus produce an optically timales virtual operating unit for a specific application by the physi cal correspondence ⁇ a higher immersion of the user gestat ⁇ tet.
  • annular controller or an annular control unit for virtual reality applications is shown, which is assembled from individual modules 1 ... 4, and an additional module Z via plug connections J, wherein the A ⁇ zelmodule each having at least a control and so are designed such that they are mechanically ⁇ Nander easily directly INEI plug or the plug connection elements me J ⁇ mechanically easily connectable, and this typically takes place releasable snap connections.
  • the in the module 1 are here as control typically up to five buttons B admitted that are advantageously operated when gripping the control with the individual fingers.
  • a touch pad T is inserted into the module 1 in such a way that it can be operated with the thumb.
  • the touchpad T could also optionally be accommodated in a separate module.
  • the module 2 contains here a communication unit C contains such that a communication with other modules or a central receiving unit is feasible, the other modules may logically belong to the controller but need not be mechanically connected to this.
  • the communication unit typically represents a microcontroller with communication interface, for example Wifi or Bluetooth, and enables communication with other controller modules, VR glasses and control computers.
  • Vibrationsele ⁇ ment V is admitted that the user provides a haptic feedback ⁇ tion.
  • the module 4 contains here an optical marking unit M which allows a tracking / tracking in space.
  • the additional modules Z are U-shaped or angular extensions which merely have a mechanical connection function and can be plugged together in a corresponding manner. All modules can optionally be made flexible.
  • the steering wheel can, for example, be made by joining a plurality of flexible rods to form a wheel.
  • This control unit or this controller can then subsequently, for example, be converted into a "wheelbarrow", this being done by dissolving the wheel and to ⁇ sammenhegen to a "U-shape".
  • the controller for example, as a wrench in connection, the U-shape can be dissolved and converted into a rod-shaped structure. The user uses as input devices so after ⁇ each other a steering wheel, two connected handles and finally a single rod.

Abstract

The invention relates essentially to a control device for virtual reality applications, which can be directly or indirectly plugged together from at least two modules which can be selected in a flexible manner, wherein a respective module is provided with at least one respective control element for the virtual reality applications. The user can thus assemble simple plug-in modules from a construction kit according to the requirement to form different physical shapes and thus produce an optimal virtual operating device for a respective application, wherein the physical equivalent allows a higher grade of immersion for the user.

Description

Beschreibung description
Steuergerät für Virtual-Reality-Anwendungen Die Erfindung betrifft Steuergeräte für die Virtual-Reality- Anwendung in Form von griff- oder steuerradartigen Geräten bzw. sogenannten Controllern mit Bedienelementen, die dann in der virtuellen Welt softwaregesteuert unterschiedliche Formen annehmen können und unterschiedliche Interaktionen ermögli- chen. Control device for virtual reality applications The invention relates to control devices for the virtual reality application in the form of grip or control wheel-like devices or so-called controllers with control elements, which can then take different forms in the virtual world under software control and enable different interactions ,
„HTC vive" stellt bspw. einen griffartigen Controller dar mit angebrachten Bedienknöpfen, Touchpad sowie optischen Markern die ein optisches Nachverfolgen der Controller ermöglichen. http://www.htcvive.com/us/ "HTC vive", for example, represents a grip-type controller with attached control buttons, a touchpad and optical markers that enable optical tracking of the controllers http://www.htcvive.com/us/
„Samsung Rink" ist ebenfalls ein griffartiger Controller, http : //techcrunch . com/2016/01/02/Samsungsrink-motion- controllers-for-gear-vr-look-pretty-great/ "Samsung Rink" is also a grip-like controller, http: // techcrunch.com/ 2016/01/22/samsungrink-motion-controllers-for-gear-vr-look-great- great /
Beim „Oculus Touch" handelt es sich um einen ringartigen Controller mit angebrachten Bedienknöpfen, The "Oculus Touch" is a ring-like controller with attached control buttons,
https : //www .oculus . com/en-us/touch/ Allen Controllern ist gemeinsam, dass diese in einer virtuellen Welt softwaregesteuert unterschiedliche Formen annehmen können, z.B. entsprechend visualisiert als Griffe, https: // www .oculus. com / en-us / touch / All controllers have in common that they can take different forms in a virtual world under software control, e.g. appropriately visualized as handles,
Schwerter, Feuerwaffen, Pinsel, Werkzeuge, Tennisschläger etc . Swords, firearms, paintbrushes, tools, tennis rackets etc.
Die Nutzung von sogenannten Virtual Reality Headsets, z.B. „Oculus Rift" oder „HTC Vive", ermöglicht ein vollständiges Eintauchen in virtuelle Welten. Gegenüber klassischen Computersystemen und deren etablierten Mensch-Maschine Interakti- onsparadigmen, wie bspw. Bildschirm-Maus oder Bildschirm-The use of so-called virtual reality headsets, e.g. "Oculus Rift" or "HTC Vive" allows full immersion in virtual worlds. Compared to classical computer systems and their established man-machine interaction paradigms, such as screen mouse or screen
Touchgesten, unterscheiden sich VR-Headsets durch eine vollständige Immersion der Benutzer. Die der Erfindung zu Grunde liegende Aufgabe besteht nun da¬ rin, ein Steuergerät für Virtual-Reality-Anwendungen anzugeben, bei dem eine besser an die jeweilige Anwendung angepass- te Haptik ermöglicht und somit das Immersionsgefühl des Be¬ nutzers weiter verbesserbar ist. Touch gestures, VR headsets differ by a complete immersion of users. Which the invention is based task now is because ¬ rin to provide a control device for virtual reality applications, in which a better angepass- to the application te haptics made possible and thus the immersion feeling of Be ¬ user can be further improved.
Diese Aufgabe wird durch die Merkmale des Patentanspruchs 1 erfindungsgemäß gelöst. Die weiteren Ansprüche betreffen be- vorzugte Ausgestaltungen der Erfindung. This object is achieved by the features of claim 1 according to the invention. The further claims relate to preferred embodiments of the invention.
Die Erfindung betrifft im Wesentlichen ein Steuergerät für Virtual-Reality-Anwendungen, das aus mindestens zwei Modulen direkt oder indirekt zusammensteckbar ist, wobei ein jeweili- ges Modul mit mindestens einem jeweiligen Steuerelement für die Virtual-Reality-Anwendungen ausgestattet ist. Der Benutzer kann somit einfache Steckmodule aus einem Baukasten je nach Anforderung zu unterschiedlichen physikalischen Formen zusammensetzen und damit für eine jeweilige Anwendung ein op- timales virtuelles Bediengerät erzeugen das durch physikali¬ sche Entsprechung eine höhere Immersion des Benutzers gestat¬ tet . The invention relates generally to a control device for virtual reality applications, which can be plugged directly or indirectly from at least two modules, wherein a respective module is equipped with at least one respective control element for the virtual reality applications. The user can thus assemble simple plug-in modules from a modular system according to requirement at different physical forms and thus produce an optically timales virtual operating unit for a specific application by the physi cal correspondence ¬ a higher immersion of the user gestat ¬ tet.
Nachfolgend wird die Erfindung anhand von in der Zeichnung dargestellten Ausführungsbeispielen näher erläutert. The invention will be explained in more detail with reference to embodiments shown in the drawing.
In der Zeichnung ist ein ringförmiger Controller bzw. ein ringförmiges Steuergerät für Virtual-Reality-Anwendungen dargestellt, das aus Einzelmodulen 1 ... 4 und einem Zusatzmodul Z über Steckverbindungen J zusammengesteckt ist, wobei die Ein¬ zelmodule jeweils mindestens ein Steuerelement aufweisen und so ausgestaltet sind, dass sie mechanisch leicht direkt inei¬ nander steckbar oder über die Steckverbindungselemente J me¬ chanisch leicht verbindbar sind, wobei dies typischerweise lösbare Schnappverbindungen erfolgt. In the drawing, an annular controller or an annular control unit for virtual reality applications is shown, which is assembled from individual modules 1 ... 4, and an additional module Z via plug connections J, wherein the A ¬ zelmodule each having at least a control and so are designed such that they are mechanically ¬ Nander easily directly INEI plug or the plug connection elements me J ¬ mechanically easily connectable, and this typically takes place releasable snap connections.
Beispielhaft ist eine weitere Steckverbindung mit einer op¬ tional vorhandenen Verriegelung R gezeigt, durch die hier die Verbindung zwischen den Modulen 3 und 4 arretierbar bzw. mechanisch sicherbar ist. By way of example, a further plug-in connection with an op tional ¬ existing locking R is shown here by the Connection between the modules 3 and 4 can be locked or mechanically secured.
Das in das Modul 1 sind hier als Steuerelement typischerweise bis zu fünf Knöpfe B eingelassen die vorteilhafter Weise beim Greifen des Steuerelements mit den einzelnen Fingern bedienbar sind. In das Modul 1 ist hier noch zusätzlich ein Touch- pad T derart eingelassen, dass es mit dem Daumen bedienbar ist. Das Touchpad T könnte aber auch optional in einem eige- nen Modul untergebracht sein. The in the module 1 are here as control typically up to five buttons B admitted that are advantageously operated when gripping the control with the individual fingers. In addition, a touch pad T is inserted into the module 1 in such a way that it can be operated with the thumb. However, the touchpad T could also optionally be accommodated in a separate module.
Das Modul 2 enthält hier eine Kommunikationseinheit C derart enthält, dass eine Kommunikation mit anderen Modulen oder einer zentralen Empfangseinheit durchführbar ist, wobei die an- deren Module zwar logisch zum Steuergerät gehören können aber nicht mit diesem mechanisch verbunden sein müssen. The module 2 contains here a communication unit C contains such that a communication with other modules or a central receiving unit is feasible, the other modules may logically belong to the controller but need not be mechanically connected to this.
Die Kommunikationseinheit stellt typischerweise einen Mikro- kontroller mit Kommunikationsschnittstelle, bspw. Wifi oder Bluetooth, dar und ermöglicht die Kommunikation mit anderen Controllermodulen, VR Brillen und Steuercomputern. The communication unit typically represents a microcontroller with communication interface, for example Wifi or Bluetooth, and enables communication with other controller modules, VR glasses and control computers.
In das Modul 3 ist hier in diesem Beispiel ein Vibrationsele¬ ment V eingelassen das dem Benutzer eine haptische Rückmel¬ dung liefert. In the module 3 here in this example a Vibrationsele ¬ ment V is admitted that the user provides a haptic feedback ¬ tion.
Das Modul 4 enthält hier eine optische Markierungseinheit M die eine Nachverfolgung/Tracking im Raum ermöglicht. The module 4 contains here an optical marking unit M which allows a tracking / tracking in space.
Die Zusatzmodule Z sind U-förmige oder winkelförmige Erweite- rungen die lediglich eine mechanische Verbindungsfunktion haben und in entsprechender Weise zusammensteckbar sind. Alle Module können optional biegsam ausgestaltet sein. The additional modules Z are U-shaped or angular extensions which merely have a mechanical connection function and can be plugged together in a corresponding manner. All modules can optionally be made flexible.
Durch Zusatzmodule und/oder biegsame Module ist auch ein zyk- lisches Verbinden der Module, bspw. zu einem Steuerrad, prob¬ lemlos möglich. By additional modules and / or flexible modules is also a metallic cycle switch connecting the modules, for example. To a steering wheel, prob ¬ lemlos possible.
Die physische Gestalt des Steuergeräts und vor allem damit auch die Haptik des Benutzers kann hiermit flexibel an die jeweilige Anwendung durch physikalische Entsprechung besser angepasst werden, wodurch das Immersionsgefühl des Benutzers weiter verbessert wird. The physical shape of the controller and above all so that the haptics of the user can hereby flexible to the corresponding application can be better adapted by physical correspondence, whereby the immersion feeling of the user is further improved.
Soll beispielsweise in einer virtuellen Welt ein Gabelstapler über ein physikalisches Lenkrad bedient werden, kann das Lenkrad bspw. durch Zusammenfügen von mehreren biegsamen Stäben zu einem Rad erfolgen. Dieses Steuergerät bzw. dieser Controller kann dann anschließend bspw. zu einer „Schubkarre" umgebaut werden, wobei dies durch Auflösen des Rads und Zu¬ sammenfügen zu einer „U-Form" erfolgt. Um in Anschluss den Controller noch bspw. als Schraubschlüssel zu nutzen kann die U-Form aufgelöst und zu einem stabförmigen Gebilde umgeformt werden. Der Benutzer nutzt als Eingabegeräte also nach¬ einander ein Lenkrad, zwei verbundene Griffe und schließlich einen einzelnen Stab. If, for example, a forklift truck is to be operated via a physical steering wheel in a virtual world, the steering wheel can, for example, be made by joining a plurality of flexible rods to form a wheel. This control unit or this controller can then subsequently, for example, be converted into a "wheelbarrow", this being done by dissolving the wheel and to ¬ sammenfügen to a "U-shape". In order to use the controller, for example, as a wrench in connection, the U-shape can be dissolved and converted into a rod-shaped structure. The user uses as input devices so after ¬ each other a steering wheel, two connected handles and finally a single rod.

Claims

Patentansprüche claims
1. Steuergerät für Virtual-Reality-Anwendungen, das aus mindestens zwei Modulen (1,...,4) durch direktes oder indirektes zusammenstecken flexibel kombinierbar ist, wobei ein jeweiliges Modul mit mindestens einem jeweiligen Steuerelement (B, ...V) für die Virtual-Reality-Anwendungen ausgestattet ist. 1. Control device for virtual reality applications, which can be flexibly combined from at least two modules (1, ..., 4) by directly or indirectly plugging together, wherein a respective module with at least one respective control element (B, ... V) is equipped for the virtual reality applications.
2. Steuergerät nach Anspruch 1, 2. Control device according to claim 1,
bei dem die mindestens zwei Module derart ausgestaltet sind, dass sie mechanisch leicht ineinander steckbar oder über Steckverbindungselemente (J) mechanisch leicht verbindbar sind . in which the at least two modules are designed in such a way that they can be easily plugged into one another mechanically or can be easily connected mechanically via plug connection elements (J).
3. Steuergerät nach einem der Ansprüche 1 oder 2, 3. Control device according to one of claims 1 or 2,
bei dem Module durch U-förmige oder winkelförmige at the module by U-shaped or angular
Zusatzelemente (Z) erweiterbar sind. Additional elements (Z) are expandable.
4. Steuergerät nach einem der Ansprüche 1 oder 2, 4. Control device according to one of claims 1 or 2,
bei dem mindestens ein Modul biegsam ausgestaltet ist. in which at least one module is made flexible.
5. Steuergerät nach einem der Ansprüche 2 bis 4, 5. Control device according to one of claims 2 to 4,
bei dem die Module derart ausgestaltet sind, dass sie zyk¬ lisch verbindbar sind. in which the modules are designed such that they can be connected cyclically ¬ .
6. Steuergerät nach einem der Ansprüche 2 bis 5, 6. Control device according to one of claims 2 to 5,
bei dem die Steckverbindung durch eine Verriegelung (R) arretierbar bzw. mechanisch sicherbar ist. in which the connector by a lock (R) can be locked or mechanically secured.
7. Steuergerät nach einem der vorherigen Ansprüche, 7. Control device according to one of the preceding claims,
bei dem in mindestens ein Modul als Steuerelement Knöpfe (B) derart eingelassen sind, dass eine Bedienung beim Greifen des Steuerelements mit den Fingern möglich ist. in which in at least one module as a control button (B) are embedded so that an operation when gripping the control with the fingers is possible.
8. Steuergerät nach Anspruch 7, 8. Control device according to claim 7,
dass das mindestens eine Modul fünf Knöpfe aufweist derart, dass sie von den einzelnen Fingern bedienbar sind. the at least one module has five buttons such that they can be operated by the individual fingers.
9. Steuergerät nach einem der vorhergehenden Ansprüche, bei dem in mindestens ein Modul ein Touchpad (T) derart ein¬ gelassen ist, dass es mit dem Daumen bedienbar ist. 9. Control device according to one of the preceding claims, wherein in at least one module, a touchpad (T) is such a ¬ left that it can be operated with the thumb.
10. Steuergerät nach einem der vorhergehenden Ansprüche, bei dem in mindestens ein Modul ein Vibrationselement (V) derart eingelassen ist, dass dem Benutzer eine haptische Rückmeldung erzeugbar ist. 10. Control device according to one of the preceding claims, wherein in at least one module, a vibration element (V) is inserted such that the user a haptic feedback can be generated.
11. Steuergerät nach einem der vorhergehenden Ansprüche, bei dem ein Modul eine Kommunikationseinheit (C) derart ent¬ hält, dass eine Kommunikation mit anderen Modulen durchführbar ist. 11. Control device according to one of the preceding claims, wherein a module such a communication unit (C) ent ¬ holds that communication with other modules is feasible.
12. Steuergerät nach einem der vorhergehenden Ansprüche, bei dem ein Modul eine optische Markierungseinheit (M) derart enthält, dass eine Nachverfolgung/Tracking im Raum 12. Control device according to one of the preceding claims, wherein a module includes an optical marking unit (M) such that a tracking / tracking in space
durchführbar ist. is feasible.
PCT/EP2017/052710 2016-04-26 2017-02-08 Control device for virtual reality applications WO2017186365A1 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
DE102016207008.8 2016-04-26
DE102016207008.8A DE102016207008A1 (en) 2016-04-26 2016-04-26 Control device for virtual reality applications

Publications (1)

Publication Number Publication Date
WO2017186365A1 true WO2017186365A1 (en) 2017-11-02

Family

ID=58057099

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/EP2017/052710 WO2017186365A1 (en) 2016-04-26 2017-02-08 Control device for virtual reality applications

Country Status (2)

Country Link
DE (1) DE102016207008A1 (en)
WO (1) WO2017186365A1 (en)

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20070066394A1 (en) * 2005-09-15 2007-03-22 Nintendo Co., Ltd. Video game system with wireless modular handheld controller
ITMI20100208A1 (en) * 2010-02-12 2011-08-13 Nicholas Caporusso HANDLING DEVICE FLEXIBLE FOR BIMANUAL INTERACTION BY PRESSURE AXIAL ROTATION AND HANDLING OF HANDLEBARS

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US7207885B2 (en) * 2004-01-15 2007-04-24 Espeed, Inc. System and method for using a game controller device for electronic trading
JP4916390B2 (en) * 2007-06-20 2012-04-11 任天堂株式会社 Information processing program, information processing apparatus, information processing system, and information processing method

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20070066394A1 (en) * 2005-09-15 2007-03-22 Nintendo Co., Ltd. Video game system with wireless modular handheld controller
ITMI20100208A1 (en) * 2010-02-12 2011-08-13 Nicholas Caporusso HANDLING DEVICE FLEXIBLE FOR BIMANUAL INTERACTION BY PRESSURE AXIAL ROTATION AND HANDLING OF HANDLEBARS

Also Published As

Publication number Publication date
DE102016207008A1 (en) 2017-10-26

Similar Documents

Publication Publication Date Title
DE102010038342A1 (en) Device for managing the functions of peripheral devices
DE102011083524B4 (en) Turn / push control device for a human-machine interface
DE102012106448B4 (en) Method for operating an industrial robot and safe monitoring device for carrying out the method
DE102009034913A1 (en) Operating and display device for a vehicle
DE102007061374A1 (en) control module
DE102010025781A1 (en) Portable safety input apparatus useful for robot controller, comprises input device to enter safety signal to robot controller, and an interface to communicate with hand-held unit detachably connected with apparatus for controlling robot
DE102015012959A1 (en) Robot system and method for controlling a robot system
DE102020122870A1 (en) Method of configuring a modular safety switching device
EP3383598B1 (en) Manipulator system and method for identifying operating devices
DE102014019599A1 (en) Electronic device and display control method thereof
EP3179893B1 (en) Electrical kitchen appliance
WO2017186365A1 (en) Control device for virtual reality applications
WO2012066020A2 (en) Control device having multi-touch functionality
EP2629273A3 (en) Configurable remote control system and method for configuring a remote control system
EP2380077A2 (en) Device having an input unit for the input of control commands
DE102005041323B4 (en) Quick entry system for mouse
DE202014010483U1 (en) System for changing and displaying a current program code of a control unit
EP3120672B1 (en) System for actuating loads of a domestic control apparatus by means of muscle impulses of at least one user and corresponding method
DE102007026110A1 (en) Control element for controlling programs of electronic device e.g. portable computer, has input push buttons operated in single-stage or multi-stage by transmission of force, which is transmitted on upper side of transmission element
Spöhrer Michael Fuchs, Jeff Thoss (Hg.): Intermedia Games–Games Inter Media: Video Games and Intermediality
WO2016142378A1 (en) Method for specifically selecting displayed elements on a touch-sensitive display
DE102007039637A1 (en) Domestic appliance with an operating device and corresponding method
DE102017217998A1 (en) Human machine interface and method of operating such
DE102013111648A1 (en) Cursor control device with multiple operations by a single input and associated input method
DE202023001912U1 (en) Input device manipulator

Legal Events

Date Code Title Description
NENP Non-entry into the national phase

Ref country code: DE

121 Ep: the epo has been informed by wipo that ep was designated in this application

Ref document number: 17705817

Country of ref document: EP

Kind code of ref document: A1

122 Ep: pct application non-entry in european phase

Ref document number: 17705817

Country of ref document: EP

Kind code of ref document: A1