One embodiment of the invention is a method for accessing and updating data in a buffer object during the execution of a shader program. The method includes loading a plurality of data portions in the buffer object, initiating a first execution of a shader program that accesses a first portion of data...http://www.google.fr/patents/US7839410?utm_source=gb-gplus-shareBrevet US7839410 - Parameter buffer objects for shader parameters in a graphics library
Parameter buffer objects for shader parameters in a graphics library