A method and apparatus allocates and stores texture data in a texture mapping computer graphics system. The data includes at least one series of texture MIP maps. The method includes the following steps: dividing each map of the at least one series of MIP maps into at least two map portions; allocating...http://www.google.fr/patents/US5801708?utm_source=gb-gplus-shareBrevet US5801708 - MIP map texture storage by dividing and allocating among multiple blocks
MIP map texture storage by dividing and allocating among multiple blocks