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Wildcats Version 3.0 Year One Paperback – September 28, 2010
- Print length288 pages
- LanguageEnglish
- PublisherWildStorm
- Publication dateSeptember 28, 2010
- Dimensions6.63 x 0.5 x 10.16 inches
- ISBN-101401228569
- ISBN-13978-1401228569
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Product details
- Publisher : WildStorm (September 28, 2010)
- Language : English
- Paperback : 288 pages
- ISBN-10 : 1401228569
- ISBN-13 : 978-1401228569
- Item Weight : 15.2 ounces
- Dimensions : 6.63 x 0.5 x 10.16 inches
- Best Sellers Rank: #3,832,215 in Books (See Top 100 in Books)
- #6,179 in DC Comics & Graphic Novels
- #51,931 in Superhero Comics & Graphic Novels
- Customer Reviews:
About the author
Dustin Nguyen is a New York Times Bestselling and Eisner Award winning American comic creator.
Currently, Dustin illustrates Descender, a monthly comic published through Image Comics in which he is also co-creator of, alongside artist/writer Jeff Lemire. He is also working on the next installment of Scholastic's Secret Hero Society as well as Lil' Gotham for DC Comics with Derek Fridolfs, slated to release next year.
WHAT IS IT is his first children's book, illustrated by Dustin and written by his wife Nicole Hoang as a child in 5th grade. It is produced by BOOM! Studios and distributed by Simon & Shuster.
His past body of work includes - Wildcats v3.o, The Authority Revolution, Batman, Superman/Batman, Detective Comics, his creator owned project- Manifest Eternity, Batgirl, and Batman: Streets of Gotham. He is also credited for co-writing and illustrating Justice League Beyond , illustrating Vertigo's American Vampire: Lord of Nightmares with writer Scott Snyder, and co-creator of DC's all ages series- BATMAN: Lil Gotham written by himself and Derek Fridolfs. Aside from providing cover illustrations for the majority of his own books, his cover art can also be found on titles from Batman Beyond , Batgirl, Justice League: Generation Lost, Supernatural and Friday the 13th, to numerous other DC, Marvel, Darkhorse, Boom, IDW, and Image Comics.
Outside of comics, Dustin also moonlights as a conceptual artist for toys and consumer products, games, and animation.
He enjoys sleeping, driving, and sketching things he cares about.
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One of the major differences between this incarnation of the Wildcats and the previous two is that this simply isn't a team comic book. Instead, we're left with the perspectives of two main characters - Jack Marlow (formerly Spartan), who leads a one-man war to overtake the corporate machine with the advent of an everlasting battery and Grifter, who links us to the espionage roots of the book (and pays for it.) The chemistry created between these former knock-offs of Cyclops and Wolverine carry the book on both a theological level, as well as a pure can't-put-it-down, laugh-out-loud entertainment aspect. The rest of the characters merely add to that chemistry while also adding their own unique voices, but I won't give anything away there.
The best way I can sum up this series is by saying this: Wildcats 3.0 isn't set in the future or a simplistic present, it's set in today, in the real world, where the sponsors of our favorite TV shows have a say in how we inevitably live our lives. It's about the price of greed and hypocrisy of Capitalism. Sound a little lofty for a comic book? Well, that's probably why it didn't last, though there are a lot of elements of violence, whether it's by pen or sword (or gun or grenade or whatever Grifter may be holding.) Don't worry, though - a second volume containing the remainder of the series has finally been released and wraps up the story arc, though a bit hurriedly as the creative team surely felt the hammer ready to drop on them. Despite this minor drawback, if you love your comics in the same thoughtful vein of Ex Machina or are just looking for a branch off the super hero genre to sink your teeth into, then I highly recommend Wildcats 3.0.
And please - tell your friends! Don't let this series be secret, anymore!
Scott Lobdell and Joe Casey handled the writing chores for volume 2 and I found it more entertaining than volume 1 because it wasn't bogged down with spandex clad superheroes and the stories were more down to Earth.
Version 3.0 is superior in every way because it's a mature themed titled, so kids can't buy it and did I mention No Spandex Clad Superheroes! Spartan, Grifter has fought to save humanity on several occasions, but Spartan, nowhead of HALO corporation he sees battles can also be fought in the board room as well as the battlefield. HALO brand Batteries, Cars and other products that run on an unlimited power source. The government has gotten wind and they want to try to stop Spartan and HALO from monopolizing.
Meanwhile, Grifter having being injured on assignment has a replacement. Number cruncher Edwin Dolby is the new Grifter and his first assignment is a pick up and dropp off. Does it go according toplan, you'll have to read to find out?
That said, the artwork is great. A far cry from the old Travis Charest artwork from the earlier comics but I found it engaging enough to keep me turning pages.
All in all, I suppose a fan should eventually buy this book, if only to complete the series. Newcomers to WildCATS should look for the stronger titles in the series. And certainly steer clear if you don't care for raunchiness.
Joe Casey not only picked up the reins of this superhero fan favorite, he used it to take superheroes to the next level. This question has been asked before: what if superheroes were real? Casey takes it to the next step: what if superheroes did more than save us from supervillains and alien threats? What if they tried to use their gifts to change our culture for the better. This very complex question draws the reader into a world of grays, where heroes are flawed and replaceable and superheroism intermingles with corporate brand building. Wildcats 3.0 changed the way I look at comics. It is smart, stylish, modern and conscious of a superhero's place in a changing world and technological age.
This is New Superhero 101. Class is in session. Don't be late.