Habiendo escapado de los confines de su prisión, Pencil y Nickel se sumergen en un mundo exterior desconocido, que puede llegar a ser tan cruel e inhóspito como del que han escapado.En un mundo donde los cánones de la belleza han transfigurado la cara de la humanidad, estos dos amigos - amantes emprenden la búsqueda de su propio Grial, un viaje sin retorno donde pondrán en juego lo más valioso que sus ideales...
Theodore Paul McKeever is an American artist known for his work in several comic book companies. McKeever has written and also fully painted many comics. He is known for his distinct graphic style.
I read the original English language Vertigo comic books. Ted McKeever's quite clever 'industrial gothic' quest/escape/love story starring a man on the fringes of society and his quadriplegic lover! Set around a prison in a dystopian society in which ugliness is a crime. Creative, daring and industrially gothic! 7 out of 12 Three Star read.
Recopilatorio español que traduce la miniserie homónima aparentemetne nunca recopilada en inglés. Incluye una introducción del autor, que le dedica el libro a Lou Stathis, muerto el 4 de mayo de 1997.
Un mundo en ruinas donde cierta "Torre de Aluminio" representa la promesa de algo mejor. Una pareja dispuesta a correr el riesgo de encontrarla. Un viaje por un mundo que no resulta el esperado y donde la peor revelación resultan ser sobre ellos mismos.
Más allá del personalísimo trazo de Ted McKeever, "Industrial Gothic" llama la atención por su enfoque: Lo que pudo ser otra travesía post apocalíptica logra interesar gracias a un guion equilibrado, que privilegia la psicología y motivos de sus personajes por sobre la acción desatada. Y aunque el relato tiene sus bemoles (sobre todo en el tratamiento de las historias secundarias), el conjunto es atractivo y sugerente; lo suficiente para no arruinarlo con una secuela.
Weird weird weird. Don't get me wrong, it was grand. But I would have paid money to be in the Vertigo pitch meeting for this book: a post-apoc Don Quixote where Sancho is a quadriplegic. Good stuff.
I only learned about this comic a few days ago and turns out it was all available on comixology so I picked it up!
It was different than I expected. I thought it was going to be more grungy, dark but it was more surreal than anything. I didn't like the characters, I found them painfully naive, but I liked the narrative a lot.
I gave it five stars for being weird little comic.
Recopila los cinco números de la miniserie homónima. Aunque no cuente con índice, los capítulos son: Pág. 02 Introducción Pág. 05 CAPÍTULO 1 (sin título) Pág. 30 CAPÍTULO 2 Manos malditas Pág. 54 CAPÍTULO 3 Huella de Lilac Pág. 78 CAPÍTULO 4 El valse de las porras Pág. 102 CAPÍTULO 5 La torre de aluminio Pág. 126 a 130 Portadas
Industrial Gothic is an incredibly bizarre journey through the mind of the (presumably) bizarre Ted Mckeever. Dytsopia backdrops innumerable oddities such as, amputation and prosthetics, love and lust, rape and violence. These less than pleasant depictions are manifested with an equally weird art style that ranges from relatively realistic to dreamlike horror. With sharp black lines contrasted with harsh reds, seminal depictions of Hellboy come to mind, much denser and sans the likeability however.
While the art is, admittedly, hit or miss, the story is not. Convoluted at best, and nonsensical at worst the narrative makes little sense, to put it mildly. Prisoners of a jail befitting of 1984, replete with the two minute hate, escape into a quasi-Mad Max landscape in search of a fabled promised land (Aluminum City). Random enemies present themselves just as randomly as do eventual allies. Equally random references pepper the story as do ham-fisted criticisms of religion.
Forms begot of nightmares and drug-induced hysteria do battle with our heroes as the narrative progresses. Limbs are lost and prostheses are gained almost as often as the violence occurs, which in this series is basically every other page. Further depictions of maiming and general weirdness crop up with increasing intensity causing strain on eyes and attention spans. Your eyes will be assaulted first and your stomach second. At multiple instances I seriously felt the need to vomit in my mouth.
So where does this leave us dear reader?
While not as terrible as say perhaps Junk Culture another Mckeever work, which is completely without merit, Industrial Gothic does have some redeeming qualities. Some of the art is enjoyable and for at least the first issue or two, their is a conscious desire to read more but, that's where all the good ends.
So is it worth a read? Not unless you have something better to read. Is it worth a gander? Sure, maybe a short one. But, Industrial Gothic will remain as forgettable the bizarre art that suffuses it.
Post-apocalyptic cities and wastelands. Direct criticism of the cult of beauty. The haves and havenots. The pursuit of the ideal of freedom. To be accepted for what one is. Normally, this would be just one of those books. But there is too much strangeness here in spite of the trite not to appreciate the care behind each line of dialogue and the raw sketches. For example, what would someone who has been imprisoned all their life think about rain the first time they saw it? That they had thought raindrops would hurt more because they fell from such great height?
Muy buen dibujo, historia original y buen desarrollo. Pero también tiene personajes de lo más planos, vueltas predecibles y melodrama llevados a extremos contraproductivos. Igual, haciendo balance sale ganando.